Particle Accelerator: Nocebo Effect: Difference between revisions

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== Skill Information ==
== Skill Information ==
<tabber>
\\NA=
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Add"
|-
! rowspan="2" | Mode !! rowspan="2" | Prescription (Physical) !! colspan="5" | {{se|1189|Particle Accelerator: Nocebo Effect}} !! rowspan="2" | Max Hits !! rowspan="2" | MP Usage !! colspan="2" | DP Usage !! rowspan="2" | Cooldown
|-
! {{Se|895|2=Stimpack|4=pbeb}}<br>Physical / Magical Attack Increase {{stat|m}} !! {{Se|896|2=Stimpack|4=pded}}<br>Physical / Magical Defense Decrease {{stat|m}} !! {{Se|899|2=Detoxication|4=pb}}<br>All Skill Damage Increase !! Max Use Count !! Duration !! Dissolution !! {{DCM}}
|-
| {{PvE}}|| 1438% || 12.5% || 22.5% || 12.5% || rowspan="2" | 3 || rowspan="2" | 10 Seconds|| rowspan="2" | 6 || rowspan="2" | 280 MP || rowspan="2" | 60 DP || rowspan="2" | 12 DP || rowspan="2" | 17 Seconds
|-
| {{PvP}} || 289% || 6.25% || 12.5% || 6.25%
|}
\\KR (03/27/2025)=
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Add"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Add"
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| {{PvP}} || 289% || 6.25% || 12.5% || 6.25%
| {{PvP}} || 289% || 6.25% || 12.5% || 6.25%
|}
|}
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==Tips and Details==
==Tips and Details==
*Enhanced skills will still be enhanced even if you do not have any Dynamo Mutation points while {{se|1189|Particle Accelerator: Nocebo Effect|tt=no}} is active.
*Due to the caster receiving {{se|895|Awakened Will: Dissembler|tt=no}} instead of {{se|895|Stimpack|tt=no}} from [[Awakened Will: Dissembler]], the '''enhanced''' {{se|895}}{{Se|896|Stimpack|tt=no}} only affects allies.
*Due to the caster receiving {{se|895|Awakened Will: Dissembler|tt=no}} instead of {{se|895|Stimpack|tt=no}} from [[Awakened Will: Dissembler]], the '''enhanced''' {{se|895}}{{Se|896|Stimpack|tt=no}} only affects allies.
*You cannot replace the '''enhanced''' {{se|895}}{{Se|896|Stimpack|tt=no}} or {{se|899|Detoxication|tt=no}} with the their respective default effect until expired. However, they can still be reapplied.
*You cannot replace the '''enhanced''' {{se|895}}{{Se|896|Stimpack|tt=no}} or {{se|899|Detoxication|tt=no}} with the their respective default effect until expired. However, they can still be reapplied.
*'''Enhanced''' {{se|899|Detoxication|tt=no}} is currently bugged when using [[Detoxication]], causing the buff to last 12 seconds as opposed to the intended 1 second while still constantly refreshing its duration within the field, effectively doubling it.
*Regular [[Detoxication]] is currently bugged when using the skill while {{se|1189|Particle Accelerator: Nocebo Effect|tt=no}} is active. The bug causes {{se|899|Detoxication|tt=no}} to last 12 seconds as opposed to the intended 1 second while still constantly refreshing its duration within the field, effectively doubling it.
*The expected adjusted value for {{Se|896|Stimpack|tt=no}} is 25%, but in reality, it is 22.5%.
*The expected adjusted value for {{Se|896|Stimpack|tt=no}} is 25%, but in reality, it is 22.5%.
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== Trivia ==
== Trivia ==
*[[Wikipedia:Nocebo|Nocebo Effect]] occurs when a patient's expectations for a treatment cause the treatment to have a worse effect than it otherwise would have.
*[[Wikipedia:Nocebo|Nocebo Effect]] occurs when a patient's expectations for a treatment cause the treatment to have a worse effect than it otherwise would have.
<br>
== Gallery ==
<gallery widths=150px heights=150px>
File:GiganticNoceboEffect.png|Normal (Left), Gigantic Skill Trait (Right).
</Gallery>
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Latest revision as of 08:47, 12 June 2025

  • English
[Special Active: Bravery] [Mod]
Scan around and start giving unknown prescriptions to all the enemies scanned.
Upon using the skill, certain skills will activate as enhanced for 10 seconds.
DP Skill
  • 20% of DP is consumed while in Dynamo Configuration Mode (Awakening).
Dynamo Mutation Point
  • Uses a maximum of 4 Dynamo Mutation Points with Awakening.
  • Increases 5% damage per Dynamo Mutation Point.
    (Skill can be used without Mutation Points)


Requirements

Class Level Required Skill Requirement
Overmind 99 [Force] Particle Accelerator: Nocebo Effect (E)


Skill Information

Mode Prescription (Physical)  Self BuffParticle Accelerator: Nocebo EffectSelf BuffParticle Accelerator: Nocebo Effect Max Hits MP Usage DP Usage Cooldown
 Party Buff & Enemy BuffStimpackParty Buff & Enemy BuffStimpack
Physical / Magical Attack Increase
This effect is multiplicative
to your current stats. 
M
 Party Debuff & Enemy DebuffStimpackParty Debuff & Enemy DebuffStimpack
Physical / Magical Defense Decrease
This effect is multiplicative
to your current stats. 
M
 Party BuffDetoxicationParty BuffDetoxication
All Skill Damage Increase
Duration Dissolution
Awakening
Configuration
PvE 1438% 12.5% 22.5% 12.5% 10 Seconds 6 280 MP 60 DP 12 DP 17 Seconds
PvP 289% 6.25% 12.5% 6.25%


Skill Traits

Gigantic Particle Accelerator: Nocebo EffectHeavy Particle Accelerator: Nocebo Effect
Attribute EffectAttribute EffectCooldown
Skill size increased to 130%Damage increased to 144%
Cooldown increased to 120%
20.4 Seconds


Total Damage

{{
  • Average damage is tested on small (e.g., Lowe) to medium targets (e.g., Wooden Doll) with realistic positioning.
  • Maximum damage for large-hitbox skills may be unattainable in-game and is estimated.
  • Timed buffs are included only if they alter skill function or appear in the tooltip; permanent boosts are always included.
}}
ModeBase
RegularDynamo Configuration (4 DMP)
NormalHeavyNormalHeavy
PvE8,628%12,424.32%10,353.6%14,909.18%
PvP1,734%2,496.96%2,080.8%2,996.35%


Tips and Details

  • Enhanced skills will still be enhanced even if you do not have any Dynamo Mutation points while  Particle Accelerator: Nocebo EffectParticle Accelerator: Nocebo Effect is active.
  • Due to the caster receiving  Awakened Will: DissemblerAwakened Will: Dissembler instead of  StimpackStimpack from Awakened Will: Dissembler, the enhanced  StimpackStimpack only affects allies.
  • You cannot replace the enhanced  StimpackStimpack or  DetoxicationDetoxication with the their respective default effect until expired. However, they can still be reapplied.
  • Regular Detoxication is currently bugged when using the skill while  Particle Accelerator: Nocebo EffectParticle Accelerator: Nocebo Effect is active. The bug causes  DetoxicationDetoxication to last 12 seconds as opposed to the intended 1 second while still constantly refreshing its duration within the field, effectively doubling it.
  • The expected adjusted value for  StimpackStimpack is 25%, but in reality, it is 22.5%.


Trivia

  • Nocebo Effect occurs when a patient's expectations for a treatment cause the treatment to have a worse effect than it otherwise would have.


Gallery


Updates

Date Changes
KR NA PvE PvP
01/16/2025 02/19/2025
  • [Mod] Particle Accelerator: Nocebo Effect added.
01/31/2025
  • None
  • Damage increased.
03/27/2025 04/23/2025


Alternative Names

Server Name Translation
South Korea 파티클 액셀러레이터: 노시보 이펙트 Particle Accelerator: Nocebo Effect
Japan パーティクルアクセラレーター:ノセボエフェクト Particle Accelerator: Nocebo Effect
Taiwan (Traditional Chinese) 粒子加速器: 無效效應 Particle Accelerator: Nocebo Effect
China (Simplified Chinese) 微粒子加速器:反安慰剂效应 Particle Accelerator: Nocebo Effect