Preying Innocent/Stage 1: Difference between revisions
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|Skill=Preying Innocent | |Skill=Preying Innocent | ||
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== Requirements == | == Requirements == | ||
{{ADSquareSkill}} | {{ADSquareSkill}} | ||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Lu/Ciel" | ||
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! Class | ! Class !! Level Required | ||
|- | |- | ||
| [[Innocent]] : Master Class || 99 | | [[Innocent]] : Master Class || 99 | ||
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== Skill Information == | == Skill Information == | ||
{| cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse; text-align: center" class="colortable-Lu/Ciel" | |||
{| cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse; text-align: center" | |||
|- | |- | ||
| | ! Mode !! Rampage (Magical) !! Max Hits !! MP Usage !! Cooldown | ||
|- | |||
| {{PvE}} || 884% || rowspan=2 | 8 || rowspan=2 | 100 MP || rowspan=2 | 29 Seconds | |||
|- | |- | ||
| | | {{PvP}} || 131% | ||
|} | |} | ||
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== Total Damage == | == Extra Information == | ||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | === Total Damage === | ||
{{Damage|true|LuCiel | |||
|dmg=884 | |||
|- | |pvp_dmg=131 | ||
! | |hits=8 | ||
| | }} | ||
| | |||
=== Miscellaneous === | |||
| | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Lu/Ciel" | ||
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! Affected By Action Speed | |||
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| {{Check|N}} | |||
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*The skill does not hit any enemies on platforms below you, but it does hit up to 2 platforms above. | *The skill does not hit any enemies on platforms below you, but it does hit up to 2 platforms above. | ||
**The skill has slightly less vertical range near the edges however. | **The skill has slightly less vertical range near the edges however. | ||
*Due to the animation, the skill will never hit enemies at point blank when used as '''Ciel''', which is less of an issue for '''Lu'''. Some distance is still advised, since enemies could move underneath you before it connects due to its short skill freeze. | *Due to the animation, the skill will never hit enemies at point-blank when used as '''Ciel''', which is less of an issue for '''Lu'''. Some distance is still advised, since enemies could move underneath you before it connects due to its short skill freeze. | ||
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== Updates == | ==Updates== | ||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Lu/Ciel updates-table" | ||
|- | |||
! colspan=2 | Date !! colspan=2 | Changes | ! colspan=2 | Date !! colspan=2 | Changes | ||
|- | |- | ||
! KR !! NA !! PvE !! PvP | ! KR !! NA !! PvE !! PvP | ||
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| 02/27/2020 || 03/25/2020 || align="left" colspan=2 | | | 02/27/2020 || 03/25/2020 || align="left" colspan=2 | | ||
*{{buff|Damage increased.}} | *{{buff|'''Damage''' increased.}} | ||
|} | |} | ||
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== Alternative Names == | == Alternative Names == | ||
{{ | {{MasterLanguages|Innocent}} | ||
| | |||
}} | |||
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{{SkillNav - Innocent}} | |||
{{ |
Latest revision as of 05:27, 30 December 2023
- English
[Master Skill Stage 1] Fire bullets from midair. | |
Master Skill is unaffected by skill enhance effects except Master-only effects. |
Requirements
Class | Level Required |
---|---|
Innocent : Master Class | 99 |
Skill Information
Mode | Rampage (Magical) | Max Hits | MP Usage | Cooldown |
---|---|---|---|---|
PvE | 884% | 8 | 100 MP | 29 Seconds |
PvP | 131% |
Extra Information
Total Damage
Mode | Base |
---|---|
PvE | 7,072% |
PvP | 1,048% |
Miscellaneous
Affected By Action Speed |
---|
Tips and Details
- Each hit will drag enemies towards the center of the skill.
- The skill does not hit any enemies on platforms below you, but it does hit up to 2 platforms above.
- The skill has slightly less vertical range near the edges however.
- Due to the animation, the skill will never hit enemies at point-blank when used as Ciel, which is less of an issue for Lu. Some distance is still advised, since enemies could move underneath you before it connects due to its short skill freeze.
Trivia
- Just like the other Lu/Ciel master skills, the name includes this path's class name.
Updates
Date | Changes | ||
---|---|---|---|
KR | NA | PvE | PvP |
01/02/2020 | 01/29/2020 |
| |
02/27/2020 | 03/25/2020 |
|
Alternative Names
Server | Name | Translation |
---|---|---|
South Korea | 프레이 이노센트 | Pray Innocent |
Japan | フレイイノセント | Fray Innocent |
Italy | Innocenza perduta | Lost Innocence |
Innocent - Skills
Hyper Active
Force Mod
Passive
Master Skill
- Preying Innocent
- Preying Innocent
Force Active
Force Passive
Force Active
Force Passive