Burst Wolf/ModA: Difference between revisions
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m (Text replacement - "! Class[\s]{2,}!! Level Required" to "! Class !! Level Required") |
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| {{Force|SI_BURSTWOLF.png}} | | {{Force|SI_BURSTWOLF.png}} | ||
| {{SkillType|SA|T}}<br>{{SkillType|M}} Focus energy on the Destroyer and smash it to the ground. | | {{SkillType|SA|T}}<br>{{SkillType|M}} Focus energy on the Destroyer and smash it to the ground.<br>Enemies hit will be in fear.<br>(Can only be activate midair) | ||
Enemies hit will be in fear. | |||
(Can only be activate midair) | |||
|} | |} | ||
<br> | <br> | ||
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{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | ||
|- style="background:{{ColorSel|CharLight|Chung}}" | |- style="background:{{ColorSel|CharLight|Chung}}" | ||
! rowspan=2 | Mode !! rowspan=2 | Shockwave (Physical) !! colspan="2" | | ! rowspan=2 | Mode !! rowspan=2 | Shockwave (Physical) !! colspan="2" | {{se|088|Fear||ed}} !! rowspan=2 | Max Hits !! rowspan=2 | MP Usage !! rowspan=2 | Cooldown | ||
|- style="background:{{ColorSel|CharLight|Chung}}" | |- style="background:{{ColorSel|CharLight|Chung}}" | ||
! Additional Hit Damage (Physical)<br>(Percentage of activating hit) !! Duration | ! Additional Hit Damage (Physical)<br>(Percentage of activating hit) !! Duration | ||
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<br> | <br> | ||
== Total Damage == | == Extra Information == | ||
=== Total Damage === | |||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | ||
|- style="background:{{ColorSel|CharLight|Chung}}" | |- style="background:{{ColorSel|CharLight|Chung}}" | ||
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| {{formatnum:{{#expr: 103*4}}}}% | | {{formatnum:{{#expr: 103*4}}}}% | ||
|} | |} | ||
<br> | |||
{{ForceDifference | |||
|<!--Character-->Chung | |||
|<!--Original Features--> | |||
*Smash the destroyer into enemies and create a blast. | |||
*Can '''Only''' be used on the ground. | |||
*Debuffs will be transferred to hit enemies. | |||
|<!--Changed Features--> | |||
*Drop down and create a shockwave that damages enemies. | |||
*Can '''Only''' be used in mid-air. | |||
*{{se|088|Fear||ed}} will be inflicted to hit enemies | |||
}} | |||
<br> | <br> | ||
Revision as of 19:54, 4 July 2022
[Special Active: Tenacity] [Mod] Focus energy on the Destroyer and smash it to the ground. Enemies hit will be in fear. (Can only be activate midair) |
Requirements
Class | Level Required | Skill Requirement |
---|---|---|
Comet Crusader | 99 | [Force] Burst Wolf (A) |
Skill Information
Mode | Shockwave (Physical) | Enemy DebuffFearEnemy DebuffFear | Max Hits | MP Usage | Cooldown | |
---|---|---|---|---|---|---|
Additional Hit Damage (Physical) (Percentage of activating hit) |
Duration | |||||
PvE | 320% | 10% | 4 Seconds | 4 | 120 MP | 10 Seconds |
PvP | 103% | 5% | 1 Second |
- Fear will disable enemies' ability to cast skills.
Skill Traits
Reversed Burst Wolf | Regenerating (1) Burst Wolf | |||
---|---|---|---|---|
Attribute Effect | Details | Attribute Effect | Details | |
MP Usage | Cooldown | MP Recover | ||
MP Usage decreased to 70% Cooldown increased to 120% |
84 MP | 12 Seconds | 25% chance of regaining 50% of the MP Usage | 60 MP |
Extra Information
Total Damage
Mode | Base |
---|---|
PvE | 1,280% |
PvP | 412% |
Tips and Details
- Every hit inflicts Fear, so if the first hit lands, all the other hits will do the additional damage from the Fear debuff.
- The damage of the additional hit is based on the character that triggers it.
- Fear debuff can be overwritten by Pandemonium's Fear debuff.
Updates
Date | Changes | ||
---|---|---|---|
KR | NA | PvE | PvP |
05/17/2018 | 06/14/2018 |
| |
06/04/2020 | 07/01/2020 |
| |
|
| ||
02/03/2022 | 03/02/2022 |
|
Alternative Names
Comet Crusader - Skills
Hyper Active
Force Mod
Passive
Master Skill
- Mountain Blast
- Mountain Blast
Force Active
Force Passive
Force Active
Force Passive