Unfamiliar Dawn: Difference between revisions
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*'''Unfamiliar Dawn''' added. | *'''Unfamiliar Dawn''' added. | ||
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| 04/25/2024 || | | 04/25/2024 || 05/22/2024 || colspan=2 align="left" | | ||
*{{buff|'''During Obsidian Moon in the awakened state, hitting an enemy with Special Active skills will increase their Critical Damage Received''' effect added.}} | *{{buff|'''During Obsidian Moon in the awakened state, hitting an enemy with Special Active skills will increase their Critical Damage Received''' effect added.}} | ||
*{{nerf|'''Shadow Wound Received Damage Increase''' removed.}} | *{{nerf|'''Shadow Wound Received Damage Increase''' removed.}} |
Revision as of 05:30, 22 May 2024
- English
[Passive] Silver full moon. When the calm smile faded away from the memory, the night that shined with moonlight and the dawn you've greeted together were gone. A storming darkness now became a cradle of shadow, and the fading moonlight finally feels clear. The approaching dawn that chases away the darkness was no longer a subject of fear. All command attacks have a chance to leave a Enemy DebuffDark MarkEnemy DebuffDark Mark, and you can obtain Obsidian upon awakening. |
Requirements
Class | Level Required |
---|---|
Liberator | 99 |
Skill Information
- NA
- KR (04/25/2024)
Skill Level | Level Required | Obsidian Point Gain (Upon Awakening) |
Enemy DebuffDark MarkEnemy DebuffDark Mark Chance (On Command Hits) |
Shadow Wound (Upon Reaching 3 Enemy DebuffDark MarkEnemy DebuffDark Mark Stacks) |
Enemy DebuffUnfamiliar DawnEnemy DebuffUnfamiliar Dawn (Upon Triggering Shadow Wound during Awakening Mode) | ||||
---|---|---|---|---|---|---|---|---|---|
Damage (Physical) | Enemy DebuffBleedEnemy DebuffBleed | Enemy DebuffDark MarkEnemy DebuffDark Mark Usage | Received Damage Increase This effect is multiplicative to your current stats. (Received Damage effect is additive to the All Damage multiplier.) M |
Duration | |||||
Damage Per Second (Average Attack Power) | Duration | ||||||||
PvE | |||||||||
1 | 99 | 1 | 50% | 1519% | 30% / 66% / 102% | 5 Seconds | 2 | 20% | 5 Seconds |
PvP | |||||||||
1 | 99 | 1 | 50% | 151% | 30% / 66% / 102% | 5 Seconds | 2 | 10% | 5 Seconds |
Tips and Details
- This passives allows all commands to apply Enemy DebuffDark MarkEnemy DebuffDark Mark at a chance instead of only a select few. Commands that already applied a mark will continue to do so guaranteed, and are as a result, the best ones to use when trying to trigger Shadow Wound.
- Due to 2 stacks being consumed to trigger Shadow Wound, the final in can no longer gain the full damage increase bonus from detonating 3 stacks. The same hit also remains unable to stack a mark.Upon successful [X]~[XXX] attack, leave a [Dark Mark].
Deal more damage when using XXX[X] commands to enemies with more [Dark Mark] stacks. - Multi-hit commands such as and will consider the 50% chance to apply a Enemy DebuffDark MarkEnemy DebuffDark Mark per input rather than per hit. As such, when they apply a mark, they will do so on every hit, allowing them to quickly trigger multiple instances of Shadow Wound in succession.
Updates
Date | Changes | ||
---|---|---|---|
KR | NA | PvE | PvP |
12/17/2020 | 01/13/2021 |
| |
04/25/2024 | 05/22/2024 |
|
Alternative Names
Server | Name | Translation |
---|---|---|
South Korea | 낯선 새벽 | Unfamiliar Dawn |
France | Crépuscule lunaire | Moon Twilight |
Poland | Zmierzch Księżyca | Moon Twilight |
Brazil | Aurora Desconhecida | Unfamiliar Dawn |
Liberator - Skills
Hyper Active
Mod [A]
Passive
Master Skill
- Moon Eclipse
- Moon Eclipse
Force Active
Force Passive
Force Active
Force Passive