[Mod] Rakshasa Inferno
|[Special Active: Bravery]|
[Mod] Conjure the purifying flames of the Rakshasa and incinerate everything ahead.
|Class||Level Required||Base Skill|
|Mode||Damage (Magical)||Max Hits||Spirit Energy||MP Usage||Cooldown|
|Energy Release||Energy Explosion||Energy Release||Energy Explosion|
|PvE||387%||4223%||7||7||-5||120 MP||22 Seconds|
|Haste Rakshasa Inferno||Critical Rakshasa Inferno|
|Attribute Effect||Cooldown||Attribute Effect||MP Usage|
|Cooldown decreased to 80%||17.6 Seconds||MP Usage increased to 130%
Skill will ignore 50% defense (25% defense in PvP)
- Average assumes 2 Energy Explosion hits.
|Affected By Action Speed|
|* (See Tips and Details)|
Tips and Details
- The 7 energy spheres are launched very far forward, making it excellent for clearing rooms as the energy explosion they produce is also very high vertically.
- Since each of the explosions are a separate hitbox, it is possible to have 2 explosions connect on any enemy in the game positioned between two spheres. Only wide enough enemies like Chaos Leviathan can take all hits from the skill.
- Just like the normal version of this skill, the orbs and explosions will always occur at the same speed. Only Ara's motion will be performed faster with higher Action Speed.
- In the past, the energy spheres that were launched by this skill created a spherical explosion rather than a vertical eruption.