- Average damage is tested on small (e.g., Lowe) to medium targets (e.g., Wooden Doll) with realistic positioning.
- Maximum damage for large-hitbox skills may be unattainable in-game and is estimated.
- Timed buffs are included only if they alter skill function or appear in the tooltip; permanent boosts are always included.
Defibrillator/Mod: Difference between revisions
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==Skill Information== | ==Skill Information== | ||
{| class="colortable-Add" cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | {| class="colortable-Add" cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | ||
|- | |- | ||
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|{{PvP}}|| 2663% | |{{PvP}}|| 2663% | ||
|} | |} | ||
<br> | <br> | ||
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==Total Damage== | ==Total Damage== | ||
{{ | {{Damage|true|Add | ||
|dmg=8677 | |||
| Add | |pvp_dmg=2663 | ||
| dmg = | |||
| pvp_dmg = | |||
| awk_dmg=i*1.2 | | awk_dmg=i*1.2 | ||
| pvp_awk_dmg=i*1.2 | | pvp_awk_dmg=i*1.2 | ||
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| heavy=true | | heavy=true | ||
| dmp=2 | | dmp=2 | ||
}} | }} | ||
<br> | <br> | ||
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*'''[Mod] Defibrillator''' added. | *'''[Mod] Defibrillator''' added. | ||
|- | |- | ||
| 05/22/2025 || | | 05/22/2025 || 06/18/2025 || colspan=2 align="left" | | ||
*{{buff|'''Damage''' increased.}} | *{{buff|'''Damage''' increased.}} | ||
|} | |} |
Latest revision as of 07:19, 18 June 2025
- English
[Special Active: Bravery] [Mod] Oops, was the shock too strong? Search ahead and deliver a powerful electric shock to the target. | |
DP Recovery Skill
| |
Dynamo Mutation Point
|
Requirements
Class | Level Required | Skill Requirement |
---|---|---|
Overmind | 99 | [Force] Defibrillator (A) |
Skill Information
Mode | Electric Shock (Physical) | MP Usage | DP Recovery | Cooldown |
---|---|---|---|---|
PvE | 8677% | 300 MP | 60 DP | 21 Seconds |
PvP | 2663% |
Skill Traits
Heavy Defibrillator | Critical Defibrillator | ||
---|---|---|---|
Attribute Effect | Cooldown | Attribute Effect | MP Usage |
Damage increased to 144% Cooldown increased to 120% | 25.2 Seconds | MP Usage increased to 120% Skill will ignore 50% defense (25% defense in PvP) | 360 MP |
Total Damage
Mode | Base | Anatomy | ||||||
---|---|---|---|---|---|---|---|---|
Regular | Dynamo Configuration (2 DMP) | Regular | Dynamo Configuration (2 DMP) | |||||
Normal | Heavy | Normal | Heavy | Normal | Heavy | Normal | Heavy | |
PvE | 8,677% | 12,494.88% | 10,412.4% | 14,993.86% | 10,412.4% | 14,993.86% | 12,494.88% | 17,992.63% |
PvP | 2,663% | 3,834.72% | 3,195.6% | 4,601.66% | 2,876.04% | 4,141.5% | 3,451.25% | 4,969.8% |
Related Skills
Tips and Details
- This skill creates an electric shock per target in the field's range. However, each of them is incapable of hitting its surroundings, preventing splash damage from occurring.
Updates
Date | Changes | ||
---|---|---|---|
KR | NA | PvE | PvP |
05/25/2023 | 06/21/2023 |
| |
05/22/2025 | 06/18/2025 |
|
Alternative Names
Server | Name | Translation |
---|---|---|
![]() |
디피브릴레이터 | Defibrillator |
![]() |
ディフィブリレイター | Defibrillator |
Overmind - Skills
Hyper Active
Mod [A]
Mod [E]
Passive
Master Skill
- Genetic Recombination
- Genetic Recombination