Desperado/ModA: Difference between revisions

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m (Text replacement - "'''{{PvP}}'''" to "{{PvP}}")
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{{ForceSkillTabs
{{ForceSkillTabs
|Character=Lu/Ciel
|Character=Lu/Ciel
|Skill=Desperado
}}
}}
<div style="float: right;">{{#ev:youtube|ViHc-otp1oI|400}}</div>
{{#ev:youtube|ViHc-otp1oI|400|right}}
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
| {{Force|DemActive8.png}}
| {{Force|DemActive8.png}}
| {{SkillType|SA|S}}<br>{{SkillType|Mod}} Restrain enemies in front at a wider range, then shoot.<br>The more restrained enemies there are, damage will increase after shooting.
| {{SkillType|SA|S|M}} Restrain enemies in front at a wider range, then shoot.<br>The more restrained enemies there are, the greater the shooting damage dealt.
|-
|-
|
|
| <font color="FFC000">'''Bars of Restriction'''</font>
| {{color|#FFC000|Demon Plant|b=1}}
*Restrain enemy for 1 second.
*Restrain enemy for 1 second.
|-
|-
|
|
| <font color="FFC000">'''Shoot'''</font>
| {{color|#FFC000|Shoot|b=1}}
*The more restrained enemies there are, damage will increase after shooting.
*The more restrained enemies there are, the greater the shooting damage dealt.
|-
|-
|
|
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! Class !! Level Required !! Skill Requirement
! Class !! Level Required !! Skill Requirement
|-
|-
| [[Diangelion]] || 99 || [[Camilla#Others|[Force] Desperado (A)]]
| [[Diangelion]] || 99 || {{mr|Desperado}}
|}
|}
<br>
<br>
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{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Lu/Ciel"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Lu/Ciel"
|-
|-
! rowspan="2" | Mode !! colspan="2" | Damage (Physical) !! rowspan=2 | {{se|315|Bars of Restriction||ed}}<br>Duration !! colspan=2 | Max Hits !! rowspan=2 | Snipe Count !! rowspan=2 | Combination Gauge Gain !! rowspan="2" | MP Usage !! rowspan="2" | Cooldown
! rowspan="2" | Mode !! colspan="2" | Damage (Physical) !! rowspan=2 | {{se|315|Bars of Restriction||ed}}<br>Duration !! colspan=2 | Max Hits !! rowspan=2 | Combination Gauge Gain !! rowspan="2" | MP Usage !! rowspan="2" | Cooldown
|-
|-
! Bars of Restriction !! Shoot !! Bars of Restriction !! Shoot
! Bars of Restriction !! Shoot !! Bars of Restriction !! Shoot
|-
|-
| {{PvE}} || 780% || 1245% x Amount of Enemies || rowspan=2 | 4 || rowspan=2 | 1 || rowspan=2 | 1 x Amount of Enemies || rowspan=2 | 4 || rowspan=2 | 200 MP || rowspan=2 | 16 Seconds
| {{PvE}} || 780% || Enemies Restrained x 1245% || rowspan=2 | 1 Second || rowspan=2 | 4 || rowspan=2 | Enemies Restrained x 1 || rowspan=2 | 4 || rowspan=2 | 200 MP || rowspan=2 | 16 Seconds
|-
|-
| {{PvP}} || 251% || 402% x Amount of Enemies
| {{PvP}} || 251% || Enemies Restrained x 402%
|}
|}
<br>
<br>


== [[Skill Traits]] ==
== [[Skill Traits]] ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Lu/Ciel"
{{Traits|LuCiel|Desperado|Reversed, Critical|mp=200|cd=16}}
|-
! colspan=3 | Reversed Desperado !! colspan=2 | Critical Desperado
|-
! Attribute Effect !! MP Usage !! Cooldown !! Attribute Effect  !! MP Usage
|-
| {{SkillText|Reversed|60|150}} || 120 MP || 24 Seconds || {{SkillText|Critical|120}} || 240 MP
|}  
<br>
<br>


== Total Damage ==
== Total Damage ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Lu/Ciel"
{{Damage|true|LuCiel
|-
|dmg=780, 1245
! Mode !! Base
|pvp_dmg=251, 402
|-
|hits=4, 1
| {{PvE}}
}}
| {{formatnum:{{#expr: 780*4 + 1245}}}}%
*Does not account for splash damage, and assumes single target.
|-
| {{PvP}}
| {{formatnum:{{#expr: 251*4 + 402}}}}%
|}
*Does not account for splash damage, and assumes only 1 target.
<br>
<br>


== Related Skills ==
== Related Skills ==
{| class="related-skills" style="border-collapse: collapse;" border="1" cellpadding="1"
{{SkillTable
|-
|DemPassive6.png; Communication - Absorption;
| width="40" | [[File:DemPassive6.png]]
}}
| align="center" width="150" | [[Communication - Absorption]]
|}
<br>
<br>


== Tips and Details ==
== Tips and Details ==
*Unlike its regular version, '''[Mod] Desperado''' does not reduce all speeds of the target. However, it has a much bigger size and deals more damage, making it far more useful in dungeons.
*Unlike its regular version, '''[Mod] Desperado''' does not reduce all speeds of the target. However, it has a greater coverage and deals more damage, making it far more useful in dungeons.
*As with the regular version, '''Ciel''' fires once per enemy caught inside '''Desperado'''. If the enemy dies before he fires, the shot count will decrease appropriately.
<br>
<br>



Revision as of 20:30, 9 August 2023

  • English
[Special Active: Strength] [Mod]
Restrain enemies in front at a wider range, then shoot.
The more restrained enemies there are, the greater the shooting damage dealt.
Demon Plant
  • Restrain enemy for 1 second.
Shoot
  • The more restrained enemies there are, the greater the shooting damage dealt.
Switching Skill (Ciel)
  • Lu will switch to Ciel when skill is used.
  • Gain 4 Combination Points after hitting the target when switching.


Requirements

Class Level Required Skill Requirement
Diangelion 99 [Force] Desperado (A)


Skill Information

Mode Damage (Physical)  Enemy DebuffBars of RestrictionEnemy DebuffBars of Restriction
Duration
Max Hits Combination Gauge Gain MP Usage Cooldown
Bars of Restriction Shoot Bars of Restriction Shoot
PvE 780% Enemies Restrained x 1245% 1 Second 4 Enemies Restrained x 1 4 200 MP 16 Seconds
PvP 251% Enemies Restrained x 402%


Skill Traits

Reversed DesperadoCritical Desperado
Attribute EffectMP UsageCooldownAttribute EffectMP Usage
MP Usage decreased to 60%
Cooldown increased to 150%
120 MP24 SecondsMP Usage increased to 120%
Skill will ignore 50% defense (25% defense in PvP)
240 MP


Total Damage

ModeBase
PvE4,365%
PvP1,406%
  • Does not account for splash damage, and assumes single target.


Related Skills


Tips and Details

  • Unlike its regular version, [Mod] Desperado does not reduce all speeds of the target. However, it has a greater coverage and deals more damage, making it far more useful in dungeons.
  • As with the regular version, Ciel fires once per enemy caught inside Desperado. If the enemy dies before he fires, the shot count will decrease appropriately.


Updates

Date Changes
KR NA PvE PvP
02/08/2018 03/07/2018
  • [Mod] Desperado added.
04/05/2018 04/18/2018
  • Damage increased.


Alternative Names

Server Name Translation
South Korea 데스페라도 Desperado
China (Simplified Chinese) 亡命射击 Desperado Shoot
France Desperados