- Average damage is tested on small (e.g., Lowe) to medium targets (e.g., Wooden Doll) with realistic positioning.
- Maximum damage for large-hitbox skills may be unattainable in-game and is estimated.
- Timed buffs are included only if they alter skill function or appear in the tooltip; permanent boosts are always included.
[Mod] Artillery Strike - Quantum Ballista
From Elwiki
- English
[Special Active: Bravery] [Mod] Search ahead to drop bombs on enemies ahead. | |
Cannonball Consumption
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Requirements
Class | Level Required | Skill Requirement |
---|---|---|
Fatal Phantom | 99 | [Force] Artillery Strike - Quantum Ballista (A) |
Skill Information
Mode | Damage per Missile (Magical) | Missile Count | Cannonball Usage | MP Usage | Cooldown | |
---|---|---|---|---|---|---|
Bullet Attack | Blast | |||||
PvE | 86% | 1955% | 6 | 6 | 300 MP | 21 Seconds |
PvP | 28% | 668% |
Skill Traits
Reversed Artillery Strike - Quantum Ballista | Heavy Artillery Strike - Quantum Ballista | |||
---|---|---|---|---|
Attribute Effect | MP Usage | Cooldown | Attribute Effect | Cooldown |
MP Usage decreased to 80% Cooldown increased to 150% | 240 MP | 31.5 Seconds | Damage increased to 144% Cooldown increased to 120% | 25.2 Seconds |
Total Damage
Mode | Base | |||
---|---|---|---|---|
Normal | Heavy | |||
Per Missile | Max | Per Missile | Max | |
PvE | 2,041% | 12,246% | 2,939.04% | 17,634.24% |
PvP | 696% | 4,176% | 1,002.24% | 6,013.44% |
Related Skills
Tips and Details
- The skill actively tries to spread its damage across multiple targets if allowed.
- The skill freeze lingers enough for most of the shells to collide, unlike its regular variant.
- The skill's lock-on range seems to be that of a cube from where you are standing. The frontal range is roughly 2 screens, the vertical range is about 5 platforms, and the depth range is estimated to be that of the distance in the branching paths in the last pre-Boss room in Forgotten Elrian Sanctum.
- The lock-on reticle is only indicative of the targeted enemy, not where a missile is going to land.
- As long as the target's missile hasn't started its descent, it will actively track its target's position, even if they're behind or a huge distance away from you or the initial lock-on position.
- If a target were to die, any remaining missiles targeting them will still fall where they were defeated.
- All the Blasts do launch enemies, but under most circumstances, the heavy hitstun will keep targets grounded until the attack is finished. However, targets with resistance to heavy hitstun such as Master Gaia will end up being juggled by the Blasts.
Updates
Date | Changes | ||
---|---|---|---|
KR | NA | PvE | PvP |
05/17/2018 | 06/14/2018 |
| |
03/17/2022 | 04/13/2022 |
| |
01/05/2022 | 02/01/2023 |
| |
11/09/2023 | 12/06/2023 |
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Alternative Names
Fatal Phantom - Skills
Hyper Active
Mod [A]
Mod [E]
Passive
Master Skill
- Wolven Bullet
- Wolven Bullet
Force Active
Force Passive
Force Active
Force Passive