Add's Energy Fusion Theory: Difference between revisions

From Elwiki
No edit summary
(Changed Dialogue tab to tabber, added Lithia's clear quote)
(97 intermediate revisions by 23 users not shown)
Line 1: Line 1:
{{Development}}
{{Languages|Add's Energy Fusion Theory}}
{{Languages|4-Y}}
{{DungeonPage
{{DungeonPage
| Orient=1
| Orient=Other
| Color={{ColorSel|Village|4}}
| Color={{ColorSel|Special}}
| DunButton=4-YButton.png
| DunButton=4-YButton.png
| SmallPic=4-Y.png
| SmallPic=4-Y.png
| BigPic=4-Ylarge.png
| BigPic=S-4new2.png
| DunName=Add's Energy Fusion Theory
| DunName=Add's Energy Fusion Theory
| Quotation='''Add's Energy Fusion Theory'''.
| Quotation=An experiment gone wrong just before its completion. Obtain the complete energy by defeating the raving energy frames.
| Description=-
| Description=According to Add's 'Theory', you can acquire the ultimate weapon.
| LvNeed=90-99
| LvNeed=90-99
| LvFit=90
| LvFit=70000
| XEntryReq=<span style="display:none">{{</span>
| XEntryReq=<dfn>{{</dfn>
???
* 1 Player only.
<span style="display:none">}}</span>
<dfn>}}</dfn>
| Mob=<span style="display:none">{{</span>
| Detail=<dfn>{{</dfn>
|[[File:Dunno.png|60px]]
Players must tackled this dungeon solo with additional limitations.
|'''Modified Alterasia''' - A smaller indestructible Alterasia flower which will endlessly spawn Alterasia Spores.
* Mounts cannot be used.
 
====How to Play====
The dungeon will pit you against two trials in a random order. Players must do all of the following:
*Defeat 3 stationary Energy Frame: Type - Berauk who will constantly strike lightning and try to attack players.
*Defeat Energy Frame: Type - Bug Walk while it will constantly multiply creating smaller clones of itself.
After completing both trials, fight Apocalypse Type - Void itself.
 
Every time you finish the dungeon and don't get a '''Apocalypse Type - Void Weapon Cube''', the chance of dropping '''Apocalypse Type - Void Weapon Cube''' will increase. This chance can be seen at the bar on dungeon's information on '''Dungeons''' tab
<dfn>}}</dfn>
| MiniBoss=<dfn>{{</dfn>
|[[File:Ef_berauk.png|60px]]
|'''Energy Frame: Type - Berauk''' - A Berauk made of void energy created by Add. He cannot move, however will attack constantly.
|
|
*'''Spore Summon:''' Alterasia plants will continue to spawn more Alterasia Spores.
*'''Energy Ball:''' Berauk fire a ball of energy at you.
*'''Thunder:''' Berauk will summon a thunder in front of him, then cast a thunder at your position, Does not provide hitstun but inflicts Slow, burns 50MP and deals high damage.
*'''[[Lightning Shower]]:''' Berauk's strongest skill: the boss will raise his staff high into the air when he has full MP and cast multiple '''Thunders''' all around him. They are much quicker and is harder to dodge.
|-
|-
|[[File:Alterasia_Spore.jpg|60px]]
|[[File:Ef_bug_walk.png|60px]]
|'''Alterasia Spore''' - Same as the Alterasia Spores, all mobs can absorb these on contact to regain HP.
|'''Energy Frame: Type - Bug Walk''' - An Assault Crasher made of void energy created by Add. Only the main Bug Walk needs to be defeated.
|
|
*'''Heal:''' Nasods can absorb the spore to heal a significant amount of their HP.
*'''Hammer Slam:''' Pulls its hammer back then slams it into the ground.
<span style="display:none">}}</span>
*'''Dash:''' The Glitter dashes towards you and can continue to '''Leap Hammer''' or '''Hammer Swing'''. (Super Armored)
| MiniBoss=<span style="display:none">{{</span>
*'''Leap Hammer:''' The Glitter jumps and pounds down at you heavily with its hammer. He can continue combo-ing from here. (Super Armored)
|[[File:Alterasia_Type-HFace.jpg|right|Type-H|60px]]
*'''Hammer Swing:''' Usually chained from '''Leap Hammer'''. He simply swings his hammer to sideways and knocks you far far away.
|'''??? Alterasia Type-H''' - A Nasod unit programmed to utilize sword techniques that has been consumed by the Alterasia plants.
*'''Multiply:''' As the battle goes on, it will multiply adding more copies of itself into the mix.
|
*'''Sword Combos:''' Type-H's attacks are basically mixture of [[Elsword]]'s [[Sword Knight]] and [[Magic Knight]]. Knows >>^XXX, XXZ, >>ZZX, ZZZ >>^XXX and >>^XZ.
**His most commonly used combo: ZZZ → [[Air Slash]] → >>^XXX  → [[Wind Blade]].
*'''[[Wind Blade]]:''' Same as Magic Knight's Wind Blade skill, causing moderate damage to target. Type-H usually uses this move to finish off his combos.
*'''[[Armageddon Blade]]:''' Larger and longer than Sword Knight's version (more than half the screen), causing enormously high damage on activation.(During activation you're unable to move.) Type-H will use this whenever he has full mana.
**Sometimes he will refuse to use it unless he feels he can hit someone with it on activation.
*'''[[Storm Blade]]:''' Same as Magic Knight's Storm Blade skill, dealing extremely high damage.  Be warned that it is tall enough to reach the top platforms from the bottom of the stage. After being reduced to a certain amount of HP, Type-H will automatically perform Storm Blade.  In addition, Type-H will retain stoic for several seconds preventing him from being immediately caught right after this skill.
**He will usually use [[Armageddon Blade]] during his stoic phase after [[Storm Blade]] if he has the MP.
*'''[[Air Slash]]:''' An exact copy of Sword Knight's Air Slash. Tends to use it in a middle of a combo or for catching purposes.
|-
|-
|[[File:EdanHead.png|60px]]
|[[File:Ef_mini_bug_walk.png|60px]]
|'''??? : Type - Edan''' - A Nasod replica of Edan created by Add.
|'''Mini Bug Walk''' - Smaller copies of '''Bug Walk'''. Defeating these provides no benefits.
|
|
*'''Increased Mana Regeneration:''' Like all NPCs, Edan benefits from a heightened mana regeneration rate.
*'''Hammer Slam:''' Pulls its hammer back then slams it into the ground.
*'''Roar:''' Edan unleashes a mighty roar that manifests itself as a blue aura that rapidly travels across the entire map and takes away 33% of your HP and 400 MP.
*'''[[Awakening Mode|Awakening]]:''' Edan can activate Awakening under 50% HP.
*'''[[Counter Chance]]:''' When Edan falls down, he can tap X to sweep his sword in a broad sweeping motion that does not knock down.
*'''[[Bloody Accel]]:''' Edan has a permanent Bloody Accel buff.
*'''[[Evacuation!]]:''' Edan has a 99% chance of automatically activating Shadow Strafe when hit from behind.
*'''[[Shadow Piercing]]:''' Edan lunges forward with a Shadow Step, dealing heavy damage to anyone he pierces.
*'''[[Cut Tendon]]:''' Edan does a low slash aimed at one of the opponent's tendons causing the enemy to Bleed, steadily draining their health while preventing them from running.
*'''[[Berserker Blade]]:''' Edan swings his sword in a downwards arc at a short range.
*'''[[Wolf Fang]]:''' Edan does a short leap forwards to tackle his opponent with his claw. On contact with a target, Edan will use the opponent to propel himself into the air and swoop downwards causing two crescents from his blade to attack the target, dealing more physical damage.
*'''[[Shockwave - Divider]]:''' Edan slashes his sword with a forceful aura to send a sonic shockwave downward at a 135-degree angle that travels in that direction until it goes off-screen.
|-
|[[File:ValakHead.png|60px]]
|'''??? : Type - Valak''' - A Nasod replica of Valak created by Add.
|
*'''Increased Mana Regeneration:''' Like all NPCs, Valak benefits from a heightened mana regeneration rate.
*'''Roar:''' Valak unleashes a mighty roar that manifests itself as a blue aura that rapidly travels across the entire map and takes away 33% of your HP and 400 MP.
*'''[[Awakening Mode|Awakening]]:''' Valak can activate Awakening under 50% HP.
*'''Scar of Pain:''' Valak's basic attacks and actives ignore 100% of the target's defense.
*'''[[Counter Chance]]:''' When Valak falls down, he can tap X to sweep his sword in a broad sweeping motion that does not knockdown.
*'''[[Subliminal Rage]]:''' Valak can activate awakening repeatedly.
*'''[[Weapon Crash]]:''' Valak crushes his opponent's weapon with his claw, reducing their damage by 70%.
*'''[[Shadow Piercing]]:''' Valak lunges forward with a Shadow Step, dealing heavy damage to anyone he pierces.
*'''[[Ground Impact]]:''' Valak smashes the ground with his claw, creating a small quake that launches opponents into the air.
*'''[[Charged Bolt - Hedgehog]]:''' Valak surrounds himself with a black sphere that sends out piercing black needles all around him.
*'''[[Valkyrie's Javelin]]:''' Valak jumps into the air, summoning a number of black javelins that crash onto the ground and explode.
*'''[[Wild Charge]]:''' Valak unleashes a devastatingly strong punch.
*'''[[Nuclear]]:''' Valak summons a Nuclear Missile in front of him, creating a giant mushroom cloud that obliterates everything caught in it.
|-
|[[File:ProtoHead.png|60px]]
|'''??? : Type - Q-Proto_00''' - A Nasod replica of Q-Proto_00 created by Add.
|
*'''Increased Mana Regeneration:''' Like all NPCs, Code: 00 benefits from a heightened mana regeneration rate.
*'''Roar:''' Code: 00 unleashes a mighty roar that manifests itself as a blue aura that rapidly travels across the entire map and takes away 33% of your HP and 400 MP.
*'''[[Awakening Mode|Permanent Awakening]]:''' Code: 00 is under a constant state of awakening from the very start of the match.
*'''[[Queen's Throne]]:''' Code: 00 constantly has Queen's Throne activated by default.
*'''[[Cloaking]]:''' Code: 00 becomes invisible for 4.5 seconds.
*'''[[Metal Dust Aura]]:''' Code: 00 summons a number of metal fragments that swirl around her, doing constant DOT damage.
*'''[[Mega Electron Ball]]:''' Code: 00 shoots a gigantic Electron Ball.
*'''[[Spear Burst]]:''' Code: 00 rises in the air slightly, summoning a volley of dozens of spears to protrude from the ground all around her.
*'''[[Hornet Sting - Explosion]]:''' Code: 00 shoots an extremely fast missile that travels straight forward and explodes.
*'''[[Atomic Blaster - Plasma Gun]]:''' Code: 00 pulls out a machine gun and fires it repeatedly in an upwards arc.
*'''[[Iron Scraps]]:''' Code :00 releases a flurry of minature stingers in a circular radius all around her.
*'''[[Junk Break]]:''' Code: 00 summons a giant drill that burrows into the enemy, dealing heavy damage.
*'''[[Generate Black Hole]]:''' Code: 00 summons an ancient piece of Nasod Technology that generates a Black Hole, sucking all opponents in while dealing massive magic damage.
|-
|[[File:Dunno.png|60px]]
|'''??? Berauk''' - A genetically altered Berauk created by Add. He cannot move, however will attack constantly.
|
*'''Energy Ball:''' Berauk fire a ball of energy at you.
*'''Thunder:''' Berauk will summon a smashing thunder in front of him.
*'''[[Lightning Shower]]:''' Berauk's strongest skill: the boss will raise his staff high into the air when he has full MP and cast multiple '''Thunders''' all around him. They are much more quicker and is harder to dodge, and they also can drain your MP as well.
|-
|[[File:AssaulterCrash1.png|60px]]
|'''??? Assaulter Crash''' - A genetically altered Assault Crasher created by Add.
|
*'''Hammer Swing:''' Pulls its hammer back then slams it into the ground.
*'''Dash:''' The Glitter dashes towards you and can continue to '''Leap Hammer''' or '''Hammer Swing'''. (Super Armored)
*'''Dash:''' The Glitter dashes towards you and can continue to '''Leap Hammer''' or '''Hammer Swing'''. (Super Armored)
*'''Leap Hammer:''' The Glitter jumps and pounds down at you heavily with its hammer. He can continue combo-ing from here. (Super Armored)
*'''Leap Hammer:''' The Glitter jumps and pounds down at you heavily with its hammer. He can continue combo-ing from here. (Super Armored)
*'''Hammer Swing:''' Usually chained from '''Leap Hammer'''. He simply swings his hammer to sideways and knocks you far far away.
*'''Hammer Swing:''' Usually chained from '''Leap Hammer'''. He simply swings his hammer to sideways and knocks you far far away.
*'''Multiply:''' As the battle goes on, it will multiply adding more copies of itself into the mix.
<dfn>}}</dfn>
<span style="display:none">}}</span>
| Obstacle=<dfn>{{</dfn>
| Boss=<span style="display:none">{{</span>
|
|'''Energy Fusion System''' - The longer enemies are active the more powerful they become. With each activation, an enemy will become 50% stronger. They can get buffed up to 10 times.
<dfn>}}</dfn>
| Boss=<dfn>{{</dfn>
|[[File:TypeVoid.png|60px]]
|[[File:TypeVoid.png|60px]]
|'''Apocalypse Type-Void''' -  
|'''Apocalypse Type - Void''' - A failed attempt at making an ultimate weapon. Type-Void has gone rogue.
|
|
*'''???:''' -
*'''Teleport:''' Warp anywhere on the map at will, mostly used to warp in front of a distant player.
<span style="display:none">}}</span>
*'''Shock Barrier:''' - Surrounds itself with a short-ranged energy sphere, dealing high damage up close, rarely used, mostly right after being Powered Up or Stoic Threshold.
| DBGM=[http://www.youtube.com/watch?v=bkhICn4npkU '''''pending''''']
*'''Electro Break:''' - Immerse its hands with electricity then perform a couple swipes finished by causing the ground in front of it to burst with electricity.
| BBGM=[http://www.youtube.com/watch?v=cT93IaMAwso '''''pending''''']
*'''Neutron Burst:''' - Create an explosive sphere of electricity in front of it.
*'''[[Electronic Fall]]:''' - Create a large column of energy which deals heavy damage.
*'''EMP Field:''' - Emit a massive sphere of electrical energy. Does not provide hitstun but inflicts Slow, burns 10MP per hit and deals substantial damage, Cancels Mana Break.
**Mostly used after trying to attack 4 times prior, additionally, when battling at close-range, this is the only Skill that will have '''Type-Void''' forced to teleport at you before using.
**Type - Void will receive reduced damage during the entirely of this attack.
*'''Power Up:''' - Gradually become stronger as the battle progresses.
'''Notes:'''
*Has a stoic threshold of 5 hits.
<dfn>}}</dfn>
| YSet=<dfn>{{</dfn>
{{:Apocalypse Type-Void}}
<dfn>}}</dfn>
| SBGM=[http://www.youtube.com/watch?v=y1VNkY9MLl8 '''''music075_boss''''']
 
[https://www.youtube.com/watch?v=3YQUVn3FVCk '''''music073_boss''''']
| Gallery=
| Gallery=
<gallery widths=150px heights=150px>
File:4-Ylarge.png|Old loading image.
File:4Y_Boss.png|Apocalypse Type - Void
</gallery>
| Video=
| Video=
| Dialogue=
| Dialogue=
{{tabs
{{tabber
|name=Dialog
|$divclass=tabber-vertical
|tab1=Dungeon Start Cutscene
|Dungeon Start Cutscene={{*}}{{StoryIcon|Add}} '''Add''': ''Heh heh... It's almost complete! According to the theory, it should soon.. The Ultimate Weapon, [Apocalypse Type - Void]!! Wha, what! This can't be!? Shoot! It was almost complete!! Nooooooooo~-~-~-~!!!''
|contents1={{*}}'''Add''': ''???''
|Dungeon Victory Quotes=
*'''Elsword''': ''Add?! Are you sure you got everything right? Just give me the weapon!!''
*'''Aisha''': ''If this much energy is formed into a weapon, the energy level is unimaginable! This is mine!''
*'''Rena''': ''That weapon. hand it over please? You don't want to get hurt.''
*'''Raven''': ''Amazing level of energy! If it is turned into a weapon.. That will be my strength.''
*'''Eve''': ''Hmph, I won't say I want it. I merely suggest it might be powerful. So Add? When will the ultimate weapon come out?''
*'''Chung''': ''Amazing! This kind of energy could be made into a cannon as well, don't you think?! I'll destroy demons!''
*'''Ara''': ''S, So powerful! You're amazing, creating something this beautiful''
*'''Elesis''': ''Ah Energy.. What an unfamiliar concept on a weapon. If only I use them well?!''
*'''Add''': ''Haha! Experiment Complete!''
*'''Lu''': ''Oh.. Oh ho~~!!.. Ciel, I most certainly want this unique item.''
*'''Ciel''': ''Add, bring out the item immediately!''
*'''Rose''': ''A tremendous level of energy exists in this place. Perhaps, the energy can become the link...?''
*'''Ain''': ''(... ... ...)''
*'''Laby''': ''Amazing! Laby can feel great power! Laby want it!!''
*'''Noah''': ''Is this Debrian technology? It's much more impressive than what we found in the book. Ugh, Clamor! Stay still!''
*'''Lithia''': ''Woah... This is proper Debrian technology! How did they do this? The guy who made this must have known how illegal this is... right?''
}}
}}
| Trivia=<dfn>{{</dfn>
*It is revealed in the game files that this dungeon was originally intended to have another miniboss, '''Energy Frame: Type - Kayak'''.
*When this dungeon was first released, it was originally located in Altera.
*In the past, all the mobs in the dungeon looked identical to their counterparts elsewhere in the game with the exception of Berauk which featured a swapped color pallet.
**This was later changed, giving all enemies a color scheme similar to Apocalypse Type-Void. Additionally, Energy Frame: Type - Alterasia, Edan, Valak, and Q-PROTO_00's weapons were swapped with Apocalypse Type - Void Weapons.
<dfn>}}</dfn>
|Updates=<dfn>{{</dfn>
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center;"
|- style="background:{{ColorSel|Special}};" class="textfloat"
! colspan=2 | Date !! rowspan=2 | Changes
|- style="background:{{ColorSel|Special}};" class="textfloat"
! KR !! NA
|-
| 08/08/2016 || 03/29/2017 || align="left" |
*'''Add's Energy Fusion Theory''' added.
|-
| 07/08/2021 || 08/04/2021 || align="left" |
*'''Energy Frame: Type - Alterasia''', '''Modified Alterasia''', and '''Energy Frame: Type - Alterasia Spore''', as well as their room, were deleted.
*'''Energy Frame: Type - Q-PROTO_00, Energy Frame: Type - Valak''' and '''Energy Frame: Type - Edan''', as well as their room, were deleted.
|}
<dfn>}}</dfn>
|AltLang=
|AltLang=
{{AlternateLanguages
{{AlternateLanguages
|Color={{ColorSel|Village|4}}
|Color={{ColorSel|Special}}
|KR=애드의 에너지융합 이론 |KRName=Add's Energy Fusion Theory
|KR=애드의 에너지융합 이론 |KRName=Add's Energy Fusion Theory
|JP=エドのエネルギー融合理論 |JPName=Add's Energy Fusion Theory
|CN=艾迪的能量融合理论|CNName=Add's Energy Fusion Theory
|BR=Teoria de Fusão Energética do Add |BRName=Add's Energy Fusion Theory
|DE=Adds Energiefusionstheorie |DEName=Add's Energy Fusion Theory
|ES=Teoría de la energía de fusión de Add |ESName=Add's Fusion Energy Theory
|FR=La théorie de fusion d'énergie d'Add |FRName=Add's Energy Fusion Theory
|IT=Teoria della Fusione Energetica di Add |ITName=Add's Energy Fusion Theory
|PL=Teoria fuzji energii Adda |PLName=Add's Energy Fusion Theory
}}
}}
}}
}}

Revision as of 01:19, 7 January 2024

Add's Energy Fusion Theory

An experiment gone wrong just before its completion. Obtain the complete energy by defeating the raving energy frames.

Description
According to Add's 'Theory', you can acquire the ultimate weapon.
Recommended Level
90-99
Required Combat Power
70,000
Entry Requirements
{{
  • 1 Player only.
}}
Details
{{

Players must tackled this dungeon solo with additional limitations.

  • Mounts cannot be used.

How to Play

The dungeon will pit you against two trials in a random order. Players must do all of the following:

  • Defeat 3 stationary Energy Frame: Type - Berauk who will constantly strike lightning and try to attack players.
  • Defeat Energy Frame: Type - Bug Walk while it will constantly multiply creating smaller clones of itself.

After completing both trials, fight Apocalypse Type - Void itself.

Every time you finish the dungeon and don't get a Apocalypse Type - Void Weapon Cube, the chance of dropping Apocalypse Type - Void Weapon Cube will increase. This chance can be seen at the bar on dungeon's information on Dungeons tab

}}
Mini Boss
{{ {{
Monster Image Boss Description Boss Moves
Energy Frame: Type - Berauk - A Berauk made of void energy created by Add. He cannot move, however will attack constantly.
  • Energy Ball: Berauk fire a ball of energy at you.
  • Thunder: Berauk will summon a thunder in front of him, then cast a thunder at your position, Does not provide hitstun but inflicts Slow, burns 50MP and deals high damage.
  • Lightning Shower: Berauk's strongest skill: the boss will raise his staff high into the air when he has full MP and cast multiple Thunders all around him. They are much quicker and is harder to dodge.
Energy Frame: Type - Bug Walk - An Assault Crasher made of void energy created by Add. Only the main Bug Walk needs to be defeated.
  • Hammer Slam: Pulls its hammer back then slams it into the ground.
  • Dash: The Glitter dashes towards you and can continue to Leap Hammer or Hammer Swing. (Super Armored)
  • Leap Hammer: The Glitter jumps and pounds down at you heavily with its hammer. He can continue combo-ing from here. (Super Armored)
  • Hammer Swing: Usually chained from Leap Hammer. He simply swings his hammer to sideways and knocks you far far away.
  • Multiply: As the battle goes on, it will multiply adding more copies of itself into the mix.
Mini Bug Walk - Smaller copies of Bug Walk. Defeating these provides no benefits.
  • Hammer Slam: Pulls its hammer back then slams it into the ground.
  • Dash: The Glitter dashes towards you and can continue to Leap Hammer or Hammer Swing. (Super Armored)
  • Leap Hammer: The Glitter jumps and pounds down at you heavily with its hammer. He can continue combo-ing from here. (Super Armored)
  • Hammer Swing: Usually chained from Leap Hammer. He simply swings his hammer to sideways and knocks you far far away.

}}

}}
Obstacles
{{ {{
Obstacles Image Obstacles Description
Energy Fusion System - The longer enemies are active the more powerful they become. With each activation, an enemy will become 50% stronger. They can get buffed up to 10 times.

}}

}}
Boss
{{ {{
Monster Image Boss Description Boss Moves
Apocalypse Type - Void - A failed attempt at making an ultimate weapon. Type-Void has gone rogue.
  • Teleport: Warp anywhere on the map at will, mostly used to warp in front of a distant player.
  • Shock Barrier: - Surrounds itself with a short-ranged energy sphere, dealing high damage up close, rarely used, mostly right after being Powered Up or Stoic Threshold.
  • Electro Break: - Immerse its hands with electricity then perform a couple swipes finished by causing the ground in front of it to burst with electricity.
  • Neutron Burst: - Create an explosive sphere of electricity in front of it.
  • Electronic Fall: - Create a large column of energy which deals heavy damage.
  • EMP Field: - Emit a massive sphere of electrical energy. Does not provide hitstun but inflicts Slow, burns 10MP per hit and deals substantial damage, Cancels Mana Break.
    • Mostly used after trying to attack 4 times prior, additionally, when battling at close-range, this is the only Skill that will have Type-Void forced to teleport at you before using.
    • Type - Void will receive reduced damage during the entirely of this attack.
  • Power Up: - Gradually become stronger as the battle progresses.

Notes:

  • Has a stoic threshold of 5 hits.

}}

}}
Dialogue
  • Dungeon Start Cutscene
  • Dungeon Victory Quotes
  • Add: Heh heh... It's almost complete! According to the theory, it should soon.. The Ultimate Weapon, [Apocalypse Type - Void]!! Wha, what! This can't be!? Shoot! It was almost complete!! Nooooooooo~-~-~-~!!!
Legendary Weapon
{{
Icon Name Stats Mystic Enchant Enhancement Bonuses
Apocalypse Type - Void Weapon

Lv95 Weapon:
[Unidentified Stats]
[Unidentified Stats]

Red Stage 1: Critical +3%
Red Stage 2: Action Speed +3%
Red Stage 3: Maximize +3%
Red Stage 4: Add. Damage +3%
Red Stage 5: Physical/Magical Attack Power +Lv.3


Blue Stage 1: Damage Reduction +5%, Awakening Charge +5%
Blue Stage 2: HP Increase +9%
Blue Stage 3: MP Recovery Attacking +25%
Blue Stage 4: All Weapon Attribute Activation Chance +2.5%
Blue Stage 5: When attacking knocked down enemies, damage is increased by 2.5x (Damage in knocked down state does not exceed the damage of normal state) (Dungeon)


Yellow Stage 1: Elemental Resist +75
Yellow Stage 2: 5% chance of Double Attack (Except special active skills)
Yellow Stage 3: Damage increase by +10% when attacking enemies with less than 30% HP
Yellow Stage 4: Critical +7%, Add. Damage +7%, Maximize +7%
Yellow Stage 5: All Skill Damage +10%

Enhancement +9: Physical/Magical Defense +7.5%
Enhancement +10: Physical/Magical Attack Power +Lvl.10
Enhancement +11: All Skill Damage +5%, All Skill Cooldown -5%, MP Cost -5%
Enhancement +12: Critical Damage +10%
Enhancement +13: +20% Max MP

}}
Gallery
Trivia
{{
  • It is revealed in the game files that this dungeon was originally intended to have another miniboss, Energy Frame: Type - Kayak.
  • When this dungeon was first released, it was originally located in Altera.
  • In the past, all the mobs in the dungeon looked identical to their counterparts elsewhere in the game with the exception of Berauk which featured a swapped color pallet.
    • This was later changed, giving all enemies a color scheme similar to Apocalypse Type-Void. Additionally, Energy Frame: Type - Alterasia, Edan, Valak, and Q-PROTO_00's weapons were swapped with Apocalypse Type - Void Weapons.
}}
Updates
{{
Date Changes
KR NA
08/08/2016 03/29/2017
  • Add's Energy Fusion Theory added.
07/08/2021 08/04/2021
  • Energy Frame: Type - Alterasia, Modified Alterasia, and Energy Frame: Type - Alterasia Spore, as well as their room, were deleted.
  • Energy Frame: Type - Q-PROTO_00, Energy Frame: Type - Valak and Energy Frame: Type - Edan, as well as their room, were deleted.
}}
Alternative Names
{{
Server Name Translation
South Korea 애드의 에너지융합 이론 Add's Energy Fusion Theory
Japan エドのエネルギー融合理論 Add's Energy Fusion Theory
China (Simplified Chinese) 艾迪的能量融合理论 Add's Energy Fusion Theory
Germany Adds Energiefusionstheorie Add's Energy Fusion Theory
Spain Teoría de la energía de fusión de Add Add's Fusion Energy Theory
France La théorie de fusion d'énergie d'Add Add's Energy Fusion Theory
Italy Teoria della Fusione Energetica di Add Add's Energy Fusion Theory
Poland Teoria fuzji energii Adda Add's Energy Fusion Theory
Brazil Teoria de Fusão Energética do Add Add's Energy Fusion Theory
}}


  • Other
  • Region 1~6
  • Region 7~12
  • Region 13~18
  • Region 19~21
  • Laby
  • Noah
  • Lithia
  • Miscellaneous