Spirit Sanctum: Difference between revisions
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*'''Kick Shot:''' Kicks nearby players into the air and follows up with a barrage of arrows if the kick connects. | *'''Kick Shot:''' Kicks nearby players into the air and follows up with a barrage of arrows if the kick connects. | ||
*'''Arrow Barrage:''' Fires an arrow in an arc forward, following it up with another arrow and finishing off with a triple shot. The arrows stick to the floor and explode after some time. The explosion caused by the blue and green arrows leave vibrations that inflict '''<font color=blue>Spirit Aura</font>''' and '''<font color=green>Wind Aura</font>''' respectively. | *'''Arrow Barrage:''' Fires an arrow in an arc forward, following it up with another arrow and finishing off with a triple shot. The arrows stick to the floor and explode after some time. The explosion caused by the blue and green arrows leave vibrations that inflict '''<font color=blue>Spirit Aura</font>''' and '''<font color=green>Wind Aura</font>''' respectively. | ||
*'''<font color=red>Resonating Snipe:</font>''' Creates | *'''<font color=red>Resonating Snipe:</font>''' Creates white, blue and green reticles for each player while taking aim, before firing a powerful shot. The blue and green shot leave behind vibrations that inflict '''<font color=blue>Spirit Aura</font>''' and '''<font color=green>Wind Aura</font>''' respectively. | ||
=== Lincy === | === Lincy === | ||
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*'''Perfect Symbiosis:''' After merging with Lincy, Ventus is capable of flight and will always hover above the ground. | *'''Perfect Symbiosis:''' After merging with Lincy, Ventus is capable of flight and will always hover above the ground. | ||
*'''Shared Protection:''' Ventus can switch between '''<font color=blue>Spirit Protection</font>''' and '''<font color=green>Wind Protection</font>''' at will by using Lincy's power. | *'''Shared Protection:''' Ventus can switch between '''<font color=blue>Spirit Protection</font>''' and '''<font color=green>Wind Protection</font>''' at will by using Lincy's power. | ||
*'''<font color=red>Wind Spirit Blast:</font>''' The arrows travel faster as they home in on players. | *'''<font color=red>Wind Spirit Blast:</font>''' The arrows travel faster as they home in on players. | ||
*'''<font color=red>Tempest of Wind and Spirit:</font>''' Harnesses the full power of both the element of wind and the power of the spirits to create an endless barrage of powerful wind arrows. One player each will be targeted with a blue or green arrow, and players must overlap these shots 4 times while avoiding the white arrows to create a barrier of wind and spirit which will protect against his final full screen arrow barrage. Ventus will be weakened afterwards. | *'''<font color=red>Tempest of Wind and Spirit:</font>''' Harnesses the full power of both the element of wind and the power of the spirits to create an endless barrage of powerful wind arrows. One player each will be targeted with a blue or green arrow, and players must overlap these shots 4 times while avoiding the white arrows to create a barrier of wind and spirit which will protect against his final full screen arrow barrage. Ventus will be weakened afterwards. |
Revision as of 16:18, 17 January 2020
- English
Sanctuary of Spirits
“ | Sanctuary of Spirits.
|
” |
Entry Requirements
- Up to 2 players
- Must have reached level 99 and completed the quest [Dungeon] Master Road Entry.
Details
- Co-op boss versus Ventus & Lincy
- Only 1 Resurrection Stone can be used to revive in Hell mode.
Environmental Debuff - Barrier of Wind and Spirit
- The power of the Barrier presses on your body, Attack and HP will be reduced by 30% (70% on Phase 2). Effects are reduced by Adaptation.
Boss
{{
{{
}}
Image | Name | Boss | Character | Stats | Set Effects |
---|---|---|---|---|---|
Face Accessory (Middle): Ignore Physical Defense by 0.5% (Dungeon) Ignore Magical Defense by 0.5% (Dungeon) [Unidentified * 1] |
2 Pieces:
3 Pieces:
|
Trivia