Henir's Time and Space/Season 3/fr: Difference between revisions

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{{Languages|Henir's Time and Space}}
{{Languages|Henir's Time and Space}}
[[File:HenirDimensionselectfr.png|right]]Originally ''[[William's Dimension|William's Spacetime]]''.<br/>
[[File:HenirDimensionselect.png|right]]
 
=Henir's Time and Space=
<center>{{quotation|'''Henir's Time and Space'''. Time and Space is in complete chaos. A dangerous trial awaits us...}}</center>
<div style="border: 2px {{ColorSelNA|Misc}} solid; border-radius: 5px; padding: 0.5em;">
{{Section
| SectionSty=text-align: center;
| Color0={{ColorSelNA|Misc}}
| Title0=Description:
| Content0=
Originally ''[[William's Dimension|William's Time and Space]]''.<br/>
 
Dimensional time and space where a genius magician is serving an eternal punishment.<br/>
 
This dungeon mode allows you to fight the major bosses in Elsword in a boss rush style.<br/>
This dungeon mode allows you to fight the major bosses in Elsword in a boss rush style.<br/>


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Henir's Spacetime may be attempted as much as the player wishes, but they can only receive items for 3 runs per day.
Henir's Spacetime may be attempted as much as the player wishes, but they can only receive items for 3 runs per day.
*'''If the stage fails to load or you disconnect while loading, it will still consume one of your rewarded runs for the day.''' The map will still show the counter (e.g 3/2/1) as if it did not take up a run but rest assured it did.
*'''If the stage fails to load or you disconnect while loading, it will still consume one of your rewarded runs for the day.''' The map will still show the counter (e.g 3/2/1) as if it did not take up a run but rest assured it did.
*After all rewarded runs are consumed for the day, you will no longer be able to get Time Space Fragments, items, or ED drops from the run.  You will still be able to complete the daily quest though.
*After all rewarded runs are consumed for the day, you will no longer be able to get Time Space Fragments, items, or ED drops from the run.  You will still be able to complete the daily quest though
 
}}
==Basic Guide==
{| style="position: relative; width: 100%; text-align: center; border-collapse: collapse; border: 1px #000 solid; border-bottom: none;"
There are two modes in Henir's Spacetime...
| style="padding: 0.5em; width: 50%; border-right: 1px #000 solid;" | [[File:Henir.png|800px]]
===Normal Mode===
| style="padding: 0; vertical-align: top;" |
[[File:Special_110833.png|right|thumb|Normal Henir's Dimension Key (Retired)]]
{{Section
The '''Rules''' are :<br/>
| SectionSty=border: none; text-align: left;
* Consumable(s) : Usable
| TitleStys=height: 100px;
* Resurrection(s) : Allowed
| Styles=height: 100px; vertical-align: middle;
* Death of party/solo : Fail
| Color0={{ColorSelNA|Misc}}
* Dead party members will be revived upon party entering Rest Area stage or Boss stage (Ran only)
| Title0=Normal Mode Rules:
* Boss Level : Average level of the highest and lowest leveled players that are within 5 levels of the highest leveled character in party rounded down to the nearest whole level.
| Content0=<span style="display:none">{{</span>
 
*Consumable(s) : Usable
===Challenge Mode===
*Resurrection(s) : Allowed
[[File:Special_110834.png|right|thumb|Advanced Henir's Dimension Key (Retired)]]
*Death of party/solo : Fail
The '''Rules''' are :<br/>
*Dead party members will be revived upon party entering Rest Area stage or Boss stage (Karis' True Form only)
* Consumable(s) : '''Disabled'''
*Boss Level : Average level of the highest and lowest leveled players that are within 5 levels of the highest leveled character in party rounded down to the nearest whole level.
* Resurrection(s) : '''Not Allowed'''
<span style="display:none">}}</span>
* Death of party/solo : Fail
}}
* Dead party members will be revived upon party entering Rest Area stage or Boss stage (Ran only)
{{Section
* Boss Level : '''All bosses and players will be normalized to Level 1'''
| SectionSty=border: none; text-align: left; border-top: 1px #000 solid;
| TitleStys=height: 100px;
| Styles=height: 100px; vertical-align: middle;
| Color0={{ColorSelNA|Misc}}
| Title0=Challenge Mode Rules:
| Content0=<span style="display:none">{{</span>
*Consumable(s) : '''Disabled'''
*Resurrection(s) : '''Not Allowed'''
*Death of party/solo : Fail
*Dead party members will be revived upon party entering Rest Area stage or Boss stage (Karis' True Form only)
*Boss Level : '''All bosses and players will be normalized to Level 1'''
<span style="display:none">}}</span>
}}
|}
{{Section
| SectionSty=text-align: left;
| Color0={{ColorSelNA|Misc}}
| Title0=Story:
| Content0=<span style="display:none">{{</span>
A phenomenon called Henir's Time and Space lies in a temple called Seven Tower, where sages were known to dwell. The land it stands on was discovered in the olden days. This discovery brought about the emergence of magical skills, and led to the temple being built. Legend has it that the god Henir endured Ragnarok, and afterwards created a place where there is no limitation of time and space. Here, he is able to see the rise and fall of the world. Should you reach this place, by Henir's force, you are bound to face the enemies you have met in the past and those you are destined to meet in the future.


==Map Layout==
It has been said that a person overcoming this test can meet Henir and acquire an immense power. However, as the power of El began to decrease, the entrance of Henir's Time and Space has suddenly appeared in several places. Elsword and the rest of the gang decide to enter this mysterious dungeon in attempts of gaining the legendary power and using it to take back the missing El.
[[File:NewHenirMap.png]] [[File:NewHenirMapInfo.png]]
<span style="display:none">}}</span>
 
}}
===Boss Set List===
{{Section
 
| SectionSty=text-align: center;
====Ruben Set/Elder Set====
| Color0={{ColorSelNA|Misc}}
| Title0=Map Layout:
| Content0=[[File:HenirMap.png]]  
}}
{{Section
| SectionSty=text-align: leftr;
| Color0={{ColorSelNA|Misc}}
| Title0=Boss Set List:
}}
{{Section
| Color0=background-color: {{ColorSelNA|Village|1}}; background-image: linear-gradient(to bottom, {{ColorSelNA|Village|1}} 0%, {{ColorSelNA|Village|2}} 100%);
| Title0=Ruben/Elder Set:
| Content0=<span style="display:none">{{</span>
'''Stage 1''' : [[1-2|William Phoru]]<br/>
'''Stage 1''' : [[1-2|William Phoru]]<br/>
'''Stage 2''' : Fairy Guardian (x5) '''OR''' Monkey King (x1), Toto (x1) '''OR''' [[Beginners' Forest|Mush King]], Bomber Boss Mong '''OR''' Ancient Phoru<br/>
'''Stage 2''' : Fairy Guardian (x5) '''OR''' Monkey King (x1), Toto (x1) '''OR''' [[Beginners' Forest|Mush King]], Bomber Boss Mong '''OR''' Ancient Phoru<br/>
'''Stage 3''' : Awakened Banthus (x1), Nasod Banthus (x1) '''OR''' Wally No.8 (x1), Verngert (x1) '''OR''' Ent, Bat King '''OR''' Jango, Kid Phoru, [[2-4|William Phoru]]<br/>
'''Stage 3''' : Awakened Banthus (x1), Nasod Banthus (x1) '''OR''' Wally No.8 (x1), Verngert (x1) '''OR''' Ent, Bat King '''OR''' Jango, Kid Phoru, [[2-4|William Phoru]]<br/>
 
<span style="display:none">}}</span>
====Bethma Set====
}}
'''Stage 1''' : Lizardman Warrior (x2)<br/>
{{Section
'''Stage 2''' : Berauk (x2) '''OR''' Dark Berauk (x3) '''OR''' Kayak the Shaman (x2)<br/>
| Color0=background-color: {{ColorSelNA|Village|3}}; background-image: linear-gradient(to bottom, {{ColorSelNA|Village|3}} 0%, {{ColorSelNA|Village|4}} 100%);
'''Stage 3''' : Nasod Driller (x2) '''OR''' Wally No. 8 MK2 (x2)<br/>
| Title0=Bethma/Altera Set:
'''Stage 4''' : Armoured Wally No. 9 (x2) <br/>
| Content0=<span style="display:none">{{</span>
'''Stage 1''' : Lizardman Warrior (x2) '''OR''' Shadow Warrior (2x) '''OR''' Raven (2x), Bellows Machine Gun '''OR''' Raven (2x), 190mm Howitzer '''OR''' Corrupt Nasod Driller (2x)<br/>
'''Stage 2''' : Berauk (2x) '''OR''' Dark Berauk (3x) '''OR''' Kayak the Shaman (2x) '''OR''' Ignis and Leviathan '''OR''' Parasitic Alterasia Turret<br/>
'''Stage 3''' : Nasod Driller (2x) '''OR''' Wally No. 8 MK2 (2x) '''OR''' Crow Rider (x2)<br/>
'''Stage 4''' : Wally No. 9 Armor (2x) '''OR''' King Nasod (x1)<br/>
'''Secret Stage''' : Nasod Inspector (x1) <br/>
'''Secret Stage''' : Nasod Inspector (x1) <br/>
====Altera Set====
'''Stage 1''' : Raven (x2) '''OR''' Corrupt Nasod Driller (x2)<br/>
'''Stage 2''' : Ignis and Leviathan '''OR''' Parasitic Alterasia Turret, Corrupt Nasod Excavator (x2)<br/>
'''Stage 3''' : Crow Rider (x2)<br/>
'''Stage 4''' : King Nasod (x1)<br/>
'''Secret Stage''' : Kayak the Shadow Shaman (x1), Ancient Bone Dragon (x1) <br/>
'''Elite Stage''' : Code: Q-PROTO_00 (x1), Apple (x1) <br/>
'''Elite Stage''' : Code: Q-PROTO_00 (x1), Apple (x1) <br/>
 
<span style="display:none">}}</span>
====Feita Set====
}}
{{Section
| Color0={{ColorSelNA|Village|5}}
| Title0=Feita Set:
| Content0=<span style="display:none">{{</span>
'''Stage 1''' : Dullahan Knight (x2) '''OR''' Teach the Tyrant (x2) <br/>
'''Stage 1''' : Dullahan Knight (x2) '''OR''' Teach the Tyrant (x2) <br/>
'''Stage 2''' : Amethyst (x1), Glitter Necromancer (x2) '''OR'''  Plant Overlord (x3)<br/>
'''Stage 2''' : Amethyst (x1), Glitter Necromancer (x2) '''OR'''  Plant Overlord (x3)<br/>
'''Stage 3''' : Cutty Sark (x1)<br/>
'''Stage 3''' : Cutty Sark (x1)<br/>
'''Stage 4''' : Berthe (x2) <br/>
'''Stage 4''' : Berthe (x2) <br/>
'''Secret Stage''' : Alterasia Type-H (x1)<br/>
'''Secret Stage''' : Kayak the Shadow Shaman (1x), Ancient Bone Dragon (1x)<br/>
'''Elite Stage''' : Proxy the Nimble (x1), Wise Dutor (x1), Assaulter Crash (x1) <br/>
'''Elite Stage''' : Proxy the Nimble (x1), Wise Dutor (x1), Assaulter Crash (x1) <br/>
 
<span style="display:none">}}</span>
====Velder Set====
}}
'''Stage 1''' : Uno Hound (x2)<br/>
{{Section
'''Stage 2''' : Chloe (x3)<br/>
| Color0={{ColorSelNA|Village|6}}
'''Stage 3''' : Crazy Puppet, Arc Glitter Alchemists (x2)<br/>
| Title0=Velder Set:
'''Stage 4''' : Spriggan (x2)<br/>
| Content0=<span style="display:none">{{</span>
'''Stage 5''' : Dark Nephilim (x1)<br/>
'''Stage 1''' : Uno Hound (x2) '''OR''' Chloe (x3)<br/>
'''Secret Stage''' : Hoakin's Hallucination (x1)<br/>
'''Stage 2''' : Crazy Puppet, Arc Glitter Alchemists (x2)<br/>
'''Stage 3''' : Spriggan (x2)<br/>
'''Stage 4''' : Dark Nephilim (x1<br/>
'''Secret Stage''' : Alterasia Type-H (x1)<br/>Hoakin's Hallucination (x1)<br/>
'''Elite Stage''' : Stealthy Morfos (x1), McGard the Blitzkrieg (x1), Polka (x1), Invincible Vardon (x1), Sullen Hoakin (x1) <br/>
'''Elite Stage''' : Stealthy Morfos (x1), McGard the Blitzkrieg (x1), Polka (x1), Invincible Vardon (x1), Sullen Hoakin (x1) <br/>
 
<span style="display:none">}}</span>
====Hamel Set====
}}
{{Section
| Color0={{ColorSelNA|Village|7}}
| Title0=Hamel Set:
| Content0=<span style="display:none">{{</span>
'''Stage 1''' : Shadow Master (x3) <br/>
'''Stage 1''' : Shadow Master (x3) <br/>
'''Stage 2''' : Coral Serpent (x3) <br/>
'''Stage 2''' : Coral Serpent (x3) <br/>
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'''Stage 4''' : Avalanche (x1) '''OR''' Magmanta (x2) <br/>
'''Stage 4''' : Avalanche (x1) '''OR''' Magmanta (x2) <br/>
'''Stage 5''' : Ran (x2) <br/>
'''Stage 5''' : Ran (x2) <br/>
'''Elite Stage''' : Shadow Stinger (x1), Bizarre Conrad(x1), Chloe the Corrupt (x1), Bobosse (x1)
'''Secret Stage''' : Hoakin's Hallucination (x1)<br/>
 
'''Elite Stage''' : Shadow Stinger (x1), Bizarre Conrad (x1), Fallen Chloe (x1), Giant Hammer Bobosse (x1)
===Encountering Secret / Elite Stages===
<span style="display:none">}}</span>
}}
{{Section
| Color0={{ColorSelNA|Village|8}}
| Title0=Sander Set:
| Content0=<span style="display:none">{{</span>
'''Stage 1''' : Giant Waldo (1x) '''OR''' Steel Wing Kelaino (1x)<br/>
'''Stage 2''' : Chieftain Trockta  (1x)<br/>
'''Stage 3''' : Great Battle Chief Karu  (1x)<br/>
'''Stage 4''' : Karis  (1x)<br/>
'''Stage 5''' : Karis' True Form  (1x)<br/>
'''Secret Stage''' : Fallen Guardian: Helputt (x1)<br/>
'''Elite Stage''' : Fierce Stone Axe Bootru (1x), Dark Wing Okypete (1x), Battle Chief Tariq (1x), Battle Chief Tuadin (1x), Succubus : Erilot (1x)
<span style="display:none">}}</span>
}}
{{Section
| Color0={{ColorSelNA|Misc}}
| Title0=Encountering Secret / Elite Stages:
| Content0=<span style="display:none">{{</span>
Secret and Elite stages are additional stages in Henir that the player may take to earn additional Pieces of Time and Space.  
Secret and Elite stages are additional stages in Henir that the player may take to earn additional Pieces of Time and Space.  
Encountering a Secret\Elite stage is random and the chances of them appearing is affected by both the number of players and fever. <br/>  
Encountering a Secret\Elite stage is random and the chances of them appearing is affected by both the number of players and fever. <br/>  
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*4 Players = 45~78% Chance [0~100 Fever]
*4 Players = 45~78% Chance [0~100 Fever]
**Having any player be dead after the last boss of a Stage Set is defeated reduces the odds to 0%.
**Having any player be dead after the last boss of a Stage Set is defeated reduces the odds to 0%.
 
<span style="display:none">}}</span>
===Rest Area Buffs===
}}
{{Section
| Color0={{ColorSelNA|Misc}}
| Title0=Rest Area Buffs:
| Content0=<span style="display:none">{{</span>
Rest Areas will restore a fixed percentage of HP and MP.  Each rest area after the first will restore a bit less HP\MP than the previous one.
Rest Areas will restore a fixed percentage of HP and MP.  Each rest area after the first will restore a bit less HP\MP than the previous one.


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*Light Buff is mislabeled in this image, it is an Attack Power boost.
*Light Buff is mislabeled in this image, it is an Attack Power boost.
*In the image it doesn't give a duration for Dark Buff as that is instantaneous.
*In the image it doesn't give a duration for Dark Buff as that is instantaneous.
 
<span style="display:none">}}</span>
==Guide for Players==
}}
{{Section
| Color0={{ColorSelNA|Misc}}
| Title0=Guide for Players:
| Content0=<span style="display:none">{{</span>
===Basics===
===Basics===
''Be equipped to your best ability.''
''Be equipped to your best ability.''
{{{!}} class="wikitable collapsible collapsed" style="width: 100%;"
! style="background-color: {{ColorSelNA|Misc}}; background-image: linear-gradient(to bottom, #eee, {{ColorSelNA|Misc}}); color:#FFFFFF; text-shadow: 1px 1px 1px black;" colspan="12" | '''Expand'''
{{!}}-
{{!}}
*Bring at least +6 weapons, have least 18% attack speed, 10% accuracy, bring lots of mana potions, craftable potions and/or 30% HP potions from Camilla, and most importantly, high DPS skills.
*Bring at least +6 weapons, have least 18% attack speed, 10% accuracy, bring lots of mana potions, craftable potions and/or 30% HP potions from Camilla, and most importantly, high DPS skills.
 
{{!}}}


''In Henir there are multiples of most enemies. Generally as a first priority, you would want to group the enemies if conveniently possible.''
''In Henir there are multiples of most enemies. Generally as a first priority, you would want to group the enemies if conveniently possible.''
{{{!}} class="wikitable collapsible collapsed" style="width: 100%;"
! style="background-color: {{ColorSelNA|Misc}}; background-image: linear-gradient(to bottom, #eee, {{ColorSelNA|Misc}}); color:#FFFFFF; text-shadow: 1px 1px 1px black;" colspan="12" | '''Expand'''
{{!}}-
{{!}}
*By grouping enemies together, you can effectively multiply your damage output.
*By grouping enemies together, you can effectively multiply your damage output.
*A grouped enemy is usually much easier to defend against since you will only need to focus your attention on a single area.
*A grouped enemy is usually much easier to defend against since you will only need to focus your attention on a single area.
 
|}


''Be considerate of your party mates.''
''Be considerate of your party mates.''
{{{!}} class="wikitable collapsible collapsed" style="width: 100%;"
! style="background-color: {{ColorSelNA|Misc}}; background-image: linear-gradient(to bottom, #eee, {{ColorSelNA|Misc}}); color:#FFFFFF; text-shadow: 1px 1px 1px black;" colspan="12" | '''Expand'''
{{!}}-
{{!}}
*Do not purposely knock down bosses that have high knockdown damage reductions. (This includes everything past Feita Set)
*Do not purposely knock down bosses that have high knockdown damage reductions. (This includes everything past Feita Set)
*Do not hit the harpoons at Cutty Sark in Feita if you do not know the timing.
*Do not hit the harpoons at Cutty Sark in Feita if you do not know the timing.
*Do not use 250+ MP skills or some of [[Ara]]'s skills such as [[Falling Dragon]] or [[Swallow Assault]] at Berthe after he has over half his MP bar full.
*Do not use 250+ MP skills, some of [[Ara]]'s skills that count as 250+ MP skills due to Orb usage such as [[Falling Dragon]], [[Hell of Tornado]], [[Suppression : Energy]], [[Suppression : Bond]] or [[Swallow Assault]] or some of [[Add]]'s skills that count as 250+ MP skills due to DP usage such as [[Particle Accelerator]], [[Conqueror]] or [[Psionic Generator]] at Berthe after he has over half his MP bar full.
*Magmanta will escape after 60 hits when it is not super armored, do not use weak multi-hit skills that will cause it to escape like awakened [[Plasma Cutter]], or [[Cyclone]].
*Magmanta will escape after 60 hits when it is not super armored, do not use weak multi-hit skills that will cause it to escape like awakened [[Plasma Cutter]], or [[Cyclone]].
*Some skills like [[Gungnir]] and [[Shooting Star]] have a long skill delay which is needed to hit enemies, do not interrupt it with a short skill delay if it will interfere with the skill.
*Some skills like [[Gungnir]] and [[Shooting Star]] have a long skill delay which is needed to hit enemies, do not interrupt it with a short skill delay if it will interfere with the skill.
 
{{!}}}


''Have an understanding of how each boss fights before challenging Henir's Time and Space.''
''Have an understanding of how each boss fights before challenging Henir's Time and Space.''
{{{!}} class="wikitable collapsible collapsed" style="width: 100%;"
! style="background-color: {{ColorSelNA|Misc}}; background-image: linear-gradient(to bottom, #eee, {{ColorSelNA|Misc}}); color:#FFFFFF; text-shadow: 1px 1px 1px black;" colspan="12" | '''Expand'''
{{!}}-
{{!}}
*There is information on every boss you can encounter in this wiki. If you are unfamiliar with any, you can read up on their skills and attacks as well as their weaknesses.
*There is information on every boss you can encounter in this wiki. If you are unfamiliar with any, you can read up on their skills and attacks as well as their weaknesses.
*However there are some bosses that operate differently in Henir. These include:
*However there are some bosses that operate differently in Henir. These include:
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**Chloe's summoning of Dark Elves is time based in here. They will all do it at the same time if the fight is prolonged.
**Chloe's summoning of Dark Elves is time based in here. They will all do it at the same time if the fight is prolonged.
**Coral Sea Serpents cannot be flinched by any attack, preventing them from being stun-locked.
**Coral Sea Serpents cannot be flinched by any attack, preventing them from being stun-locked.
***It's still possible to flinch by inflicting [[Supression]]'s debuff after it uses the move '''Poison Spit''' though most [[Sakra Devanam]] users rarely use this tactic.
***It's still possible to flinch by inflicting [[Suppression : Bond]]'s debuff after it uses the move '''Poison Spit''' though most [[Sakra Devanam]] users rarely use this tactic.
**Taranvash's mirrors which will turn much faster than normal.
**Taranvash's mirrors which will turn much faster than normal.
**Avalanche will fire 4 homing ice blasts instead of 2 when he retreats. These will move much faster and further as well.
**Avalanche will fire 4 homing ice blasts instead of 2 when he retreats. These will move much faster and further as well.
 
{{!}}}
===Possible Bug/Glitches===
<span style="display:none">}}</span>
This is a list of possible bugs/glitches that might be encountered inside Henir's Time and Space:
}}
*Game freezes on a darkened screen during loading much like when a player d\cs in the middle of loading.  However this is a loading error instead, so even if all but one person exits dungeon (by force closing client) the issue will not resolve itself.
{{Section
*Camera gets stuck in the sky.
| Color0={{ColorSelNA|Misc}}
**Minimap often also fails to display player, monster, item locations during this glitch.
| Title0=Rewards:
*Enemies\Glave\Obstacles facing inward toward the stage instead of outward toward the camera.
| Content0=<span style="display:none">{{</span>
*Enemies regain HP when host changes due to rollback. (Host changes every 1.5~3 minutes)
*Enemies can come back to life if host changes just as they die.
*Sometimes players cannot exit from Henir with ESC.
*Sometimes the game freezes at the end of Feita after activating a secret\elite stage portal which leaves players stuck.
*Crow Rider sometimes gets stuck in his finger point animation and becomes invincible after teleporting back.
*Avalanche sometimes fails to portal back into the stage properly and disappears forever.
*Glave sometimes glitches and sends players straight to Rest Area instead of secret stage, this can happen at any of his appearances but especially likely at Feita.
*Dark Nephilim sometimes climbs up the wrong side of the stage in its intro.
*Dark Nephilim sometimes spawns facing the wrong direction and runs away from the players.
*Dark Nephilim is sometimes invisible, happens more often with a laggy host.
*Coral Snakes sometimes spawn in random positions on its stage, some floating in air or in the middle of a platform.
*Avalanche becomes invincible at his HP threshold but does not teleport into the background, becoming an additional obstacle during his background attack phase.
*Ran may fail to teleport over from his platform causing the party to fail if they do not have homing skills able to fly into the background to hit him.  This occurrence is extremely rare and the cause is unknown.
*Players can be often teleport on Ran's side platform before he teleporting on the main platform due to loading problems. It's also rare that a player can be struck on the side platform until the end of the fight.
 
==Rewards==
After completing a run, you will receive Pieces of Time and Space. These will be used for crafting Henir equipment or exchanging for other rewards at Glave.  
After completing a run, you will receive Pieces of Time and Space. These will be used for crafting Henir equipment or exchanging for other rewards at Glave.  
<br>
<br>
In addition, certain titles can be obtained from completing Henir on Challenge mode. When you play in Challenge mode and quit the dungeon at the rest areas, you and your playtime will be placed on the leaderboards. Titles will only be awarded to Ranks 1 through 100.  
In addition, certain titles can be obtained from completing Henir on Challenge mode. When you play in Challenge mode and quit the dungeon at the rest areas, you and your playtime will be placed on the leaderboards. Titles will only be awarded to Ranks 1 through 100 with the exception of Monthly Ranking, which will only be rewarded to Ranks 1 through 10.
<br/>
<br/>


=== Reward Table ===
=== Pieces of Time and Space ===
This table will help you calculate how much Pieces of Time and Space you will obtain, based off of your performance in the dungeon.  
This table will help you calculate how much Pieces of Time and Space you will obtain, based off of your performance in the dungeon.  
{| cellspacing="0" cellpadding="5" border="1" width="70%" style="border-collapse: collapse;"
{| cellspacing="0" cellpadding="5" border="1" width="70%" style="border-collapse: collapse;"
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| N/A
| N/A
|-
|-
| Bethma
| Bethma/Altera
| 8
| 8
| 1
| 1
| 4
| 4
| N/A
| 2
|-
|-
| Altera
| Feita
| 16
| 16
| 3
| 3
| 5
| 5
| 2
| 3
|-
|-
| Feita
| Velder
| 25
| 25
| 7
| 7
| 6
| 6
| 3
| 4
|-
|-
| Velder
| Hamel
| 38
| 38
| 10
| 15
| 7
| 7
| 4
| 4
|-
|-
| Hamel
| Sander
| 60
| 60
| 25
| 25
| N/A
| 8
| 4
| 5
|}
|}


Completing all of Henir's Spacetime (all Secrets\Elite in the most efficient path) will reward you with 86 Pieces of Time and Space.
Completing all of Henir's Spacetime (all Secrets\Elite in the most efficient path) will reward you with 90 Pieces of Time and Space.


<br>
=== Aurora Gemstone ===
This table will help you calculate how much Aurora Gemstone you will obtain, based off of your performance in the dungeon.
{| cellspacing="0" cellpadding="5" border="1" width="70%" style="border-collapse: collapse;"
|-
! Area
! Reward for Exiting
! Reward for Failing
|-
| Ruben/Elder
| 0
| 0
|-
| Bethma/Altera
| 1
| 1
|-
| Feita
| 3
| 3
|-
| Velder
| 6
| 6
|-
| Hamel
| 10
| 10
|-
| Sander
| 15
| 15
|}


<br/>
Completing all of Henir's Spacetime Challenge Mode will reward you with 15 Aurora Gemstones.
<span style="display:none">}}</span>
}}
{{Section
| SectionSty=text-align: center;
| Color0={{ColorSelNA|Misc}}
| Title0=BGM:
| Content0=
Lobby - [https://www.youtube.com/watch?v=217kBiwmymU '''''space_henir''''']
}}
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This is a list of possible bugs/glitches that might be encountered inside Henir's Time and Space:
*Wally no.9 often does not appear from his armor in the correct position to non-host players.
*Berthe roars at all special actives more than 200 MP, not just 250+ MP skills (except Hyper actives).
*Coral Serpents sometimes spawn in random positions on its stage, some floating in air or in the middle of a platform. This happens due to laggy players.
**Rest assured that they have spawned in their rightful places.
*Avalanche becomes invincible at his HP threshold but does not teleport into the background, becoming an additional obstacle during his background attack phase to non-host players.
*Players can be teleported onto Ran's platform before he teleports to the main platform due to loading problems. It's rare but possible that a player can become stuck on the side platform until the end of the fight.
*Both Ran's might revive after defeating both of them, basically restarting the fight.
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{{Donjons}}
{{Donjons}}

Revision as of 16:16, 11 November 2014

Henir's Time and Space

Henir's Time and Space. Time and Space is in complete chaos. A dangerous trial awaits us...
Description:
Originally William's Time and Space.

Dimensional time and space where a genius magician is serving an eternal punishment.

This dungeon mode allows you to fight the major bosses in Elsword in a boss rush style.

Through this mode, you can collect Pieces of Time and Space, which you can exchange Glave for special items and/or equipment.

Henir's Spacetime may be attempted as much as the player wishes, but they can only receive items for 3 runs per day.

  • If the stage fails to load or you disconnect while loading, it will still consume one of your rewarded runs for the day. The map will still show the counter (e.g 3/2/1) as if it did not take up a run but rest assured it did.
  • After all rewarded runs are consumed for the day, you will no longer be able to get Time Space Fragments, items, or ED drops from the run. You will still be able to complete the daily quest though
height: 100px;Normal Mode Rules:
{{
  • Consumable(s) : Usable
  • Resurrection(s) : Allowed
  • Death of party/solo : Fail
  • Dead party members will be revived upon party entering Rest Area stage or Boss stage (Karis' True Form only)
  • Boss Level : Average level of the highest and lowest leveled players that are within 5 levels of the highest leveled character in party rounded down to the nearest whole level.
}}
height: 100px;Challenge Mode Rules:
{{
  • Consumable(s) : Disabled
  • Resurrection(s) : Not Allowed
  • Death of party/solo : Fail
  • Dead party members will be revived upon party entering Rest Area stage or Boss stage (Karis' True Form only)
  • Boss Level : All bosses and players will be normalized to Level 1
}}
Story:
{{

A phenomenon called Henir's Time and Space lies in a temple called Seven Tower, where sages were known to dwell. The land it stands on was discovered in the olden days. This discovery brought about the emergence of magical skills, and led to the temple being built. Legend has it that the god Henir endured Ragnarok, and afterwards created a place where there is no limitation of time and space. Here, he is able to see the rise and fall of the world. Should you reach this place, by Henir's force, you are bound to face the enemies you have met in the past and those you are destined to meet in the future.

It has been said that a person overcoming this test can meet Henir and acquire an immense power. However, as the power of El began to decrease, the entrance of Henir's Time and Space has suddenly appeared in several places. Elsword and the rest of the gang decide to enter this mysterious dungeon in attempts of gaining the legendary power and using it to take back the missing El.

}}
Map Layout:
Boss Set List:
Ruben/Elder Set:
{{

Stage 1 : William Phoru
Stage 2 : Fairy Guardian (x5) OR Monkey King (x1), Toto (x1) OR Mush King, Bomber Boss Mong OR Ancient Phoru
Stage 3 : Awakened Banthus (x1), Nasod Banthus (x1) OR Wally No.8 (x1), Verngert (x1) OR Ent, Bat King OR Jango, Kid Phoru, William Phoru

}}
Bethma/Altera Set:
{{

Stage 1 : Lizardman Warrior (x2) OR Shadow Warrior (2x) OR Raven (2x), Bellows Machine Gun OR Raven (2x), 190mm Howitzer OR Corrupt Nasod Driller (2x)
Stage 2 : Berauk (2x) OR Dark Berauk (3x) OR Kayak the Shaman (2x) OR Ignis and Leviathan OR Parasitic Alterasia Turret
Stage 3 : Nasod Driller (2x) OR Wally No. 8 MK2 (2x) OR Crow Rider (x2)
Stage 4 : Wally No. 9 Armor (2x) OR King Nasod (x1)
Secret Stage : Nasod Inspector (x1)
Elite Stage : Code: Q-PROTO_00 (x1), Apple (x1)

}}
Feita Set:
{{

Stage 1 : Dullahan Knight (x2) OR Teach the Tyrant (x2)
Stage 2 : Amethyst (x1), Glitter Necromancer (x2) OR Plant Overlord (x3)
Stage 3 : Cutty Sark (x1)
Stage 4 : Berthe (x2)
Secret Stage : Kayak the Shadow Shaman (1x), Ancient Bone Dragon (1x)
Elite Stage : Proxy the Nimble (x1), Wise Dutor (x1), Assaulter Crash (x1)

}}
Velder Set:
{{

Stage 1 : Uno Hound (x2) OR Chloe (x3)
Stage 2 : Crazy Puppet, Arc Glitter Alchemists (x2)
Stage 3 : Spriggan (x2)
Stage 4 : Dark Nephilim (x1
Secret Stage : Alterasia Type-H (x1)
Hoakin's Hallucination (x1)
Elite Stage : Stealthy Morfos (x1), McGard the Blitzkrieg (x1), Polka (x1), Invincible Vardon (x1), Sullen Hoakin (x1)

}}
Hamel Set:
{{

Stage 1 : Shadow Master (x3)
Stage 2 : Coral Serpent (x3)
Stage 3 : Taranvash (x1) OR Victor (x2)
Stage 4 : Avalanche (x1) OR Magmanta (x2)
Stage 5 : Ran (x2)
Secret Stage : Hoakin's Hallucination (x1)
Elite Stage : Shadow Stinger (x1), Bizarre Conrad (x1), Fallen Chloe (x1), Giant Hammer Bobosse (x1)

}}
Sander Set:
{{

Stage 1 : Giant Waldo (1x) OR Steel Wing Kelaino (1x)
Stage 2 : Chieftain Trockta (1x)
Stage 3 : Great Battle Chief Karu (1x)
Stage 4 : Karis (1x)
Stage 5 : Karis' True Form (1x)
Secret Stage : Fallen Guardian: Helputt (x1)
Elite Stage : Fierce Stone Axe Bootru (1x), Dark Wing Okypete (1x), Battle Chief Tariq (1x), Battle Chief Tuadin (1x), Succubus : Erilot (1x)

}}
Encountering Secret / Elite Stages:
{{

Secret and Elite stages are additional stages in Henir that the player may take to earn additional Pieces of Time and Space. Encountering a Secret\Elite stage is random and the chances of them appearing is affected by both the number of players and fever.
The formula is: ([# of Players] -1) * 15 + Fever/3 = % Chance.

  • 1 Player = 0% Chance [0 Fever]
  • 2 Players = 15~26% Chance [0~33 Fever]
  • 3 Players = 30~52% Chance [0~66 Fever]
  • 4 Players = 45~78% Chance [0~100 Fever]
    • Having any player be dead after the last boss of a Stage Set is defeated reduces the odds to 0%.
}}
Rest Area Buffs:
{{

Rest Areas will restore a fixed percentage of HP and MP. Each rest area after the first will restore a bit less HP\MP than the previous one.

Rest Areas will also have a chance of giving every player a special buff at random as follows:

Note

  • Light Buff is mislabeled in this image, it is an Attack Power boost.
  • In the image it doesn't give a duration for Dark Buff as that is instantaneous.
}}
Guide for Players:
{{

Basics

Be equipped to your best ability.

In Henir there are multiples of most enemies. Generally as a first priority, you would want to group the enemies if conveniently possible.

Be considerate of your party mates.

Have an understanding of how each boss fights before challenging Henir's Time and Space.

}}
Rewards:
{{

After completing a run, you will receive Pieces of Time and Space. These will be used for crafting Henir equipment or exchanging for other rewards at Glave.
In addition, certain titles can be obtained from completing Henir on Challenge mode. When you play in Challenge mode and quit the dungeon at the rest areas, you and your playtime will be placed on the leaderboards. Titles will only be awarded to Ranks 1 through 100 with the exception of Monthly Ranking, which will only be rewarded to Ranks 1 through 10.

Pieces of Time and Space

This table will help you calculate how much Pieces of Time and Space you will obtain, based off of your performance in the dungeon.

Area Reward for Exiting Reward for Failing Bonus Reward for Secret Stage Bonus Reward for Elite Stage
Ruben/Elder 4 0 N/A N/A
Bethma/Altera 8 1 4 2
Feita 16 3 5 3
Velder 25 7 6 4
Hamel 38 15 7 4
Sander 60 25 8 5

Completing all of Henir's Spacetime (all Secrets\Elite in the most efficient path) will reward you with 90 Pieces of Time and Space.


Aurora Gemstone

This table will help you calculate how much Aurora Gemstone you will obtain, based off of your performance in the dungeon.

Area Reward for Exiting Reward for Failing
Ruben/Elder 0 0
Bethma/Altera 1 1
Feita 3 3
Velder 6 6
Hamel 10 10
Sander 15 15

Completing all of Henir's Spacetime Challenge Mode will reward you with 15 Aurora Gemstones.

}}
BGM:
Lobby - space_henir
Possible Bug/Glitches:
{{

This is a list of possible bugs/glitches that might be encountered inside Henir's Time and Space:

  • Wally no.9 often does not appear from his armor in the correct position to non-host players.
  • Berthe roars at all special actives more than 200 MP, not just 250+ MP skills (except Hyper actives).
  • Coral Serpents sometimes spawn in random positions on its stage, some floating in air or in the middle of a platform. This happens due to laggy players.
    • Rest assured that they have spawned in their rightful places.
  • Avalanche becomes invincible at his HP threshold but does not teleport into the background, becoming an additional obstacle during his background attack phase to non-host players.
  • Players can be teleported onto Ran's platform before he teleports to the main platform due to loading problems. It's rare but possible that a player can become stuck on the side platform until the end of the fight.
  • Both Ran's might revive after defeating both of them, basically restarting the fight.
}}


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