User:Glave/Ideas/2ndReboot: Difference between revisions
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Elsword changes: | Elsword changes: | ||
* [[Knight Emperor]]'s Vitality Aura will increase Movement Speed during [[Windmill]]. | * [[Knight Emperor]]'s Vitality Aura will increase Movement Speed during [[Windmill]]. | ||
* [[Rune Master]] | * [[Rune Master]]'s [[Ice Rune]] is back. Obtained at Level 40 alongside [[Enchant Dash]]. | ||
* [[Immortal]]'s Mod [[Sword Fall]] has increased damage per hit to 1,214%. | * [[Immortal]]'s Mod [[Sword Fall]] has increased damage per hit to 1,214%. | ||
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*** It will decrease movement speed of enemies inside the zone, and Aisha will be able to instantly teleport to the zone if the skill key is pressed again, removing the zone. The Abyss Zone lasts for 15 seconds and 10 in PvP. | *** It will decrease movement speed of enemies inside the zone, and Aisha will be able to instantly teleport to the zone if the skill key is pressed again, removing the zone. The Abyss Zone lasts for 15 seconds and 10 in PvP. | ||
* [[Metamorphy]]'s [[Awakened Will: Dimension Witch]] Duration is increased to 10 seconds. | * [[Metamorphy]]'s [[Awakened Will: Dimension Witch]] Duration is increased to 10 seconds. | ||
** [[Impact Zone]] Mod now has Blackhole Effect. | ** [[Impact Zone/ModA|Impact Zone]] Mod now has Blackhole Effect. | ||
Rena changes: | Rena changes: | ||
* [[ | * [[Anemos]] now restores Nature's Force in less hits. | ||
* [[ | ** [[Dive Kick Bombing]] increased damage from 622% per hit to 784% per hit. | ||
* [[Daybreaker]] has slightly | * [[Daybreaker]] has slightly decreased Arrow Speed and there's a longer delay between X commands. | ||
** [[Hunter's Steadiness]] | ** [[Hunter's Steadiness]] in PvP no longer removes the MP Cost of Arrows, and in both PvE and PvP it also increases the chance for [[Vibe Shot]] to activate to 45% from 35%. | ||
* [[Twilight]] | * [[Twilight]] [[Karma]] now deals 2306% per hit. | ||
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Raven changes: | Raven changes: | ||
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** [[Bloody Accel]] has it's 20% Damage Increase back, but the Cooldown Reduction is gone. | ** [[Bloody Accel]] has it's 20% Damage Increase back, but the Cooldown Reduction is gone. | ||
* [[Rage Hearts]]'s [[Unending Rage]] has its Special Active Damage Increase increased from 15% to 23%. | * [[Rage Hearts]]'s [[Unending Rage]] has its Special Active Damage Increase increased from 15% to 23%. | ||
** [[Devastating Strike]] | ** [[Devastating Strike]] PvE damage against Super Armored enemies increased from 10,890% to 14,890%. | ||
* [[Nova Imperator]]'s [[Hellfire Gatling]] has a Mod version now, it will act like the pre-revamp version from before 2016. | * [[Nova Imperator]]'s [[Hellfire Gatling]] has a Mod version now, it will act like the pre-revamp version from before 2016. Each hit from it will cause the Hellfire debuff for 1 second. Stacks up to 3 seconds. | ||
** [[Ifrit Flame]] | ** [[Ifrit Flame]]'s Hellfire debuff now deals more damage per second in PvE. Buffed from 30% damage to 600%. | ||
<br> | <br> | ||
Eve changes: | Eve changes: | ||
* All Eves: | * All Eves: | ||
** [[Code: Recovery]]'s cooldown reduced to 10 seconds (From 30), and the HP Recovery is increased to 10%. (From 5%) | ** [[Code: Recovery]]'s cooldown reduced to 10 seconds (From 30), and the HP Recovery is increased to 10%. (From 5%). Left unchanged in PvP. | ||
** Added back skill [[Illusion Strike]], Skill Tier is changed to Strength. Level required is 1. | ** Added back skill [[Illusion Strike]], Skill Tier is changed to Strength. Level required is 1. | ||
* [[Code: Ultimate]]: | * [[Code: Ultimate]]: | ||
** [[Hornet Sting]] | ** [[Hornet Sting/ModA|Hornet Sting]] Mod now fires only one projectile that has infinite piercing, similarly to [[Hornet Sting - Swift Charge]]. | ||
* [[Code: Esencia]]: | * [[Code: Esencia]]: | ||
** [[Dimension Link - Century]] moved over to Level 15 (Code: Architecture). | ** [[Dimension Link - Century]] moved over to Level 15 (Code: Architecture). Summon's damage increased. | ||
** [[Fayner]] skill deleted, leftover effects moved over to [[Mega Electron Ball : Justice]]. | ** [[Fayner]] skill deleted, leftover effects moved over to [[Mega Electron Ball : Justice]]. | ||
** [[Recall]] damage increased. | ** [[Recall]] damage increased. | ||
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* All Chungs: | * All Chungs: | ||
** Can press X button (default key) during [[Reload Cannon]] to immediately put you into [[Siege Shelling]]. | ** Can press X button (default key) during [[Reload Cannon]] to immediately put you into [[Siege Shelling]]. | ||
** [[Aceldama]] missiles will now all simultaneously land at the same time, instead of landing one by one. | ** [[Aceldama]] missiles will now all simultaneously land at the same time, instead of landing one by one. | ||
* [[Comet Crusader]]: | * [[Comet Crusader]]: | ||
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*** Final Enhanced Version is now a 25% chance for 100% Critical Chance and +20% Critical Damage | *** Final Enhanced Version is now a 25% chance for 100% Critical Chance and +20% Critical Damage | ||
** [[Artillery Strike - Quantum Ballista]] Blast damage increased from 6,468% to 9,567%. | ** [[Artillery Strike - Quantum Ballista]] Blast damage increased from 6,468% to 9,567%. | ||
* [[Centurion]]: | * [[Centurion]]: | ||
** [[Magnum Shot]] | ** [[Magnum Shot]] can now consume Enhanced Cannonballs. Using 3 Enhanced Cannonballs will increase damage by 10% and Cannonball count by 3. | ||
** [[Chaos Cannon]] movement speed tripled. | ** [[Chaos Cannon]] movement speed tripled. | ||
** [[Pulse Reload]] now increases skill casting speed for [[Aceldama]], [[Magnum Shot]], [[Impact Detonation]] and [[Fatal Cannon]] by 30%. It will also buff [[Fatal Cannon]] and it's Mod version, they will now both Stun for 2 seconds. | ** [[Pulse Reload]] now increases skill casting speed for [[Aceldama]], [[Magnum Shot]], [[Impact Detonation]] and [[Fatal Cannon]] by 30%. It will also buff [[Fatal Cannon]] and it's Mod version, they will now both Stun for 2 seconds. | ||
Ara changes: | Ara changes: | ||
* [[Apsara]]: | * [[Apsara]]: | ||
** [[Full Moon Slash]] passive now also increases the damage of [[Dragon Stance 4: Moonlight Slash]] in Full Moon Slash state. | ** [[Full Moon Slash]] passive now also increases the damage of [[Dragon Stance 4: Moonlight Slash]] in Full Moon Slash state. | ||
** [[Blast]] Secret Art damage increased to 10,325%. | ** [[Blast]] Secret Art damage increased to 10,325%. | ||
* [[Devi]]: | * [[Devi]]: | ||
** [[Infernal Circle]] Skill Casting speed increased by 50%. | ** [[Infernal Circle]] Skill Casting speed increased by 50%. | ||
** [[Repel]] restores 1 Energy back if successfully reflected. | |||
** [[Repel]] | |||
* [[Shakti]]: | * [[Shakti]]: | ||
** [[Assimilation]] now also restores 1 Energy per monster kill for 1 Bead and 2 Bead awakenings. | ** [[Assimilation]] now also restores 1 Energy per monster kill for 1 Bead and 2 Bead awakenings. | ||
** [[Fox Valley]] will receive a Mod, which will summon Eun to fight on your side for 30 Seconds. | ** [[Fox Valley]] will receive a Mod, which will summon Eun to fight on your side for 30 Seconds. | ||
** [[Fox Fire]] Mod now has 3 Blue Flames instead of just 1. | ** [[Fox Fire]] Mod now has 3 Blue Flames instead of just 1. |
Revision as of 17:04, 1 November 2020
This is fan-made content.
Elsword changes:
- Knight Emperor's Vitality Aura will increase Movement Speed during Windmill.
- Rune Master's Ice Rune is back. Obtained at Level 40 alongside Enchant Dash.
- Immortal's Mod Sword Fall has increased damage per hit to 1,214%.
Aisha changes:
- Memorized skills now cause 100% of original damage but will increase the Cooldown of the skill that was memorized by 30%.
- Aether Sage gets her Ice Balls back, Statue of Glory is also back.
- She also gets 50 more Max MP from Endless Mana.
- Oz Sorcerer's Gravity Balls are removed, replaced with Plasma Balls.
- Dark Wave is removed too, but there's a new Strength tier skill called Abyss Zone.
- It will decrease movement speed of enemies inside the zone, and Aisha will be able to instantly teleport to the zone if the skill key is pressed again, removing the zone. The Abyss Zone lasts for 15 seconds and 10 in PvP.
- Dark Wave is removed too, but there's a new Strength tier skill called Abyss Zone.
- Metamorphy's Awakened Will: Dimension Witch Duration is increased to 10 seconds.
- Impact Zone Mod now has Blackhole Effect.
Rena changes:
- Anemos now restores Nature's Force in less hits.
- Dive Kick Bombing increased damage from 622% per hit to 784% per hit.
- Daybreaker has slightly decreased Arrow Speed and there's a longer delay between X commands.
- Hunter's Steadiness in PvP no longer removes the MP Cost of Arrows, and in both PvE and PvP it also increases the chance for Vibe Shot to activate to 45% from 35%.
- Twilight Karma now deals 2306% per hit.
Raven changes:
- Furious Blade XXZZ Action Speed increased significantly.
- Bloody Accel has it's 20% Damage Increase back, but the Cooldown Reduction is gone.
- Rage Hearts's Unending Rage has its Special Active Damage Increase increased from 15% to 23%.
- Devastating Strike PvE damage against Super Armored enemies increased from 10,890% to 14,890%.
- Nova Imperator's Hellfire Gatling has a Mod version now, it will act like the pre-revamp version from before 2016. Each hit from it will cause the Hellfire debuff for 1 second. Stacks up to 3 seconds.
- Ifrit Flame's Hellfire debuff now deals more damage per second in PvE. Buffed from 30% damage to 600%.
Eve changes:
- All Eves:
- Code: Recovery's cooldown reduced to 10 seconds (From 30), and the HP Recovery is increased to 10%. (From 5%). Left unchanged in PvP.
- Added back skill Illusion Strike, Skill Tier is changed to Strength. Level required is 1.
- Code: Ultimate:
- Hornet Sting Mod now fires only one projectile that has infinite piercing, similarly to Hornet Sting - Swift Charge.
- Code: Esencia:
- Dimension Link - Century moved over to Level 15 (Code: Architecture). Summon's damage increased.
- Fayner skill deleted, leftover effects moved over to Mega Electron Ball : Justice.
- Recall damage increased.
- Riseon Pride Critical / Maximize increase effects deleted. Added effect to increase Critical Damage by 10% for 15 seconds.
- Code: Sariel:
- Photon Flare Mod damage increased to 7,900%
- Evolution Reactivation Cooldown decreased to 10 seconds.
- Thousand Star Mod will now only fire after attacking an enemy. All Shockballs will instantly fire and home onto the attacked enemy.
Chung changes:
- All Chungs:
- Can press X button (default key) during Reload Cannon to immediately put you into Siege Shelling.
- Aceldama missiles will now all simultaneously land at the same time, instead of landing one by one.
- Comet Crusader:
- Strong Will's Block Chance increased to 30%. (15% in PvP)
- Crack Crusher skill deleted. (Level 70 Transcendence)
- Lunatic Blow skill added back as a Tenacity skill. (Level 70 Transcendence)
- Fatal Phantom:
- Head Shot now always fires 2 bullets.
- Final Enhanced Version is now a 25% chance for 100% Critical Chance and +20% Critical Damage
- Artillery Strike - Quantum Ballista Blast damage increased from 6,468% to 9,567%.
- Head Shot now always fires 2 bullets.
- Centurion:
- Magnum Shot can now consume Enhanced Cannonballs. Using 3 Enhanced Cannonballs will increase damage by 10% and Cannonball count by 3.
- Chaos Cannon movement speed tripled.
- Pulse Reload now increases skill casting speed for Aceldama, Magnum Shot, Impact Detonation and Fatal Cannon by 30%. It will also buff Fatal Cannon and it's Mod version, they will now both Stun for 2 seconds.
Ara changes:
- Apsara:
- Full Moon Slash passive now also increases the damage of Dragon Stance 4: Moonlight Slash in Full Moon Slash state.
- Blast Secret Art damage increased to 10,325%.
- Devi:
- Infernal Circle Skill Casting speed increased by 50%.
- Repel restores 1 Energy back if successfully reflected.
- Shakti:
- Assimilation now also restores 1 Energy per monster kill for 1 Bead and 2 Bead awakenings.
- Fox Valley will receive a Mod, which will summon Eun to fight on your side for 30 Seconds.
- Fox Fire Mod now has 3 Blue Flames instead of just 1.