Junk Break: Difference between revisions

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__NOTOC__{{Languages|Junk Break}}
{{#ev:youtube|9YqXTBytarA|400|right}}
{| cellpadding="5" style="border-collapse: collapse; border: 0px solid rgb(0, 0, 0);"
{| cellpadding="5" style="border-collapse: collapse; border: 0px solid rgb(0, 0, 0);"
|-
|-
| style="border-style: solid; border-width: 0px;" rowspan="1" | [[Image:Junk Break.PNG]]  
| [[File:Junk Break.PNG]]  
| style="border-style: solid; border-width: 0px;" colspan="2" | (description)
| {{SkillType|SA|B}} Cast a large drilling machine to pulverize the enemies.
|-
|
| {{SkillText|CoreActivation}}
|-
|
| {{SkillText|True}}
|}
|}
<br>  
<br>  


== Prerequisites  ==
== Requirements ==
 
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Eve"
{{PreStart}}
|-
{{PreRow|Class=Code Exotic|Master=5|SP=65|Skill=-|Req=-}}
! Class !! Level Required
{{PreEnd}}
|-
 
| [[Code: Nemesis]] || 35
|}
<br>
<br>


== Skill Information ==
== Skill Information ==
 
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Eve"
{| cellpadding="5" style="border-collapse: collapse; border: 1px solid rgb(0, 0, 0);"
|-
|-
| rowspan="2" style="border-style: solid; border-width: 1px;" | '''Lv'''
! rowspan=2 | Mode !! colspan=2 | Drilling Attack (Magical) !! colspan=2 | Max Hits !! rowspan=2 | MP Usage !! rowspan=2 | Cooldown
| colspan="2" style="border-style: solid; border-width: 1px;" | '''Initial 4 Seconds'''
| colspan="2" style="border-style: solid; border-width: 1px;" | '''Final 2 Seconds'''
| rowspan="2" style="border-style: solid; border-width: 1px;" | '''MP'''<br>
| rowspan="2" style="border-style: solid; border-width: 1px;" | '''CD'''
|-
|-
| style="border-style: solid; border-width: 1px;" | '''Magic&nbsp;Dmg<br>'''
! Normal !! Awakening !! Normal !! Awakening
| style="border-style: solid; border-width: 1px;" | '''Hits'''
| style="border-style: solid; border-width: 1px;" | '''Bounce M.Dmg'''<br>
| style="border-style: solid; border-width: 1px;" | '''Hits'''
|-
|-
| style="border-style: solid; border-width: 1px;" | 1
| colspan="7" | '''Normal'''
| style="border-style: solid; border-width: 1px;" | &nbsp;???%
| rowspan="6" style="border-style: solid; border-width: 1px;" | 13
| style="border-style: solid; border-width: 1px;" | &nbsp;???%<br>
| rowspan="6" style="border-style: solid; border-width: 1px;" | 7  
| rowspan="6" style="border-style: solid; border-width: 1px;" | 300
| rowspan="6" style="border-style: solid; border-width: 1px;" | 30s
|-
|-
| style="border-style: solid; border-width: 1px;" | 2  
| {{PvE}} || 543% || 482% || rowspan=2 | 20 || rowspan=2 | 35 || rowspan=2 | 300 MP || rowspan=2 | 22 Seconds
| style="border-style: solid; border-width: 1px;" | &nbsp;???%
| style="border-style: solid; border-width: 1px;" | &nbsp;???%<br>
|-
|-
| style="border-style: solid; border-width: 1px;" | 3
| {{PvP}} || 135% || 120%
| style="border-style: solid; border-width: 1px;" | &nbsp;???%  
| style="border-style: solid; border-width: 1px;" | &nbsp;???%<br>
|-
|-
| style="border-style: solid; border-width: 1px;" | 4
| colspan="7" | '''[Enhanced]'''
| style="border-style: solid; border-width: 1px;" | &nbsp;???%
| style="border-style: solid; border-width: 1px;" | &nbsp;???%<br>
|-
|-
| style="border-style: solid; border-width: 1px;" | 5 (M)
| {{PvE}} || 652% || 579% || rowspan=2 | 20 || rowspan=2 | 35 || rowspan=2 | 300 MP || rowspan=2 | 22 Seconds
| style="border-style: solid; border-width: 1px;" | 274%
| style="border-style: solid; border-width: 1px;" | 169%<br>
|-
|-
| style="border-style: solid; border-width: 1px;" | 6<br>
| {{PvP}} || 163% || 144%
| style="border-style: solid; border-width: 1px;" | &nbsp;???%<br>
| style="border-style: solid; border-width: 1px;" | &nbsp;???%<br>
|}
|}
<br>


<br>  
== [[Skill Traits]] ==
<tabber>
\\NA={{Traits|Eve|Junk Break|Critical, Useful|mp=300|dmg2=60|hits=34<br>(Awakening: 58)}}
\\KR (04/25/2024)={{Traits|Eve|Junk Break|Critical, Heavy|mp=300|cd=22}}
</tabber>
<br>


== Additional Notes  ==
== Total Damage ==
{{DamagePatch
|<nowiki>true|Eve
|dmg=652
|pvp_dmg=163
|awk_dmg=579
|pvp_awk_dmg=144
|hits=20
|awk_hits=35
|hits_useful=34
|awk_hits_useful=58
|useful_penalty=0.6
|bug=true</nowiki>
|date=04/25/2024
|remove=useful_penalty, hits_useful, awk_hits_useful
|heavy=true
}}
<br>


*Junk Break is unlocked through the [[High Branch Skill Quest]]. The quest can be obtained at Lv32 from Camilla, the PvP NPC.
== Related Skills ==
{{SkillTable
|Enhanced Nasod Weapons.PNG; Enhance Nasod's Weapon;
CUPassive1.png; Reinforced Nasod Weapons;
}}
<br>


<br>  
== Tips and Details ==
*You are able to move shortly after casting the skill, as early as a few frames before the Core's beam would stop firing if it was active for the skill. The drill will remain in place and keep attacking on its own afterwards.
*The skill may sometimes push enemies out of its range if the enemy is positioned at the outer edges of it on either side.
*While awakened, the '''Useful''' trait does not provide enough additional hits to counteract its steep damage decrease effectively, so the skill does more damage without it.
**The damage difference is very small however, so the additional hits can still be useful for gaining more MP and Awakening Charge.
*The skill is affected by the [[Free Training]] hit count error:
**By default, it will deal 21 hits instead of 20.
**In [[Awakening Mode]], it will deal 32 hits instead of 35.
**With '''Useful''', it will deal 35 hits instead of 34.
**With '''Useful''' in [[Awakening Mode]], it will deal 62 hits instead of 58.
<br>


{{CESkills}}
== Trivia ==
*An older version of this skill is used by '''[[Code: Q-Proto_00]]''' alongside an older version of [[Generate Black Hole]] when summoned by an [[Monster Card System|Exclusive Summon Card]].
<br>


[[Category:Eve Skills]] [[Category:Code Exotic Skills]]
==Updates==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Eve updates-table"
|-
! colspan=2 | Date !! colspan=2 | Changes
|-
! KR !! NA !! PvE !! PvP
|-
| 08/06/2009 || 11/23/2011 || colspan=2 align="left" |
*'''Junk Break''' added.
|-
| 03/29/2012 || - || colspan=2 align="left" |
*{{buff|Initial damage increased.}}
*{{nerf|Final damage decreased.}}
|-
| 12/13/2012 || - || colspan=2 align="left" |
*{{buff|Increase '''Drilling Attack''' animation speed when in Awakening effect added.}}
*{{nerf|Decreased damage output without Awakening.}}
|-
| 03/27/2014 || - || colspan=2 align="left" |
*Fixed damage display error during awakening.
|-
| 11/06/2014 || 04/29/2015 || colspan=2 align="left" |
*{{buff|Changed so it doesn't push and lift targets.}}
*{{buff|Normal '''Drilling Attack''' damage increased.}}
|-
| 04/20/2015 || - || colspan=2 align="left" |
*{{nerf|Unable to hit enemies above or below the platform.}}
*{{nerf|Hitbox changes to follow the visual effect, so it becomes smaller.}}
|-
| 08/20/2015 || 01/27/2016 || colspan=2 align="left" |
*Moved from [[Code: Exotic]] to [[Code: Nemesis]].
|-
| 04/07/2016 || - || colspan=2 align="left" |
*Fixed an issue where the skill remains after riding a mount.
|-
| 01/25/2017 || 02/08/2017 || colspan=2 align="left" |
*{{nerf|'''Damage''' decreased.}}
|-
| 03/30/2017 || 04/12/2017 || colspan=2 align="left" |
*Fixed an issue where damage and max hits are higher than specified on the tooltip.
|-
| 04/27/2017 || 05/10/2017 || align="left" |
*{{buff|'''Damage''' increased.}}
| align="left" |
*None
|-
| 02/22/2018 || rowspan=2 | 04/18/2018 || colspan=2 align="left" |
*{{buff|'''Damage''' increased.}}
|-
| 04/05/2018 || align="left" |
*{{buff|'''Damage''' increased.}}
| align="left" |
*{{nerf|'''Damage''' decreased.}}
|-
| 08/23/2018 || 09/06/2018 || colspan=2 align="left" |
*{{nerf|'''Damage''' decreased.}}
|-
| 07/18/2019 || - || colspan=2 align="left" |
*{{buff|You can move faster after casting the skill.}}
|-
| 08/01/2019 || 08/14/2019 || colspan=2 align="left" |
*{{buff|You can move faster after casting the skill during Awakening.}}
*{{buff|Invincibility frames during Awakening increased.}}
|-
| 03/12/2020 || 04/08/2020 || colspan=2 align="left" |
*{{buff|You can move faster after casting the skill during Awakening.}}
*{{buff|'''Damage''' increased.}}
|-
| 05/27/2021 || 06/23/2021 || colspan=2 align="left" |
*'''Haste''' trait changed to '''Critical'''.
*[Enhanced] changed from MP Usage Decrease to Damage Increase.
|-
| 10/13/2022 || 11/09/2022 || colspan=2 align="left" | 
*{{buff|No longer knocks down enemies.}}
|-
| 04/25/2024 || <!-- Approx 05/22/2024--> || colspan=2 align="left" |
*{{buff|Skill casting speed is changed to be uniform between normal and awakened. (Based on the awakened state)}}
*Time stop when casting the skill is changed to be uniform between normal and awakened. (Based on the normal state)
*'''Useful''' trait changed to '''Heavy'''.
|}
<br>
 
==Alternative Names ==
{{AlternateLanguages
|Color={{ColorSel|CharLight|Eve}}
|KR=정크 브레이크            |KRName=Junk Break
|FR=Pluie de débris |FRName=Junk Shower
|UK=Devastating Blow
|JP=ジャンクブレイク  |JPName=Junk Break
|CN=风暴之钻  |CNName=Storm Drill
|DE=Trümmerschlag |DEName=Junk Strike
|ES=Golpe destructor |ESName=Destructive Strike
|IT=Colpo Devastante |ITName=Devastating Strike
|PL=Miażdżący Cios |PLName=Crushing Strike
|BR=Broca de Ferro |BRName=Iron Drill
}}
<br>
{{SkillNav - Code: Nemesis}}

Latest revision as of 02:38, 20 April 2024

[Special Active: Bravery]
Cast a large drilling machine to pulverize the enemies.
Core Activation Skill
  • Successful attack made during Awakening will activate the Core Attack.
Final Enhanced Skill
  • Damage is increased by 1.2 times.


Requirements

Class Level Required
Code: Nemesis 35


Skill Information

Mode Drilling Attack (Magical) Max Hits MP Usage Cooldown
Normal Awakening Normal Awakening
Normal
PvE 543% 482% 20 35 300 MP 22 Seconds
PvP 135% 120%
[Enhanced]
PvE 652% 579% 20 35 300 MP 22 Seconds
PvP 163% 144%


Skill Traits

  • NA
  • KR (04/25/2024)
Critical Junk BreakUseful Junk Break
Attribute EffectMP UsageAttribute EffectMax Hits
MP Usage increased to 120%
Skill will ignore 50% defense (25% defense in PvP)
360 MPMax Hits increased
Damage decreased to 60%
34
(Awakening: 58)


Total Damage

  • NA
  • KR (04/25/2024)
 : Damage values may not be reflected in Free Training.
ModeBase
RegularAwakening Mode
NormalUsefulNormalUseful
PvE13,040%13,300.8%20,265%20,149.2%
PvP3,260%3,325.2%5,040%5,011.2%


Related Skills


Tips and Details

  • You are able to move shortly after casting the skill, as early as a few frames before the Core's beam would stop firing if it was active for the skill. The drill will remain in place and keep attacking on its own afterwards.
  • The skill may sometimes push enemies out of its range if the enemy is positioned at the outer edges of it on either side.
  • While awakened, the Useful trait does not provide enough additional hits to counteract its steep damage decrease effectively, so the skill does more damage without it.
    • The damage difference is very small however, so the additional hits can still be useful for gaining more MP and Awakening Charge.
  • The skill is affected by the Free Training hit count error:
    • By default, it will deal 21 hits instead of 20.
    • In Awakening Mode, it will deal 32 hits instead of 35.
    • With Useful, it will deal 35 hits instead of 34.
    • With Useful in Awakening Mode, it will deal 62 hits instead of 58.


Trivia


Updates

Date Changes
KR NA PvE PvP
08/06/2009 11/23/2011
  • Junk Break added.
03/29/2012 -
  • Initial damage increased.
  • Final damage decreased.
12/13/2012 -
  • Increase Drilling Attack animation speed when in Awakening effect added.
  • Decreased damage output without Awakening.
03/27/2014 -
  • Fixed damage display error during awakening.
11/06/2014 04/29/2015
  • Changed so it doesn't push and lift targets.
  • Normal Drilling Attack damage increased.
04/20/2015 -
  • Unable to hit enemies above or below the platform.
  • Hitbox changes to follow the visual effect, so it becomes smaller.
08/20/2015 01/27/2016
04/07/2016 -
  • Fixed an issue where the skill remains after riding a mount.
01/25/2017 02/08/2017
  • Damage decreased.
03/30/2017 04/12/2017
  • Fixed an issue where damage and max hits are higher than specified on the tooltip.
04/27/2017 05/10/2017
  • Damage increased.
  • None
02/22/2018 04/18/2018
  • Damage increased.
04/05/2018
  • Damage increased.
  • Damage decreased.
08/23/2018 09/06/2018
  • Damage decreased.
07/18/2019 -
  • You can move faster after casting the skill.
08/01/2019 08/14/2019
  • You can move faster after casting the skill during Awakening.
  • Invincibility frames during Awakening increased.
03/12/2020 04/08/2020
  • You can move faster after casting the skill during Awakening.
  • Damage increased.
05/27/2021 06/23/2021
  • Haste trait changed to Critical.
  • [Enhanced] changed from MP Usage Decrease to Damage Increase.
10/13/2022 11/09/2022
  • No longer knocks down enemies.
04/25/2024
  • Skill casting speed is changed to be uniform between normal and awakened. (Based on the awakened state)
  • Time stop when casting the skill is changed to be uniform between normal and awakened. (Based on the normal state)
  • Useful trait changed to Heavy.


Alternative Names

Server Name Translation
South Korea 정크 브레이크 Junk Break
Japan ジャンクブレイク Junk Break
China (Simplified Chinese) 风暴之钻 Storm Drill
Germany Trümmerschlag Junk Strike
Spain Golpe destructor Destructive Strike
France Pluie de débris Junk Shower
Italy Colpo Devastante Devastating Strike
Poland Miażdżący Cios Crushing Strike
United Kingdom Devastating Blow
Brazil Broca de Ferro Iron Drill