Unraveling the Knot of Memories: Difference between revisions
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{{Languages|Unraveling the Knot of Memories}} | {{Languages|Unraveling the Knot of Memories}} | ||
{{ | {{RaidPage | ||
| Orient=3 | | Orient=3 | ||
| Color={{ColorSel|Master|Ebalon4}} | | Color={{ColorSel|Master|Ebalon4}} | ||
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*Unknown space, memories that are tied up cannot exert their power. Attack and HP will be reduced by 30% (70% on Phase 2). Effects are reduced by '''Adaptation'''. | *Unknown space, memories that are tied up cannot exert their power. Attack and HP will be reduced by 30% (70% on Phase 2). Effects are reduced by '''Adaptation'''. | ||
<dfn>}}</dfn> | <dfn>}}</dfn> | ||
| | |Phase1Name=Master Ebalon | ||
| | |Phase1=<span style="display:none">{{</span> | ||
| | == Phase Gimmick == | ||
| | Ebalon will create two magic fields which covers two halves of the map, a blue field and a cyan field. | ||
The blue field will inflict '''Dark Aura''' which will slow your all speed down, the severity of this will increase so long as you are within the field up to 10 stacks. | |||
The cyan field will inflict '''Light Aura''' which will increase your strength, the potency will increase so long as you're within the field up to 10 stacks. | |||
== Boss == | |||
{| class="wikitable" border="1" cellpadding="5" style="border-spacing: 0; border: 1px #000 solid; border-collapse: collapse; width: 100%; vertical-align: top;" | |||
|+ [[File:Icon - Warning.png|20px]] Attacks highlighted in {{color|red|red}} bypass invincibility frames. | |||
|- | |- | ||
| {{tt|[[File:MREbalon1IngameHead.png|60px]]|[[File:Mob - Master Ebalon (Phase 1).png|200px]]}} | ! colspan=3 | Master Ebalon | ||
| | |- | ||
| align=center width=5% | {{tt|[[File:MREbalon1IngameHead.png|60px]]|[[File:Mob - Master Ebalon (Phase 1).png|200px]]}} | |||
| colspan=2 align=center width=95% | A figment of Noah's mind given form of Harque. | |||
|- | |||
! colspan=2 width=50% | Boss Attacks !! width=50% | Tips | |||
|- | |||
| colspan=2 | | |||
*'''Magic Field:''' Create two magic fields from the wands on each platform. One will be blue the other cyan. | |||
| | | | ||
|- | |||
| colspan=2 | | |||
*'''Teleport:''' Ebalon can freely teleport around the map. | *'''Teleport:''' Ebalon can freely teleport around the map. | ||
| | |||
|- | |||
| colspan=2 | | |||
*'''Magic Orb:''' Fire a magic orb forward. | *'''Magic Orb:''' Fire a magic orb forward. | ||
| | |||
|- | |||
| colspan=2 | | |||
*'''<font color=red>Magic Field Burst:</font>''' Cause one of the fields to explode, dealing massive damage to those within it. | *'''<font color=red>Magic Field Burst:</font>''' Cause one of the fields to explode, dealing massive damage to those within it. | ||
| | |||
|- | |||
| colspan=2 | | |||
*'''<font color=red>Echo:</font>''' Create waves of energy which span across the entire field which deal continuous damage. The echoes are imbued with either Dark or Holy energy, having the corresponding '''Dark Aura''' or '''Light Aura''' will render you immune to the wave's effects. The magic fields will vanish after this. | *'''<font color=red>Echo:</font>''' Create waves of energy which span across the entire field which deal continuous damage. The echoes are imbued with either Dark or Holy energy, having the corresponding '''Dark Aura''' or '''Light Aura''' will render you immune to the wave's effects. The magic fields will vanish after this. | ||
'''''Attacks highlighted in | | | ||
|} | |||
<dfn>}}</dfn> | |||
|Phase2Name=Master Ebalon (Hell Mode Only) | |||
|Phase2=<span style="display:none">{{</span> | |||
== Phase Gimmick == | |||
Ebalon will create three magic fields which covers two halves of the map, a blue field, a cyan field, and a purple field. | |||
The blue field will inflict '''Dark Aura''' which will slow your all speed down, the severity of this will increase so long as you are within the field up to 10 stacks. | |||
The cyan field will inflict '''Light Aura''' which will increase your strength, the potency will increase so long as you're within the field up to 10 stacks. | |||
The purple field will inflict '''Obsidian Aura''' which will decrease your strength, the severity of this will increase so long as you are within the field up to 10 stacks. | |||
== Boss == | |||
{| class="wikitable" border="1" cellpadding="5" style="border-spacing: 0; border: 1px #000 solid; border-collapse: collapse; width: 100%; vertical-align: top;" | |||
|+ [[File:Icon - Warning.png|20px]] Attacks highlighted in {{color|red|red}} bypass invincibility frames. | |||
|- | |||
! colspan=3 | Master Ebalon | |||
|- | |- | ||
| {{tt|[[File:MREbalon2IngameHead.png|60px]]|[[File:Mob - Master Ebalon (Phase 2).png|200px]]}} | | align=center width=5% | {{tt|[[File:MREbalon2IngameHead.png|60px]]|[[File:Mob - Master Ebalon (Phase 2).png|200px]]}} | ||
| | | colspan=2 align=center width=95% | Upon reaching 150 bars of HP, Ebalon will enter Phase 2. The distorted figment of Harque which plagues Noah's subconscious. | ||
|- | |||
! colspan=2 width=50% | Boss Attacks !! width=50% | Tips | |||
|- | |||
| colspan=2 | | |||
*'''Magic Field:''' Create three magic fields from the wands on each platform. One will be blue, one cyan, and one purple. | |||
| | |||
|- | |||
| colspan=2 | | |||
*'''Teleport:''' Ebalon can freely teleport around the map. | |||
| | |||
|- | |||
| colspan=2 | | |||
*'''Magic Orb:''' Fire a magic orb forward. | |||
| | | | ||
|- | |||
| colspan=2 | | |||
*'''<font color=red>Magic Field Burst:</font>''' Cause one of the fields to explode, dealing massive damage to those within it. Ebalon can perform this attack one after the other. | |||
| | |||
|- | |||
*'''<font color=red>Magic Field Burst:</font>''' Ebalon can perform this attack one after the other. | | colspan=2 | | ||
*'''<font color=red>Echo:</font>''' | *'''<font color=red>Echo:</font>''' Create waves of energy which span across the entire field which deal continuous damage. The echoes are imbued with either Dark, Holy, or Obsidian energy, having the corresponding '''Dark Aura''', '''Light Aura''', or '''Obsidian Aura''' will render you immune to the wave's effects. The magic fields will vanish after this. | ||
| | |||
|- | |||
| colspan=2 | | |||
*'''<font color=red>Well of Moon:</font>''' Ebalon will create a well of either moon or dark energy which will shoot from underneath a player indicated by a sigil on the floor. | *'''<font color=red>Well of Moon:</font>''' Ebalon will create a well of either moon or dark energy which will shoot from underneath a player indicated by a sigil on the floor. | ||
| | |||
|- | |||
| colspan=2 | | |||
*'''<font color=red>Eclipse:</font>''' Ebalon will retreat into the background. Three moon sigils will appear in front of him corresponding to sigils which will appear on each of the three wands on the field, a crescent moon, full moon, and half moon. Attack each wand in the order they appear in front of Ebalon. If done successfully, the three wands will begin to emit cyan fields which give '''Light Aura''' and will make you immune to Ebalon's attack. Failure to do so in time or failure from hitting any wand in the incorrect order will not produce the field and result in certain death. He is completely invulnerable during the attack. | *'''<font color=red>Eclipse:</font>''' Ebalon will retreat into the background. Three moon sigils will appear in front of him corresponding to sigils which will appear on each of the three wands on the field, a crescent moon, full moon, and half moon. Attack each wand in the order they appear in front of Ebalon. If done successfully, the three wands will begin to emit cyan fields which give '''Light Aura''' and will make you immune to Ebalon's attack. Failure to do so in time or failure from hitting any wand in the incorrect order will not produce the field and result in certain death. He is completely invulnerable during the attack. | ||
**After performing this, Ebalon will be fatigued and have his defense reduced drastically temporarily. | **After performing this, Ebalon will be fatigued and have his defense reduced drastically temporarily. | ||
**Ebalon's overall defense will decrease each time he performs this attack. | **Ebalon's overall defense will decrease each time he performs this attack. | ||
| | |||
|} | |||
<dfn>}}</dfn> | <dfn>}}</dfn> | ||
| BDrop={{tabs|divclass=forceland|name=1|tab1=Dark Aura Halo|contents1={{:14-8Bdrop1}}|tab2=[Force] El Affected Paradigm|contents2={{:14-8Bdrop2}}}} | | BDrop={{tabs|divclass=forceland|name=1|tab1=Dark Aura Halo|contents1={{:14-8Bdrop1}}|tab2=[Force] El Affected Paradigm|contents2={{:14-8Bdrop2}}}} |
Latest revision as of 20:53, 18 March 2025
- English

Unraveling the Knot of Memories
“ | The unconscious mind mixed with Hernia's memory... A face well-missed, and hated was at the center of it.
|
” |
Entry Requirements
{{
- Must have reached level 99 and completed the quest [Dungeon] Master Road Entry.
Details
{{
- Only 1 Resurrection Stone can be used to revive in Hell mode.
Environmental Debuff - Knot of MemoriesEnvironmental Debuff - Knot of Memories
- Unknown space, memories that are tied up cannot exert their power. Attack and HP will be reduced by 30% (70% on Phase 2). Effects are reduced by Adaptation.
- Phase 1
- Phase 2
Phase 1 - Master Ebalon
Phase Gimmick
Ebalon will create two magic fields which covers two halves of the map, a blue field and a cyan field.
The blue field will inflict Dark Aura which will slow your all speed down, the severity of this will increase so long as you are within the field up to 10 stacks.
The cyan field will inflict Light Aura which will increase your strength, the potency will increase so long as you're within the field up to 10 stacks.
Boss
Dialogue
{{
}}
Image | Name | Boss | Character | Stats | Set Effects |
---|---|---|---|---|---|
![]() |
Face Accessory (Top): Critical Damage +0.5% [Unidentified * 1] |
2 Pieces:
3 Pieces:
|
Trivia
{{
- Since the dungeon travels through Hernia's mindscape before reaching Noah's, the first room is the same as Anguish of the Wavering Servant.
Updates
{{
}}
Date | Changes | |
---|---|---|
KR | NA | |
12/17/2020 | 01/13/2021 |
|
05/13/2021 | 06/23/2021 |
|
07/06/2023 | 08/02/2023 |
|
Alternative Names
{{
}}
- Region 13~18
- Region 1~6
- Region 7~12
- Region 19~22
- Laby
- Noah
- Lithia
- Other
- Miscellaneous
![]() | Rigomor | Master Road | ![]() | Pruinaum Outskirts | ![]() |
---|---|---|---|---|---|
{{ }} | {{ }} | {{ }} | {{ }} | {{ }} | {{ }} |
- Region 13~18
- Region 1~6
- Region 7~12
- Region 19~22
- Other