Sea of Ruin: Difference between revisions

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m (Text replacement - "{{DungeonPage | Orient=5" to "{{DungeonPage | Orient=3")
m (Text replacement - "{{se|441|Enviromental Debuff - Demon Realm||ed}}" to "{{se|441|Enviromental Debuff - Demon Realm|tt=no}}")
 
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{{DungeonPage
{{DungeonPage
| Orient=3
| Orient=3
| Color={{ColorSel|Village|13}}
| Color={{ColorSel|Village|14}}
| DunButton=13-1Button.png
| DunButton=13-1Button.png
| SmallPic=13-1.png
| SmallPic=13-1.png
| BigPic=13-1new.png
| BigPic=14-1new2.png
| DunName=Sea of Ruin
| DunName=Sea of Ruin
| Quotation='''Sea of Ruin'''. A more familiar visit. However, something different is floating among chaos.
| Quotation=A more familiar visit. However, something different is floating among chaos.
| Description=The El Search Party is back in Henir's Realm. But something is lurking in the shadow to block their way...
| Description=The El Search Party is back in Henir's Realm. But something is lurking in the shadow to block their way...
| LvNeed=99
| LvNeed=99
| LvFit=270000
| LvFit=270000
| Detail=<span style="display:none">{{</span>
| Detail=<dfn>{{</dfn>
====Environmental Debuff - Demon Realm====
===={{se|441|Enviromental Debuff - Demon Realm|tt=no}}====
*The El's power does not reach into this realm, Attack and HP will be reduced by 50%.
*The El's power does not reach into this realm, Attack and HP will be reduced by 50%.
<span style="display:none">}}</span>
<dfn>}}</dfn>
| DunMap=[[File:13-1map.png]]
| DunMap=[[File:13-1map.png]]
| Mob=<span style="display:none">{{</span>
| Mob=<dfn>{{</dfn>
|[[File:13-1 Mob 1.png|60px]]
|{{tt|[[File:13-1 Mob 2.png|60px]]|[[File:Mob - Chaos Square (Sea of Ruin).png|150px]]}}
| '''Chaos Circle''' -  An abstract geometric Henir life form comprised of a circular arrangement of rectangles.
| '''Chaos Square''' -  An abstract geometric Henir life form comprised of a circular arrangement of rectangles.
|
|
*'''Warp Cycle:''' Teleport next to a player. Extend its geometry, then spin in a vertical circle. These hits will knock down players.
*'''Warp Cycle:''' Teleport next to a player. Extend its geometry, then spin in a vertical circle. These hits will knock down players.
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*If this is summoned onto the field, it will deal damage to nearby players upon landing.
*If this is summoned onto the field, it will deal damage to nearby players upon landing.
|-
|-
|[[File:13-1 Mob 2.png|60px]]
|{{tt|[[File:13-1 Mob 1.png|60px]]|[[File:Mob - Chaos Circle (Sea of Ruin).png|150px]]}}
| '''Chaos Square''' - An abstract geometric Henir life form comprised of several pentagons. This creature is stationary and will attack at range.
| '''Chaos Circle''' - An abstract geometric Henir life form comprised of several pentagons. This creature is stationary and will attack at range.
|
|
*'''Space Distortion:''' Cast a pentagon on top of players which deals damage.
*'''Space Distortion:''' Cast a pentagon on top of players which deals damage.
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*Unlike its [[Labyrinth of Ruin]] counterpart, this version can sometimes be pushed by attacks as opposed to being immovable.
*Unlike its [[Labyrinth of Ruin]] counterpart, this version can sometimes be pushed by attacks as opposed to being immovable.
*If this is summoned onto the field, it will deal damage to nearby players upon landing.
*If this is summoned onto the field, it will deal damage to nearby players upon landing.
<span style="display:none">}}</span>
<dfn>}}</dfn>
| MiniBoss=<span style="display:none">{{</span>
| MiniBoss=<dfn>{{</dfn>
|-
|-
|[[File:12-1BossHead.png|60px]]
|{{tt|[[File:Mob Icon - Chaos Leviathan (Sea of Ruin).png|60px]]|[[File:Mob - Chaos Leviathan (Sea of Ruin).png|300px]]}}
| '''Chaos Leviathan''' - A whale like life form which dwells in the realm of Henir.
| '''Chaos Leviathan''' - A whale like life form which dwells in the realm of Henir.
|
|
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*The miniboss has perpetual '''Super Armor'''.
*The miniboss has perpetual '''Super Armor'''.
**The boss will have '''[[Status_Effects#Unique_Status_Effects|Hyper Armor]]''' when it turns around.
**The boss will have '''[[Status_Effects#Unique_Status_Effects|Hyper Armor]]''' when it turns around.
<span style="display:none">}}</span>
<dfn>}}</dfn>
| Obstacle=<span style="display:none">{{</span>
| Obstacle=<dfn>{{</dfn>
|[[File:13-1 Obstacle 1.png|60px]]
|[[File:13-1 Obstacle 1.png|60px]]
|'''Launch Pads''' - Platforms which quickly propel players into higher areas of the stage.
|'''Launch Pads''' - Platforms which quickly propel players into higher areas of the stage.
|-
|[[File:13-1 Obstacle 2.png|60px]]
|'''Portal''' - This portal doesn't attack you, it transports you to a different part of the stage.
|-
|-
|[[File:13-1 Obstacle 3.png|60px]]
|[[File:13-1 Obstacle 3.png|60px]]
|'''Moving Platforms''' - Platforms that will automatically move back and forth.
|'''Moving Platforms''' - Platforms that will automatically move back and forth.
|-
|-
|[[File:Water.png|60px]]
|[[File:Mob Icon - Water (Sea of Ruin).png|60px]]
|'''Water''' - After exiting Henir's passage you're teleported deep underwater, while submerged movements and attacks will be slowed down exponentially as well as jump height being increased significantly. While underwater an oxygen meter will appear above the player and once depleted will cause the character to drown.
|'''Water''' - After exiting Henir's passage you're teleported deep underwater, while submerged movements and attacks will be slowed down exponentially as well as jump height being increased significantly. While underwater an oxygen meter will appear above the player and once depleted will cause the character to drown.
|-
|-
|[[File:13-1 Obstacle 4.png|60px]]
|[[File:13-1 Obstacle 4.png|60px]]
|'''Air Geysers''' - While fighting the boss, air geysers will shoot out of the ground, sending you propel you very high up. These are you only method of restoring oxygen while fighting the boss. The geysers will also cancel any animation you're currently performing, including skills.
|'''Air Geysers''' - While fighting the boss, air geysers will shoot out of the ground, sending you propel you very high up. These are you only method of restoring oxygen while fighting the boss. The geysers will also cancel any animation you're currently performing, including skills.
<span style="display:none">}}</span>
<dfn>}}</dfn>
| Boss=<span style="display:none">{{</span>
| Boss=<dfn>{{</dfn>
|-
|-
|[[File:13-1 Boss.png|60px]]
|{{tt|[[File:13-1 Boss.png|60px]]|[[File:Mob - Leviathan.png|250px]]}}
| '''Leviathan''' - A ravenous sea creature encountered immediately upon exiting the Henir passage.
| '''Leviathan''' - A ravenous sea creature encountered immediately upon exiting the Henir passage.
|
|
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*'''Charge:''' Swim in a circle then charge forwards to the other side of the map, dealing continuous hits.
*'''Charge:''' Swim in a circle then charge forwards to the other side of the map, dealing continuous hits.
*'''Cyclone Trap:''' The Leviathan will go to the center of the map and create two tall water cyclones at the ends of the map. They will slowly close in till they reach the center of the map. An Air geyser will appear during this which you can you to jump over the cyclones.
*'''Cyclone Trap:''' The Leviathan will go to the center of the map and create two tall water cyclones at the ends of the map. They will slowly close in till they reach the center of the map. An Air geyser will appear during this which you can you to jump over the cyclones.
**If you are able to deal enough damage to the boss -about 6 bars- before the cyclones reach the center of the stage, the attack will end early and the cyclones will dissapear.
*'''Vortex Spiral:''' The Leviathan will swim out of screen, the floor will erupt in small geysers which launch you up, two blue lines will appear indicating the area Leviathan will attack. It will then swim upwards in a spiral fashion creating a vortex pillar that deals heavy damage.
*'''Vortex Spiral:''' The Leviathan will swim out of screen, the floor will erupt in small geysers which launch you up, two blue lines will appear indicating the area Leviathan will attack. It will then swim upwards in a spiral fashion creating a vortex pillar that deals heavy damage.
<span style="display:none">}}</span>
<dfn>}}</dfn>
| BDrop={{:13-1Bdrop1}}
| BDrop={{:13-1Bdrop1}}
| SBGM=[http://www.youtube.com/watch?v=ITzpEdLH4hU '''''li_devildom1_henir_02''''']
| SBGM=[http://www.youtube.com/watch?v=ITzpEdLH4hU '''''li_devildom1_henir_02''''']
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File:Sea of Ruin 3.png
File:Sea of Ruin 3.png
File:Sea of Ruin 4.png
File:Sea of Ruin 4.png
File:Cutscene1Rigomor.png
File:13-1new.png|Old loading image.
File:Cutscene2Rigomor.png
File:Cutscene3Rigomor.png
</gallery>
</gallery>
| Dialogue=
| Dialogue=
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*'''Elsword:''' ''(The vision... I hope that was the end of it...)''
*'''Elsword:''' ''(The vision... I hope that was the end of it...)''
*'''Aisha:''' ''That whale... It looks similar to the one we saw in Henir's Realm...''
*'''Aisha:''' ''That whale... It looks similar to the one we saw in Henir's Realm...''
*'''Rena:''' ''This wasn't too difficult compared to what we went through in Varnimyr... But everyone looks exhausted from the constant battle.''
*'''Rena:''' ''This wasn't too difficult compared to what we went through in Varnimyr...<br>But everyone looks exhausted from the constant battle.''
*'''Raven:''' ''Chaos... And now the deep-sea. It's troublesome to react with the environment changing so quickly.''
*'''Raven:''' ''Chaos... And now the deep-sea. It's troublesome to react with the environment changing so quickly.''
*'''Eve:''' ''The dimensional rift connected to the deep-sea... Perhaps the monsters in Henir's Realm are those deep-sea monsters being corroded by Henir.''
*'''Eve:''' ''The dimensional rift connected to the deep-sea... Perhaps the monsters in Henir's Realm are those deep-sea monsters being corroded by Henir.''
*'''Chung:''' ''Back in the Demon Realm... Perhaps... No, I should focus on what's happening now.''
*'''Chung:''' ''Back in the Demon Realm... Perhaps... No, I should focus on what's happening now.''
*'''Ara:''' ''Aisha's Magic is amazing! I was never able to move so swiftly under water!''
*'''Ara:''' ''Aisha's Magic is amazing!<br>I was never able to move so swiftly under water!''
*'''Elesis:''' ''We weren't able to rest since coming to the Demon Realm. I hope we had some time to get reorganized.''
*'''Elesis:''' ''We weren't able to rest since coming to the Demon Realm. I hope we had some time to get reorganized.''
*'''Add:''' ''(Henir... Is this the power that defies all laws of physics? Tsk, those who studied this are all mad.)''
*'''Add:''' ''(Henir... Is this the power that defies all laws of physics? Tsk, those who studied this are all mad.)''
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*'''Laby:''' ''You're the El Search Party? Hehee! Nice to meet you! I'm Laby! This is Nisha!''
*'''Laby:''' ''You're the El Search Party? Hehee! Nice to meet you! I'm Laby! This is Nisha!''
}}
}}
|Trivia=<span style="display:none">{{</span>
|Trivia=<dfn>{{</dfn>
*The dungeon focuses heavily on vertical map traversal, more so than any dungeon before it. As such, bringing skills that have a lot of height like [[Electronic Fall]] or [[Everybody, Punch]] is advised.
*The dungeon focuses heavily on vertical map traversal, more so than any dungeon before it. As such, bringing skills that have a lot of height like [[Electronic Fall]] or [[Everybody, Punch]] is advised.
<span style="display:none">}}</span>
<dfn>}}</dfn>
|Updates=<span style="display:none">{{</span>
|Updates=<dfn>{{</dfn>
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center;"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center;"
|- style="background:{{ColorSel|Village|13}}" class="textfloat"
|- style="background:{{ColorSel|Village|14}}" class="textfloat"
! colspan=2 | Date !! rowspan=2 | Changes
! colspan=2 | Date !! rowspan=2 | Changes
|- style="background:{{ColorSel|Village|13}}" class="textfloat"
|- style="background:{{ColorSel|Village|14}}" class="textfloat"
! KR !! NA
! KR !! NA
|-
|-
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| 03/12/2020 || 04/08/2020 || align="left" |  
| 03/12/2020 || 04/08/2020 || align="left" |  
*Difficulty decreased.
*Difficulty decreased.
|-
| 07/04/2024 || 07/31/2024 || align="left" |
*{{buff|Leviathan’s Attack reduced.}}
*{{buff|Chaos Leviathan’s HP, Attack reduced.}}
|}
|}
<span style="display:none">}}</span>
<dfn>}}</dfn>
|AltLang=
|AltLang=
{{AlternateLanguages
{{AlternateLanguages
|Color={{ColorSel|Village|13}}
|Color={{ColorSel|Village|14}}
|KR=소멸의 바다|KRName=Sea of Extinction
|KR=소멸의 바다|KRName=Sea of Extinction
|BR=Mar de Ruína |BRName=Sea of Ruin
|BR=Mar de Ruína |BRName=Sea of Ruin

Latest revision as of 01:08, 24 September 2024

Sea of Ruin

A more familiar visit. However, something different is floating among chaos.

Description
The El Search Party is back in Henir's Realm. But something is lurking in the shadow to block their way...
Recommended Level
99
Required Combat Power
270,000
Dungeon Layout
Details
{{

 Enviromental Debuff - Demon RealmEnviromental Debuff - Demon Realm

  • The El's power does not reach into this realm, Attack and HP will be reduced by 50%.
}}
Mobs
{{ {{
Monster Image Monster Description Monster Moves
Chaos Square - An abstract geometric Henir life form comprised of a circular arrangement of rectangles.
  • Warp Cycle: Teleport next to a player. Extend its geometry, then spin in a vertical circle. These hits will knock down players.
  • Gyro Blade: Extend its geometry and spin horizontally, doing continuous hits.

Note:

  • If this is summoned onto the field, it will deal damage to nearby players upon landing.
Chaos Circle - An abstract geometric Henir life form comprised of several pentagons. This creature is stationary and will attack at range.
  • Space Distortion: Cast a pentagon on top of players which deals damage.

Note:

  • Unlike its Labyrinth of Ruin counterpart, this version can sometimes be pushed by attacks as opposed to being immovable.
  • If this is summoned onto the field, it will deal damage to nearby players upon landing.

}}

}}
Mini Boss
{{ {{
Monster Image Boss Description Boss Moves
Chaos Leviathan - A whale like life form which dwells in the realm of Henir.
  • Tail Swipe: Swing its entire body around, swiping with its tail.
  • Tail Slam: Swing its tail downwards, attacking anybody behind it.
  • Tackle Assault: Fly out and ready itself on one of the two sides of the map, it will then tackle from one side of it to the other.
  • Hyper Beam: Charge energy then fire a large laser forwards, dealing massive damage.

Note:

  • The miniboss has perpetual Super Armor.

}}

}}
Obstacles
{{ {{
Obstacles Image Obstacles Description
Launch Pads - Platforms which quickly propel players into higher areas of the stage.
Moving Platforms - Platforms that will automatically move back and forth.
Water - After exiting Henir's passage you're teleported deep underwater, while submerged movements and attacks will be slowed down exponentially as well as jump height being increased significantly. While underwater an oxygen meter will appear above the player and once depleted will cause the character to drown.
Air Geysers - While fighting the boss, air geysers will shoot out of the ground, sending you propel you very high up. These are you only method of restoring oxygen while fighting the boss. The geysers will also cancel any animation you're currently performing, including skills.

}}

}}
Boss
{{ {{
Monster Image Boss Description Boss Moves
Leviathan - A ravenous sea creature encountered immediately upon exiting the Henir passage.
  • Tail Whip: Raise its tail when swipe in a circle.
  • Water Jet: Quickly charge energy in its mount, then it will quickly fire a water beam down, pulling its head upwards.
  • Charge: Swim in a circle then charge forwards to the other side of the map, dealing continuous hits.
  • Cyclone Trap: The Leviathan will go to the center of the map and create two tall water cyclones at the ends of the map. They will slowly close in till they reach the center of the map. An Air geyser will appear during this which you can you to jump over the cyclones.
    • If you are able to deal enough damage to the boss -about 6 bars- before the cyclones reach the center of the stage, the attack will end early and the cyclones will dissapear.
  • Vortex Spiral: The Leviathan will swim out of screen, the floor will erupt in small geysers which launch you up, two blue lines will appear indicating the area Leviathan will attack. It will then swim upwards in a spiral fashion creating a vortex pillar that deals heavy damage.

}}

}}
Dialogue
  • Raven: It's different from last time. We better be on our guard.
{{
Image Name Boss Character Stats
Leviathan Fragment
Leviathan Fragment
Leviathan
Common

Accessory (Earring):
When your HPs are below 30%, +5% All Skill Damage.

}}
Gallery
Trivia
{{
  • The dungeon focuses heavily on vertical map traversal, more so than any dungeon before it. As such, bringing skills that have a lot of height like Electronic Fall or Everybody, Punch is advised.
}}
Updates
{{
Date Changes
KR NA
07/18/2019 08/14/2019
  • Sea of Ruin added.
10/10/2019 -
  • CP Requirement increased from 350000 to 370000.
11/21/2019 -
  • CP Requirement decreased from 370000 to 270000.
  • Difficulty decreased.
03/12/2020 04/08/2020
  • Difficulty decreased.
07/04/2024 07/31/2024
  • Leviathan’s Attack reduced.
  • Chaos Leviathan’s HP, Attack reduced.
}}
Alternative Names
{{
Server Name Translation
South Korea 소멸의 바다 Sea of Extinction
Germany Meer des Ruins Sea of Ruin
Spain Mar de la Ruina Sea of Ruin
France Mer de ruines Sea of Ruin
Italy Mare della rovina Sea of Ruin
Poland Morze Ruiny Sea of Ruin
Brazil Mar de Ruína Sea of Ruin
}}


  • Region 13~18
  • Region 1~6
  • Region 7~12
  • Region 19~21
  • Laby
  • Noah
  • Lithia
  • Other
  • Miscellaneous