Forgotten Elrian Sanctum: Difference between revisions
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| DunMap=[[File:11-6map.png]] | | DunMap=[[File:11-6map.png]] | ||
| Mob=<dfn>{{</dfn> | | Mob=<dfn>{{</dfn> | ||
|[[File:LES Mob1.png|60px]] | |{{tt|[[File:LES Mob1.png|60px]]|[[File:Mob - Orbis.Particle.png|150px]]}} | ||
| '''Orbis.Particle''' - An Eye of Henir with mangled tentacles. | | '''Orbis.Particle''' - An Eye of Henir with mangled tentacles. | ||
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*'''Laser Vision:''' Charge and fire a single continuous beam out of its eye for several seconds. It will have complete super armor during this. | *'''Laser Vision:''' Charge and fire a single continuous beam out of its eye for several seconds. It will have complete super armor during this. | ||
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|[[File:LES Mob2.png|60px]] | |{{tt|[[File:LES Mob2.png|60px]]|[[File:Mob - Orbis.Temper.png|150px]]}} | ||
| '''Orbis.Temper''' - An Eye of Henir wrapped in its mangled tentacles. | | '''Orbis.Temper''' - An Eye of Henir wrapped in its mangled tentacles. | ||
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*'''Void Raising:''' Cause a ball of dark matter to raise out of the ground underneath a player then the ball explodes dealing damage. | *'''Void Raising:''' Cause a ball of dark matter to raise out of the ground underneath a player then the ball explodes dealing damage. | ||
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|[[File:LES Mob3.png|60px]] | |{{tt|[[File:LES Mob3.png|60px]]|[[File:Mob - Orbis.Krooter.png|200px]]}} | ||
| '''Orbis.Krooter''' - A large Eye of Henir protected by a dense armored shell.<br>Starts '''Invulnerable''' until it begins to move. | | '''Orbis.Krooter''' - A large Eye of Henir protected by a dense armored shell.<br>Starts '''Invulnerable''' until it begins to move. | ||
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<dfn>}}</dfn> | <dfn>}}</dfn> | ||
| Boss=<dfn>{{</dfn> | | Boss=<dfn>{{</dfn> | ||
|[[File:LES Boss.png|60px]] | |{{tt|[[File:LES Boss.png|60px]]|[[File:Mob - Chrysalis.png|300px]]}} | ||
| '''Chrysalis''' - A giant Eye of Henir at the heart of the sanctuary. Its powers have opened a rift, distorting the entire sanctuary. | | '''Chrysalis''' - A giant Eye of Henir at the heart of the sanctuary. Its powers have opened a rift, distorting the entire sanctuary. | ||
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Latest revision as of 02:05, 8 September 2024
- For the 3rd Job cutscene dungeon of the same name, see Forgotten Elrian Sanctum (3rd Job).
Forgotten Elrian Sanctum
“ | A sanctum Ancient Elrians used to visit to surpass their past selves. This cavern full of El energy revealed itself after the fierce battle to defend the El Tower.
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” |
Description
A cavern of trials that Ancient Elrians used frequently in order to surpass their past selves.
Recommended Level
99
Required Combat Power
50,000
Mobs
{{
{{
}}
Monster Image | Monster Description | Monster Moves |
---|---|---|
Orbis.Particle - An Eye of Henir with mangled tentacles. |
| |
Orbis.Temper - An Eye of Henir wrapped in its mangled tentacles. |
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Orbis.Krooter - A large Eye of Henir protected by a dense armored shell. Starts Invulnerable until it begins to move. |
}} |
Obstacles
Boss
{{
{{
}}
Monster Image | Boss Description | Boss Moves |
---|---|---|
Chrysalis - A giant Eye of Henir at the heart of the sanctuary. Its powers have opened a rift, distorting the entire sanctuary. |
Note:
}} |
Dialogue
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- Corrupted Elrianode Weapon Guard
- [Force] Elrian Clock
Image | Name | Boss | Character | Stats | Set Effects |
---|---|---|---|---|---|
Lv95 Accessory (Weapon): [Unidentified * ?] [Unidentified * ?] |
2 Pieces:
3 Pieces:
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Trivia
{{
- The spring at the very end of the dungeon with the white tree is described in the story as an Elriabrunnr, a concentrated source of El energy. This is based on various mythical wells from Norse mythology and means "Well of Elria".
- For Transcended characters, a mysterious voice will speak as you progress. As its dialogue changes depending on your current class, this voice is likely the entity you encounter in the third job advancement scene.
- The lines appear in the first sub-stage of each non-boss stage, and are chosen randomly from a pool. It is possible for a line to appear multiple times in a single run.
- If the sub-stage is cleared fast enough, the line for that sub-stage will not appear.
- It seems that each of the 4 lines follows a set theme in which the mysterious voice comments on.
- These themes are the person in question's belief, their ambition, an affirmation, and one that seems like they're not ready to face themselves.
- The lines appear in the first sub-stage of each non-boss stage, and are chosen randomly from a pool. It is possible for a line to appear multiple times in a single run.
- When playing as Laby, Noah, or Lithia, the standard dialogue will not appear, only the mysterious voice that appears for Transcended characters. This may be because this is the only Elrianode dungeon that they visit in their respective stories, as none of the other Elrianode dungeons do this.
Updates
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Date | Changes | |
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KR | NA | |
11/30/2017 | 12/20/2017 |
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11/07/2019 | - |
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06/18/2020 | 06/17/2020 |
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Alternative Names
{{