Mastermind: Difference between revisions

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m (Text replacement - "Nasod Dynamos" to "Dynamos")
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|image=[[File:MMPortrait.png|350px]]
|image=[[File:MMPortrait.png|350px]]
|class=[[File:MMTiny.png]] Mastermind  
|class=[[File:MMTiny.png]] Mastermind  
|weapon= Nasod Dynamos, Nasod Armor, Dynamo Factory  
|weapon= Dynamos, Nasod Armor, Dynamo Factory  
|age=19  
|age=19  
|Height=180 cm (5 ft 10 in)
|Height=180 cm (5 ft 10 in)

Revision as of 10:43, 14 September 2016

File:MMTiny.png Mastermind
Full Name
Edward Grenore (Add)
Class
File:MMTiny.png Mastermind
Weapon
Dynamos, Nasod Armor, Dynamo Factory
Age
19
Height
180 cm (5 ft 10 in)
Weight
65 kg (143 lb)
Release Date
13 March 2014
29 October 2014
29 October 2014
File:Europeanunion.png 26 November 2014
File:Bresil Flag.png 29 January 2015
Statistics
Speed
Average
Range
Long
Difficulty
Hard
Magical
Dynamos Checked. Heh... this should be easy.


File:MMNEW.pngMastermind

Specialty

Mastermind's technology allows Add to show off his mind power with his finest inventive work yet by summoning and controlling more advanced fighting drones with ease. Among other abilities, he acquires additional Dynamo Configuration skills to bring more ammo and delayed explosions, as well as new Install Special Actives that include relentless targeted damage, intercepting tactics, and onslaughts of rapid plasma beams. Hyperactive Skill Apocalypse brings a spectacular combination of attacks using a cutting-edge battle drone.

Background

Add overcomes many trials using the Dynamo transform technology, but starts to get annoyed as his enemies constantly grow stronger. This cause Add to make his Dynamos more like adroit Nasods that will behave according to his every wish.

“Dynamos aren't good at solving these types of problems.. What a piece of junk, it would be great if they moved on their own like the Nasods.”

While looking for a way to revamp his Dynamos in Altera, Add finds an interesting piece of information from the Village chief Adel.

“I heard there are some special Nasods that contains special AI from the Altera Core! Pong!”

Following Adel's words Add searches every corner of the Core, and using the clues he found, manages redesign his Dynamo to accommodate the AI chip. Disappointingly, however, he was never able to find an actual AI chip.

“Tch.. without that chip this is just another piece of trash!”

Adel leads Add to the battlefields of Feita to look for his new power. Add finds that the Demons are able to use their powers to freely move their weapons. Add's Mastermind technology allows him to summon and control more advanced fighting drones with ease. He continues to get better and better in battle, optimizing his Dynamos beyond limits with new and more advanced installations.

Second Class Advancement


Skill Tree

Option 1 Fixed Option 2 Fixed
Level 35

Level 45
Level 50
Level 55

Level 60

Level 65


Additional Combos

 : All damage values for new and preexisting commands receive a 1.1x multiplier during 2nd job.
Image Description Damage
File:MMCombo3.png Quantum Fury

After doing the standard , the last is changed to fire several beams identical to Ultimate Fury which home onto the closest enemy for a couple of seconds.

  • The 3rd no longer launches enemy up.
  • The last require a target.

152% Physical Damge
187% Physical Damage
117% Physical Damage x4 (2 MP)
27% Physical Damage x21

File:MMCombo2.png

Drone Grenades

Produce a hitstunning frequency and throw 2 drone grenades in midair. If the grenades do not hit a target, they will travel along the floor/platform.


82% Mag. Damage x3
276% Phy Damage
(PvP Damage Modifier = 0.6)
276% Phy Damage
(PvP Damage Modifier = 0.6)


Electro Blitz

After doing the standard or , the last is changed to fire an electron sphere that does multiple hits as it travels.


50% Phy. Damage x4
242% Mag. Damage
338% Phy. Damage
55% Phy. Damage x15 (3 MP)



242% Mag. Damage
338% Phy. Damage
55% Phy. Damage x15 (3 MP)


Skills

Hyper Active

Special Active

Passive


File:MMTransNEW.png Transcendence

Warning: This content is not yet released on certain servers, check its availability status.
The true experiment... Begins now!

Completing the following advancement quest or using the Item Mall item: Book of Transcendence: God's Will will advance to your Transcendent 2nd job.

Mastermind
Limit Break 1/5
{{
Quest Acceptance Prerequisites Objectives
  • Achieve level 70
  • Complete your Second Job Advancement
  • Clear 2 dungeons in your level range
    (excluding Ruben/Event Dungeon/Guild Mini Game/Guild Expedition/Ereda Island/Dimension of Sinister Intent/Twisted Time and Space - Fahrmann's Peak/Henir's Time and Space/Gate of Darkness/Add's Energy Fusion Theory)
Description

[Book of Transcendence] - Intro
Many seek power, but it's not easy to acquire one. Among those that seek power, the El Masters have achieved theirs in a unique way.
Each El Master has overcome their limits using their innate abilities. This book, specifically, will be narrating the power of transcendence, a power that was developed and used by the Earth Master.
Power of Transcendence is given to those that overcome their limits, no matter their origin.
First, one should prove their worth.

Rewards
Currency/Experience Common Rewards Selective Rewards
EXP 0 N/A N/A
ED 0 N/A N/A
EP 0 N/A N/A
AP 0
}}
Limit Break 2/5
{{
Quest Acceptance Prerequisites Objectives
  • Complete the quest Limit Break 1/5
  • Collect Symbol of Resolve (Sander, Lanox, Atlas, Elysion dungeons) 0/2
Description

[Book of Transcendence] - Chapter 1
Those who seek power must first look and see if they are properly prepared.
A powerful body obtained through regular training is important, one's resolve to face difficult trials is more important.
Your firm resolve and belief in yourself will materialize Symbol of Resolve.

Rewards
Currency/Experience Common Rewards Selective Rewards
EXP 0 N/A N/A
ED 0 N/A N/A
EP 0 N/A N/A
AP 0
}}
Limit Break 3/5
{{
Quest Acceptance Prerequisites Objectives
  • Complete the quest Limit Break 2/5
  • Collect Symbols of Determination (Sander, Lanox, Atlas, Elysion dungeons) 0/2
Description

[Book of Transcendence] - Chapter 2
Transcendence is the power to overcome your limits. You must undergo trials in order to find the key to do so.
Though a proven method is to throw yourself in danger, you need the determination to turn those dangerous situations into an opportunity.
Your unshaken determination will materialize as Symbol of Determination.

Rewards
Currency/Experience Common Rewards Selective Rewards
EXP 0 N/A N/A
ED 0 N/A N/A
EP 0 N/A N/A
AP 0
}}
Limit Break 4/5
{{
Quest Acceptance Prerequisites Objectives
  • Complete the quest Limit Break 3/5
  • Collect Symbol of Purpose (Sander, Lanox, Atlas, Elysion dungeons) 0/1
Description

[Book of Transcendence] - Chapter 3
Those seeking the power of transcendence will face many trials. When you lose yourself in face of these trials, you must remember your goal, your purpose.
Your single minded focus in showing your purpose will materialize as Symbol of Purpose and put you closer to transcendence.

Rewards
Currency/Experience Common Rewards Selective Rewards
EXP 0 N/A N/A
ED 0 N/A N/A
EP 0 N/A N/A
AP 0
}}
Limit Break 5/5
{{
Quest Acceptance Prerequisites Objectives
  • Complete the quest Limit Break 4/5
  • Clear 3 dungeons in your level range
    (excluding Ruben/Event Dungeon/Guild Mini Game/Guild Expedition/Ereda Island/Dimension of Sinister Intent/Twisted Time and Space - Fahrmann's Peak/Henir's Time and Space/Gate of Darkness/Add's Energy Fusion Theory)
Description

[Book of Transcendence] - Chapter 4
Those who have faced their limits, now you will face the final trial.
Only those who overcome their own limitations are truly worthy of power.
You will now face transcendence, but remember, those who found the end, will soon find themselves a new beginning.
Overcome your limits and prove your worth. Then, the power of transcendence will reside in you.

Rewards
Currency/Experience Common Rewards Selective Rewards
EXP 0 [Cobo] Transcendence Useful Items Cube N/A
ED 0 N/A N/A
EP 0 N/A N/A
AP 0
}}


Transcendent Skills

Passive


Videos


Gallery

Artwork

Miscellaneous


Trivia

  • Although the reveal poster stylize this class's name as MasterMind, the in-game quest shows it as Mastermind.
    • Although the class' official name is Mastermind, the NA skill tree labels it as MasterMind.
  • Although it appears to be more of Mastermind's dynamos on his coat, their design differs from those he fights with; they are purely decorative.
  • In contrast to Mastermind's "scientist" design, he actually specializes more in physical attacks rather than magical. Lunatic Psyker also shares the same contrary.
  • Switching installations counts as using a special active in completing random missions in dungeons.
  • Mastermind maintains his 'cat' design by keeping the cat hood that he's worn since his base job. Also, during his job advancement event in KR, players were given a mini-me cat version of Apocalypse upon advancing.


Alternative Names

Server Name Translation
South Korea 마스터마인드 Mastermind
Japan マスターマインド Mastermind
Taiwan (Traditional Chinese) 支配者 Dominator
China (Simplified Chinese) 心灵操纵者 Mind Mastermind
Spain Genio En las Sombras Genius In The Shadow
France Machiavel Machiavelli
Poland Geniusz Genius
Brazil Regente Regent


Characters