Resiam Outskirts: Difference between revisions
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-Appears only on Hard and Very Hard mode. | -Appears only on Hard and Very Hard mode. | ||
<span style="display:none">}}</span> | <span style="display:none">}}</span> | ||
| Obstacle=<span style="display:none">{{</span> | | Obstacle=<span style="display:none">{{</span> | ||
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*This skill starts out in cooldown when he spawns so if you put him into stoic in the first ~30 seconds he will stand frozen and do nothing until his stoic ends. | *This skill starts out in cooldown when he spawns so if you put him into stoic in the first ~30 seconds he will stand frozen and do nothing until his stoic ends. | ||
-''Shadow Orbs:'' Usually used right after '''Shadow Storm''', summons shadow orbs that will blow up after a few seconds. Can be destroyed by hitting them (good for [[Hypersonic Stab]]). | -''Shadow Orbs:'' Usually used right after '''Shadow Storm''', summons shadow orbs that will blow up after a few seconds. Can be destroyed by hitting them (good for [[Hypersonic Stab]]). | ||
<span style="display:none">}}</span> | <span style="display:none">}}</span> | ||
| Dialogue='''Dungeon Start:''' | | Dialogue='''Dungeon Start:''' |
Revision as of 16:19, 6 September 2015
Resiam Outskirts
“ | Past the Hamel capital, we have arrived at a town where the power of water is weakening. Resiam Outskirts is crumbling into ruins, head further down the road to uncover the aura of darkness.
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” |
Monster Image | Monster Description | Monster Moves |
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Shadow Walker - This is the basic Shadow monster. They attack with their claws and will sometimes attack back when getting up after being knocked down. | ||
Shadow Charger - This Shadow monster attacks by running forward, damaging any players within its path. They can also grab onto any players, immobilizing them. You can escape from their grasp by rapidly tapping the left and right arrow keys. | ||
Shadow Defender - This Shadow monster will attack launching spears towards you. When a player gets hit by the spears, they will be Cursed and will gradually lose mana over time. Mana will be drained faster when the player is immobilized by a Shadow Charger. They can also emit a Darkness aura which will raise the defense of all monsters within range. | ||
Laguz - This Water Spirit attacks by releasing 3 bubbles in front of them and popping them, which will damage and inflict Frostbite. They can also release a bubble aura to encase any players in range in a bubble. After killing one, they will trap any players close to them in a bubble. When trapped in a bubble, you will not be able to move. | ||
Shadow Sniper - This Shadow monster attacks by slowly charging up their laser and then firing it. The laser will travel across the entire stage.
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Monster Image | Boss Description | Boss Moves |
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Shadow Master - The powerful force of darkness and dark energy forms this burst of dark, spiritual manifestation. Slightly similar to Spriggan of 6-5. |
-Shadow Swipe: He will drag you towards him and then swipes at you. Throws you upwards for some distance.
-Fire Path: Leaves a few dark fireballs in his path every time he moves. Can be easily avoided but deal high damage over time.
-Shadow Storm: Happens right after his stoic. Summons spheres of darkness that fall from the top of the stage. Can be avoided by standing on the platforms on either side of the stage, or using any move that has invincibility frames. Does moderate damage and has a cooldown of around 30 seconds. He is invincible during this move.
-Shadow Orbs: Usually used right after Shadow Storm, summons shadow orbs that will blow up after a few seconds. Can be destroyed by hitting them (good for Hypersonic Stab). |
- Shadow Master: For the army of darkness to be born once again... Go my soldiers of Darkness! Devour all of Hamel!
Image | Name | Boss | Character | Stats |
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Lv54 Great Sword: Physical Attack +3446 Magical Attack +3446 [Unidentified * ?] [Unidentified * ?] Critical +4% Action Speed +2% |