Ancient Waterway: Difference between revisions
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| Mob=<dfn>{{</dfn> | | Mob=<dfn>{{</dfn> | ||
|[[File:Hamel-shadow-walker.jpg|60px]] | |[[File:Hamel-shadow-walker.jpg|60px]] | ||
|'''Shadow Walker''' - | |'''Shadow Walker''' - A basic Shadow monster. | ||
| | | | ||
*'''Claw Attack:''' | *'''Claw Attack:''' Deals a basic 3 hit combo with their claws. | ||
*'''Recover Claw:''' When knocked down, | *'''Recover Claw:''' When knocked down, springs back on its feet with an overhead claw slash. | ||
|- | |- | ||
|[[File:Shadow_Charger.jpg|60px]] | |[[File:Shadow_Charger.jpg|60px]] | ||
|'''Shadow Charger''' - A large Shadow monster. | |'''Shadow Charger''' - A large Shadow monster. | ||
| | | | ||
*'''Charge:''' | *'''Charge:''' Runs forward, damaging any players within its path. | ||
*'''Grab:''' | *'''Grab:''' Grabs onto nearby players, immobilizing them. You can escape from their grasp by rapidly tapping the left and right arrow keys. | ||
|- | |- | ||
|[[File:Shadow_Defender.jpg|60px]] | |[[File:Shadow_Defender.jpg|60px]] | ||
|'''Shadow Defender''' - A Shadow monster | |'''Shadow Defender''' - A Shadow monster with a sharper, less humanoid build. | ||
| | | | ||
*'''Shadow Spear:''' | *'''Shadow Spear:''' Launches spears in an arc towards the player. When a player gets hit by the spears, they will be {{se||Curse|Cursed}} and will gradually lose mana over time. | ||
*'''Dark Aura:''' | *'''Dark Aura:''' Emits a dark aura that increases the defense of monsters within range. It will also cause Shadow Charger's '''Grab''' to drain HP and MP at a significant rate. | ||
*'''Crescent Slash:''' When knocked down, | *'''Crescent Slash:''' When knocked down, recovers by swinging its thorn-like arms in a circle. | ||
|- | |- | ||
|[[File:Laguz_Stricken_City.jpg|60px]] | |[[File:Laguz_Stricken_City.jpg|60px]] | ||
|'''Laguz''' - | |'''Laguz''' - A Water Spirit mermaid. | ||
| | | | ||
*'''Bubble Attack:''' | *'''Bubble Attack:''' Spews 3 bubbles in front and pops them, which will damage and inflict {{se||Extreme Coldness}}. | ||
*'''Bubble Aura:''' | *'''Bubble Aura:''' Releases a bubble aura to ensnare any nearby players, immobilizing them. | ||
*'''Self-Destruct:''' | *'''Self-Destruct:''' Upon death, releases a '''Bubble Aura''', immobilizing nearby players. | ||
|- | |- | ||
|[[File:Iz_Stricken_City.jpg|60px]] | |[[File:Iz_Stricken_City.jpg|60px]] | ||
|'''Iz''' - An Ice Spirit mermaid. | |'''Iz''' - An Ice Spirit mermaid. | ||
| | | | ||
*'''Ice Breath:''' | *'''Ice Breath:''' Spews a frost breath in front which induces {{se||Freeze|Freezing}}. | ||
*'''Self-Destruct:''' | *'''Self-Destruct:''' Upon death, emits an aura that applies {{se||Freeze}} to nearby players. | ||
|- | |- | ||
|[[File:Hamel-shadow-sniper.jpg|60px]] | |[[File:Hamel-shadow-sniper.jpg|60px]] | ||
|'''Shadow Sniper''' - | |'''Shadow Sniper''' - A Shadow monster that attacks with long ranged lasers. | ||
| | | | ||
*'''Light Beam:''' Slowly charges up their laser and then fires it. The laser will travel across the entire stage. | *'''Light Beam:''' Slowly charges up their laser and then fires it. The laser will travel across the entire stage. | ||
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|'''Ancient Nasod Guard''' - An enhanced version of the Ancient Nasod Sentinel with ranged capabilities. | |'''Ancient Nasod Guard''' - An enhanced version of the Ancient Nasod Sentinel with ranged capabilities. | ||
| | | | ||
*'''Activate:''' Upon being approached | *'''Activate:''' Upon being approached, spins quickly, dealing damage to those immediately next to it. | ||
*'''Slam:''' | *'''Slam:''' Slams the ground with its arms. | ||
*'''Arrow:''' | *'''Arrow:''' Releases an array of arrows towards players further away. | ||
*'''Projectile Counter:''' | *'''Projectile Counter:''' Creates a force field to deflect projectiles. | ||
|- | |- | ||
|[[File:MiniAncientNasodSentinel_Head.jpg|60px]] | |[[File:MiniAncientNasodSentinel_Head.jpg|60px]] | ||
|'''Mini Ancient Nasod Sentinel''' - A smaller version of the Ancient Nasod Sentinel. | |'''Mini Ancient Nasod Sentinel''' - A smaller version of the Ancient Nasod Sentinel. | ||
| | | | ||
*'''Activate:''' Upon being approached | *'''Activate:''' Upon being approached, spins quickly, dealing damage to those immediately next to it. | ||
*'''Projectile Counter:''' | *'''Projectile Counter:''' Creates a force field to deflect projectiles. | ||
|- | |- | ||
|[[File:Ancient_Nasod_Guard.jpg|60px]] | |[[File:Ancient_Nasod_Guard.jpg|60px]] | ||
|'''Ancient Nasod Sentinel''' - An ancient Nasod found in Hamel's waterways. | |'''Ancient Nasod Sentinel''' - An ancient Nasod found in Hamel's waterways. | ||
| | | | ||
*'''Activate:''' Upon being approached | *'''Activate:''' Upon being approached, spins quickly, dealing damage to those immediately next to it. | ||
*'''Slam:''' | *'''Slam:''' Slams the ground with its arms. | ||
*'''Projectile Counter:''' | *'''Projectile Counter:''' Creates a force field to deflect projectiles. | ||
|- | |- | ||
|[[File:Merman.jpg|60px]] | |[[File:Merman.jpg|60px]] | ||
|'''Merman''' - | |'''Merman''' - A species of mermaid found in the waters of Hamel. | ||
| | | | ||
*'''Fish Attack:''' Swings his fish like a club to harm players. | *'''Fish Attack:''' Swings his fish like a club to harm players. | ||
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|'''Ancient Crab''' - A species of crab with large claws. | |'''Ancient Crab''' - A species of crab with large claws. | ||
| | | | ||
*'''[[Block]]:''' | *'''[[Block]]:''' Raises claws to defend itself from frontal attacks. | ||
*'''Snip:''' | *'''Snip:''' Attacks players twice with its pincers. | ||
*'''Claw:''' | *'''Claw:''' Attacks with its claw inducing {{se||Wound}}. | ||
|- | |- | ||
|[[File:Piranha.png|60px]] | |[[File:Piranha.png|60px]] | ||
|'''Piranha''' - A school of fish that float around and can attack | |'''Piranha''' - A school of fish that float around and can attack players, but are rather weak and slow moving. | ||
| | | | ||
*'''Swarm:''' | *'''Swarm:''' Dashes at a player. | ||
|- | |- | ||
|[[File:Hamel-shadow-linker.jpg|60px]] | |[[File:Hamel-shadow-linker.jpg|60px]] | ||
|'''Shadow Linker''' - A small Shadow monster that can Soul Link just like [[Resiam Outskirts| Shadow Master]]. | |'''Shadow Linker''' - A small Shadow monster that can Soul Link just like [[Resiam Outskirts| Shadow Master]]. | ||
| | | | ||
*'''Link:''' | *'''Link:''' Links itself with a player causing them to have significantly reduced movement and attack speed. | ||
|- | |- | ||
|[[File:AncientCockatrigle_Head.jpg|60px]] | |[[File:AncientCockatrigle_Head.jpg|60px]] | ||
|'''Ancient Cockatrigle''' - A | |'''Ancient Cockatrigle''' - A stronger variant of the [[Residential Area 3|Cockatrigle]]. | ||
| | | | ||
*'''Peck:''' | *'''Peck:''' Pecks in front several times with its beak. | ||
*'''Juggle Charge:''' | *'''Juggle Charge:''' Charges forward, juggling players in its way with its head. | ||
*'''Bird Laser:''' The Cockatrigle will fire a laser out of its mouth at the | *'''Bird Laser:''' The Cockatrigle will fire a laser out of its mouth at the ground, dealing damage to those in front of it. | ||
|- | |- | ||
|[[File:Hamel-piranha-house.jpg|60px]] | |[[File:Hamel-piranha-house.jpg|60px]] | ||
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|'''Bizarre Conrad''' - An old man with a bluish complexion in a UFO. He somehow has knowledge of Nasod technology. | |'''Bizarre Conrad''' - An old man with a bluish complexion in a UFO. He somehow has knowledge of Nasod technology. | ||
| | | | ||
*'''[[Heaven's Fist - Abandoned]]:''' Summons a rocket propelled fist at a fixed range to attack | *'''[[Heaven's Fist - Abandoned]]:''' Summons a rocket propelled fist at a fixed range to attack players with. Does substantial damage. The arm will collapse after he uses this attack. | ||
*'''Failed [[Hornet Sting]]:''' Conrad whisks out a cannon and fires a missile | *'''Failed [[Hornet Sting]]:''' Conrad whisks out a cannon and fires a missile. He then throws the now-unusable cannon. | ||
*'''Slide:''' Conrad slides away | *'''Slide:''' Conrad quickly slides away in his UFO. | ||
*'''Health Conversion:''' Conrad will | *'''Health Conversion:''' Conrad will consume some of his mana in order to regain some health. | ||
*'''Triple Spear:''' | *'''Triple Spear:''' Summons 3 Nasod spikes out of the ground in front of him. | ||
<dfn>}}</dfn> | <dfn>}}</dfn> | ||
| Obstacle=<dfn>{{</dfn> | | Obstacle=<dfn>{{</dfn> | ||
|[[File:Water.png|60px]] | |[[File:Water.png|60px]] | ||
|'''Water''' - While submerged in water movements and attacks will be slowed down exponentially | |'''Water''' - While submerged in water, movements and attacks will be slowed down exponentially and jump height is increased significantly. While underwater, an oxygen meter will appear above the player and once depleted, will cause the character to drown. | ||
|- | |- | ||
|[[File:Mirror_of_Light.jpg|60px]] | |[[File:Mirror_of_Light.jpg|60px]] | ||
|'''Mirror of Light''' - Throughout the stage various '''Mirrors of Lights''' will be found in certain location. They | |'''Mirror of Light''' - Throughout the stage various '''Mirrors of Lights''' will be found in certain location. They serve little purpose outside of Story Quests. | ||
|- | |- | ||
| | | | ||
|'''Pitfalls''' - A gaping hole in the ground, falling down one of these will result in a | |'''Pitfalls''' - A gaping hole in the ground, falling down one of these will result in a percentage loss in HP. | ||
<dfn>}}</dfn> | <dfn>}}</dfn> | ||
| Boss=<dfn>{{</dfn> | | Boss=<dfn>{{</dfn> | ||
|[[File:TOL.jpg|60px]] | |[[File:TOL.jpg|60px]] | ||
|'''Taranvash of Light''' - Possessing the ancient power of light | |'''Taranvash of Light''' - Possessing the ancient power of light, Taranvash was the faithful Holy Beast who defended Hamel, but went insane due to the absence of the Water Priestess. | ||
| | | | ||
*'''Swipe:''' Swipes at you twice. | *'''Swipe:''' Swipes at you twice. | ||
*'''Teleport Attack:''' Teleports up and swipes at | *'''Teleport Attack:''' Teleports up and swipes at a player quickly with her tail. | ||
*'''Reflective Aura:''' Cloaks | *'''Reflective Aura:''' Cloaks herself in a reflective aura. All magical projectiles such as arrows, Electron Balls, and fireballs will be reflected. | ||
*'''Charge:''' Charges at | *'''Charge:''' Charges at a player. | ||
*'''Light Burst:''' | *'''Light Burst:''' Surrounds herself in a blue light aura that explodes dealing high damage. | ||
*'''Rising Bubbles:''' Summons bubbles from the ground that traps | *'''Rising Bubbles:''' Summons bubbles from the ground that traps players, inflicting {{se||Extreme Coldness}} when they burst. | ||
*'''Recovery Swipe:''' | *'''Recovery Swipe:''' Upon being knocked down, gets back up by swiping with her claws. | ||
*'''Tora Laser:''' Concentrates | *'''Tora Laser:''' Concentrates energy on the tip of her tail and releases it in a massive horizontal laser beam. Deals substantial damage to players. | ||
|- | |- | ||
|[[File:Mirror_of_Light.jpg|60px]] | |[[File:Mirror_of_Light.jpg|60px]] | ||
|'''Mirror of Light (2x)''' - Can be found on either side of the stage. The mirrors will move every few seconds during the boss fight. | |'''Mirror of Light (2x)''' - Can be found on either side of the stage. The mirrors will move every few seconds during the boss fight. | ||
| | | | ||
*'''Mana Drain:''' These mirrors | *'''Mana Drain:''' These mirrors rapidly drain mana from any players nearby. | ||
*'''Clone:''' Once the lights from the mirrors touch the stage, a clone of | *'''Clone:''' Once the lights from the mirrors touch the stage, a clone of '''Taranvash of Light''' will appear. Up to two of these clones can appear and will attack players. | ||
**However, you are unable to attack the clones themselves. | **However, you are unable to attack the clones themselves. | ||
'''Note:''' | '''Note:''' | ||
*To prevent | *To prevent the clones from spawning, or to destroy them, execute a combo that either launches or knocks down such as Eve's {{CDR}}{{CX}} on the mirrors. This will cause the mirrors to shift one position back and remove the lights that form the clones. | ||
<dfn>}}</dfn> | <dfn>}}</dfn> | ||
| Dialogue= | | Dialogue= | ||
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*'''Elsword''': ''It's a huge creature! How can a huge creature like that just disappear?'' | *'''Elsword''': ''It's a huge creature! How can a huge creature like that just disappear?'' | ||
*'''Elsword''': ''This is a mysterious place! But it's incredible!'' | *'''Elsword''': ''This is a mysterious place! But it's incredible!'' | ||
*'''Elsword''': ''Uuuh! Ancient Nasod...? They're nothing like the ones we saw in Altera! | *'''Elsword''': ''Uuuh! Ancient Nasod...? They're nothing like the ones we saw in Altera! In fact, they're more similar to the golems we saw in Feita! Though Eve won't be happy if she hears me say that...'' | ||
|AI= | |AI= | ||
*'''Aisha''': ''The Dark Powers should not be anywhere near the El...'' | *'''Aisha''': ''The Dark Powers should not be anywhere near the El...'' | ||
*'''Aisha''': ''Is there any faster way to find the demons?'' | *'''Aisha''': ''Is there any faster way to find the demons?'' | ||
*'''Aisha''': '' | *'''Aisha''': ''We can actually see the ancient waterway! This is exciting! It's full of ancient artifact and devices! If we weren't in a hurry, I would have loved to look around.'' | ||
|RN= | |RN= | ||
*'''Rena''': ''Let's not get defeated by the dark powers!'' | *'''Rena''': ''Let's not get defeated by the dark powers!'' | ||
*'''Rena''': ''This is very old... But I do feel the Ancient Nasod and El's power...'' | *'''Rena''': ''This is very old... But I do feel the Ancient Nasod and El's power...'' | ||
*'''Rena''': ''Is that giant wheel for controlling the flow of water? | *'''Rena''': ''Is that giant wheel for controlling the flow of water? They can't have foreign substance block the flow of water, causing it to stagnate... Wait, if we're not careful, we might become that foreign substance that gets taken out. We should make sure to stay out of the way! | ||
*'''Rena''': ''This is an ancient waterway. | *'''Rena''': ''This is an ancient waterway. And the El energy that surrounds this place... It feels nice.'' | ||
|RA= | |RA= | ||
*'''Raven''': ''I feel many different auras but the Nasod's power is the strongest!'' | *'''Raven''': ''I feel many different auras but the Nasod's power is the strongest!'' | ||
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*'''Chung''': ''Since Resiam, I see a lot of sad creatures here. I wonder how many more there are...'' | *'''Chung''': ''Since Resiam, I see a lot of sad creatures here. I wonder how many more there are...'' | ||
*'''Chung''': ''They even took over ancient waterways after Resiam...? Just how much are they going to insult this land?'' | *'''Chung''': ''They even took over ancient waterways after Resiam...? Just how much are they going to insult this land?'' | ||
*'''Chung''': ''The Water... Seal? I did not think I would hear about the Water Seal here. B, but I already gave it to Lord Rod Ross... | *'''Chung''': ''The Water... Seal? I did not think I would hear about the Water Seal here. B, but I already gave it to Lord Rod Ross... Demons are after it? We must head back at once! | ||
*'''Chung''': ''Ta, Taranvash! How could this be... This must also be demons' doing! I can't forgive them...!!'' | *'''Chung''': ''Ta, Taranvash! How could this be... This must also be demons' doing! I can't forgive them...!!'' | ||
|ES= | |ES= | ||
*'''Elesis''': ''As we approach Hamel, I'm sure we are getting closer to the demons' hideout... The demons are blocking our way even more...'' | *'''Elesis''': ''As we approach Hamel, I'm sure we are getting closer to the demons' hideout... The demons are blocking our way even more...'' | ||
*'''Elesis''': ''They have configured the ancient device to create mirror images.. | *'''Elesis''': ''They have configured the ancient device to create mirror images.. I have to pay special attention to this device..'' | ||
*'''Elesis''': ''Holy beast of light? This place has been guarded for centuries... but why? | *'''Elesis''': ''Holy beast of light? This place has been guarded for centuries... but why? Is it the demons? What are they hiding?'' | ||
|AD= | |AD= | ||
*'''Add''': ''This place is filled with ancient Nasod ruins... is that holy water a part of Nasods? It's a guardian protecting the ancient civilization... Dynamo, analyze it with data pattern mode.'' | *'''Add''': ''This place is filled with ancient Nasod ruins... is that holy water a part of Nasods? It's a guardian protecting the ancient civilization... Dynamo, analyze it with data pattern mode.'' | ||
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<dfn>}}</dfn> | <dfn>}}</dfn> | ||
| Video= | | Video= | ||
[https:// | [https://youtube.com/watch?v=sMnm9PmfmlA '''''By luckykamon'''''] | ||
| Trivia=<dfn>{{</dfn> | | Trivia=<dfn>{{</dfn> | ||
*Oddly, one of '''Rena''''s dungeon clear quotes mentions the giant wheels that appear within sections of the waterway, even though they were exclusive to the currently [[Heroic Mode]]-only [[Heart of the Ancient Waterway]] dungeon, and do not appear in this dungeon. | *Oddly, one of '''Rena''''s dungeon clear quotes mentions the giant wheels that appear within sections of the waterway, even though they were exclusive to the currently [[Heroic Mode]]-only [[Heart of the Ancient Waterway]] dungeon, and do not appear in this dungeon. | ||
* | *One of the [[Grim Reaper - Death]]/[[Grim Reaper - Rebirth|Rebirth]] pets' dialogues states that if you drop an iron axe into the river in Ancient Waterway, '''Taranvash''' will appear and give you a golden axe. | ||
<dfn>}}</dfn> | <dfn>}}</dfn> | ||
|AltLang= | |AltLang= |
Revision as of 03:56, 13 July 2023
Ancient Waterway
“ | With Resiam Sunken... the balance of power has been broken... Ancient Guardians begin to awaken.
|
” |
Description
A place that controls the water flow of the city. Ancient Guardian has awoken as the balance of power breaks.
Recommended Level
60-63
Required Combat Power
7,700
Mobs
{{
{{
}}
Monster Image | Monster Description | Monster Moves |
---|---|---|
Shadow Walker - A basic Shadow monster. |
| |
Shadow Charger - A large Shadow monster. |
| |
Shadow Defender - A Shadow monster with a sharper, less humanoid build. |
| |
Laguz - A Water Spirit mermaid. |
| |
Iz - An Ice Spirit mermaid. | ||
Shadow Sniper - A Shadow monster that attacks with long ranged lasers. |
| |
Ancient Nasod Guard - An enhanced version of the Ancient Nasod Sentinel with ranged capabilities. |
| |
Mini Ancient Nasod Sentinel - A smaller version of the Ancient Nasod Sentinel. |
| |
Ancient Nasod Sentinel - An ancient Nasod found in Hamel's waterways. |
| |
Merman - A species of mermaid found in the waters of Hamel. |
| |
Ancient Crab - A species of crab with large claws. | ||
Piranha - A school of fish that float around and can attack players, but are rather weak and slow moving. |
| |
Shadow Linker - A small Shadow monster that can Soul Link just like Shadow Master. |
| |
Ancient Cockatrigle - A stronger variant of the Cockatrigle. |
| |
Piranha House - A domain for the Piranhas. |
}} |
Mini Boss
{{
{{
}}
Monster Image | Boss Description | Boss Moves |
---|---|---|
Bizarre Conrad - An old man with a bluish complexion in a UFO. He somehow has knowledge of Nasod technology. |
}} |
Obstacles
{{
{{
Boss
{{
{{
}}
Monster Image | Boss Description | Boss Moves |
---|---|---|
Taranvash of Light - Possessing the ancient power of light, Taranvash was the faithful Holy Beast who defended Hamel, but went insane due to the absence of the Water Priestess. |
| |
Mirror of Light (2x) - Can be found on either side of the stage. The mirrors will move every few seconds during the boss fight. |
Note:
}} |
Dialogue
{{
}}
- Transformed Nasod Steel Bow
- Transformed Nasod Drone
- Light Dual Weapon
- Light Guns
- Ancient Guardian Pendulum
- Tail of Light
Image | Name | Boss | Character | Stats |
---|---|---|---|---|
Lv56 Bow: Physical Attack +3548 Magical Attack +3548 [Unidentified * ?] [Unidentified * ?] Critical +4% Action Speed +2% |
Gallery
Videos
{{
}}
Trivia
{{
- Oddly, one of Rena's dungeon clear quotes mentions the giant wheels that appear within sections of the waterway, even though they were exclusive to the currently Heroic Mode-only Heart of the Ancient Waterway dungeon, and do not appear in this dungeon.
- One of the Grim Reaper - Death/Rebirth pets' dialogues states that if you drop an iron axe into the river in Ancient Waterway, Taranvash will appear and give you a golden axe.
Updates
{{
}}
Date | Changes | |
---|---|---|
KR | NA | |
- | - |
|
07/08/2021 | 08/04/2021 |
|
Alternative Names
{{