Desperado/ModA: Difference between revisions

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__NOTOC__{{DISPLAYTITLE:Desperado}}{{Languages|Desperado/ModA}}
__NOTOC__{{DISPLAYTITLE:[Mod] Desperado}}{{Languages|Desperado/ModA}}
{{ForceSkillTabs
{{ForceSkillTabs
|Character=Lu/Ciel
|Character=Lu/Ciel
|Skill=Desperado
}}
}}
<div style="float: right;">{{#ev:youtube|ViHc-otp1oI|300}}</div>
{{#ev:youtube|ViHc-otp1oI|400|right}}
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
| {{Force|DemActive8.png}}
| {{Force|DemActive8.png}}
| {{SkillType|SA|S}}<br>{{SkillType|Mod}} Restrain enemies in front at a wider range, then shoot.
| {{SkillType|SA|S|M}} Restrain enemies in front at a wider range, then shoot.<br>The more restrained enemies there are, the greater the shooting damage dealt.
The more restrained enemies there are, damage will increase after shooting.
|-
|-
|
|
| {{SkillText|Force|Desperado}}
| {{color|#FFC000|Demon Plant|b=1}}
{{SkillText|DesperadoB}}
*Restrain enemy for 1 second.
{{SkillText|Ciel|4}}
|-
|
| {{color|#FFC000|Shoot|b=1}}
*The more restrained enemies there are, the greater the shooting damage dealt.
|-
|
| {{SkillText|Ciel|4}}
|}
|}
<br>
<br>


== Requirements ==
== Requirements ==
{{#Widget:AdsenseSkill}}
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Lu/Ciel"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Lu/Ciel}}"
! Class          !! Level Required !! Base Skill
|-
|-
| [[Diangelion]] || 99 || [[Desperado]]
! Class !! Level Required !! Skill Requirement
|-
| [[Diangelion]] || 99 || {{mr|Desperado}}
|}
|}
<br>
<br>


== Skill Information ==
== Skill Information ==
=== {{PvE}} ===
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Lu/Ciel"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|-
|- style="background:{{ColorSel|CharLight|Lu/Ciel}}"
! rowspan="2" | Mode !! colspan="2" | Damage (Physical) !! rowspan=2 | {{se|315|Bars of Restriction||ed}}<br>Duration !! colspan=2 | Max Hits !! rowspan=2 | Combination Gauge Gain !! rowspan="2" | MP Usage !! rowspan="2" | Cooldown
! rowspan="2" | Level Required !! colspan="2" | Damage (Physical) !! colspan=2 | Max Hits !! rowspan=2 | Snipe Count !! rowspan=2 | CP Gain !! rowspan="2" | MP Usage !! rowspan="2" | Cooldown
|-
|- style="background:{{ColorSel|CharLight|Lu/Ciel}}"
! Bars of Restriction !! Shoot !! Bars of Restriction !! Shoot
! Bars of Restriction !! Shoot !! Bars of Restriction !! Shoot
|-
|-
| align="left" | 99 || 780% || 1245% x Amount of Enemies || 4 || 1 || 1 x Amount of Enemies || 4 CP || 200 MP || 16 Seconds
| {{PvE}} || 780% || Enemies Restrained x 1245% || rowspan=2 | 1 Second || rowspan=2 | 4 || rowspan=2 | Enemies Restrained x 1 || rowspan=2 | 4 || rowspan=2 | 200 MP || rowspan=2 | 16 Seconds
|}
 
=== {{PvP}} ===
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Lu/Ciel}}"
! rowspan="2" | Level Required !! colspan="2" | Damage (Physical)
|- style="background:{{ColorSel|CharLight|Lu/Ciel}}"
! Bars of Restriction !! Shoot
|-
|-
| align="left" | 99 || 251% || 402% x Amount of Enemies
| {{PvP}} || 251% || Enemies Restrained x 402%
|}
|}
<br>
<br>


== [[Skill Traits]] ==
== [[Skill Traits]] ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{{Traits|LuCiel|Desperado|Reversed, Critical|mp=200|cd=16}}
|- style="background:{{ColorSel|CharLight|Lu/Ciel}}"
<br>
! colspan=3 | Reversed Desperado !! colspan=2 | Critical Desperado
 
|- style="background:{{ColorSel|CharLight|Lu/Ciel}}"
==Extra Information==
! rowspan=2 | Attribute Effect !! colspan=2 | Details !! rowspan=2 | Attribute Effect  !! Details
=== Total Damage ===
|- style="background:{{ColorSel|CharLight|Lu/Ciel}}"
{{Damage|true|LuCiel
! MP Usage !! Cooldown !! MP Usage
|dmg=780, 1245
|pvp_dmg=251, 402
|hits=4, 1
}}
*Does not account for splash damage, and assumes single target.
 
=== Miscellaneous ===
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-LuCiel"
|-
! Affected By Action Speed
|-
|-
| {{SkillText|Reversed|60|150}} || 120 MP || 24 Seconds || {{SkillText|Critical|120}} || 240 MP
| {{Check|Y}}
|}  
|}
<br>
<br>


== Related Skills ==
== Related Skills ==
{| style="border-collapse: collapse;" border="1" cellpadding="1"
{{SkillTable
|-
|DemPassive6.png; Communication - Absorption;
| width="40" | [[Image:DemPassive6.png]]
}}
| align="center" width="150" | [[Communication - Absorption]]
|}
<br>
<br>


== Tips and Details ==
== Tips and Details ==
*Unlike its regular version, '''[Mod] Desperado''' does not reduce all speeds of the target. However, it has a much bigger size, making it far more useful in dungeons.
*Unlike its regular version, '''[Mod] Desperado''' does not reduce all speeds of the target. However, it has a greater coverage and deals more damage, making it far more useful in dungeons.
*As with the regular version, you fire once per enemy caught inside '''Desperado'''. If an enemy dies before you can fire at it, the shot count will decrease appropriately.
*In PvP, your opponent's summons will count towards this skill's "Enemies Restrained" counter. If both the caster and summon are restrained, the '''Shoot''' damage dealt is essentially quadrupled.
<br>
<br>


== Updates ==
==Updates==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Lu/Ciel updates-table"
|- style="background:{{ColorSel|CharLight|Lu/Ciel}}"
|-
! colspan=2 | Date !! colspan=2 | Changes
! colspan=2 | Date !! colspan=2 | Changes
|- style="background:{{ColorSel|CharLight|Lu/Ciel}}"
|-
! KR !! NA !! PvE !! PvP
! KR !! NA !! PvE !! PvP
|-
| 02/08/2018 || 03/07/2018 || colspan=2 align="left" |
*'''[Mod] Desperado''' added.
|-
|-
| 04/05/2018 || 04/18/2018 || colspan=2 align="left" |  
| 04/05/2018 || 04/18/2018 || colspan=2 align="left" |  
{{buff|Damage increased.}}
*{{buff|'''Damage''' increased.}}
|}
|}
<br>
<br>
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|FR=Desperados |FRName=Desperados
|FR=Desperados |FRName=Desperados
|CN=亡命射击 |CNName=Desperado Shoot
|CN=亡命射击 |CNName=Desperado Shoot
|JP=デスペラード |JPName=Desperado
}}
}}
<br>
<br>
 
{{SkillNav - Diangelion}}
{{DnGSkills}}

Latest revision as of 01:19, 25 March 2024

  • English
[Special Active: Strength] [Mod]
Restrain enemies in front at a wider range, then shoot.
The more restrained enemies there are, the greater the shooting damage dealt.
Demon Plant
  • Restrain enemy for 1 second.
Shoot
  • The more restrained enemies there are, the greater the shooting damage dealt.
Switching Skill (Ciel)
  • Lu will switch to Ciel when skill is used.
  • Gain 4 Combination Points after hitting the target when switching.


Requirements

Class Level Required Skill Requirement
Diangelion 99 [Force] Desperado (A)


Skill Information

Mode Damage (Physical)  Enemy DebuffBars of RestrictionEnemy DebuffBars of Restriction
Duration
Max Hits Combination Gauge Gain MP Usage Cooldown
Bars of Restriction Shoot Bars of Restriction Shoot
PvE 780% Enemies Restrained x 1245% 1 Second 4 Enemies Restrained x 1 4 200 MP 16 Seconds
PvP 251% Enemies Restrained x 402%


Skill Traits

Reversed DesperadoCritical Desperado
Attribute EffectMP UsageCooldownAttribute EffectMP Usage
MP Usage decreased to 60%
Cooldown increased to 150%
120 MP24 SecondsMP Usage increased to 120%
Skill will ignore 50% defense (25% defense in PvP)
240 MP


Extra Information

Total Damage

ModeBase
PvE4,365%
PvP1,406%
  • Does not account for splash damage, and assumes single target.

Miscellaneous

Affected By Action Speed


Related Skills


Tips and Details

  • Unlike its regular version, [Mod] Desperado does not reduce all speeds of the target. However, it has a greater coverage and deals more damage, making it far more useful in dungeons.
  • As with the regular version, you fire once per enemy caught inside Desperado. If an enemy dies before you can fire at it, the shot count will decrease appropriately.
  • In PvP, your opponent's summons will count towards this skill's "Enemies Restrained" counter. If both the caster and summon are restrained, the Shoot damage dealt is essentially quadrupled.


Updates

Date Changes
KR NA PvE PvP
02/08/2018 03/07/2018
  • [Mod] Desperado added.
04/05/2018 04/18/2018
  • Damage increased.


Alternative Names

Server Name Translation
South Korea 데스페라도 Desperado
Japan デスペラード Desperado
China (Simplified Chinese) 亡命射击 Desperado Shoot
France Desperados