Soul Entrapment: Difference between revisions
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{{Languages|Soul Entrapment}} | {{Languages|Soul Entrapment}} | ||
{{#ev:youtube|fo99tVnpJxM|400|right}} | |||
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;" | {| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;" | ||
|- | |- | ||
| [[ | | [[File:NBTrans1.png]] | ||
| {{SkillType|SA|T}} Create | | {{SkillType|SA|T}} Create a magic circle to trap the enemy and deal multiple hits. | ||
|- | |- | ||
| | | | ||
| {{SkillText|Lu|2}} | | {{SkillText|Lu|2}} | ||
|- | |||
| | |||
| {{SkillText|True|SoulEntrapment}} | |||
|} | |} | ||
<br> | <br> | ||
== Requirements == | == Requirements == | ||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | {{ADSquareSkill}} | ||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Lu/Ciel" | |||
! Class | |- | ||
! Class !! Level Required | |||
|- | |- | ||
| [[Noblesse | | [[Noblesse]]: Transcendent || 70 | ||
|} | |} | ||
<br> | <br> | ||
== Skill Information == | == Skill Information == | ||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Lu/Ciel" | |||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | |- | ||
! rowspan="2" | Mode !! colspan=2 | Damage (Magical) !! colspan=2 | Max Hits !! rowspan=2 | Combination Gauge Gain !! rowspan=2 | MP Usage !! rowspan=2 | Cooldown | |||
! rowspan=2 | | |- | ||
|- | ! Shockwave !! Summon Soul !! Shockwave !! Summon Soul | ||
! Shockwave !! Soul | |||
|- | |- | ||
| | | {{PvE}} || 1095% || 588% || rowspan=2 | 1 || rowspan=2 | 3 || rowspan=2 | 2 || rowspan=2 | 100 MP || rowspan=2 | 10 Seconds | ||
= | |||
| | |||
| | |||
|- | |- | ||
| | | {{PvP}} || 417% || 168% | ||
|} | |} | ||
<br> | <br> | ||
== [[Skill Traits]] == | == [[Skill Traits]] == | ||
{{Traits|LuCiel|Soul Entrapment|Empowered, Evil|130|3}} | |||
<br> | |||
== Extra Information == | |||
| | === Total Damage === | ||
{{Damage|true|LuCiel | |||
| | |dmg=1095, 588 | ||
|pvp_dmg=417, 168 | |||
|hits=1, 3 | |||
|empowered=1.3 | |||
}} | |||
*Does not account for splash damage. | |||
=== Miscellaneous === | |||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Lu/Ciel" | |||
|- | |- | ||
| | ! Affected By Action Speed | ||
|- | |||
| {{Check|N}} | |||
|} | |} | ||
<br> | |||
== Related Skills == | |||
{{SkillTable| | |||
Noblesse01.png; Nobility Locked-Expert; | |||
NBTrans5.png; Noblesse Oblige Locked-Trans2; | |||
InnoPassive1.png; Innocent Duet; | |||
}} | |||
<br> | |||
== Tips and Details == | |||
*The '''Summon Soul''' deals splash damage, allowing for high damage on tightly grouped enemies. | |||
**The summon's radius is the entire demonic portal visual, meaning that while the '''Shockwave''' cannot hit enemies a platform higher than you, those enemies can be hit by other enemies that were hit by the shockwave. | |||
*Only the '''Shockwave''' has its attack radius increased by the [Enhanced] effect, the '''Summon Soul''' does not. | |||
**However, because the skill causes '''Summon Soul''' to occur on anything the initial shockwave hits, it is still an effective total range increase is it will cause '''Summon Soul''' to appear further away on more enemies. | |||
<br> | |||
== | ==Updates== | ||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Lu/Ciel updates-table" | ||
|- | |||
! colspan=2 | Date !! colspan=2 | Changes | |||
|- | |- | ||
! | ! KR !! NA !! PvE !! PvP | ||
|- | |- | ||
| 08/11/2016 || 09/28/2016 || colspan=2 align="left" | | |||
|- | *'''Soul Entrapment''' added. | ||
|- | |||
| 01/25/2017 || 02/08/2017 || colspan=2 align="left" | | |||
*{{buff|Summon Soul damage increased.}} | |||
*{{nerf|Shockwave damage decreased.}} | |||
|- | |- | ||
| | | 04/27/2017 || 05/10/2017 || align="left" | | ||
*{{buff|'''Damage''' increased.}} | |||
| align="left" | | |||
*None | |||
|- | |||
| 07/27/2017 || 08/09/2017 || align="left" | | |||
*None | |||
| align="left" | | |||
*{{nerf|'''Damage''' decreased.}} | |||
|- | |||
| 09/28/2017 || 10/18/2017 || align="left" | | |||
*None | |||
| align="left" | | |||
*{{nerf|'''Damage''' decreased.}} | |||
|- | |||
| 04/05/2018 || 04/18/2018 || colspan=2 align="left" | | |||
*{{buff|Shockwave damage increased.}} | |||
*{{nerf|Summon Soul damage decreased.}} | |||
|} | |} | ||
<br> | <br> | ||
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|Color={{ColorSel|CharLight|Lu/Ciel}} | |Color={{ColorSel|CharLight|Lu/Ciel}} | ||
|KR=영혼 가두기 |KRName=Soul Reaping | |KR=영혼 가두기 |KRName=Soul Reaping | ||
|CN=灵魂收割 |CNName=Soul Reaping | |||
|DE=Seelenkäfig |DEName=Soul Cage | |||
|ES=Jaula de almas |ESName=Soul Cage | |||
|FR=Cage d'âmes |FRName=Soul Cage | |FR=Cage d'âmes |FRName=Soul Cage | ||
| | |IT=Gabbia di anime |ITName=Soul Cage | ||
|PL=Klatka Płomieni |PLName=Flame Cage | |||
|UK=Soul Prison | |||
}} | }} | ||
<br> | <br> | ||
{{SkillNav - Noblesse}} | |||
{{ | |||
Revision as of 01:16, 2 September 2023
[Special Active: Tenacity] Create a magic circle to trap the enemy and deal multiple hits. | |
Switching Skill (Lu)
| |
Final Enhanced Skill
|
Requirements
Class | Level Required |
---|---|
Noblesse: Transcendent | 70 |
Skill Information
Mode | Damage (Magical) | Max Hits | Combination Gauge Gain | MP Usage | Cooldown | ||
---|---|---|---|---|---|---|---|
Shockwave | Summon Soul | Shockwave | Summon Soul | ||||
PvE | 1095% | 588% | 1 | 3 | 2 | 100 MP | 10 Seconds |
PvP | 417% | 168% |
Skill Traits
Empowered Soul Entrapment | Evil Soul Entrapment |
---|---|
Attribute Effect | Attribute Effect |
Damage increased to 130% | Skill will burn 3 MP per hit |
Extra Information
Total Damage
Mode | Base | |
---|---|---|
Normal | Empowered | |
PvE | 2,859% | 3,716.7% |
PvP | 921% | 1,197.3% |
- Does not account for splash damage.
Miscellaneous
Affected By Action Speed |
---|
Related Skills
Tips and Details
- The Summon Soul deals splash damage, allowing for high damage on tightly grouped enemies.
- The summon's radius is the entire demonic portal visual, meaning that while the Shockwave cannot hit enemies a platform higher than you, those enemies can be hit by other enemies that were hit by the shockwave.
- Only the Shockwave has its attack radius increased by the [Enhanced] effect, the Summon Soul does not.
- However, because the skill causes Summon Soul to occur on anything the initial shockwave hits, it is still an effective total range increase is it will cause Summon Soul to appear further away on more enemies.
Updates
Date | Changes | ||
---|---|---|---|
KR | NA | PvE | PvP |
08/11/2016 | 09/28/2016 |
| |
01/25/2017 | 02/08/2017 |
| |
04/27/2017 | 05/10/2017 |
|
|
07/27/2017 | 08/09/2017 |
|
|
09/28/2017 | 10/18/2017 |
|
|
04/05/2018 | 04/18/2018 |
|
Alternative Names
Noblesse - Skills
Hyper Active
Special Active
Active
Passive