Phoenix Talon/ModA: Difference between revisions

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{{ForceSkillTabs
{{ForceSkillTabs
|Character=Elsword
|Character=Elsword
|Skill=Phoenix Talon
}}
}}
<div style="float: right;">{{#ev:youtube|IFpWHfIOv9k|400}}</div>
{{#ev:youtube|E_djMN1EPqU|400|right}}
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
|-
|-
| {{Force|ElSkill10i.png}}
| {{Force|ElSkill10i.png}}
| {{SkillType|SA|B}}<br>{{SkillType|M}} Summons the Phoenix that damages nearby enemies before Elsword absorbs its power to gain a buff.
| {{SkillType|SA|B|M}} Summons the Phoenix that damages nearby enemies before Elsword absorbs its power to gain a buff.
|-
|-
|
|
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== Requirements ==
== Requirements ==
{{ADSquareSkill}}
{{ADSquareSkill}}
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Elsword"
|- style="background:{{ColorSel|CharLight|Elsword}}"
! Class          !! Level Required !! Base Skill
|-
|-
| [[Rune Master]] || 99 || [[Phoenix Talon]]
! Class !! Level Required !! Skill Requirement
|-
| [[Rune Master]] || 99 || {{mr|Phoenix Talon}}
|}
|}
<br>
<br>


== Skill Information ==
== Skill Information ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Elsword"
|- style="background:{{ColorSel|CharLight|Elsword}}"
|-
! rowspan=2 | Mode !! rowspan=2 | Phoenix Multi<br>Hit (Magical) !! rowspan=2 | Max Hits !! colspan=3 | [[Status Effects/Phoenix Power|Phoenix Power]] || rowspan=2 | MP Usage !! rowspan=2 | Cooldown
! rowspan=2 | Mode !! rowspan=2 | Phoenix Multi Hit<br>(Magical) !! colspan=3 | {{se|012|Phoenix Power}} !! rowspan=2 | Max Hits || rowspan=2 | MP Usage !! rowspan=2 | Cooldown
|- style="background:{{ColorSel|CharLight|Elsword}}"
|-
! Move/Action Speed Increase !! Defense Ignore Amount !! Duration
! Movement/Jump Speed Increase {{stat|m}} !! Defense Ignore !! Duration
|-
|-
| '''{{PvE}}''' || 1373% || rowspan=2 | 15 || rowspan=2 | +20% || 50% || rowspan=2 | 15 Seconds || rowspan=2 | 250 MP || rowspan=2 | 20 Seconds
| {{PvE}} || 1373% || rowspan=2 | 20% || 50% || rowspan=2 | 15 Seconds || rowspan=2 | 15 || rowspan=2 | 250 MP || rowspan=2 | 20 Seconds
|-
|-
| '''{{PvP}}''' || 417% || 10%
| {{PvP}} || 417% || 10%
|}
|}
<br>
<br>


== [[Skill Traits]] ==
== [[Skill Traits]] ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{{Traits|Elsword|Phoenix Talon|Killing Blow (1), Light|duration=15|duration1=130|mp=250}}
|- style="background:{{ColorSel|CharLight|Elsword}}"
<br>
! colspan=2 | Killing Blow (1) Phoenix Talon !! colspan=2 | Light Phoenix Talon
 
|- style="background:{{ColorSel|CharLight|Elsword}}"
== Extra Information ==
! Attribute Effect !! Duration !! Attribute Effect !! MP Usage
=== Total Damage ===
{{Damage|true
|dmg=1373
|pvp_dmg=417
|hits=15
|avg_hits=7
|passive1=Rune Mastery
}}
*Average assumes 7 hits.
 
=== Miscellaneous ===
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Elsword"
|-
! Affected By Action Speed
|-
|-
| {{SkillText|Killing Blow (1)|130}} || 19.5 Seconds || {{SkillText|Light|80}} || 200 MP
| {{Check|N}}
|}
|}
<br>
<br>


== Total Damage ==
==Related Skills==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{{SkillTable|
|- style="background:{{ColorSel|CharLight|Elsword}}"
Rune Mastery.png; Rune Mastery;
! rowspan=2 | Mode !! colspan=2 | Regular
}}
|- style="background:{{ColorSel|CharLight|Elsword}}"
! Average !! Max
|-
! {{PvE}}
| {{formatnum:{{#expr: 1373*7}}}}% || {{formatnum:{{#expr: 1373*15}}}}%
|-
! {{PvP}}
| {{formatnum:{{#expr: 417*7}}}}% || {{formatnum:{{#expr: 417*15}}}}%
|}
*Average assumes 7 hits.
<br>
<br>


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*The skill pushes enemies forward very aggressively, allowing most normal non-super armor targets to take at least 7 hits and typically 8 hits.
*The skill pushes enemies forward very aggressively, allowing most normal non-super armor targets to take at least 7 hits and typically 8 hits.
**The number of hits the skill deals typically tapers off the farther away a target is, so up-close targets will take more hits regardless if they are super armored or not.
**The number of hits the skill deals typically tapers off the farther away a target is, so up-close targets will take more hits regardless if they are super armored or not.
**Super armor targets will take fewer hits, down to even just 2 hits at its worst. If used optimally, even small super armored targets can still take 6 hits.
**{{se||Super Armor||eb}} targets will take fewer hits, down to even just 2 hits at its worst. If used optimally, even small super armored targets can still take 6 hits.
*In PvP, it is nearly impossible to catch your opponents off this skill unless they are in the corner due to how much it pushes them.
*In PvP, it is nearly impossible to catch your opponents off this skill unless they are in the corner due to how much it pushes them.
*This version's buff is much more offensive than the normal version, allowing your attacks to ignore half of the enemies' defense. It does not buff your allies, however.
*This version's buff is much more offensive than the normal version, allowing your attacks to ignore half of the enemies' defense. It does not buff your allies, however.
<br>
<br>


== Updates ==
==Updates==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Elsword updates-table"
|- style="background:{{ColorSel|CharLight|Elsword}}"
|-
! colspan=2 | Date !! colspan=2 | Changes
! colspan=2 | Date !! colspan=2 | Changes
|- style="background:{{ColorSel|CharLight|Elsword}}"
|-
! KR !! NA !! PvE !! PvP
! KR !! NA !! PvE !! PvP
|-
|-
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|-
|-
| 04/05/2018 || 04/18/2018 || colspan=2 align="left" |  
| 04/05/2018 || 04/18/2018 || colspan=2 align="left" |  
*{{buff|Damage increased.}}
*{{buff|'''Damage''' increased.}}
|-
|-
| 09/11/2019 || 09/25/2019 || colspan=2 align="left" |  
| 09/11/2019 || 09/25/2019 || colspan=2 align="left" |  
*Enemy knockback distance decreased.
*Enemy knockback distance decreased.
*{{buff|Damage increased.}}
*{{buff|'''Damage''' increased.}}
*{{buff|Defense is ignored 100% of the time.}}
*{{buff|Defense is ignored 100% of the time.}}
*{{nerf|Defense Ignore Amount decreased.}}
*{{nerf|'''Defense Ignore''' Amount decreased.}}
|-
| 02/29/2024 || 03/27/2024 || colspan=2 align="left" |
*{{buff|Skill use animation improved to be affected by action speed.}}
*{{buff|Skill use animation can be canceled at a certain period of time after casting.}}
|}
|}
<br>
<br>
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}}
}}
<br>
<br>
 
{{SkillNav - Rune Master}}
{{RMSkills}}

Latest revision as of 20:19, 25 March 2024

[Special Active: Bravery] [Mod]
Summons the Phoenix that damages nearby enemies before Elsword absorbs its power to gain a buff.
Vitality Skill
  • Consumes Vitality gauge and acquire Destruction gauge
  • MP consumption ↓ MP gains ↑ when Vitality is activated


Requirements

Class Level Required Skill Requirement
Rune Master 99 [Force] Phoenix Talon (A)


Skill Information

Mode Phoenix Multi Hit
(Magical)
 Self BuffPhoenix PowerSelf BuffPhoenix Power Max Hits MP Usage Cooldown
Movement/Jump Speed Increase
This effect is multiplicative
to your current stats. 
M
Defense Ignore Duration
PvE 1373% 20% 50% 15 Seconds 15 250 MP 20 Seconds
PvP 417% 10%


Skill Traits

Killing Blow (1) Phoenix TalonLight Phoenix Talon
Attribute EffectDurationAttribute EffectMP Usage
Skill effect's duration increased to 130%19.5 SecondsMP Usage decreased to 80%200 MP


Extra Information

Total Damage

ModeBaseRune Mastery
AverageMaxAverageMax
PvE9,611%20,595%10,572.1%22,654.5%
PvP2,919%6,255%3,210.9%6,880.5%
  • Average assumes 7 hits.

Miscellaneous

Affected By Action Speed


Related Skills


Tips and Details

  • The skill pushes enemies forward very aggressively, allowing most normal non-super armor targets to take at least 7 hits and typically 8 hits.
    • The number of hits the skill deals typically tapers off the farther away a target is, so up-close targets will take more hits regardless if they are super armored or not.
    •  Enemy BuffSuper ArmorEnemy BuffSuper Armor targets will take fewer hits, down to even just 2 hits at its worst. If used optimally, even small super armored targets can still take 6 hits.
  • In PvP, it is nearly impossible to catch your opponents off this skill unless they are in the corner due to how much it pushes them.
  • This version's buff is much more offensive than the normal version, allowing your attacks to ignore half of the enemies' defense. It does not buff your allies, however.


Updates

Date Changes
KR NA PvE PvP
12/28/2017 02/07/2018
  • [Mod] Phoenix Talon added.
01/11/2018 -
  • Fixed issue where the buff will be removed by Iron Body.
04/05/2018 04/18/2018
  • Damage increased.
09/11/2019 09/25/2019
  • Enemy knockback distance decreased.
  • Damage increased.
  • Defense is ignored 100% of the time.
  • Defense Ignore Amount decreased.
02/29/2024 03/27/2024
  • Skill use animation improved to be affected by action speed.
  • Skill use animation can be canceled at a certain period of time after casting.


Alternative Names

Server Name Translation
South Korea 피닉스 탤런 Phoenix Talon
Japan フェニックスタロン Phoenix Talon
China (Simplified Chinese) 凤凰之爪 Phoenix Talon
Germany Phönixklaue Phoenix Talon
Spain Garra de fénix Phoenix Talon
France Serres du phénix Phoenix Talons
Italy Artiglio di Fenice Phoenix Talon
Poland Szpon Feniksa Phoenix Talon
United Kingdom Phoenix Claw
Brazil Nascer da Fênix Phoenix Birth