Moonlight Hill (Night) (Uphill): Difference between revisions

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{{Languages|Nighttime Hill (Incline)}}
{{Languages|Moonlight Hill (Night) (Uphill)}}
{{DungeonPage
{{DungeonPage
| Orient=6
| Orient=Noah
| Color={{ColorSel|Village|N2}}
| Color={{ColorSel|Village|N2}}
| DunButton=
| DunButton=N2-3Button.png
| SmallPic=
| SmallPic=N2-3.png
| BigPic=N2-3Large.png
| BigPic=N2-3new2.png
| DunName=Nighttime Hill (Incline)
| DunName=Moonlight Hill (Night) (Uphill)
| Quotation='''Nighttime Hill (Incline)'''.
| Quotation=A hill that looks different at night. The flowers that received moonlight, gleam eerily.
| LvNeed=?
| LvNeed=59~70
| LvFit=?
| LvFit=6860
| DunMap=
| Description=Noah heads to Moonlight Hill again to save Yuria and the people at camp.
| Mob=<span style="display:none">{{</span>
| DunMap=[[File:N2-3Map.png|400px]]
|[[File:Dunno.png|60px]]
| Mob=<dfn>{{</dfn>
|'''???''' - A butterfly local to the region.
|[[File:N2-3 Mob 1.png|60px]]
|'''Papilleo''' - A butterfly local to the region.
|
|
*'''Orb Launch:''' Create an orb of light which travels forwards.
*'''Glitter ball:''' Release a ball of enemy which slowly travels forward.
*'''Aroma:''' Release an aura around it, it will not deal hitstun but will deal damage.
|-
|-
|[[File:Dunno.png|60px]]
|[[File:N2-3 Mob 2.png|60px]]
|'''???''' - A flower spirit.
|'''Lympy''' - A flower spirit.
|
|
*'''Spirit Orb:''' Create a spirit orb which slowly travels forwards.
*'''Spirit Orb:''' Create a spirit orb which slowly travels forwards.
*'''Double Orb:''' Create two spirit orbs which slowly float diagonally forwards.
*'''Double Orb:''' Create two spirit orbs which slowly float diagonally forwards.
|-
|-
|[[File:Dunno.png|60px]]
|[[File:N2-3 Mob 3.png|60px]]
|'''???''' - A flower bud that hand on the underside of platforms.
|'''Lulore''' - A flower bud that hand on the underside of platforms.
|
|
*'''Water Ball:''' Create a ball of water which slowly travels forwards.
*'''Water Ball:''' Create a ball of water which slowly travels forwards.
<span style="display:none">}}</span>
*'''Self-Destruct:''' When defeated, these creatures will burst.
| Boss=<span style="display:none">{{</span>
<dfn>}}</dfn>
|[[File:Dunno.png|60px]]
| Boss=<dfn>{{</dfn>
|'''???''' - A flower monster now corrupted by the power of Henir.
|[[File:N2-3 Boss 1.png|60px]]
|'''Gramans''' - A flower monster now corrupted by the power of Henir.
|
|
*'''Vine Whip:''' Whip its vines in front and behind it.
*'''Vine Whip:''' Whip its vines in front and behind it.
*'''Seed Bombing:''' Drop 6 seeds from the sky, indicated by thin pillars of light.
*'''Seed Bombing:''' Drop 6 seeds from the sky, indicated by thin pillars of light.
*'''Evolve:''' After its HP has been deplete, it will evolve into its mobile state.
*'''Summon:''' Summon a Lympy and a Papilleo to aid it in battle.
*'''Evolve:''' After its HP has been depleted, it will evolve into its mobile state.
|-
|-
|[[File:Dunno.png|60px]]
|[[File:N2-3 Boss 2.png|60px]]
|'''???''' - The corrupted flower monster uproots itself to show its true form.
|'''Gramans (Phase 2)''' - The corrupted flower monster uproots itself to show its true form.
|
|
*'''Pound:''' Pound the ground with its feet, create a shockwave around it.
*'''Pound:''' Pound the ground with its feet, create a shockwave around it.
*'''Lunge:''' Charge forwards and dive onto the ground.
*'''Lunge:''' Charge forwards and dive onto the ground.
*'''Seed Bombing:''' Drop 6 seeds from the sky, indicated by thin pillars of light.
*'''Seed Bombing:''' Drop 6 seeds from the sky, indicated by thin pillars of light.
<span style="display:none">}}</span>
*'''Summon:''' Summon a Lympy and a Papilleo to aid it in battle.
| Obstacle=<span style="display:none">{{</span>
<dfn>}}</dfn>
| Obstacle=<dfn>{{</dfn>
|[[File:Dunno.png|60px]]
|'''Cursed Water''' - The contaminated water will curse those who step on it, draining their MP.
|-
|
|
|'''Pitfall''' - A gaping hole in the ground, falling down one of these will result in a percent loss in HP.
|'''Pitfall''' - A gaping hole in the ground, falling down one of these will result in a percent loss in HP.
<span style="display:none">}}</span>
<dfn>}}</dfn>
| SBGM=[http://www.youtube.com/watch?v=_u5LQSRr_o8 '''''li_noahdom8_01''''']
| SBGM=[http://www.youtube.com/watch?v=s-FUDhoK1rg '''''li_noahdom8_01''''']


[http://www.youtube.com/watch?v=1R6n2Hz9uW4 '''''li_noahdom8_boss_01''''']
[http://www.youtube.com/watch?v=Sw3uqT3E18k '''''li_noahdom8_boss_01''''']
| Gallery=
| Gallery=
<gallery widths=150px heights=150px>
<gallery widths=150px heights=150px>
Line 55: Line 63:
File:Teaser - Noah Dungeon 8-2.jpg
File:Teaser - Noah Dungeon 8-2.jpg
File:Teaser - Noah Dungeon 8-3.jpg
File:Teaser - Noah Dungeon 8-3.jpg
File:N2-3Large.png|Old loading image.
File:Portrait - Gramans.png|Gramans.
File:Portrait - Gramans.png|Gramans.
Epic Quest - Flower 1.png
Epic Quest - Flower 2.png
</gallery>
</gallery>
| Trivia=<span style="display:none">{{</span>
| Trivia=<dfn>{{</dfn>


<span style="display:none">}}</span>
<dfn>}}</dfn>
|Dialogue=
|Dialogue=
{{tabs
{{tabs
|name=Dialogue
|name=Dialogue
|tab1=Boss Intro Cutscene
|tab1=Mid Dungeon Dialogue
|contents1=
|contents1=
*{{StoryIcon|Noah}} '''Noah''': ''Monster at night... It's similar to when I first woke up. But... It's different this time.''
|tab2=Boss Intro Cutscene
|contents2=
*'''???''': ''-''
*'''???''': ''-''
|tab2=Dungeon Victory Quotes
|tab3=Dungeon Victory Quotes
|contents2=
|contents3=
*'''Noah''': ''-''
*'''Noah''': ''I thought I fixed it. But... Now I know I didn't. That's why this time...''
}}
}}
|Updates=<span style="display:none">{{</span>
|Updates=<dfn>{{</dfn>
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center;"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center;"
|- style="background:{{ColorSel|Village|N2}}"
|- style="background:{{ColorSel|Village|N2}}" class="textfloat"
! colspan=2 | Date !! rowspan=2 | Changes
! colspan=2 | Date !! rowspan=2 | Changes
|- style="background:{{ColorSel|Village|N2}}"
|- style="background:{{ColorSel|Village|N2}}" class="textfloat"
! KR !! NA
! KR !! NA
|-
|-
| 12/17/2020 || - || align="left" |  
| 12/17/2020 || 01/13/2021 || align="left" |  
*'''Nighttime Hill (Incline)''' added.
*'''Moonlight Hill (Night) (Uphill)''' added.
|}
|}
<span style="display:none">}}</span>
<dfn>}}</dfn>
|AltLang=
|AltLang=
{{AlternateLanguages
{{AlternateLanguages
|Color={{ColorSel|Village|N2}}
|Color={{ColorSel|Village|N2}}
|KR=밤의 언덕 (상행) |KRName=Nighttime Hill (Incline)
|KR=밤의 언덕 (상행) |KRName=Nighttime Hill (Uphill)
|CN=黑夜山丘上山道 |CNName=Nighttime Hill Uphill
|FR=Colline nocturne (montée) |FRName=Nighttime Hill (Uphill)
}}
}}
}}
}}

Latest revision as of 18:17, 3 May 2022

Moonlight Hill (Night) (Uphill)

A hill that looks different at night. The flowers that received moonlight, gleam eerily.

Description
Noah heads to Moonlight Hill again to save Yuria and the people at camp.
Recommended Level
59~70
Required Combat Power
6,860
Dungeon Layout
Mobs
{{ {{
Monster Image Monster Description Monster Moves
Papilleo - A butterfly local to the region.
  • Glitter ball: Release a ball of enemy which slowly travels forward.
  • Aroma: Release an aura around it, it will not deal hitstun but will deal damage.
Lympy - A flower spirit.
  • Spirit Orb: Create a spirit orb which slowly travels forwards.
  • Double Orb: Create two spirit orbs which slowly float diagonally forwards.
Lulore - A flower bud that hand on the underside of platforms.
  • Water Ball: Create a ball of water which slowly travels forwards.
  • Self-Destruct: When defeated, these creatures will burst.

}}

}}
Obstacles
{{ {{
Obstacles Image Obstacles Description
Cursed Water - The contaminated water will curse those who step on it, draining their MP.
Pitfall - A gaping hole in the ground, falling down one of these will result in a percent loss in HP.

}}

}}
Boss
{{ {{
Monster Image Boss Description Boss Moves
Gramans - A flower monster now corrupted by the power of Henir.
  • Vine Whip: Whip its vines in front and behind it.
  • Seed Bombing: Drop 6 seeds from the sky, indicated by thin pillars of light.
  • Summon: Summon a Lympy and a Papilleo to aid it in battle.
  • Evolve: After its HP has been depleted, it will evolve into its mobile state.
Gramans (Phase 2) - The corrupted flower monster uproots itself to show its true form.
  • Pound: Pound the ground with its feet, create a shockwave around it.
  • Lunge: Charge forwards and dive onto the ground.
  • Seed Bombing: Drop 6 seeds from the sky, indicated by thin pillars of light.
  • Summon: Summon a Lympy and a Papilleo to aid it in battle.

}}

}}
Dialogue
  • Noah: Monster at night... It's similar to when I first woke up. But... It's different this time.
Gallery
Trivia
{{ }}
Updates
{{
Date Changes
KR NA
12/17/2020 01/13/2021
  • Moonlight Hill (Night) (Uphill) added.
}}
Alternative Names
{{
Server Name Translation
South Korea 밤의 언덕 (상행) Nighttime Hill (Uphill)
China (Simplified Chinese) 黑夜山丘上山道 Nighttime Hill Uphill
France Colline nocturne (montée) Nighttime Hill (Uphill)
}}


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