Altar of Invocation: Difference between revisions
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*<font color=red>'''Orb release:'''</font> The boss releases 9 light orbs and then 9 dark orbs in a circle around his body, they'll stop for a second after being shot and right after they'll accelerate again. | *<font color=red>'''Orb release:'''</font> The boss releases 9 light orbs and then 9 dark orbs in a circle around his body, they'll stop for a second after being shot and right after they'll accelerate again. | ||
*<font color=red>'''Demon lasers:'''</font> The boss raises his hands and marks the map with lines, both horizontally and vertically. After some seconds, light and dark rays will spawn there, dealing huge damage on contact. | *<font color=red>'''Demon lasers:'''</font> The boss raises his hands and marks the map with lines, both horizontally and vertically. After some seconds, light and dark rays will spawn there, dealing huge damage on contact. | ||
** | **This move is always used twice in a row, but he can either decide to spawn yellow and dark days simultaneously or one per time. | ||
*'''Spike:''' A blue spike will spawn on the map, occuping space. Can only be hit by comboes or active skills. | *'''Spike:''' A blue spike will spawn on the map, occuping space. Can only be hit by comboes or active skills. | ||
*'''Orb call:''' Two orbs will fall from the sky in two separate locations. | *'''Orb call:''' Two orbs will fall from the sky in two separate locations. | ||
**'''Light Orb:''' By taking it, you'll remove the ''statistics debuff'' from yourself. | **'''Light Orb:''' By taking it, you'll remove the ''statistics debuff'' from yourself. | ||
**'''Dark Orb:''' By taking it, after some seconds you'll get debuffed by the '''Dark Shield''', which will constantly drain you 10% HP per second and prevent you from doing anything. It can be broken by comboes and active skills. | **'''Dark Orb:''' By taking it, after some seconds you'll get debuffed by the '''Dark Shield''', which will constantly drain you 10% HP per second and prevent you from doing anything. It can be broken by comboes and active skills. | ||
*'''<font color=red>Heal :</font>''' The boss raises his hands and a yellow aura appears below him. He'll heal himself by 15x HP bars if no one has collected the '''Dark Orb'''. | *'''<font color=red>Heal :</font>''' The boss raises his hands and a yellow aura appears below him. He'll heal himself by 15x HP bars if no one has collected the '''Dark Orb''' the last time it spawned. | ||
*'''<font color=red>Flame:</font>''' The boss will go on the stage's background and use '''Orb call''', while charging a flame that will kill everyone who makes contact with it. The '''Dark Shield''' will | *'''<font color=red>Flame:</font>''' The boss will go on the stage's background and use '''Orb call''', while charging a flame that will kill everyone who makes contact with it. The '''Dark Shield''' will create a field which prevents people inside the from dying and the '''<font color=red>Flame</font>''' will also break it. | ||
*??? | *??? | ||
Revision as of 09:12, 17 August 2020
Altar of Wishes
“ | Altar of Wishes.
|
” |
Entry Requirements
Dungeon Layout
Details
- Up to 6 players can enter (minimum 3 players required to enter)
Demon Realm
- The El's power does not reach into this realm, Attack and HP will be reduced by 80%.
Boss
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Monster Image | Boss Description | Boss Moves |
---|---|---|
Berthe - The traitorous leader of the White-Ghost Army, empowered by Aegirp's soul, he is much more powerful than he was in the past. |
Attacks highlighted in red bypass Invincibility frames. Note:
| |
Fierce Berthe - Unleashing the true powers of Aegirp's soul, Berthe has begun to merge with the former King's power and has grown into a giant. |
Attacks highlighted in red bypass Invincibility frames. Note:
| |
One Who Destroys - The power of Aegirp's soul conflicting within Berthe goes out of control, creating a being that is neither truly Berthe nor the White-Ghost King. |
Attacks highlighted in red bypass Invincibility frames. Note:
|
Dialogue
Legendary Weapon
Icon | Name | Stats | Enhancement Bonuses |
---|---|---|---|
Vestige of Soul - Weapon of Requiem |
Lv99 Weapon: [Unidentified Stats] [Unidentified Stats] [Unidentified Stats] Adaptation +5% |
Enhancement +10: Physical/Magical Attack Power +10% |
{{
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Image | Name | Boss | Character | Stats |
---|---|---|---|---|
Lv99 Face Accessory (Top): |
Gallery
Trivia
- Following The Barbaric White-Ghost Castle's loading screen, the characters featured on the loading screen are the next three characters: Rage Hearts, Code: Esencia, and Comet Crusader.
- The dungeon's name calls back to the Altar of Dedication back in Feita, where Berthe was first fought. Additionally, just like back then, a portal is prominently visible in the background during the fight.
- Many of Berthe's attacks in the first phase of the dungeon are the same as those used during his original fight, adjusted to fit his current more agile quadrupedal form. These include Pounce, Ice Beam, Ice Carve and his defining skill, Howl.
- The remixed version of Berthe's original boss theme is the first time an original boss theme was created for the game since CODE-Maya in Elysion Tower.
Updates
Date | Changes | |
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KR | NA | |
08/13/2020 | - |
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