Titan's Grotto: Difference between revisions
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{{Languages|Titan's Grotto}} | {{Languages|Titan's Grotto}} | ||
{{DungeonPage | {{DungeonPage | ||
| Orient=3 | | Orient=3 | ||
| Color={{ColorSel|Village| | | Color={{ColorSel|Village|14}} | ||
| DunButton=13-5Button.png | | DunButton=13-5Button.png | ||
| SmallPic=13-5.png | | SmallPic=13-5.png | ||
| BigPic= | | BigPic=14-5new2.png | ||
| DunName=Titan's Grotto | | DunName=Titan's Grotto | ||
| Quotation= | | Quotation=A laboratory with a portal located in the deep-sea. The dormant titan awakes. | ||
| Description=The dormant ancient weapon slowly awakes. | | Description=The dormant ancient weapon slowly awakes. | ||
| LvNeed=99 | | LvNeed=99 | ||
| LvFit=500000 | | LvFit=500000 | ||
| XEntryReq=< | | XEntryReq=<dfn>{{</dfn> | ||
*Can enter for free 5 times per day. | |||
*Can enter additional times using '''Titan's Grotto Key''' [[File:HQ Shop Item 309244.png|30px]]. | |||
<dfn>}}</dfn> | |||
| Detail=<dfn>{{</dfn> | |||
*Can enter for free | |||
*Can enter additional times using '''Titan's Grotto Key''' [[File: | |||
< | |||
| Detail=< | |||
*Up to 6 players can enter (minimum 3 players required to enter) | *Up to 6 players can enter (minimum 3 players required to enter) | ||
*Item Drop Rate effects except for Drop Rate Events do not affect drops from this dungeon. | *Item Drop Rate effects except for Drop Rate Events do not affect drops from this dungeon. | ||
==== | ===={{se|441|Enviromental Debuff - Demon Realm||ed}}==== | ||
*The El's power does not reach into this realm, Attack and HP will be reduced by 60%. | *The El's power does not reach into this realm, Attack and HP will be reduced by 60%. | ||
< | <dfn>}}</dfn> | ||
| Mob=< | | Mob=<dfn>{{</dfn> | ||
|- | |- | ||
|[[File:Iserlohn Tai Red.png|60px]] | |[[File:Iserlohn Tai Red.png|60px]] | ||
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*It is advised to focus on the one that most members of the party can deal damage to depending on their barrier, as only one must be destroyed to activate a portal to the boss. | *It is advised to focus on the one that most members of the party can deal damage to depending on their barrier, as only one must be destroyed to activate a portal to the boss. | ||
|- | |- | ||
|[[File:Iserlohn Guard Type-T.png|60px]] | |{{tt|[[File:Iserlohn Guard Type-T.png|60px]]|[[File:Mob - Iserlohn Guard Type-T.png|200px]]}} | ||
| '''Iserlohn Guard Type-T''' - A turret that specializes in aerial bombardments. | | '''Iserlohn Guard Type-T''' - A turret that specializes in aerial bombardments. | ||
| | | | ||
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*It is advised to have a number of party members focus on the turrets as to not have the upper room where the boss is be filled with '''Beam Detonation''' attacks constantly increasing allies' cooldown timers. | *It is advised to have a number of party members focus on the turrets as to not have the upper room where the boss is be filled with '''Beam Detonation''' attacks constantly increasing allies' cooldown timers. | ||
|- | |- | ||
|[[File:Iserlohn Guard Type-W.png|60px]] | |{{tt|[[File:Iserlohn Guard Type-W.png|60px]]|[[File:Mob - Iserlohn Guard Type-W.png|200px]]}} | ||
| '''Iserlohn Guard Type-W''' - A flying defensive unit that can be summoned to defend the machine. | | '''Iserlohn Guard Type-W''' - A flying defensive unit that can be summoned to defend the machine. | ||
| | | | ||
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*'''Electric Pulse''': Causes a small shockwave around itself, damaging nearby players. | *'''Electric Pulse''': Causes a small shockwave around itself, damaging nearby players. | ||
|- | |- | ||
|[[File:Iserlohn Guard Type-R.png|60px]] | |{{tt|[[File:Mob Icon - Iserlohn Guard Type-R (Green).png|60px]]|[[File:Mob - Iserlohn Guard Type-R (Green).png|250px]]}} | ||
| '''Iserlohn Guard Type-R''' - A combat robot guarding the '''Iserlohn Core''', powered by one of four elements. | | rowspan=4 | '''Iserlohn Guard Type-R''' - A combat robot guarding the '''Iserlohn Core''', powered by one of four elements. | ||
| | | rowspan=4 | | ||
*'''Power Slam:''' Jump towards a nearby player and slams into the ground under them 3 times, launching them into the air. | *'''Power Slam:''' Jump towards a nearby player and slams into the ground under them 3 times, launching them into the air. | ||
*'''Missile Barrage:''' Fires 5 missiles at players nearby. | *'''Missile Barrage:''' Fires 5 missiles at players nearby. | ||
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*Defeating the green robot will deactivate the '''Poison Gear''' attack, while defeating the red robot will deactivate the '''Burn Gear''' attack. | *Defeating the green robot will deactivate the '''Poison Gear''' attack, while defeating the red robot will deactivate the '''Burn Gear''' attack. | ||
**Both of these are entirely optional, as neither attack bypasses invincibility frames at all. | **Both of these are entirely optional, as neither attack bypasses invincibility frames at all. | ||
< | |- | ||
| Obstacle=< | |{{tt|[[File:Mob Icon - Iserlohn Guard Type-R (Yellow).png|60px]]|[[File:Mob - Iserlohn Guard Type-R (Yellow).png|250px]]}} | ||
|- | |||
|{{tt|[[File:Mob Icon - Iserlohn Guard Type-R (Purple).png|60px]]|[[File:Mob - Iserlohn Guard Type-R (Purple).png|200px]]}} | |||
|- | |||
|{{tt|[[File:Iserlohn Guard Type-R.png|60px]]|[[File:Mob - Iserlohn Guard Type-R (Red).png|250px]]}} | |||
<dfn>}}</dfn> | |||
| Obstacle=<dfn>{{</dfn> | |||
| | | | ||
[[File:Portal TitansGrotto.png|60px]] | [[File:Portal TitansGrotto.png|60px]] | ||
|'''Portal''' - This portal which will take you to various points on the stage. | |'''Portal''' - This portal which will take you to various points on the stage. | ||
|- | |- | ||
|[[File: | |[[File:Mob Icon - Element Power Source.png|60px]] | ||
|'''Element Power Source''' - Three nodes which react to being hit. While active, they will grant the robot unit incredible defense. Causing all three nodes to have all their indicators lit up will instantly destroy the robot. Hitting the nodes while they are fully lit up will reset their power back to 0. A random amount of indicators will be lit up upon entering the fight. | |'''Element Power Source''' - Three nodes which react to being hit. While active, they will grant the robot unit incredible defense. Causing all three nodes to have all their indicators lit up will instantly destroy the robot. Hitting the nodes while they are fully lit up will reset their power back to 0. A random amount of indicators will be lit up upon entering the fight. | ||
|- | |- | ||
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[[File:Platform TitansGrotto.png|60px]] | [[File:Platform TitansGrotto.png|60px]] | ||
|'''Raising Platforms''' - The energy from the portal has disrupted the gravitational field of the area, platforms will raise up into the sky. | |'''Raising Platforms''' - The energy from the portal has disrupted the gravitational field of the area, platforms will raise up into the sky. | ||
< | <dfn>}}</dfn> | ||
| Boss=< | | Boss=<dfn>{{</dfn> | ||
|- | |- | ||
|[[File:Iserlohn Omega.png|60px]] | |{{tt|[[File:Iserlohn Omega.png|60px]]|[[File:Mob - Iserlohn Omega.png|300px]]}} | ||
| '''Iserlohn Omega''' - The central security device, powering the gate towards the inner sections of the Colossus. | | '''Iserlohn Omega''' - The central security device, powering the gate towards the inner sections of the Colossus. | ||
| | | | ||
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**As Hyper Active and Master Skills are not affected by the cooldown effect, they can prove helpful while waiting for your other skills, especially after being hit by a large amount of '''Beam Detonations'''. | **As Hyper Active and Master Skills are not affected by the cooldown effect, they can prove helpful while waiting for your other skills, especially after being hit by a large amount of '''Beam Detonations'''. | ||
|- | |- | ||
|[[File:Iserlohn Core Elements.png|60px]] | |{{tt|[[File:Iserlohn Core Elements.png|60px]]|[[File:Mob - Iserlohn Core.png|300px]]}} | ||
| '''Iserlohn Core''' - The core of the machine imbued with the power of the elements. Surrounded by 4 elemental nodes, colored red, green, purple and yellow. | | '''Iserlohn Core''' - The core of the machine imbued with the power of the elements. Surrounded by 4 elemental nodes, colored red, green, purple and yellow. | ||
| | | | ||
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*'''Burn Gear:''' Shifts the red node to the front side of the core, causing a red gear-shaped aura to surround all elemental nodes, inflicting hitstun and dealing extremely high damage, while also inflicting Burn. Will only be used if the '''Iserlohn Guarder Type-R''' in the red room is alive. | *'''Burn Gear:''' Shifts the red node to the front side of the core, causing a red gear-shaped aura to surround all elemental nodes, inflicting hitstun and dealing extremely high damage, while also inflicting Burn. Will only be used if the '''Iserlohn Guarder Type-R''' in the red room is alive. | ||
|- | |- | ||
|[[File:Iserlohn Core WithoutElements.png|60px]] | |{{tt|[[File:Iserlohn Core WithoutElements.png|60px]]|[[File:Mob - Iserlohn Core (Phase 3).png|300px]]}} | ||
| '''Iserlohn Core''' - The core of the machine floating inside the portal's energy field, after having its elemental shielding stripped away. | | '''Iserlohn Core''' - The core of the machine floating inside the portal's energy field, after having its elemental shielding stripped away. | ||
| | | | ||
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*'''Gear Pylon:''' Causes gear-shaped pylons to appear randomly nearby that deal non-hitstun damage to players coming into contact with them. If two pylons are close to each other, a link will appear between them that also deals damage. | *'''Gear Pylon:''' Causes gear-shaped pylons to appear randomly nearby that deal non-hitstun damage to players coming into contact with them. If two pylons are close to each other, a link will appear between them that also deals damage. | ||
*'''Energy Fall:''' Causes a ball of concentrated energy to fall from the sky, indicated by a red light. The ball will destroy any platforms in its way. | *'''Energy Fall:''' Causes a ball of concentrated energy to fall from the sky, indicated by a red light. The ball will destroy any platforms in its way. | ||
< | <dfn>}}</dfn> | ||
| BDrop={{:13-5Bdrop1}} | | BDrop={{:13-5Bdrop1}} | ||
| SBGM=[http://www.youtube.com/watch?v=HEFY7Odycl0 '''''li_devildom4_portal_01'''''] | | SBGM=[http://www.youtube.com/watch?v=HEFY7Odycl0 '''''li_devildom4_portal_01'''''] | ||
Line 181: | Line 164: | ||
File:Chamber of the Colossus 3.png | File:Chamber of the Colossus 3.png | ||
File:Chamber of the Colossus 4.png | File:Chamber of the Colossus 4.png | ||
File:13- | File:13-5new.png|Old loading image. | ||
</gallery> | </gallery> | ||
| Trivia=< | | Trivia=<dfn>{{</dfn> | ||
*Strangely, this dungeon has also been referred to as 'Titan's Grove' multiple times in the North American server. The event quests associated with it, along with the description of the 'Titan's Grotto Key' item have both referred to the dungeon by this name. | *Strangely, this dungeon has also been referred to as 'Titan's Grove' multiple times in the North American server. The event quests associated with it, along with the description of the 'Titan's Grotto Key' item have both referred to the dungeon by this name. | ||
*The raising platforms during the boss fight are considered targetable objects by certain tracking skills, resulting in things such as [[Artillery Strike - Quantum Ballista/ModA|[Mod] Artillery Strike Quantum Ballista]] and [[Eagle's Radar]] targeting the platforms. | *The raising platforms during the boss fight are considered targetable objects by certain tracking skills, resulting in things such as [[Artillery Strike - Quantum Ballista/ModA|[Mod] Artillery Strike Quantum Ballista]] and [[Eagle's Radar]] targeting the platforms. | ||
< | <dfn>}}</dfn> | ||
|Updates=< | |Updates=<dfn>{{</dfn> | ||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center;" | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center;" | ||
|- style="background:{{ColorSel|Village| | |- style="background:{{ColorSel|Village|14}}" class="textfloat" | ||
! colspan=2 | Date !! rowspan=2 | Changes | ! colspan=2 | Date !! rowspan=2 | Changes | ||
|- style="background:{{ColorSel|Village| | |- style="background:{{ColorSel|Village|14}}" class="textfloat" | ||
! KR !! NA | ! KR !! NA | ||
|- | |- | ||
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*CP Requirement increased from 400000 to 500000. | *CP Requirement increased from 400000 to 500000. | ||
|} | |} | ||
< | <dfn>}}</dfn> | ||
|AltLang= | |AltLang= | ||
{{AlternateLanguages | {{AlternateLanguages | ||
|Color={{ColorSel|Village| | |Color={{ColorSel|Village|14}} | ||
|KR=거신의 침소 |KRName=Bedchamber of the Colossus | |KR=거신의 침소 |KRName=Bedchamber of the Colossus | ||
|DE=Grotte des Titanen |DEName=Titan's Grotto | |DE=Grotte des Titanen |DEName=Titan's Grotto |
Latest revision as of 16:24, 15 September 2024
Titan's Grotto
“ | A laboratory with a portal located in the deep-sea. The dormant titan awakes.
|
” |
Description
The dormant ancient weapon slowly awakes.
Recommended Level
99
Required Combat Power
500,000
Entry Requirements
Details
{{
- Up to 6 players can enter (minimum 3 players required to enter)
- Item Drop Rate effects except for Drop Rate Events do not affect drops from this dungeon.
Enemy DebuffEnviromental Debuff - Demon RealmEnemy DebuffEnviromental Debuff - Demon Realm
- The El's power does not reach into this realm, Attack and HP will be reduced by 60%.
Mobs
{{
{{
Obstacles
{{
{{
Boss
{{
{{
}}
Monster Image | Boss Description | Boss Moves |
---|---|---|
Iserlohn Omega - The central security device, powering the gate towards the inner sections of the Colossus. |
Note:
| |
Iserlohn Core - The core of the machine imbued with the power of the elements. Surrounded by 4 elemental nodes, colored red, green, purple and yellow. |
| |
Iserlohn Core - The core of the machine floating inside the portal's energy field, after having its elemental shielding stripped away. |
}} |
Dialogue
{{
}}
Image | Name | Boss | Character | Stats |
---|---|---|---|---|
Accessory (Support Unit): |
Trivia
{{
- Strangely, this dungeon has also been referred to as 'Titan's Grove' multiple times in the North American server. The event quests associated with it, along with the description of the 'Titan's Grotto Key' item have both referred to the dungeon by this name.
- The raising platforms during the boss fight are considered targetable objects by certain tracking skills, resulting in things such as [Mod] Artillery Strike Quantum Ballista and Eagle's Radar targeting the platforms.
Updates
{{
}}
Date | Changes | |
---|---|---|
KR | NA | |
08/14/2019 | 09/11/2019 |
|
10/10/2019 | - |
|
11/21/2019 | - |
|
03/12/2020 | 04/08/2020 |
|
Alternative Names
{{
- Region 13~18
- Region 1~6
- Region 7~12
- Region 19~21
- Laby
- Noah
- Lithia
- Other
- Miscellaneous
Varnimyr | Rigomor | Master Road | Pruinaum | Pruinaum Outskirts | Tirnog |
---|---|---|---|---|---|
{{ }} | {{ }} | {{ }} | {{ }} | {{ }} | {{ }} |
- Region 13~18
- Region 1~6
- Region 7~12
- Region 19~21
- Other