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{{Languages|7-2}}
{{Languages|7-2}}{{DISPLAYTITLE:7-2 : L'engloutie Lysia}}
{{DISPLAYTITLE:7-2 : L'engloutie Lysia}}
{{DungeonPageFR
[[File:6-2Icon_FR.png|right]]
| Orient=2
 
| Color={{ColorSel|Village|7}}
=L'engloutie Lysia=
| DunButton=7-2Button.png
<center>{{quotation|The El Water exlosdes from the dark forces of the Demons and cause Resiam to sink underwater... '''Sunken Resiam'''..... In this underwater ruins of Resiam, you can encounter mysterious creatures never seen before.}}</center>
| SmallPic=6-2Icon_FR.png
{| width="100%" style="font-size:1em; line-height:1.5em;"
| BigPic=6-2newfr.png
| valign="top" style="border-color:  #007be4;" class="section-border"|
| DunName=L'engloutie Lysia
{| cellspacing="2" cellpadding="5" rules="all" style="margin:0.5em 0.5em 0.5em 0.5em; empty-cells:show;"
| Quotation=The El Water exlosdes from the dark forces of the Demons and cause Resiam to sink underwater... '''Sunken Resiam'''..... In this underwater ruins of Resiam, you can encounter mysterious creatures never seen before.}
|valign="top" width="100%" align="center" style="border:1px solid; border-color:#000000; background: #007be4; color:#FFFFFF;"  colspan="12"| '''Description:'''
| Description=A sunken city. Denka warns of the monsters in the water.
|-
| LvNeed=53-55
|width="100%" colspan="12" align="center" style="border:1px solid; border-color:#000000; font-size:1em; line-height:1.5em;" valign="top"|
| LvFit=43
The knights of Hamel tried to hold back the intruding monsters, but it eventually fell into the hands of darkness. On top of that, it sunk due to the El going out of control. One will face the forces of darkness and the angered water spirits.
| DunMap=[[Image:Sunken Resiam Map N.png]]
|-
| Ally=<span style="display:none">{{</span>
|rowspan="4" | [[File:6-2newfr.png|800px]]
|[[File:Bubble_Vent.jpg|60px]]
|align="center" style="border:1px solid; border-color:#000000; background: #007be4; color:#FFFFFF;" colspan="12" | '''Recommended Level:'''
|'''Bubble Vent''' - This vent spews bubbles that replenishes your oxygen gauge.
|-
<span style="display:none">}}</span>
| style="border:1px solid; border-color:#000000;" align="center" colspan="12" | 53-55
| Mob=<span style="display:none">{{</span>
|[[File:Hamel-shadow-walker.jpg|60px]]
|'''Shadow Walker''' - This is the basic Shadow monster.
|
*'''Claw Attack:''' A basic 3 hit combo with their claws.
*'''Recover Claw:''' When knocked down, spring back on its feet with an overhead claw slash.
|-
|-
| align="center" style="border:1px solid; border-color:#000000; background: #007be4; color:#FFFFFF;" colspan="12" | '''Appropriate Item Level:'''
|[[File:Shadow_Charger.jpg|60px]]
|'''Shadow Charger''' - A large Shadow monster.
|
*'''Charge:''' It will run forward, damaging any players within its path.
*'''Grab:''' It can also grab onto any players, immobilizing them. You can escape from their grasp by rapidly tapping the left and right arrow keys.
|-
|-
| style="border:1px solid; border-color:#000000;" align="center" colspan="12" |
|[[File:Shadow_Defender.jpg|60px]]
43
|'''Shadow Defender''' - A Shadow monster will a sharper less humanoid build.
|
*'''Shadow Spear:''' It will launch spears in and arc towards you. When a player gets hit by the spears, they will be Cursed and will gradually lose mana over time.
*'''Dark Aura:''' Emit a dark aura that increases the defense of monsters within range. It will also cause Shadow Charger's Grab to drain HP and MP at a significant rate.
*'''Crescent Slash:''' When knocked down, recover by swinging its thorn like arms ins a circle.
|-
|-
|valign="top" width="100%" align="center" style="border:1px solid; border-color:#000000; background: #007be4; color:#FFFFFF;"  colspan="12"| '''Dungeon Layout:'''
|[[File:Hamel-shadow-sniper.jpg|60px]]
|'''Shadow Sniper''' - This Shadow monster attacks by slowly charging up their laser and then firing it.
|
*'''Light Beam:''' Slowly charges up their laser and then fires it. The laser will travel across the entire stage.
|-
|-
|width="100%" colspan="12" align="center" style="border:1px solid; border-color:#000000; font-size:1em; line-height:1.5em;" valign="top"|
|[[File:Piranha.png|60px]]
{{tabs|name=-|tab1=Normal|contents1=[[Image:Sunken Resiam Map N.png]] |tab2=Hard|contents2=[[Image:Sunken Resiam Map HVH.png]] |tab3=Very Hard|contents3=[[Image:Sunken Resiam Map HVH.png]]}}
|'''Piranha''' -  A school of fish that float around and can attack you, but are rather weak and slow moving.
|
*'''Swarm:''' They will dash at you as a collective unit.
|-
|-
|valign="top" width="100%" align="center" style="border:1px solid; border-color:#000000; background: #007be4; color:#FFFFFF;"  colspan="12"| '''Ally:'''
|[[File:Hamel-ancient-crab.jpg|60px]]
|'''Ancient Crab''' - A species of crab with large claws.
|
*'''[[Block]]:''' They can defend oncoming attacks from the front with its claw.
*'''Claw:''' Attack with its claw inducing Leg Would.
|-
|-
|width="100%" colspan="12" style="border:1px solid; border-color:#000000; font-size:1em; line-height:1.5em;" valign="top"|
|[[File:Deep_Sea_Fish.jpg|60px]]
*[[File:Bubble_Vent.jpg|60px]]
|'''Deep Sea Fish''' - A large fish that hides underwater, showing only a glowing yellow orb.
'''Bubble Vent''' - This vent spews bubbles that replenishes your oxygen gauge.
|
*'''Surprise Attack:''' It will emerge from hiding and chomp on anybody that was immediately above it inflicting [[Status Effects|Stun]].
*'''Chomp:''' The fish will swim forward and chomp on players.
|-
|-
|valign="top" align="center" style="border:1px solid; border-color:#000000; background: #007be4; color:#FFFFFF;" width="100%" colspan="12"| '''Mobs:'''
|[[File:Merman.jpg|60px]]
|'''Merman''' - Holds a fish and whacks you with it.
|
*'''Fish Attack:''' Swings his fish like a club to harm players.
|-
|-
| colspan="12" style="border:1px solid; border-color:#000000;" valign="top" width="100%" |
|[[File:Laguz_Stricken_City.jpg|60px]]
*[[File:Hamel-shadow-walker.jpg|60px]]
|'''Laguz''' - This Water Spirit mermaid.
'''Shadow Walker''' - This is the basic Shadow monster. They attack with their claws and will sometimes attack back when getting up after being knocked down.
|
*[[File:Shadow_Charger.jpg|60px]]
*'''Bubble Attack:''' She can release 3 bubbles in front of her and popping them, which will damage and inflict [[Status Effects|Frostbite]].
'''Shadow Charger''' - This Shadow monster attacks by running forward, damaging any players within its path. They can also grab onto any players, immobilizing them. You can escape from their grasp by rapidly tapping the left and right arrow keys.
*'''Bubble Aura:''' They can also release a bubble aura to encase any players in range in a bubble.
*[[File:Shadow_Defender.jpg|60px]]
*'''Self-Destruct:''' After killing one, they will trap any players close to them in a bubble. When trapped in a bubble, you will not be able to move.
'''Shadow Defender''' - This Shadow monster will attack launching spears towards you. When a player gets hit by the spears, they will be Cursed and will gradually lose mana over time. Mana will be drained faster when the player is immobilized by a Shadow Charger. They can also emit a Darkness aura which will raise the defense of all monsters within range.
*[[File:Hamel-shadow-sniper.jpg|60px]]
'''Shadow Sniper''' - This Shadow monster attacks by slowly charging up their laser and then firing it. The laser will travel across the entire stage.
*[[File:Piranha.png|60px]]
'''Piranha''' -  A school of fish that float around and can attack you, but are rather weak and slow moving.
*[[File:Hamel-ancient-crab.jpg|60px]]
'''Ancient Crab''' - Uses similar animations to the scorpions in Bethma. Can form a shield with its claws. Can induce Wound by attacking.
*[[File:Deep_Sea_Fish.jpg|60px]]
'''Deep Sea Fish''' -  A large fish that hides underwater, showing only a glowing yellow orb. This fish will attack by biting you. Their suprise attack will [[Status Effects|Stun]] (Monster Stun).
*[[File:Merman.jpg|60px]]
'''Merman''' - Holds a fish and whacks you with it.
*[[File:Laguz_Stricken_City.jpg|60px]]
'''Laguz''' - This Water Spirit attacks by releasing 3 bubbles in front of them and popping them, which will damage and inflict [[Status Effects|Frostbite]]. They can also release a bubble aura to encase any players in range in a bubble. After killing one, they will trap any players close to them in a bubble. When trapped in a bubble, you will not be able to move.
*[[File:Iz_Stricken_City.jpg|60px]]
'''Iz''' -  An Ice Spirit that attacks by spewing frost breath in front, which induces Freezing. When defeated, they emit an aura (similiar Kenaz's Self-destruct) thats freezes you.
*[[File:Hamel-piranha-house.jpg|60px]]
'''Piranha House''' - Summons Piranhas
|-
|-
|valign="top" width="100%" align="center" style="border:1px solid; border-color:#000000; background: #007be4; color:#FFFFFF;" colspan="12"| '''Obstacles:'''
|[[File:Iz_Stricken_City.jpg|60px]]
|'''Iz''' An Ice Spirit mermaid.
|
*'''Ice Breath:''' She can spew her frost breath in front of her, which induces Freezing.
*'''Self-Destruct:''' After killing one, they will emit an aura that freezes you.
|-
|-
|width="100%" colspan="12" style="border:1px solid; border-color:#000000; font-size:1em; line-height:1.5em;" valign="top"|
|[[File:Hamel-piranha-house.jpg|60px]]
*[[File:Hamel-black-flower.jpg|60px]]
|'''Piranha House''' - A domain for the Piranhas.
'''Black Flower''' - Black Flowers are plants located on the bottom of various platforms. They will attack by emitting poison gas downwards to poison any players directly under them. After killing one, they will emit a toxic cloud to poison any players that are close to it.
|
*'''Piranha Summon:''' Summons Piranhas.
<span style="display:none">}}</span>
| Obstacle=<span style="display:none">{{</span>
|[[File:Water Flow.png|60px]]
|'''Water Flow''' - Fast moving water that pulls you the direction it flows. This only appears at the very beginning when you descent into '''Sunken Resiam'''.
|-
|-
|valign="top" width="100%" align="center" style="border:1px solid; border-color:#000000; background: #007be4; color:#FFFFFF;"  colspan="12"| '''Boss:'''
|[[File:Water.png|60px]]
|'''Water''' - The vast majority of the dungeon takes place underwater, while submerged movements and attacks will be slowed down exponentially as well as jump height being increased significantly. While underwater an oxygen meter will appear above the player and once depleted will cause the character to drown.
|-
|-
|width="100%" colspan="12" style="border:1px solid; border-color:#000000; font-size:1em; line-height:1.5em;" valign="top"|
|[[File:Hamel-black-flower.jpg|60px]]
*[[File:Seaserpentface.jpg|60px]]
|'''Black Flower''' - Black Flowers are plants located on the bottom of various platforms. They will attack by emitting poison gas downwards to poison any players directly under them. After killing one, they will emit a toxic cloud to poison any players that are close to it.
'''Coral Sea Serpent (2x)''' - A disturbed water spirit induced by the El. It takes the form of both a fish and snake with strong spitting capabilities
 
You have to fight two of these bosses at the same time.  
<br>
'''Moves:'''
<br>
-''Poison Spit:'' Rains poison down on you. Induces [[Status Effects|Poisoning]].
<br>
-''Head Smash:'' The Coral Serpent raises its head upwards and smashes it down. Induces [[Status Effects|Stun]] to itself and [[Status Effects|Flattening]] to you. Can be avoided by jumping up and letting the fish smash its head.
*It is spread out and highly vulnerable to AOE skills after this attack.
-''Switch:'' The Serpent switches its position by swimming away.
<br>
-''Diving Slam:'' Swims away from the map and into the background. From there, it swims upwards and smashes down on you. The attack does a large amount of damage but induces [[Status Effects|Stun]] to itself.
*It is spread out and highly vulnerable to AOE skills after this attack.
-''Frost Breath:'' The Serpent sucks up the water around it, causing you to be dragged in as well. Then, it fires a ice beam at the ground at an angle and moves it forward. Induces [[Status Effects|Frostbite]] while doing extreme damage.
*While both charging and firing its laser, it will have 50% damage reduction.
*When charging its laser, Actives and Special Actives are disabled for everyone.
-''Frost Tornado:'' The Serpent(s) swim out of the stage and into the background. From there, it begins sucking up the water around it with you being dragged in too. Finally, it releases a powerful stream of water to the area in front of it. This attack does substantial damage and induces [[Status Effects|Frostbite]]. Can be avoided by sticking to one of the edges/corners of the map.
|-
|-
|valign="top" align="center" style="border:1px solid; border-color:#000000; background: #007be4; color:#FFFFFF;" width="50%" colspan="6"| '''Boss Drops:'''
|
|valign="top" align="center" style="border:1px solid; border-color:#000000; background: #007be4; color:#FFFFFF;" width="50%" colspan="6"| '''BGMs:'''
|'''Pitfalls''' - A gaping hole in the ground, falling down one of these will result in a percent loss in HP.
|-
<span style="display:none">}}</span>
| colspan="6" style="border:1px solid; border-color:#000000;" valign="top" width="50%" |
| Boss=<span style="display:none">{{</span>
{{:7-2Bdrop1}}
|[[File:Seaserpentface.jpg|60px]]
| colspan="6" style="border:1px solid; border-color:#000000;" valign="top" align="center" width="50%" |
|'''Coral Sea Serpent (2x)''' - A disturbed water spirit induced by the El. It takes the form of both a fish and snake with strong spitting capabilities. You have to fight two of these bosses at the same time.
=== Dungeon ===
|
[https://www.youtube.com/watch?v=Yz3ntT7TCH8 '''''music042_stage''''']
*'''Poison Spit:''' Rains poison down on you. Induces [[Status Effects|Poisoning]].
 
*'''Head Smash:''' The Coral Serpent raises its head upwards and smashes it down. Induces [[Status Effects|Stun]] to itself and [[Status Effects|Flattening]] to you. Can be avoided by jumping up and letting the fish smash its head.
=== Boss ===
**It is spread out and highly vulnerable to AOE skills after this attack.
[https://www.youtube.com/watch?v=yb9ZVB627mw '''''music044_boss''''']
*'''Switch:''' The Serpent switches its position by swimming away.
|-
*'''Diving Slam:''' Swims away from the map and into the background. From there, it swims upwards and smashes down on you. The attack does a large amount of damage but induces [[Status Effects|Stun]] to itself.
|valign="top" width="100%" align="center" style="border:1px solid; border-color:#000000; background: #007be4; color:#FFFFFF;"  colspan="12"| '''Gallery:'''
**It is spread out and highly vulnerable to AOE skills after this attack.
|-
*'''Frost Breath:''' The Serpent sucks up the water around it, causing you to be dragged in as well. Then, it fires a ice beam at the ground at an angle and moves it forward. Induces [[Status Effects|Frostbite]] while doing extreme damage.
|width="100%" colspan="12" style="border:1px solid; border-color:#000000; font-size:1em; line-height:1.5em;" valign="top"|
**While both charging and firing its laser, it will have 50% damage reduction.
<br><gallery widths=150px heights=150px>
**When charging its laser, Actives and Special Actives are disabled for everyone.
File:Sunkenresiamscreen.jpg|The Submerged Area of Resiam
*'''Frost Tornado:''' The Serpent(s) swim out of the stage and into the background. From there, it begins sucking up the water around it with you being dragged in too. Finally, it releases a powerful stream of water to the area in front of it. This attack does substantial damage and induces [[Status Effects|Frostbite]]. Can be avoided by sticking to one of the edges/corners of the map.
File:Seaserpent.jpg|The Coral Serpent
<span style="display:none">}}</span>
| BDrop={{:7-2Bdrop1}}
| DBGM=[https://www.youtube.com/watch?v=sWzPuI6Gi2Y '''''music042_stage''''']
| BBGM=[https://www.youtube.com/watch?v=dCpx_t7oIKk '''''music044_boss''''']
| Gallery=
<gallery widths=150px heights=150px>
File:Sunkenresiamscreen.jpg|The Submerged Area of Resiam.
File:RodRoss.png|[[Rod Ross]]
File:Iz.png|Iz
File:Merman.png|Merman
File:Ancient Crab.png|Ancient Crab
File:Seaserpent.jpg|The Coral Serpent.
</gallery>
</gallery>
|-
| Video=
|valign="top" width="100%" align="center" style="border:1px solid; border-color:#000000; background: #007be4; color:#FFFFFF;"  colspan="12"| '''Videos:'''
[https://m.youtube.com/watch?list=PLOneSYO6lMeHi_wcF4BFN4oi7_L9sDVkV&params=EAIYATgBSAFYImILa0pkQ3VndnlVTFFoIA%253D%253D&v=QzaiOI-qRkc&mode=NORMAL By luckykamon]
|-
|width="100%" colspan="12" align="center" style="border:1px solid; border-color:#000000; font-size:1em; line-height:1.5em;" valign="top"|
[https://www.youtube.com/watch?list=PLOneSYO6lMeHi_wcF4BFN4oi7_L9sDVkV&params=EAIYATgBSAFYImILa0pkQ3VndnlVTFFoIA%253D%253D&v=QzaiOI-qRkc&mode=NORMAL By luckykamon]


[http://www.youtube.com/watch?v=gOpTjOFqlr0 Brun Style]
[http://www.youtube.com/watch?v=gOpTjOFqlr0 '''''Brun Style''''']
|}
|AltLang=
|}
{{AlternateLanguages
<br>
|Color={{ColorSel|Village|7}}
{{Donjons-Hamel}}
|KR=가라앉은 레시암 |KRName=Sunken Resiam / Lesiam
|TW=沉沒的瑞西安 |TWName=Sunken Resiam
|CN=沉没的瑞希安 |CNName=Sunken Resiam
|FR=L'engloutie Lysia |FRName=Sunken Lysia
|DE=Versunkenes Lysia |DEName=Sunken Lysia
|IT=Lysia, la Città Sommersa |ITName=Lysia, the Sunken City
|PL=Zatopiona Lizeya |PLName=Sunken Lysia
|ES=Lisia Hundida |ESName=Sunken Lisia
|UK=Sunken Lysia
|BR=Aqueduto Acestral |BRName=Ancestral Aqueduct
}}
}}

Revision as of 16:55, 28 April 2017

L'engloutie Lysia

« 
The El Water exlosdes from the dark forces of the Demons and cause Resiam to sink underwater... Sunken Resiam..... In this underwater ruins of Resiam, you can encounter mysterious creatures never seen before.}
 »
Description
A sunken city. Denka warns of the monsters in the water.
Niveau recommandé
53-55
Capacité de combat requise
43
Plan du donjon
Allié
{{ {{
Image Description
Bubble Vent - This vent spews bubbles that replenishes your oxygen gauge.

}}

}}
Monstres
{{ {{
Image Description Attaques
Shadow Walker - This is the basic Shadow monster.
  • Claw Attack: A basic 3 hit combo with their claws.
  • Recover Claw: When knocked down, spring back on its feet with an overhead claw slash.
Shadow Charger - A large Shadow monster.
  • Charge: It will run forward, damaging any players within its path.
  • Grab: It can also grab onto any players, immobilizing them. You can escape from their grasp by rapidly tapping the left and right arrow keys.
Shadow Defender - A Shadow monster will a sharper less humanoid build.
  • Shadow Spear: It will launch spears in and arc towards you. When a player gets hit by the spears, they will be Cursed and will gradually lose mana over time.
  • Dark Aura: Emit a dark aura that increases the defense of monsters within range. It will also cause Shadow Charger's Grab to drain HP and MP at a significant rate.
  • Crescent Slash: When knocked down, recover by swinging its thorn like arms ins a circle.
Shadow Sniper - This Shadow monster attacks by slowly charging up their laser and then firing it.
  • Light Beam: Slowly charges up their laser and then fires it. The laser will travel across the entire stage.
Piranha - A school of fish that float around and can attack you, but are rather weak and slow moving.
  • Swarm: They will dash at you as a collective unit.
Ancient Crab - A species of crab with large claws.
  • Block: They can defend oncoming attacks from the front with its claw.
  • Claw: Attack with its claw inducing Leg Would.
Deep Sea Fish - A large fish that hides underwater, showing only a glowing yellow orb.
  • Surprise Attack: It will emerge from hiding and chomp on anybody that was immediately above it inflicting Stun.
  • Chomp: The fish will swim forward and chomp on players.
Merman - Holds a fish and whacks you with it.
  • Fish Attack: Swings his fish like a club to harm players.
Laguz - This Water Spirit mermaid.
  • Bubble Attack: She can release 3 bubbles in front of her and popping them, which will damage and inflict Frostbite.
  • Bubble Aura: They can also release a bubble aura to encase any players in range in a bubble.
  • Self-Destruct: After killing one, they will trap any players close to them in a bubble. When trapped in a bubble, you will not be able to move.
Iz - An Ice Spirit mermaid.
  • Ice Breath: She can spew her frost breath in front of her, which induces Freezing.
  • Self-Destruct: After killing one, they will emit an aura that freezes you.
Piranha House - A domain for the Piranhas.
  • Piranha Summon: Summons Piranhas.

}}

}}
Obstacles
{{ {{
Image Description
Water Flow - Fast moving water that pulls you the direction it flows. This only appears at the very beginning when you descent into Sunken Resiam.
Water - The vast majority of the dungeon takes place underwater, while submerged movements and attacks will be slowed down exponentially as well as jump height being increased significantly. While underwater an oxygen meter will appear above the player and once depleted will cause the character to drown.
Black Flower - Black Flowers are plants located on the bottom of various platforms. They will attack by emitting poison gas downwards to poison any players directly under them. After killing one, they will emit a toxic cloud to poison any players that are close to it.
Pitfalls - A gaping hole in the ground, falling down one of these will result in a percent loss in HP.

}}

}}
Boss
{{ {{
Image Description Attaques
Coral Sea Serpent (2x) - A disturbed water spirit induced by the El. It takes the form of both a fish and snake with strong spitting capabilities. You have to fight two of these bosses at the same time.
  • Poison Spit: Rains poison down on you. Induces Poisoning.
  • Head Smash: The Coral Serpent raises its head upwards and smashes it down. Induces Stun to itself and Flattening to you. Can be avoided by jumping up and letting the fish smash its head.
    • It is spread out and highly vulnerable to AOE skills after this attack.
  • Switch: The Serpent switches its position by swimming away.
  • Diving Slam: Swims away from the map and into the background. From there, it swims upwards and smashes down on you. The attack does a large amount of damage but induces Stun to itself.
    • It is spread out and highly vulnerable to AOE skills after this attack.
  • Frost Breath: The Serpent sucks up the water around it, causing you to be dragged in as well. Then, it fires a ice beam at the ground at an angle and moves it forward. Induces Frostbite while doing extreme damage.
    • While both charging and firing its laser, it will have 50% damage reduction.
    • When charging its laser, Actives and Special Actives are disabled for everyone.
  • Frost Tornado: The Serpent(s) swim out of the stage and into the background. From there, it begins sucking up the water around it with you being dragged in too. Finally, it releases a powerful stream of water to the area in front of it. This attack does substantial damage and induces Frostbite. Can be avoided by sticking to one of the edges/corners of the map.

}}

}}
Butins de bossMusique de fond
{{
Image Name Boss Character Stats
Blue Scale
Blue Scale
Coral Sea Serpent
Common

Accessory (Top Piece):

Physical Defense +20

Magical Defense +20


[Unidentified * ?]

Awakening Charge Speed +1%

}}
{{

Donjon

music042_stage

Boss

music044_boss

}}
Galerie
Vidéo
{{

By luckykamon

Brun Style

}}
Noms alternatifs
{{
Server Name Translation
South Korea 가라앉은 레시암 Sunken Resiam / Lesiam
Taiwan (Traditional Chinese) 沉沒的瑞西安 Sunken Resiam
China (Simplified Chinese) 沉没的瑞希安 Sunken Resiam
Germany Versunkenes Lysia Sunken Lysia
Spain Lisia Hundida Sunken Lisia
France L'engloutie Lysia Sunken Lysia
Italy Lysia, la Città Sommersa Lysia, the Sunken City
Poland Zatopiona Lizeya Sunken Lysia
United Kingdom Sunken Lysia
Brazil Aqueduto Acestral Ancestral Aqueduct
}}


Donjons