Ultra Optical Investigation: Difference between revisions

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__NOTOC__{{Languages|Ultra Optical Investigation}}
__NOTOC__{{Languages|Ultra Optical Investigation}}
<div style="float: right;">{{#ev:youtube|D4dPuFzSstQ|400}}</div>
{{#ev:youtube|D4dPuFzSstQ|400|right}}
{| cellpadding="5" style="border-collapse: collapse; border: 0px solid rgb(0, 0, 0);"
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
|-
|-
| [[Image:HOR.png]]<br>[[File:InductionMode.png]]  
| [[File:CodeBattleSeraphPassive1.png]]<br>[[File:CodeBattleSeraphPassive1A.png]]
| {{SkillType|P}} Through improved optical research, Spectrum switching becomes more swift and cooldown is reduced to 0.5 seconds.<br>Additional Force Field: Reactive (Green)
| {{SkillType|P}} Through improved optical research, Spectrum switching becomes more swift and cooldown is reduced to 0.5 seconds.<br>When you use skills that activate the spectrum such as [[El Crystal Spectrum]] or [[Energetic Heart]], increase Critical, Maximize chance for a set duration and increase damage to Mid Boss/Boss monsters.<br>Additional Force Field: Reactive (Green)
*Use [[El Crystal Spectrum]] skill key to switch.
*Use [[El Crystal Spectrum]] skill key to switch.
*Electron/Beam attacks become piercing and homing attacks.
*Electron/Beam attacks become piercing and homing attacks.
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== Requirements ==
== Requirements ==
{{ADSquareSkill}}
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Eve"
 
|-
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
! Class !! Level Required
|- style="background:{{ColorSel|CharLight|Eve}}"
! Class                   !! Level Required
|-  
|-  
| [[Code: Battle Seraph]]  || 35
| [[Code: Battle Seraph]]  || 35
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== Skill Information ==
== Skill Information ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
<tabber>
|- style="background:{{ColorSel|CharLight|Eve}}"
\\NA=
! rowspan=2 | Skill Level !! rowspan=2 | Level Required !! rowspan=2 | Amplification Size Increase !! colspan=2 | Using Field
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Eve"
|- style="background:{{ColorSel|CharLight|Eve}}"
|-
! Critical Rate !! Maximize
! rowspan=2 | Skill Level !! rowspan=2 | Level Required !! colspan=4 | {{se|668|Ultra Optical Investigation}}<br>(On [[El Crystal Spectrum]] / [[Energetic Heart]] use)
|-
! Critical Increase {{stat|A}} !! Maximize Increase {{stat|A}} !! Damage Dealt to Mid Boss / <br>Boss Monsters Increase {{stat|A}} !! Duration
|-
| colspan="8" | {{PvE}}
|-
| align="left" | 1 || 35 || colspan=3 | 6% || rowspan=4 | 20 Seconds
|-
| align="left" | 2 || 51 || colspan=3 | 9%
|-
| align="left" | 3 || 59 || colspan=3 | 12%
|-
| align="left" | 4 || 93 || colspan=3 | 15%
|-
| colspan="8" | {{PvP}}
|-
| align="left" | 1 || 35 || colspan=3 | 6% || rowspan=4 | 10 Seconds
|-
| align="left" | 2 || 51 || colspan=3 | 9%
|-
| align="left" | 3 || 59 || colspan=3 | 12%
|-
| align="left" | 4 || 93 || colspan=3 | 15%
|}
\\KR (04/25/2024)=
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Eve"
|-
! rowspan=2 | Skill Level !! rowspan=2 | Level Required !! colspan=4 | {{se|668|Ultra Optical Investigation}}<br>(On [[El Crystal Spectrum]] / [[Energetic Heart]] use)
|-
! Critical Increase {{stat|A}} !! Critical Damage Increase !! Damage Dealt to Mid Boss / <br>Boss Monsters Increase {{stat|A}} !! Duration
|-
| colspan="6" | {{PvE}}
|-
| align="left" | 1 || 35 || 5% || 6% || 6% || rowspan="4" | 20 Seconds
|-
| align="left" | 2 || 51 || 10% || 9% || 9%
|-
| align="left" | 3 || 59 || 15% || 12% || 12%
|-
| align="left" | 4 || 93 || 20% || 15% || 15%
|-
|-
! colspan=5 | {{PvE}}/{{PvP}}
| colspan="6" | {{PvP}}
|-
|-
| align="left" | 1 || 35 || 10% || colspan=2 | 3%
| align="left" | 1 || 35 || 5% || 6% || rowspan=4 | N/A || rowspan="4" | 10 Seconds
|-
|-
| align="left" | 2 || 51 || 20% || colspan=2 | 6%
| align="left" | 2 || 51 || 10% || 9%
|-
|-
| align="left" | 3 || 59 || rowspan=2 | 30% || colspan=2 | 9%
| align="left" | 3 || 59 || 15% || 12%
|-
|-
| align="left" | 4 || 93 || colspan=2 | 13%
| align="left" | 4 || 93 || 20% || 15%
|}
|}
<br>
</tabber>


=== Reactive Mode Information ===
=== {{color|green|Reactive Mode}} ===
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Eve"
|- style="background:{{ColorSel|CharLight|Eve}}"
! Beam / Electron Damage !! Max Hits
|-
|-
| x0.55 || Varies per attack
! colspan=2 | {{se|066|Reactive Field}}
|-
! Affected Command Damage !! Additional Effect
|-
| x0.55
| align="left" |
*Electron attacks can pierce and will home in on enemies.
*Beam attacks will be converted into multiple homing spears.
|}
|}
<br>
<br>


== Tips and Details ==
== Tips and Details ==
<div style="float: right;">{{#ev:youtube|4TCb60rLg-M|400}}</div>
{{#ev:youtube|4TCb60rLg-M|300|right}}
*Any affected attacks will also suffer a decrease in MP regeneration, but the projectiles will have increased range.
*Any affected attacks will also suffer a decrease in MP regeneration, but the projectiles will have increased range.
*Beams and Electron attacks will create different types of homing projectiles when passing through the field. Beams (such as [[Giga Stream]]) will create a large amount of tiny Electric Spears that do not pierce, Electron Balls (such as {{CX}} and [[Mega Electron Ball : Flash]]) gain the ability to pierce enemies and hit twice, and Electron Triangles (such as {{CX}}{{CX}}{{CX}}) can hit enemies multiple times.
*Once you unlock this passive, [[El Crystal Spectrum]] will only do its activation animation when used initially, and changing modes occurs instantly instead, including in midair. This also means no more hitstun can be dealt past the initial cast however.
**Due to beam attacks not gaining any piercing properties, only Electron Ball and Electron Triangle attacks can deal full damage to multiple enemies.
**In general the '''Reactive''' field hit count is roughly twice that of normal, though this can vary significantly between attacks. For example, since Electron Triangles already pierce, they can hit a total of ~4 times on enemies.
**[[Kugelblitz]], [[Tesla Shock : Spear]], [[Taser Pilum]] and [[Energy Needles]] do not gain any additional hits, only gaining the homing properties.
**[[Kugelblitz]], [[Taser Pilum]] and [[Energy Needles]] retain their full damage when passing through this field.
*Once you unlock this passive, [[El Crystal Spectrum]] will only do its activation animation when used initially, and changing modes occurs instantly instead. This also means no more hitstun can be dealt past the initial cast however.
**Eve can also now change modes in midair.
*When targets are not within homing range, the homing projectiles will scatter out randomly.  
*When targets are not within homing range, the homing projectiles will scatter out randomly.  
*For any projectiles that gain piercing properties due to this skill, the range it can travel is based on where it last hit an enemy.
*For any projectiles that gain piercing properties due to this skill, the range it can travel is based on where it last hit an enemy.
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== Trivia ==
== Trivia ==
[[File:Emblem - Reactive Mode.png|thumb|'''Reactive Mode''' special icon.]]
*In NA, '''Induction Mode''' is renamed to '''Reactive Mode'''.
*In NA, '''Induction Mode''' is renamed to '''Reactive Mode'''.
*The icon that appears when switching to {{color|green|Reactive Mode}} has a caption saying "Induction Mode. System All Green".
<br>
<br>


== Updates ==
==Updates==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Eve updates-table"
|- style="background:{{ColorSel|CharLight|Eve}}"
|-
! colspan=2 | Date !! colspan=2 | Changes
! colspan=2 | Date !! colspan=2 | Changes
|- style="background:{{ColorSel|CharLight|Eve}}"
|-
! KR !! NA !! PvE !! PvP
! KR !! NA !! PvE !! PvP
|-
|-
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*{{buff|Critical Rate using Field increased.}}
*{{buff|Critical Rate using Field increased.}}
*{{buff|Maximize using Field effect added.}}
*{{buff|Maximize using Field effect added.}}
|-
| 05/27/2021 || 06/23/2021 || colspan=2 align="left" |
*{{nerf|Removed Amplification Size Increase effect.}}
**Maximum increased size effect becomes the new default size of Amplification field.
*Changed buff effects to apply for a certain duration on use of [[El Crystal Spectrum]]/[[Energetic Heart]] instead of only affecting Field-using attacks.
*{{buff|Crit Rate Increase increased.}}
*{{buff|Maximize Increase increased.}}
*{{buff|Damage Increase Against Boss/Mini Boss effect added.}}
|-
| 04/25/2024 || <!-- Approx 05/22/2024--> || colspan=2 align="left" |
*{{buff|'''Critical Increase''' increased.}}
*{{buff|'''Critical Damage Increase''' added.}}
*{{nerf|'''Maximize Increase''' removed.}}
|}
|}
<br>
<br>
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}}
<br>
<br>
 
{{SkillNav - Code: Battle Seraph}}
{{CBSSkills}}

Latest revision as of 02:38, 20 April 2024


[Passive]
Through improved optical research, Spectrum switching becomes more swift and cooldown is reduced to 0.5 seconds.
When you use skills that activate the spectrum such as El Crystal Spectrum or Energetic Heart, increase Critical, Maximize chance for a set duration and increase damage to Mid Boss/Boss monsters.
Additional Force Field: Reactive (Green)
  • Use El Crystal Spectrum skill key to switch.
  • Electron/Beam attacks become piercing and homing attacks.


Requirements

Class Level Required
Code: Battle Seraph 35


Skill Information

  • NA
  • KR (04/25/2024)
Skill Level Level Required  Self BuffUltra Optical InvestigationSelf BuffUltra Optical Investigation
(On El Crystal Spectrum / Energetic Heart use)
Critical Increase
This effect is additive
to your current stats. 
A
Maximize Increase
This effect is additive
to your current stats. 
A
Damage Dealt to Mid Boss /
Boss Monsters Increase
This effect is additive
to your current stats. 
A
Duration
PvE
1 35 6% 20 Seconds
2 51 9%
3 59 12%
4 93 15%
PvP
1 35 6% 10 Seconds
2 51 9%
3 59 12%
4 93 15%

Reactive Mode

 Self BuffReactive FieldSelf BuffReactive Field
Affected Command Damage Additional Effect
x0.55
  • Electron attacks can pierce and will home in on enemies.
  • Beam attacks will be converted into multiple homing spears.


Tips and Details

  • Any affected attacks will also suffer a decrease in MP regeneration, but the projectiles will have increased range.
  • Once you unlock this passive, El Crystal Spectrum will only do its activation animation when used initially, and changing modes occurs instantly instead, including in midair. This also means no more hitstun can be dealt past the initial cast however.
  • When targets are not within homing range, the homing projectiles will scatter out randomly.
  • For any projectiles that gain piercing properties due to this skill, the range it can travel is based on where it last hit an enemy.
    • For example, if the range of the attack is 700, and it hits an enemy far into its range, the next enemy it can home into can be anywhere within 700 of the location of that enemy, significantly extending a skill's reach.


Trivia

Reactive Mode special icon.
  • In NA, Induction Mode is renamed to Reactive Mode.
  • The icon that appears when switching to Reactive Mode has a caption saying "Induction Mode. System All Green".


Updates

Date Changes
KR NA PvE PvP
08/30/2012 09/04/2013
  • Ultra Optical Investigation added.
02/05/2015 -
  • Amplification Size Increase decreased.
09/20/2018 10/11/2018
  • Critical Rate using Field increased.
  • Maximize using Field effect added.
05/27/2021 06/23/2021
  • Removed Amplification Size Increase effect.
    • Maximum increased size effect becomes the new default size of Amplification field.
  • Changed buff effects to apply for a certain duration on use of El Crystal Spectrum/Energetic Heart instead of only affecting Field-using attacks.
  • Crit Rate Increase increased.
  • Maximize Increase increased.
  • Damage Increase Against Boss/Mini Boss effect added.
04/25/2024
  • Critical Increase increased.
  • Critical Damage Increase added.
  • Maximize Increase removed.


Alternative Names

Server Name Translation
South Korea 초광학 연구 Hyper Optical Research
Japan 超光谱研究 Ultra Spectrum Research
China (Simplified Chinese) 超光学研究 Ultra Optical Research
Germany Hyperoptik-Forschung Hyper Optical Research
Spain Investigación de hiperlentes Hyper Lens Investigation
France Recherche hyperoptique Hyper Optical Research
Italy Scienza Iper-Ottica Hyper Optical Science
Poland Badania nad Hiperoptyką Hyper Optical Research
United Kingdom Hyper Optic Research
Brazil Pesquisa Ótica Optical Research