Solace's Fortress: Difference between revisions
Gayistheway (talk | contribs) No edit summary |
Gameboy224 (talk | contribs) No edit summary |
||
(7 intermediate revisions by 3 users not shown) | |||
Line 23: | Line 23: | ||
| DunMap=[[File:10-6map.png]] | | DunMap=[[File:10-6map.png]] | ||
| Ally=<dfn>{{</dfn> | | Ally=<dfn>{{</dfn> | ||
|[[File:HerbaonFace.png|60px]] | |{{tt|[[File:HerbaonFace.png|60px]]|[[File:Mob - Herbaon (Solace's Fortress).png|250px]]}} | ||
|'''Herbaon''' - Defend Herbaon as he destroys one of the cores in Solace's Fortress and helps open the gate into the inner core. It will take him 20 seconds to destroy the core. | |'''Herbaon''' - Defend Herbaon as he destroys one of the cores in Solace's Fortress and helps open the gate into the inner core. It will take him 20 seconds to destroy the core. | ||
<dfn>}}</dfn> | <dfn>}}</dfn> | ||
| Mob=<dfn>{{</dfn> | | Mob=<dfn>{{</dfn> | ||
|[[File:SE_Lance.png|60px]] | |{{tt|[[File:SE_Lance.png|60px]]|[[File:Mob - Sealed Emperor Lance.png|200px]]}} | ||
|'''Sealed Emperor Lance''' - A corrupted lance wielding angel Nasod. | |'''Sealed Emperor Lance''' - A corrupted lance wielding angel Nasod. | ||
| | | | ||
Line 34: | Line 34: | ||
*'''Death Counter:''' When defeated, it will either release a sigil that explodes, bursts into flames, or releases a laser bar which spins in a circle. | *'''Death Counter:''' When defeated, it will either release a sigil that explodes, bursts into flames, or releases a laser bar which spins in a circle. | ||
|- | |- | ||
|[[File:SE_Orb.png|60px]] | |{{tt|[[File:SE_Orb.png|60px]]|[[File:Mob - Sealed Emperor Orb.png|200px]]}} | ||
|'''Sealed Emperor Orb''' - A corrupted magician like angel Nasod who attacks with energy rather than a weapon. | |'''Sealed Emperor Orb''' - A corrupted magician like angel Nasod who attacks with energy rather than a weapon. | ||
| | | | ||
Line 41: | Line 41: | ||
*'''Death Counter:''' When, defeated it will either release a sigil that explodes, bursts into flames, or releases a laser bar which spins in a circle. | *'''Death Counter:''' When, defeated it will either release a sigil that explodes, bursts into flames, or releases a laser bar which spins in a circle. | ||
|- | |- | ||
|[[File:SE_Shield.png|60px]] | |{{tt|[[File:SE_Shield.png|60px]]|[[File:Mob - Sealed Emperor Shield.png|250px]]}} | ||
|'''Sealed Emperor Shield''' - A corrupted large hammer wielding angel Nasod. | |'''Sealed Emperor Shield''' - A corrupted large hammer wielding angel Nasod. | ||
| | | | ||
Line 53: | Line 53: | ||
*Does not receive proper hitstun, will instead flinch in super armor allowing it to retaliate. | *Does not receive proper hitstun, will instead flinch in super armor allowing it to retaliate. | ||
|- | |- | ||
|[[File:SE_Bow.png|60px]] | |{{tt|[[File:SE_Bow.png|60px]]|[[File:Mob - Sealed Emperor Bow.png|200px]]}} | ||
|'''Sealed Emperor Bow''' - A corrupted bow wielding angel Nasod archer. | |'''Sealed Emperor Bow''' - A corrupted bow wielding angel Nasod archer. | ||
| | | | ||
Line 61: | Line 61: | ||
*'''Death Counter:''' When defeated, it will either release a sigil that explodes, bursts into flames, or releases a laser bar which spins in a circle. | *'''Death Counter:''' When defeated, it will either release a sigil that explodes, bursts into flames, or releases a laser bar which spins in a circle. | ||
|- | |- | ||
|[[File:CommandOrganicCore.png|60px]] | |{{tt|[[File:CommandOrganicCore.png|60px]]|[[File:Mob - Command Organic Core.png|150px]]}} | ||
|'''Command Organic Core''' - A floating bio-mechanical core capable of creating other cores. | |'''Command Organic Core''' - A floating bio-mechanical core capable of creating other cores. | ||
| | | | ||
Line 67: | Line 67: | ||
*'''Seal of Curse:''' Fires an explosion orb that decrease all attack and action speed. | *'''Seal of Curse:''' Fires an explosion orb that decrease all attack and action speed. | ||
|- | |- | ||
|[[File:DiamondOrganicCore.png|60px]] | |{{tt|[[File:DiamondOrganicCore.png|60px]]|[[File:Mob - Diamond Organic Core.png|100px]]}} | ||
|'''Diamond Organic Core''' - A bio-mechanical core that attacks similarly to a Hernacyd Fear. | |'''Diamond Organic Core''' - A bio-mechanical core that attacks similarly to a Hernacyd Fear. | ||
| | | | ||
Line 73: | Line 73: | ||
*'''Latched Self-Destruct:''' Latches onto a target then tries to self-destruct. | *'''Latched Self-Destruct:''' Latches onto a target then tries to self-destruct. | ||
|- | |- | ||
|[[File:SpearOrganicCore.png|60px]] | |{{tt|[[File:SpearOrganicCore.png|60px]]|[[File:Mob - Spear Organic Core.png|150px]]}} | ||
|'''Spear Organic Core''' - A bio-mechanical security core that can cloak itself. Destroy it in order to deactivate the security lasers. | |'''Spear Organic Core''' - A bio-mechanical security core that can cloak itself. Destroy it in order to deactivate the security lasers. | ||
| | | | ||
Line 81: | Line 81: | ||
<dfn>}}</dfn> | <dfn>}}</dfn> | ||
| MiniBoss=<dfn>{{</dfn> | | MiniBoss=<dfn>{{</dfn> | ||
|[[File:code_s.png|60px]] | |{{tt|[[File:code_s.png|60px]]|[[File:Mob - COPY S.png|150px]]}} | ||
|'''COPY_S''' - A duplicate of [[Maya|CODE-Maya]]. It is not necessary to defeat her in order to progress the stage. | |'''COPY_S''' - A duplicate of [[Maya|CODE-Maya]]. It is not necessary to defeat her in order to progress the stage. | ||
| | | | ||
Line 92: | Line 92: | ||
*'''Invincibility:''' If she is within close proximity of the '''Diceon Core''', both her and the core will become completely invincible. | *'''Invincibility:''' If she is within close proximity of the '''Diceon Core''', both her and the core will become completely invincible. | ||
|- | |- | ||
|[[File:code_s_core.png|60px]] | |{{tt|[[File:code_s_core.png|60px]]|[[File:Mob - Diceon Core.png|250px]]}} | ||
|'''Diceon Core''' - The core device powering '''CODE_S'''. Destroy the core and '''CODE_S''' will cease to function. | |'''Diceon Core''' - The core device powering '''CODE_S'''. Destroy the core and '''CODE_S''' will cease to function. | ||
| | | | ||
Line 109: | Line 109: | ||
|[[File:Lava.png|60px]] | |[[File:Lava.png|60px]] | ||
|'''Lava''' - Molten minerals in containers all around Solace's Fortress. Players standing in lava will take continuous damage. | |'''Lava''' - Molten minerals in containers all around Solace's Fortress. Players standing in lava will take continuous damage. | ||
|- | |- | ||
|[[File:10-6 MovingPlatforms.png|60px]] | |[[File:10-6 MovingPlatforms.png|60px]] | ||
Line 138: | Line 135: | ||
<dfn>}}</dfn> | <dfn>}}</dfn> | ||
| Boss=<dfn>{{</dfn> | | Boss=<dfn>{{</dfn> | ||
|[[File:SolaceIcon.jpg|60px]] | |{{tt|[[File:SolaceIcon.jpg|60px]]|[[File:Mob - Solace.png|200px]]}} | ||
|'''[[Solace]]''' - The Master of the Sun. The one responsible for the disappearance of the El Lady and the El Explosion. | | rowspan=2 |'''[[Solace]]''' - The Master of the Sun. The one responsible for the disappearance of the El Lady and the El Explosion. | ||
| | | | ||
*'''Mark of Judgement:''' At the start of the fight, Solace's health bar will be engulfed by five '''[Marks of Judgement]'''. The marks will change depending on the outcome of '''[Judgement]''' moves. When the mark gauge is filled completely, Solace will burn HP from any player that attacks him, equal to 10% of the damage inflicted. | *'''Mark of Judgement:''' At the start of the fight, Solace's health bar will be engulfed by five '''[Marks of Judgement]'''. The marks will change depending on the outcome of '''[Judgement]''' moves. When the mark gauge is filled completely, Solace will burn HP from any player that attacks him, equal to 10% of the damage inflicted. | ||
Line 156: | Line 153: | ||
*'''[[Sword Fall#Old Version|Sword Fall]] Combo:''' Summons multiple swords which will strike the ground at a diagonal angle. He will follow up with a series of slashes launching players into the air, then sending a barrage of homing swords at players. | *'''[[Sword Fall#Old Version|Sword Fall]] Combo:''' Summons multiple swords which will strike the ground at a diagonal angle. He will follow up with a series of slashes launching players into the air, then sending a barrage of homing swords at players. | ||
*'''Rising Slashes:''' Solace will create a suction vortex dealing multiple hits, then cause a blade to pierce out of the ground in front and behind himself. After he may summon six more blades in a circle around himself. He may follow that by sending two large flaming blades outwards across the map. | *'''Rising Slashes:''' Solace will create a suction vortex dealing multiple hits, then cause a blade to pierce out of the ground in front and behind himself. After he may summon six more blades in a circle around himself. He may follow that by sending two large flaming blades outwards across the map. | ||
|- | |- | ||
|[[File:SolaceUnmaskedFace.png|60px]] | |{{tt|[[File:SolaceUnmaskedFace.png|60px]]|[[File:Mob - Solace (Phase 2).png|250px]]}} | ||
| | |||
| | | | ||
Solace is able to use all the abilities from Phase 1 with the exception of '''[Judgement] Darkness Flame'''. | Upon reaching 14 bars of HP, Solace will enter Phase 2.<br>Solace is able to use all the abilities from Phase 1 with the exception of '''[Judgement] Darkness Flame'''. | ||
*'''Final Trial:''' Solace immediately fills up the '''[Mark of Judgement]''' gauge at the start of the phase, burning HP from players as before. Players are given a 60 second time limit to both reduce Solace's HP as quickly as possible, as well as to deplete the gauge. | *'''Final Trial:''' Solace immediately fills up the '''[Mark of Judgement]''' gauge at the start of the phase, burning HP from players as before. Players are given a 60 second time limit to both reduce Solace's HP as quickly as possible, as well as to deplete the gauge. | ||
**While the trial is active, players will also be inflicted with a {{se||Burn}}, steadily depleting their HP for the entire duration. | **While the trial is active, players will also be inflicted with a {{se||Burn}}, steadily depleting their HP for the entire duration. | ||
'''Note:''' | '''Note:''' | ||
*Immune to debuffs. | *Immune to debuffs. | ||
*Defeating Solace within the initial '''Final Trial''' 60 second timer will result in the battle's True Ending. Granting unique dialogue, contributing toward certain Titles, and potentially dropping the accessory [[Nocturn of Hernia]]. | |||
**Defeating Phase 1 Solace will not count toward any True Ending related rewards. | |||
<dfn>}}</dfn> | <dfn>}}</dfn> | ||
|Dialogue= | |Dialogue= | ||
Line 181: | Line 174: | ||
*{{StoryIcon|CEm}} '''Eve:''' ''Let's sneak in as quiet as possible. Don't get busted by the alert system!'' | *{{StoryIcon|CEm}} '''Eve:''' ''Let's sneak in as quiet as possible. Don't get busted by the alert system!'' | ||
---- | ---- | ||
*{{StoryIcon| | *{{StoryIcon|Dekal}} '''Dekal:''' ''I bet you've never seen something like this, right? Someone like you... will never understand my world of super high intelligence! Ain't that right?'' | ||
*{{StoryIcon|Hugo}} '''Hugo:''' ''Keep that in mind! You have to destroy the core to stop Solace's army! You must!'' | *{{StoryIcon|Hugo}} '''Hugo:''' ''Keep that in mind! You have to destroy the core to stop Solace's army! You must!'' | ||
---- | ---- | ||
Line 212: | Line 205: | ||
*'''Elsword''': ''Did we win? Solace...? Where are you going!! Wait, Solace!!!'' | *'''Elsword''': ''Did we win? Solace...? Where are you going!! Wait, Solace!!!'' | ||
*'''Elsword''': ''W, what's going on... What's happened to everyone!! Hold yourself together...! Wake up!!! What in the world...is going on?'' | *'''Elsword''': ''W, what's going on... What's happened to everyone!! Hold yourself together...! Wake up!!! What in the world...is going on?'' | ||
*'''Elsword''': '' | *'''Elsword''': ''Kugh, Solace... He's so strong... Am I not strong enough yet?'' | ||
|AI= | |AI= | ||
*'''Aisha''': ''I won! Finally...I won... Kugh... What's wrong? I'm losing...my consciousness...'' | |||
*'''Aisha''': ''Is it over? Where is Solace? Elsword...? Where are you going... Elsword!!! I can't...move...'' | |||
*'''Aisha''': ''Kugh... The Sun Master had unbelievable power! Is there any way to...'' | *'''Aisha''': ''Kugh... The Sun Master had unbelievable power! Is there any way to...'' | ||
|RN= | |RN= | ||
*'''Rena''': ''Is it all over? Solace... He was really powerful... Kugh, what the...? My view is getting blur...'' | *'''Rena''': ''Is it all over? Solace... He was really powerful... Kugh, what the...? My view is getting blur...'' | ||
*'''Rena''': ''El...sword... Where are you going... Kugh... I can't...move... How come...'' | *'''Rena''': ''El...sword... Where are you going... Kugh... I can't...move... How come...'' | ||
*'''Rena''': '' | *'''Rena''': ''He was really strong... Is there something that we've missed? Then what was...it?'' | ||
|RA= | |RA= | ||
*'''Raven''': ''... | *'''Raven''': ''It's our victory. But I don't see Solace anywhere... Kugh...what's going on...? My body...!'' | ||
*'''Raven''': ''I feel...delirious... I can't get up... I can't move...'' | *'''Raven''': ''I feel...delirious... I can't get up... I can't move...'' | ||
*'''Raven''': '' | *'''Raven''': ''... Kugh, it was tough. But something's missing... I've got to find it!'' | ||
|EV= | |EV= | ||
*'''Eve''': ''Battle's over. Though I can't find Solace, I think he's been...defeated... It's strange... Why...can't I move...'' | |||
*'''Eve''': ''Moby... Remy... I can't see... Is that...Elsword? Where is he going...'' | |||
*'''Eve''': ''Moby and Remy are severely damaged. I'll put their repair as the top priority.'' | *'''Eve''': ''Moby and Remy are severely damaged. I'll put their repair as the top priority.'' | ||
|CS= | |CS= | ||
*'''Chung''': ''W, we won! Where's Solace... Kugh... W, what's happening? I can't...move...'' | *'''Chung''': ''W, we won! Where's Solace... Kugh... W, what's happening? I can't...move...'' | ||
*'''Chung''': ''I'm getting...delirious... If it gets worse... Kugh... I should get up... My body...'' | *'''Chung''': ''I'm getting...delirious... If it gets worse... Kugh... I should get up... My body...'' | ||
*'''Chung''': ''It's Solace's power... Kugh... To protect everyone... we need to be stronger!'' | |||
|AR= | |AR= | ||
*'''Ara''': ''Did we...win? W, we did it! ...Kugh!? S, I don't understand, I...can't move... Why...'' | |||
*'''Ara''': ''Did we... win? W, we did it! ...Kugh!? | *'''Ara''': ''Where's Solace...? Eh, Elsword...? Where are you going... Kugh... It's getting...blur...'' | ||
*'''Ara''': ''Where's Solace...? Eh, Elsword...? Where are you going... Kugh... It's getting... blur...'' | *'''Ara''': ''With my power...is it too much? I can't end it like this!'' | ||
|ES= | |ES= | ||
*'''Elesis''': ''Kugh... Ahhh... D, did we win...? Kugh... Solace... Where are you going... I should stop him... Why can't I move...!'' | |||
*'''Elesis''': ''No, Elsword...! Stop...! It's dangerous to do it alone... Don't follow Solace... El...sword... Kugh...!'' | *'''Elesis''': ''No, Elsword...! Stop...! It's dangerous to do it alone... Don't follow Solace... El...sword... Kugh...!'' | ||
*'''Elesis''': ''Solace... Kugh...! Headache again... I can't let up... Let's | *'''Elesis''': ''Solace... Kugh...! Headache again... I can't let up... Let's hang in there, Elesis!'' | ||
|AD= | |AD= | ||
*'''Add''': ''K... Khahahah... It's simple. Now I can catch him before he does something stupid... Kugh... What's this...? I can't move...!'' | |||
*'''Add''': ''Kugh...! Move...move! Move!!! ... Damn it... Everything's...getting blurry...'' | *'''Add''': ''Kugh...! Move...move! Move!!! ... Damn it... Everything's...getting blurry...'' | ||
*'''Add''': ''Tsk! He was not lying about his power. Kugh... If only I can find the way to defeat him...!!!'' | *'''Add''': ''Tsk! He was not lying about his power. Kugh... If only I can find the way to defeat him...!!!'' | ||
|LC= | |LC= | ||
*'''Lu''': ''D | *'''Lu''': ''D, did we win? Solace... Where is him? Ciel, go find him... Kugh...? W, what's this... I can't move!!'' | ||
*'''Lu''': '' | *'''Lu''': ''Kugh... It's getting...blurry... I've got to...put myself together... Pull yourself together, Ciel... Pull yourself...'' | ||
*'''Ciel''': ''Sigh, is it over? What a man. Lu, did you get hurt... Kugh...!? What the? Why... can't I... move...!!'' | *'''Lu''': ''...He has great power. As if his power...was perfect...!!'' | ||
*'''Ciel''': '' | *'''Ciel''': ''Sigh, is it over? What a man. Lu, did you get hurt... Kugh...!? What the? Why...can't I...move...!!'' | ||
*'''Ciel''': ''No... Don't pass out...! Lu...wake up! Kugh... I need to protect...Lu...'' | |||
*'''Ciel''': ''Is it...not enough? If it were not him, are we missing something? Sigh...it may be both.'' | |||
|RS= | |RS= | ||
*'''Rose''': '' | *'''Rose''': ''Is it...finished? Whew... We made it. I was going to ask him about the source of this catastrophe... Huh!? I, I can't...move!!!'' | ||
*'''Rose''': ''S | *'''Rose''': ''S, strange. How come...I can't...move... Kugh...I've got to...wake up... But my eyes...'' | ||
*'''Rose''': '' | *'''Rose''': ''Kugh... Solace...has tremendous power. We're probably not going to last long...!'' | ||
|AN= | |AN= | ||
*'''Ain''': ''(This is my final moment with Elsword... What... What do I really want...?)'' | *'''Ain''': ''(This is my final moment with Elsword... What... What do I really want...?)'' | ||
}} | }} | ||
}} | }} |
Latest revision as of 06:13, 18 September 2024
Solace's Fortress
“ | The underground fortress where Solace, the Master of the Sun, is supposedly hiding the abducted El Lady. The last battle in Elysion finally begins.
|
” |
Fortress Descent
Starting off the dungeon, players will be chased by a powerful descending laser that deals a significant amount of damage. Defeat the monsters and open the path further down until you reach the Spear Organic Core which will deactivate the laser.
Security Lasers
Before entering the outer lab, laser checkpoints will be stationed throughout the map. If none of the lasers are tripped, players will be able to skip the first room of the following segment. Destroy the Spear Organic Cores to deactivate the lasers before progressing.
Protecting Herbaon
Deep into the corridor area, Herbaon will help open the path. Herbaon will take a total of 20 seconds to open the way while a Surveillan will attack from the background. If Herbaon is hit, he will be stunned and his progress halted. Maneuver around and divert Surveillan's aim away from Herbaon. Additionally, monsters will continuously spawn onto the field and attack both players and Herbaon alike.
Scabbards
The final path leading to Solace will be blocked by large scabbards. Light Scabbards can only be harmed by command attacks while Dark Scabbards can only be harmed with skills. Furthermore, a slow but heavy hitting laser will approach players from the left side of the screen.
}}Monster Image | Monster Description | Monster Moves |
---|---|---|
Sealed Emperor Lance - A corrupted lance wielding angel Nasod. |
| |
Sealed Emperor Orb - A corrupted magician like angel Nasod who attacks with energy rather than a weapon. |
| |
Sealed Emperor Shield - A corrupted large hammer wielding angel Nasod. |
Note:
| |
Sealed Emperor Bow - A corrupted bow wielding angel Nasod archer. |
| |
Command Organic Core - A floating bio-mechanical core capable of creating other cores. |
| |
Diamond Organic Core - A bio-mechanical core that attacks similarly to a Hernacyd Fear. |
| |
Spear Organic Core - A bio-mechanical security core that can cloak itself. Destroy it in order to deactivate the security lasers. |
}} |
Monster Image | Boss Description | Boss Moves |
---|---|---|
COPY_S - A duplicate of CODE-Maya. It is not necessary to defeat her in order to progress the stage. |
| |
Diceon Core - The core device powering CODE_S. Destroy the core and CODE_S will cease to function. |
}} |
Monster Image | Boss Description | Boss Moves |
---|---|---|
Solace - The Master of the Sun. The one responsible for the disappearance of the El Lady and the El Explosion. |
| |
Upon reaching 14 bars of HP, Solace will enter Phase 2.
Note:
}} |
- Elysion's Hernacyd Blade
- Elysion's Hernacyd Dual Weapon
- Elysion's Hernacyd Guns
- Solace's Dark Red Sun Set
Image | Name | Boss | Character | Stats |
---|---|---|---|---|
Lv86 Blade: Physical Attack +5078 Magical Attack +5078 [Unidentified * ?] [Unidentified * ?] 2% chance of double attack (Except special active skills) Critical +6% |
- During the development, this dungeon was initially called "솔레스의 탑 (Solace's Tower)".
- Despite being left-handed, Solace's sword flies into his right hand in his introduction cutscene.
- Although li_dungeon008 was renamed as li_stage_elysion003, if there is a li_dungeon008 in the "music" folder, the dungeon still uses li_dungeon008 instead of li_stage_elysion003 in the corridor area before reaching the inner core.
- Despite Solace Phase 2 utilizing a completely different design, his dialogue portrait still utilizes his previous design.
Date | Changes | |
---|---|---|
KR | NA | |
08/25/2016 | 01/04/2017 |
|
06/18/2020 | 06/17/2020 |
|
07/08/2021 | 08/04/2021 |
|
07/06/2023 | 08/02/2023 |
|