Sunken Holy Ground: Difference between revisions
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'''Note''': | '''Note''': | ||
*The altars can be debuffed, which can be helpful | *The altars can be debuffed, which can be helpful to deal with their high defense. | ||
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| MiniBoss= | | MiniBoss= | ||
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*'''{{color|red|Unknown Mark}}''': Target one random player through {{Se|844|2=Unknown Mark|4=ed}} and send out a homing missile after them. If the missile comes in contact with the marked individual, it deals a lot of damage to everyone in range, while also inflicting {{Se|2=Silence}}. | *'''{{color|red|Unknown Mark}}''': Target one random player through {{Se|844|2=Unknown Mark|4=ed}} and send out a homing missile after them. If the missile comes in contact with the marked individual, it deals a lot of damage to everyone in range, while also inflicting {{Se|2=Silence}}. | ||
*'''{{color|red|Crush}}:''' Jump high up to then descend, dealing a lot of damage to players in range. Even if you are in the Super Armor status, you will still get pushed (without being knocked down). Will only be performed if a party member is away from the boss. | *'''{{color|red|Crush}}:''' Jump high up to then descend, dealing a lot of damage to players in range. Even if you are in the Super Armor status, you will still get pushed (without being knocked down). Will only be performed if a party member is away from the boss. | ||
*'''Abyssal Door''': A mysterious door appears on the battlefield. Players must pass the stage hidden behind the door to prevent the boss from healing. Two kinds of doors can be spawned. When the boss reaches 150 bars, | *'''Abyssal Door''': A mysterious door appears on the battlefield. Players must pass the stage hidden behind the door to prevent the boss from healing. Two kinds of doors can be spawned. When the boss reaches 150 bars, two kinds will be spawned at once, but only one needs to be cleared to pass the pattern. (See: ''Obstacles'') | ||
**When the stage is cleared, players must immediately move onto the boss stage, otherwise they will be executed. | **When the stage is cleared, players must immediately move onto the boss stage, otherwise they will be executed. | ||
*'''{{color|red|Spider Web Explosion}}:''' The first ultimate attack. Summon a gigantic spider web divided into four sections. The web will sequentially light up the parts where it will later explode. Players must memorize the pattern and then repeat it to avoid getting killed. Every time this move is performed, the number of explosions will increase exponentially. (Max. 8 times) | *'''{{color|red|Spider Web Explosion}}:''' The first ultimate attack. Summon a gigantic spider web divided into four sections. The web will sequentially light up the parts where it will later explode. Players must memorize the pattern and then repeat it to avoid getting killed. Every time this move is performed, the number of explosions will increase exponentially. (Max. 8 times) | ||
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*Try to stay away from the boss during '''Blackout''' in case someone accidentally casts a non-Active skill. | *Try to stay away from the boss during '''Blackout''' in case someone accidentally casts a non-Active skill. | ||
*Right before '''Blackout''' happens, you can use a skill with a full map range (such as [[Marchen/Stage 4|Märchen]]) to wipe out all incense and clear the pattern. This will not cause any punishment. | *Right before '''Blackout''' happens, you can use a skill with a full map range (such as [[Marchen/Stage 4|Märchen]]) to wipe out all incense and clear the pattern. This will not cause any punishment. | ||
*'''Sticky Spider Web''' will ocassionally desync, causing an immediate explosion for non-hosts. | *'''Sticky Spider Web''' will ocassionally desync, causing an immediate explosion for non-hosts. This explosion will not heal the boss. (The normal pattern still happens) | ||
*'''Abyssal Incense''' during '''Blackout''' can be debuffed. | *'''Abyssal Incense''' during '''Blackout''' can be debuffed, but can't take the debuff from [[Consumables/Throw|Wind Orbs]] for some reason. | ||
*''Possible bug'': for some reason, in case of failure during '''Blackout''', one can use [[Elrian Clock]] in air to avoid the instant death. The boss might also spawn '''Abyssal Door''' that you cannot enter, granting it a heal. | *''Possible bug'': for some reason, in case of failure during '''Blackout''', one can use [[Elrian Clock]] in air to avoid the instant death. The boss might also spawn '''Abyssal Door''' that you cannot enter, granting it a heal. | ||
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Revision as of 22:03, 18 April 2023
- English
Sunken Holy Ground
“ | Sunken Holy Ground.
|
” |
Description
The demonic energy of the Abyss overflows. They feel like they're heading to their graves but cannot stop. If Ran is not stopped now, there will be no next time.
Recommended Level
99
Required Combat Power
5,000,000
Entry Requirements
Dungeon Layout
Details
- Most enemy attacks in this dungeon ignore players' physical and magical defense (either fully or partially).
Demon Realm
- The El's power does not reach into this realm, Attack and HP will be reduced by 90%. Enemies will have a 10% chance to resist your critical hits.
Obstacles
{{
}}
Obstacles Image | Obstacles Description | |||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Attacks highlighted in red bypass invincibility frames. | ||||||||||||||||||||||||||
Abyssal Incense - A magical device summoned by the Abyss Worshipper. | ||||||||||||||||||||||||||
Abyssal Altars (Phase 1) - Four objects located in the corners of the Abyss Worshipper stage. Their attacks will inflict various debuffs on players.
(All stacks are lost after the duration is over.)
Note:
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Abyssal Door (Blue) - A portal to another dimension where players must heal the Abyssal Altar in order to destroy it.
Note:
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Abyssal Door (Purple) - A portal to another dimension where players must destroy three kinds of Abyssal Altars.
Note:
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Boss
{{
}}
Monster Image | Boss Description | Boss Moves |
---|---|---|
Attacks highlighted in red bypass invincibility frames. | ||
Abyss Worshipper - Creatures from the depths of the Abyss. Whoever stays too long under the effect of the Abyss may turn into them. |
Note:
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Abyss Fanatic - Creatures from the depths of the Abyss. Whoever stays too long under the effect of the Abyss may turn into them. |
Note:
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Defense
{{
{{
}}
Monster Name | Defense (Raw) | Defense (Percentage) |
---|---|---|
Abyss Worshipper |
21883 |
83.91% |
Abyss Fanatic}} |
Dialogue
{{
}}
Image | Name | Boss | Character | Stats | Set Effects |
---|---|---|---|---|---|
Accessory (Support Unit): |
2 Pieces:
3 Pieces:
|
Trivia
Updates
Date | Changes | |
---|---|---|
KR | NA | |
08/04/2022 | 08/31/2022 |
|
08/11/2022 | 8/31/2022 |
|
09/11/2022 | 9/28/2022 |
|
01/19/2023 | 02/15/2023 |
|
- Region 19~21
- Region 1~6
- Region 7~12
- Region 13~18
- Laby
- Noah
- Lithia
- Other
- Miscellaneous
- Region 19~21
- Region 1~6
- Region 7~12
- Region 13~18
- Other