Altar of Invocation: Difference between revisions
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*<font color=red>Grab:</font> Berthe does a grab with his arm to the center of the map. Right after he'll return the hand to his original position, pushing back everyone hit. | *<font color=red>Grab:</font> Berthe does a grab with his arm to the center of the map. Right after he'll return the hand to his original position, pushing back everyone hit. | ||
*<font color=red>Swipe:</font> A yellow mark will be shown on the map, and a second later Berthe will swipe that platform horizontally with his arm, pushing everyone hit. | *<font color=red>Swipe:</font> A yellow mark will be shown on the map, and a second later Berthe will swipe that platform horizontally with his arm, pushing everyone hit. | ||
*<font color=red>Wing Ray:</font> Berthe charges up one of its two wings and then releases a ray that lasts for some second on the same side of the map. Right after, he'll | *<font color=red>Wing Ray:</font> Berthe charges up one of its two wings and then releases a ray that lasts for some second on the same side of the map. Right after, he'll do this move again with his other wing. | ||
*<font color=red>Demonic Frequence:</font> Berthe's body will start to send out a yellow frequency on his right side and a blue one on his left. Each frequency inflicts a ''different debuff'' that lasts for 3 seconds and stacks up to 10 times. When the tenth stack is reached, the player dies. | *<font color=red>Demonic Frequence:</font> Berthe's body will start to send out a yellow frequency on his right side and a blue one on his left. Each frequency inflicts a ''different debuff'' that lasts for 3 seconds and stacks up to 10 times. When the tenth stack is reached, the player dies. | ||
**You can avoid getting the debuff to 10 stacks by changing map side right before it gets to 10 stacks. | **You can avoid getting the debuff to 10 stacks by changing map side right before it gets to 10 stacks. |
Revision as of 19:35, 16 August 2020
Altar of Wishes
“ | Altar of Wishes.
|
” |
Entry Requirements
Dungeon Layout
Details
- Up to 6 players can enter (minimum 3 players required to enter)
Demon Realm
- The El's power does not reach into this realm, Attack and HP will be reduced by 80%.
Boss
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Monster Image | Boss Description | Boss Moves |
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Berthe - The traitorous leader of the White-Ghost Army, empowered by Aegirp's soul, he is much more powerful than he was in the past. |
Attacks highlighted in red bypass Invincibility frames. Note:
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Fierce Berthe - Unleashing the true powers of Aegirp's soul, Berthe has begun to merge with the former King's power and has grown into a giant. |
Attacks highlighted in red bypass Invincibility frames. Note:
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One Who Destroys - The power of Aegirp's soul conflicting within Berthe goes out of control, creating a being that is neither truly Berthe nor the White-Ghost King. |
Note:
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Dialogue
Legendary Weapon
Icon | Name | Stats | Enhancement Bonuses |
---|---|---|---|
Vestige of Soul - Weapon of Requiem |
Lv99 Weapon: [Unidentified Stats] [Unidentified Stats] [Unidentified Stats] Adaptation +5% |
Enhancement +10: Physical/Magical Attack Power +10% |
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Image | Name | Boss | Character | Stats |
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Lv99 Face Accessory (Top): |
Gallery
Trivia
- Following The Barbaric White-Ghost Castle's loading screen, the characters featured on the loading screen are the next three characters: Rage Hearts, Code: Esencia, and Comet Crusader.
- The dungeon's name calls back to the Altar of Dedication back in Feita, where Berthe was first fought. Additionally, just like back then, a portal is prominently visible in the background during the fight.
- Many of Berthe's attacks in the first phase of the dungeon are the same as those used during his original fight, adjusted to fit his current more agile quadrupedal form. These include Pounce, Ice Beam, Ice Carve and his defining skill, Howl.
- The remixed version of Berthe's original boss theme is the first time an original boss theme was created for the game since CODE-Maya in Elysion Tower.
Updates
Date | Changes | |
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KR | NA | |
08/13/2020 | - |
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