Shadow Earl's Castle: Difference between revisions

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{{Stub|Mob images and some common mob attacks.}}
{{Languages|Shadow Earl's Castle}}
{{Languages|Shadow Earl's Castle}}
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====Gargoyle Statues====
====Gargoyle Statues====
Inside the castle there will be numerous gargoyle statues located on multiple floors. These gargoyles can only be hit by command attacks and upon being hit, will emit either a blue or green colored flame. Every time a green flame is activated, one of the following events will occur:
Inside the castle there will be numerous gargoyle statues located on multiple floors. These gargoyles can only be hit by command attacks and upon being hit, will emit either a blue or green colored flame. When a gargoyle statue is lit, it will spawn platforms around it that players can use to access higher levels. Additionally, every time a green flame is activated, one of the following events will occur:
*Players will have decreased attack and speed (can stack, can be deactivated by hitting the associated gargoyle statue again)
*Players will gain an {{se|078|Aging||pd}} debuff, decreasing attack and speed (can stack, can be deactivated by hitting the associated gargoyle statue again)
*Enemies will have increased attack, defense, and HP (can stack, can be deactivated by hitting the associated gargoyle statue again)
*Enemies will gain increased attack, defense, and HP (can stack, can be deactivated by hitting the associated gargoyle statue again)
*A wave of monsters will appear
*A wave of monsters will appear


In the first two rooms, there will be 1 blue-flame gargoyle statue hidden amongst the green-flame gargoyle statues. Blue-flame gargoyle statue must be activated, and the remaining monsters defeated in order to progress to the next room. In the third room, one gargoyle statue will be located on each side of the main combat zone. Activating both statues will form platforms upwards that lead to another pair of statues. This repeats for a total of 4 statue pairs. Once all 8 statues have been activated and the remaining monsters defeated, you will be able to progress to the next area.
In the first two rooms, there will be 1 blue-flame gargoyle statue hidden amongst the green-flame gargoyle statues. The blue-flame gargoyle statue must be activated, and the remaining monsters defeated in order to progress to the next room. The third room contains a total of 8 gargoyle statues, four on the left, and four on the right. 4 blue-flame gargoyle statues will be hidden amongst them. Once they are all activated and the remaining monsters defeated, you will be able to progress to the next area.
*Note: There will always be at least one blue-flame on each side of the third gargoyle room.


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'''Note:'''
'''Note:'''
*If players deal 15+ bars of damage to Ran during his '''Counter''' attack, they will instantly die when he attacks. If any players die, the party will be forcibly be moved to the optional lower path, consisting of three more gargoyle statue rooms before facing the boss. If all players survive '''Counter''', the party will be able to skip straight to the boss room.
*If players deal 15+ bars of damage to Ran during his '''Counter''' attack, they will instantly die when he attacks. If any players die, the party will be forcibly be moved to the optional lower path, consisting of three more gargoyle statue rooms before facing the boss. If all players survive '''Counter''', the party will be able to skip straight to the boss room.
*Any players who are dead during '''Counter''', even if they died before entering the mini-boss room, are counted and will cause the party to fail the mechanic.
*If players bring Ran down to ~45x HP, he will instantly unleash his '''Counter''' attack, regardless of how much time is remaining.
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| Obstacle=<dfn>{{</dfn>
| Obstacle=<dfn>{{</dfn>
| [[File:15-5obstacle2.png|60px]]
| [[File:15-5obstacle2.png|60px]]
| '''Gree Flame Gargoyle Statue''' - A gargoyle statue emitting a green light when activated. It can be activated or deactivated with command attacks. When activated, it will spawn platforms nearby that the player can stand on, however will also inflict the {{se|078|Aging|tt=no}} debuff for 15 seconds, decreasing Attack Power, Attack Speed, Additional Damage, and Movement Speed. Deactivating the statues will cause the corresponding platforms to disappear and will cleanse the Aging debuff if it is still present.
| '''Gree Flame Gargoyle Statue''' - A gargoyle statue emitting a green light when activated. It can be activated or deactivated with command attacks.
|-
|-
| [[File:Mob Icon - Blue Flame Gargoyle Statue.png|60px]]
| [[File:Mob Icon - Blue Flame Gargoyle Statue.png|60px]]
| '''Blue Flame Gargoyle Statue''' - A gargoyle statue emitting a blue light when activated. It can be activated with command attacks. Upon activation, it will automatically activate related Gargoyle Statues without inflicting any debuff and render them and itself permanently activated. Activating these statues is required to progress.
| '''Blue Flame Gargoyle Statue''' - A gargoyle statue emitting a blue light when activated. It can be activated with command attacks. Unlike the green-flame gargoyle statues, the blue-flame statues cannot be deactivated. Activating these statues is required to progress.
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Latest revision as of 18:24, 10 November 2024

  • English

Shadow Earl's Castle

The Shadow Earl's Castle looked like it was abandoned for a long time.

Description
The El Search Party heads to the Shadow Earl's Castle in search of Ran.
Recommended Level
99
Required Combat Power
3,750,000
Dungeon Layout
Details
{{

 Enviromental Debuff - Demon RealmEnviromental Debuff - Demon Realm

  • The El's power does not reach into this realm, Attack and HP will be reduced by 90%.

Gargoyle Statues

Inside the castle there will be numerous gargoyle statues located on multiple floors. These gargoyles can only be hit by command attacks and upon being hit, will emit either a blue or green colored flame. When a gargoyle statue is lit, it will spawn platforms around it that players can use to access higher levels. Additionally, every time a green flame is activated, one of the following events will occur:

  • Players will gain an  Party DebuffAgingParty DebuffAging debuff, decreasing attack and speed (can stack, can be deactivated by hitting the associated gargoyle statue again)
  • Enemies will gain increased attack, defense, and HP (can stack, can be deactivated by hitting the associated gargoyle statue again)
  • A wave of monsters will appear

In the first two rooms, there will be 1 blue-flame gargoyle statue hidden amongst the green-flame gargoyle statues. The blue-flame gargoyle statue must be activated, and the remaining monsters defeated in order to progress to the next room. The third room contains a total of 8 gargoyle statues, four on the left, and four on the right. 4 blue-flame gargoyle statues will be hidden amongst them. Once they are all activated and the remaining monsters defeated, you will be able to progress to the next area.

  • Note: There will always be at least one blue-flame on each side of the third gargoyle room.
}}
Mobs
{{ {{
Monster Image Monster Description Monster Moves
Ikus - Black apparitions in the form of an incubus.
  • Incubus Slash: Performs a short combo slashing with his hands.
  • Party Pillar: Summons a mark underneath players, unleashing a burst of stars and hearts.
Eris - Black apparitions in the form of a succubus.
  • Heart Drop: Twirls in the air, sending 6 8-bit hearts downwards in a fan spread. Targets hit by the hearts will be afflicted with  ConfusionConfusion for 2 seconds.
  • Rush: Quickly flies straight forwards, attacking targets in her way.
Shadow Needler - A black apparition that loosely resembles a Shadow Driller.
  • Thorn Burst: Strike the ground and cause a series of successive thorns to emerge out of the ground pushing targets away from it.
  • Reverse Thorn Burst: Strike the ground and cause a series of successive thorns, starting furthest away, pulling targets toward it.
  • Thorn Roll: Curls up into ball of thorns and spin in place.
Shadow Revenger - A black apparition that loosely resembles a Shadow Deliverer. They are completely passive, only attacking in retaliation.
  • Retaliation: When attacked it will shield itself. If attacked enough, it will retaliate by firing three energy balls out of its body spread upward and at both downward diagonal angles consecutively three times.
  • Revenge: Upon death, it will teleport to the location of its attacker and explode, dealing heavy damage and launching any players hit.

}}

}}
Mini Boss
{{ {{
Monster Image Boss Description Boss Moves
Attacks highlighted in red bypass invincibility frames.
Ran - The Earl of Shadow in possession of the body of Aren Haan.
  • Dark Sword Combo: Ran slashes with his sword twice. He will often follow up with Shadow Arm or Spinning Charge.
  • Shadow Arm: Ran uses his shadow arm to attack.
  • Spinning Charge: Ran charges forward with his sword, piercing players and dealing heavy damage.
  • Shadow Clone: If a player is far away from Ran, he will create a shadow clone of himself next to the farthest player and attack them, dealing heavy damage.
  • Counter At 60x HP, Ran will teleport to the middle of the arena and be surrounded with a blue aura. After a moment of time, Ran will unleash an unavoidable attack to every player. Attacking Ran while he is preparing in this state will cause him to gather more blue aura around him and deal greater damage.

Note:

  • If players deal 15+ bars of damage to Ran during his Counter attack, they will instantly die when he attacks. If any players die, the party will be forcibly be moved to the optional lower path, consisting of three more gargoyle statue rooms before facing the boss. If all players survive Counter, the party will be able to skip straight to the boss room.
  • Any players who are dead during Counter, even if they died before entering the mini-boss room, are counted and will cause the party to fail the mechanic.
  • If players bring Ran down to ~45x HP, he will instantly unleash his Counter attack, regardless of how much time is remaining.

}}

}}
Obstacles
{{ {{
Obstacles Image Obstacles Description
Gree Flame Gargoyle Statue - A gargoyle statue emitting a green light when activated. It can be activated or deactivated with command attacks.
Blue Flame Gargoyle Statue - A gargoyle statue emitting a blue light when activated. It can be activated with command attacks. Unlike the green-flame gargoyle statues, the blue-flame statues cannot be deactivated. Activating these statues is required to progress.
Pitfalls - Players who fall in one will lose a set amount of HP, then respawn on the left of the map in a knocked down state.

}}

}}
Boss
{{ {{
Monster Image Boss Description Boss Moves
Attacks highlighted in red bypass invincibility frames.
Severed Shadow Aren - Ara's brother, the man who had fallen to the demons.
  • Dark Sword Combo: Aren slashes with his sword twice. He will often follow up with Shadow Arm or Spinning Charge.
  • Shadow Arm: Aren uses his shadow arm to attack, launching any players hit.
    • Aren is capable of summoning up to four shadow clones that cast Shadow Arm at the same time he does.
  • Spinning Charge: Aren charges forward with his sword, piercing players and dealing heavy damage.
  • Shadow Clone: If a player is far away from Aren, he will create a shadow clone of himself next to the farthest player and attack them, dealing heavy damage.
  • Raging Wave: Aren slashes with his sword three times, each slash creating a ground wave larger than the last.
  • Shadow Realm: Aren retreats into the background and prepares a powerful attack that destroys the main arena. The two large Gargoyle Statues, one on each side of the arena, must be deactivated via command attacks. Players need to stand on one of two floating platforms that appear to avoid falling into the pit that Aren creates after unleashing his attack. Aren will then teleport even further into the background.
    • If the statue deactivation is successful, players on the platforms will be teleported to Aren.
    • After performing this, Aren will be fatigued. After a short period of time, he will teleport himself and all players back to the main arena.
  • Counter Aren will teleport to the middle of the arena and be surrounded with a blue aura. After a moment of time, Ran will unleash an unavoidable attack to every player. Attacking Aren while he is preparing in this state will cause him to gather more blue aura around him and deal greater damage.
  • Sword Throw Aren will throw multiple shadow swords in front of him. These swords cover great distance, pierce, and inflict  WoundWound on any players hit.

Note:

  • Aren is capable of turning around very quickly, and is able to change direction in the middle of many of his attacks.
  • During the Shadow Realm mechanic, Aren will be vulnerable up until the moment both gargoyle statues are deactivated. Players can take advantage of this by delaying the statue deactivation until right before Aren finishes casting, giving them more time to damage Aren. Additionally, dealing 30 HP bars of damage will disrupt the Shadow Realm attack and Aren will be staggered for a short duration.

}}

}}
Dialogue
  • Mid-Dungeon Dialogue
  • Boss Intro Cutscene
  • Boss Outro Quote
  • Dungeon Victory Quote
  • Aisha: The gargoyle statue in the garden... I sense magic. I don't think it's a normal statue.

  • Chung: Oh, I think I saw a path near the gargoyle statue!
  • Rena: I saw it, too. We should stay on guard as we go investigate.

  • Raven: I thought something was strange. More enemies are showing up every time we investigate the statues.
  • Ain: But we have to check them all if we want to move forward.

  • Ran: ... Why did you come here?
  • Elesis: (Hm? He seems different...)

  • Ara: Aren...?

Upon failing Counter:

  • Ran: ... Leave. You won't find what you seek here.
{{
Image Name Boss Character Stats
Sword of Shadow
Sword of Shadow
Torn Shadow Aren
Common

Accessory (Bottom Piece):
Adaptation +2% (Max 55%)
Damage Reduction 10%

}}
Gallery
Trivia
{{ }}
Updates
{{
Date Changes
KR NA
02/03/2022 03/02/2022
  • Shadow Earl's Castle added.
02/17/2022 03/16/2022
  • Severed Shadow Aren damage dealt decreased.
  • Daily reward changed from Tenebrous Aura 50x to Tasma Aura 200x.
03/17/2022 04/14/2022
  • Severed Shadow Aren, Ran, Eris, Ikus, Shadow Needler and Shadow Revenger defense decreased.
11/23/2023 12/20/2023
  • The number of gargoyles that spawn monsters in 2-1 and 2-2 is reduced.
  • The number of Blue Flame Gargoyles required to clear 2-1 and 2-2 is reduced from 2 to 1.
  • The waiting time for the mid-boss's final attack is reduced.
  • The cooldown of the boss's charging pattern is increased.
  • During the boss's ultimate pattern, the damage reduction value given to the boss is lowered.
  • The effect and duration of the Aging debuff given by the gargoyles are reduced.
}}
Alternative Names
{{
Server Name Translation
South Korea 그림자 백작의 성 Shadow Count's Castle
Japan 影の伯爵の城 Shadow Earl's Castle
China (Simplified Chinese) 影子伯爵的城堡 Shadow Earl's Castle
Germany Schattenburg Shadow Castle
}}


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