Remaining Stigma: Difference between revisions
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Shironsaki (talk | contribs) m (Text replacement - "DBtraceofstigma.png" to "DaybreakerPassive2.png") |
m (Minor formatting; the "crit dmg increase" debuff is "crit dmg received increase" right......) |
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! rowspan=2 | Skill Level !! rowspan=2 | Level Required !! colspan=7 | {{se|084|Advanced Stigma||ed}} | ! rowspan=2 | Skill Level !! rowspan=2 | Level Required !! colspan=7 | {{se|084|Advanced Stigma||ed}} | ||
|- | |- | ||
! | ! Received Damage<br>Increase {{Stat|M|RD}} !! Critical Damage<br>Received Increase {{stat|m}} !! Magic Defense<br>Decrease !! Duration !! Additional Duration<br>(With 5+ Enemies) !! Cooldown | ||
|- | |- | ||
| colspan="8" | {{PvE}} | | colspan="8" | {{PvE}} | ||
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| align="left" | 1 || 99 || 20% || 15% || 12.5% || 10 Seconds || 10 Seconds || 3 Seconds | | align="left" | 1 || 99 || 20% || 15% || 12.5% || 10 Seconds || 10 Seconds || 3 Seconds | ||
|} | |} | ||
<br> | <br> | ||
== Tips and Details == | == Tips and Details == | ||
*This effect cannot stack with the effect of [[Stigma Shot]]. | *This effect cannot stack with the effect of [[Stigma Shot]]. | ||
* | *{{se|084|Advanced Stigma||ed}} can be triggered at all times and only with a small initial downtime, so [[Stigma Shot]] is not necessary to deal maximum damage possible after advancing to 3rd job. | ||
<br> | <br> | ||
Revision as of 20:50, 18 September 2023
[Passive] Leave an advanced stigma that affects nearby enemies even more. Using Arrow Skills 3 times will greatly debuff nearby enemies. (Excluding Siege Mode and Hyper Actives) When there are more than 5 enemies affected, the duration of the debuff will last longer. |
Requirements
Class | Level Required |
---|---|
Daybreaker | 99 |
Skill Information
Skill Level | Level Required | Enemy DebuffAdvanced StigmaEnemy DebuffAdvanced Stigma | ||||||
---|---|---|---|---|---|---|---|---|
Received Damage Increase This effect is multiplicative to your current stats. (Received Damage effect is additive to the All Damage multiplier.) M |
Critical Damage Received Increase This effect is multiplicative to your current stats. M |
Magic Defense Decrease |
Duration | Additional Duration (With 5+ Enemies) |
Cooldown | |||
PvE | ||||||||
1 | 99 | 20% | 15% | 25% | 10 Seconds | 10 Seconds | 3 Seconds | |
PvP | ||||||||
1 | 99 | 20% | 15% | 12.5% | 10 Seconds | 10 Seconds | 3 Seconds |
Tips and Details
- This effect cannot stack with the effect of Stigma Shot.
- Enemy DebuffAdvanced StigmaEnemy DebuffAdvanced Stigma can be triggered at all times and only with a small initial downtime, so Stigma Shot is not necessary to deal maximum damage possible after advancing to 3rd job.
Updates
Date | Changes | ||
---|---|---|---|
KR | NA | PvE | PvP |
12/28/2017 | 02/07/2018 |
| |
12/27/2017 | - |
| |
01/11/2018 | - |
| |
01/17/2019 | 02/20/2019 |
| |
06/20/2019 | 07/17/2019 |
| |
11/19/2020 | 12/16/2020 |
| |
09/30/2021 | 10/27/2021 |
| |
09/01/2022 | 07/28/2022 |
|
Alternative Names
Daybreaker - Skills
Hyper Active
Force Mod
Passive
Master Skill
- Whispering Wind
- Whispering Wind
Force Active
Force Passive
Force Active
Force Passive