Juggernaut Buster/ModA: Difference between revisions
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! rowspan="2" | Mode !! colspan=2 | Damage (Physical) !! colspan=2 | Max Hits !! rowspan="2" | MP Usage !! rowspan="2" | Cooldown | ! rowspan="2" | Mode !! colspan=2 | Damage (Physical) !! colspan=2 | Max Hits !! rowspan="2" | MP Usage !! rowspan="2" | Cooldown | ||
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! Whirlwind !! Knockback !! Whirlwind !! Knockback | ! Whirlwind !! Knockback !! Whirlwind !! Knockback | ||
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! colspan=2 | Light Juggernaut Buster !! colspan=2 | Heavy Juggernaut Buster | ! colspan=2 | Light Juggernaut Buster !! colspan=2 | Heavy Juggernaut Buster | ||
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! rowspan=2 | Attribute Effect !! Details !! rowspan=2 | Attribute Effect !! Details | ! rowspan=2 | Attribute Effect !! Details !! rowspan=2 | Attribute Effect !! Details | ||
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! MP Usage !! Cooldown | ! MP Usage !! Cooldown | ||
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! rowspan=2 | Mode !! colspan=2 | Base !! colspan=2 | [[Initiate]] | ! rowspan=2 | Mode !! colspan=2 | Base !! colspan=2 | [[Initiate]] | ||
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! Normal !! Heavy !! Normal !! Heavy | ! Normal !! Heavy !! Normal !! Heavy | ||
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! colspan=2 | Date !! colspan=2 | Changes | ! colspan=2 | Date !! colspan=2 | Changes | ||
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! KR !! NA !! PvE !! PvP | ! KR !! NA !! PvE !! PvP | ||
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Revision as of 23:57, 29 August 2022
- English
[Special Active: Strength] [Mod] Generate a strong gust that pulls in enemies and launches them at the end. You can charge while pressing on the skill key. Damage and Attack Range increased by 20% after charging for 1 sec. or longer. | |
Gale Skill
|
Requirements
Class | Level Required | Skill Requirement |
---|---|---|
Empire Sword | 99 | [Force] Juggernaut Buster (A) |
Skill Information
Mode | Damage (Physical) | Max Hits | MP Usage | Cooldown | ||
---|---|---|---|---|---|---|
Whirlwind | Knockback | Whirlwind | Knockback | |||
PvE | 864% → 1036.8% | 3797% → 4556.4% | 4 | 1 | 200 MP | 15 Seconds |
PvP | 262% → 314.4% | 1158% → 1389.6% |
Skill Traits
Light Juggernaut Buster | Heavy Juggernaut Buster | ||
---|---|---|---|
Attribute Effect | Details | Attribute Effect | Details |
MP Usage | Cooldown | ||
MP Usage decreased to 80% | 160 MP | Damage increased to 144% Cooldown increased to 120% |
18 Seconds |
Total Damage
: Damage values may not be reflected in Free Training.
Mode | Base | Initiate | ||
---|---|---|---|---|
Normal | Heavy | Normal | Heavy | |
PvE | 7,253% → 8,703.6% | 10,444.32% → 12,533.18% | 7,978.3% → 9,573.96% | 11,488.75% → 13,786.5% |
PvP | 2,206% → 2,647.2% | 3,176.64% → 3,811.97% | 2,426.6% → 2,911.92% | 3,494.3% → 4,193.16% |
Tips and Details
- This skill is affected by the Free Training hit count error, dealing 1 hit less than expected.
Updates
Date | Changes | ||
---|---|---|---|
KR | NA | PvE | PvP |
08/09/2018 | 08/22/2018 |
|
Alternative Names
Empire Sword - Skills
Hyper Active
Force Mod
Passive
Master Skill
- Majesty
- Majesty
Force Active
Force Passive
Force Active
Force Passive