Convert/ModA: Difference between revisions

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== Requirements ==
== Requirements ==
{{ADSquareSkill}}
 
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Ara"
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| {{PvE}} || rowspan=2 | Super Armor || 7~16 Seconds || rowspan=2 | 30 MP || rowspan=2 | 30~270 MP || rowspan=2 | +1~10 || rowspan="2" | 5~{{#expr:5 + 10 - 1}} Seconds
| {{PvE}} || rowspan=2 | Super Armor || 7~16 Seconds || rowspan=2 | 30 MP || rowspan=2 | 30~270 MP || rowspan=2 | +1~10 || rowspan="2" | 5~{{#expr:5 + 10 - 1}} Seconds
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| '''{{PvP}}''' || 4~9 Seconds  
| {{PvP}} || 4~9 Seconds  
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| cd = 4~11
| cd = 4~11
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*'''Light''' trait only reduces the mp cost of the initial cast.
*'''Light''' trait only reduces the MP cost of the initial cast.<br>
<br>
 
== Tips and Details ==
== Tips and Details ==
*The Mod version only provides Super Armor to you without any requirements. Duration is also increase by number of energy recovered.
*The Mod version only provides Super Armor to you without any requirements. Duration is also increased by the number of energy recovered.
<br>
*Unlike any Super Armor actives (for example, [[Iron Body]], [[Iron Body - Strong]], [[Mental Hygiene]]) where the cooldown is universally 20 seconds and consumes 75 MP, this skill only has 5 seconds cooldown (4 seconds with '''Haste''' trait) and consumes only 30 MP (24 MP with '''Light''' trait) with full energy. Making this skill cheaper and faster to re-cast than any Super Armor actives in the game, especially in PvP where the Super Armor duration has been reduced to 3-6 seconds.<br>
 
==Updates==
==Updates==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Ara updates-table"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Ara updates-table"

Latest revision as of 19:29, 23 March 2024

  • English
[Active] [Mod]
Convert all remaining MP into Energy. Each Energy costs 30 MP.
Increase buff duration and Skill Cooldown by 1 sec. per converted energy. (Convert Energy – 1)
Upon using the skill, enter Super Armor state.
Skill Type:
[Support - Assist] • [Support - Vitality]


Requirements

Class Level Required Skill Requirement
Surya 99 [Force] Convert (A)


Skill Information

Mode  Self BuffConvertSelf BuffConvert MP Usage Energy
(based on MP consumed)
Cooldown
(based on Energy recovered)
Effect Duration Initial Additional (Max. 9)
(based on current MP & Empty Energy)
PvE Super Armor 7~16 Seconds 30 MP 30~270 MP +1~10 5~14 Seconds
PvP 4~9 Seconds


Skill Traits

Light ConvertHaste Convert
Attribute EffectMP UsageAttribute EffectCooldown
MP Usage decreased to 80%24 MPCooldown decreased to 80%4~11 Seconds
  • Light trait only reduces the MP cost of the initial cast.

Tips and Details

  • The Mod version only provides Super Armor to you without any requirements. Duration is also increased by the number of energy recovered.
  • Unlike any Super Armor actives (for example, Iron Body, Iron Body - Strong, Mental Hygiene) where the cooldown is universally 20 seconds and consumes 75 MP, this skill only has 5 seconds cooldown (4 seconds with Haste trait) and consumes only 30 MP (24 MP with Light trait) with full energy. Making this skill cheaper and faster to re-cast than any Super Armor actives in the game, especially in PvP where the Super Armor duration has been reduced to 3-6 seconds.

Updates

Date Changes
KR NA PvE PvP
05/11/2023 06/07/2023
  • [Mod] Convert added.


Alternative Names

Server Name Translation
South Korea 변환 Convert