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{{Languages|Ain}}{{DISPLAYTITLE:Ain}}
{{Languages|Ain}}
{{Infobox_personnages
{{Infobox_character
|name=Ainchase « Ain » Ishmaël
|name=Ainchase "Ain" Ishmael
|color={{ColorSel|Character|Ain}}
|color={{ColorSel|Character|Ain}}
|image={{Tabber
|image=
|Normal=[[File:Portrait - Ain NoFX.png|340px]]
{{Tabber
|Spiritisme=[[File:Portrait - Ain Spiritualism Mode.png|340px]]
|Normal=[[File:Portrait - Ain NoFX.png|380px]]
|Spiritualism=[[File:Portrait - Ain Spiritualism Mode.png|380px]]
}}
}}
|class=[[File:Mini Icon - Ain.png]] Ain
|class=[[File:Mini Icon - Ain.png]] Ain
|weapon=Pendule, projections d'arme, magie de la rotation
|weapon=Pendulum, Projection Weapons, Cycle Magic
|age=Inconnu (21 ans en apparence)
|age=Unknown (Appears 21 years old)
|race=Ange
|race=Angel
|tree=[[File:Blank.png|40px|link=]] > [[File:Icon - Lofty Executor.png|40px|link=Lofty: Executor/fr|Exactor]] > [[File:Icon - Arme Thaumaturgy.png|40px|link=Arme Thaumaturgy/fr|Prodigium]] > [[File:Icon - Richter.png|40px|link=Richter/fr|Arbiter]]<br>[[File:Icon - Ain.png|40px|link=Ain/fr|Ain]] > [[File:Icon - Lofty Anpassen.png|40px|link=Lofty: Anpassen/fr|Aptare]] > [[File:Icon - Erbluhen Emotion.png|40px|link=Erbluhen Emotion/fr|Vigere]] > [[File:Icon - Bluhen.png|40px|link=Bluhen/fr|Florere]]<br>[[File:Blank.png|40px|link=]] > [[File:Icon - Lofty Wanderer.png|40px|link=Lofty: Wanderer/fr|Viator]] > [[File:Icon - Apostasia.png|40px|link=Apostasia/fr|Apostata]] > [[File:Icon - Herrscher.png|40px|link=Herrscher/fr|Regnator]]
|tree=<dfn>{{</dfn>
|VA=[[File:Korean_Flag.png|20px]] 김승준 (Kim Seung-jun)<br>[[File:Japanese Flag.png|20px]] 武内 駿輔 (Takeuchi Shunsuke)<br>[[File:German_Flag.png|20px]] Oliver Wronka<br>[[File:Spanish_Flag.png|20px]] Masumi Matsada<br>[[File:French_Flag.png|20px]] Slimane Yefsah<br>[[File:Italian_Flag.png|20px]] Omar Maestroni<br>[[File:Polish_Flag.png|20px]] Kamil Pruban<br>[[File:English Flag.png|20px]] Jay Britton
{{Class Tree|
|RD=[[File:Korean_Flag.png|20px]] 15 décembre 2016<br>[[File:Japanese Flag.png|20px]] 21 décembre 2016<br>[[File:American Flag.png|20px]] 21 décembre 2016<br>[[File:Chinese Flag.png|20px]] 11 janvier 2017<br>[[File:Taiwanese Flag.png|20px]] 12 janvier 2017<br>[[File:European Union Flag.png|20px]] 13 juin 2017
| 1-1=[[File:Icon - Lofty Executor.png|40px|link=Lofty: Executor]]
|Height=182 cm
| 1-2=[[File:Icon - Arme Thaumaturgy.png|40px|link=Arme Thaumaturgy]]
|Weight=73 kg (0 kg en Spiritisme)
| 1-3=[[File:Icon - Richter.png|40px|link=Richter]]
| 2-0=[[File:Icon - Ain.png|40px|link=Ain]]
| 2-1=[[File:Icon - Lofty Anpassen.png|40px|link=Lofty: Anpassen]]
| 2-2=[[File:Icon - Erbluhen Emotion.png|40px|link=Erbluhen Emotion]]
| 2-3=[[File:Icon - Bluhen.png|40px|link=Bluhen]]
| 3-1=[[File:Icon - Lofty Wanderer.png|40px|link=Lofty: Wanderer]]
| 3-2=[[File:Icon - Apostasia.png|40px|link=Apostasia]]
| 3-3=[[File:Icon - Herrscher.png|40px|link=Herrscher]]
| 4-1=[[File:Icon - Lofty Schreier.png|40px|link=Lofty: Schreier]]
| 4-2=[[File:Icon - Schatz Reprise.png|40px|link=Schatz Reprise]]
| 4-3=[[File:Icon - Opferung.png|40px|link=Opferung]]
}}
<dfn>}}</dfn>
|VA={{VA|KR=김승준 (Kim Seung-jun)|JP=武内 駿輔 (Takeuchi Shunsuke)|DE=Oliver Wronka|ES=Masumi Matsada|FR=Slimane Yefsah|IT=Omar Maestroni|PL=Kamil Pruban|EN=Jay Britton}}
|RD={{RD|KR=15 December 2016|JP=21 December 2016|NA=21 December 2016|CN=11 January 2017|TW=12 January 2017|EU=13 June 2017}}
|Height=182 cm (6 ft)
|Weight=73 kg/0 kg (Spiritualism) (161 lb/0 lb)
|Birth=
|Birth=
|Blood=
|Blood=
|theme=[http://www.youtube.com/watch?v=4In7L44yKTk '''''li_tutorial_ain01''''']
|theme=[http://www.youtube.com/watch?v=4In7L44yKTk '''''li_tutorial_ain01''''']
|stat=
|stat=
{{CharStatsFR
{{CharStats
| Color={{ColorSel|CharStats|Ain}}
| Speed=2
| Speed=2
| Range=2
| Range=2
Line 28: Line 44:
}}
}}
}}
}}
<center>{{quotationFR|Ma volonté est semblable au désir divin et mon existence à la volonté divine.}}</center>
<center>{{quotation|My will is God's desire, and my existence is God's will.}}</center>
<br>


= [[File:Icon - Ain.png]] Ain =
= [[File:Icon - Ain.png]] Ain =
{{TooltipColor|D|[Le représentant des dieux chargé de récupérer l'Eldrit.]}}<br>
{{ADSquare}}
Tant la magie de la création, la puissance divine que la déesse Ishmaël lui a conférée, que la magie de la rotation, qui lui a été octroyée au moment où il a été baptisé, renferment un potentiel quasi infini.
'''[The Emissary of the Goddess Missioned to Restore the El]'''
{{Specialty|
=== Special Ability ===
|[[File:AinSkill1.png|link=Abschluss/fr|Exitus]]|Exitus|'''Ain se renferme sur lui-même de sorte que personne ne peut agir sur lui de l'extérieur. Une fois sorti de son isolement, il est sans défense : réfléchissez bien au moment pour le faire.'''
:''Main Article: [[Power System]]''<br>
|[[File:AinSkill3.png|link=Erst · Bohren/fr|Primus Terebra]]|Primus Terebra|'''Le javelot projeté transperce tous les adversaires. En appuyant de nouveau sur la touche de compétence, Ain se téléporte à l'endroit où se trouve le javelot pour créer une nouvelle situation.'''
Uses [Spiritualism] awakening system, where Ain has only one awakening bead and his awakening has 3 stages, changing appearance at each stage and gain additional benefits per stage.
|[[File:AinSkill5.png|link=Bohren · Vereisen/fr|Forare Sursum Glacies]]|Forare Sursum Glacies|'''Les mouvements des adversaires devant Ain sont ralentis. Il n'aura aucun mal à les éliminer une fois qu'ils seront ralentis.'''
 
|[[File:AinSkill6.png|link=Sakrosankt Zertreten/fr|Inviolatus Conculcare]]|Inviolatus Conculcare|'''Utilisez cette compétence pour anéantir des adversaires sur une vaste surface devant vous. Des armes sortent de tous les recoins et tombent sur les adversaires jusqu'à ce qu'ils soient anéantis.'''
He also has a gauge system which is filled by attacking or getting attacked. Once the gauge is filled he will enter [[File:PowerCreationMagic.png|25px]] {{tt|{{color|#4488ff|Creation Mode|b=1}}|Create afterimages and various projection weapon using the power of God. Each attack consumes the power gauge.<br><br>Commands and Actives will have additional projection attacks. Special actives has additional homing attacks.|span=span|line=false}} or [[File:PowerCycleMagic.png|25px]] {{tt|{{color|#36e74f|Cycle Mode|b=1}}|Gain a power of El buff while Cycle mode is active. Power gauge is consumed over time.<br><br>Decrease cooldown time and MP consumption. Additional stats increase.|span=span|line=false}}. Each mode can be switched by pressing the default key 'V'.
}}
<br>
 
=== Background ===
:''Main Article: [[Ruben Forest (Ain)]]''<br>
{{Background
|NA=
A mysterious man who appeared before the El Search Party.  
 
He claims he is a priest serving a goddess, and offers to help them find the stolen El Shard.


=== Système spécial ===
However, everything about him still remains a mystery.
:''Article principal : [[Power System/fr|Système de puissance]]''<br>
|KR=
Ce système permet à Ain d'alterner entre la magie de la rotation et la magie de la création. Quand il est en mode par défaut, la barre de points de puissance se chargera en attaquant. Une fois remplie, elle deviendra bleue et vous passerez en mode magie de la création. Pendant ce temps, il sera possible d'alterner entre le mode magie de la création et magie de la rotation à l'aide de la touche V (touche par défaut).
신의 권능인 순환, 창조의 힘을 지니고 있는, 여신 이스마엘을 섬기는 신관.<br>
여유롭고 느긋한 성격으로 웬만한 일은 웃어넘긴다.<br>
여간해서는 화를 내지 않는 보살타입으로 격한 감정표현이 적은 편.<br>


Contrairement aux autres personnages, le booster d'Ain s'appelle mode '''Spiritisme''', il ne possède qu'une seule perle de booster qui procure une augmentation de 5% de dégâts. Cependant, il est possible de réutiliser le booster pendant le mode Spiritisme pour obtenir des effets supplémentaires.
엘의 조각을 쫓는 엘소드 일행 앞에 갑자기 나타난 의문의 청년.<br>
<br>
여신을 섬기는 신관이라고 자신을 소개하고 루벤의 엘의 조각을 찾는 일을 돕겠다고 하지만 그의 많은 것이 베일에 싸여 있다.


=== Histoire ===
펜듈럼을 매개체로 엘리오스의 마법보다 한층 고위의 마법을 사용하고 신계의 무기를 직접 소환, 투영해 차원이 다른 전투가 가능하다.
:''Article principal : [[Ruben Forest (Ain)/fr|La forêt de Ruben qui a sombré dans le chaos.]]''<br>
|KRT=
Un jeune homme énigmatique est apparu sans crier garde devant Elsword et ses compagnons. Il se présente comme étant un prêtre au service de la déesse, et leur propose son aide pour chercher le fragment d'Eldrit, mais il reste mystérieux.
-
}}
<br>
<br>


== Quête de spécialisation ==
== First Class Advancement ==
{{JobChangeFR|Ain}}
{{JobChange|Ain}}
<br>


== Arbre de compétences ==
== Skill Tree ==
{{:Skill Tree: Ain/fr}}
{{:Skill Tree: Ain}}
<br>
<br>


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! width="20%" | Combo
! width="20%" | Combo
! width="50%" |Description  
! width="50%" |Description  
! width="30%" |Dégâts
! width="30%" |Damage
|-
|-
| '''{{CW}}{{CW}}{{CW}}{{CW}}'''
| '''{{CZ}}{{CZ}}{{CZ}}{{CZ}}'''
| Ain attaque 3 fois avec une projection d'épée et termine par une explosion infligeant plusieurs coups.
| Attacks 3 times with a projected sword and finishes with a multihit blast.
|
|
{{CW}} 160% de dégâts phy.<br>
{{CZ}} 160% Phy. Damage<br>
{{CW}} 197% de dégâts phy.<br>
{{CZ}} 197% Phy. Damage<br>
{{CW}} 245% de dégâts phy.<br>
{{CZ}} 245% Phy. Damage<br>
{{CW}} 54% de dégâts phy. x5<br>
{{CZ}} 54% Phy. Damage x5<br>
320% de dégâts phy.
320% Phy. Damage
|-
|-
| '''{{CW}}{{CW}}{{CX}}{{CX}}'''
| '''{{CZ}}{{CZ}}{{CX}}{{CX}}'''
| Ain attaque 2 fois avec une projection d'épée avant de la faire voler en éclats pour infliger plus de dégâts.
| Attacks 2 times with a projected sword before stabbing the enemy, shattering the projected sword to infict more damage.
|
|
{{CW}} 160% de dégâts phy.<br>
{{CZ}} 160% Phy. Damage<br>
{{CW}} 197% de dégâts phy.<br>
{{CZ}} 197% Phy. Damage<br>
{{CX}} 374% de dégâts phy.<br>
{{CX}} 374% Phy. Damage<br>
{{CX}} 100% de dégâts phy. x5
{{CX}} 100% Phy. Damage x5
|-
|-
| '''{{CW}}{{CW}}{{CW}}{{CHoldX}}'''
| '''{{CZ}}{{CZ}}{{CZ}}{{CHoldX}}'''
| Ain attaque 3 fois avec une projection d'épée et termine par tirer plusieurs dagues en protection K.O. sur l'adversaire.
| Attacks 3 times with a projected sword and finishes by firing multiple daggers at enemies while in super armor.
|
|
{{CW}} 160% de dégâts phy.<br>
{{CZ}} 160% Phy. Damage<br>
{{CW}} 197% de dégâts phy.<br>
{{CZ}} 197% Phy. Damage<br>
{{CW}} 245% de dégâts phy.<br>
{{CZ}} 245% Phy. Damage<br>
{{CHoldX}} 100% de dégâts phy.<br>
{{CHoldX}} 100% Phy. Damage<br>
43% de dégâts phy. x3~24
+ 43% Phy. Damage x3~24
|-
|-
| '''{{CX}}{{CX}}{{CX}}{{CRoX}}'''
| '''{{CX}}{{CX}}{{CX}}{{CAinX}}'''
| Ain utilise la magie circulaire pour tirer 2 balles d''''Eldain''' avant de créer une petite explosion et de tirer une balle non élémentaire. Chaque balle donne un cumul d''''Eldain''' à l'adversaire.
| Use circular magic to fire 2 '''El Dain''' bullets which cause a small explosion upon contact and firing a non-elemental bullet. Each bullet will place an '''El Dain stack''' on the enemy.  
----
----
Lorsque l'adversaire a 3 cumuls d''''Eldain''', le dernier {{CRoX}} provoquera une explosion de magie circulaire qui doit toucher l'adversaire pour en attirer d'autres aux alentours (impossible à cumuler avec ce même effet ou d'autres élémentaires).
When the enemy has 3 '''El Dain stacks''', the final {{CAinX}} will cause a special attack that pulls nearby enemies in and must hit the enemy to activate. (Cannot overlap with itself or other elemental effects)
*If the enemy doesn't have 3 '''El Dain stacks''', it will be blasted away.
|
|
{{CX}} 286% de dégâts mag.<br>
{{CX}} 286% Mag. Damage<br>{{CX}} 286% Mag. Damage<br>{{CX}} 377% Mag. Damage<br>{{CAinX}} 470% Mag. Damage<br>
{{CX}} 286% de dégâts mag.<br>
*<font color={{ColorSel|Character|Ain}}>Enhanced El Dain</font> : 37% Mag. Damage x10
{{CX}} 377% de dégâts mag.<br>
{{CRoX}} 470% de dégâts mag.<br>
*<font color={{ColorSel|Character|Ain}}>Explosion de magie circulaire</font> : 37% de dégâts mag. x10
|-
|-
| '''{{CX}}{{CX}}{{CX}}{{CAinUX}}'''
| '''{{CX}}{{CX}}{{CX}}{{CAinUX}}'''
| Ain utilise la magie circulaire pour tirer 2 balles d''''Eldain''' avant de créer une petite explosion et de tirer une balle élémentaire de vent. Chaque balle donne un cumul d''''Eldain''' à l'adversaire.
| Use circular magic to fire 2 '''El Dain''' bullets before causing a small explosion, fires an wind-elemental bullet. Each bullet will place an '''El Dain stack''' on the enemy.  
----
----
Lorsque l'adversaire a 3 cumuls d''''Eldain''', le dernier {{CRoX}} provoquera une explosion de vent qui inflige un Saignement (impossible à cumuler avec ce même effet ou d'autres élémentaires).
When the enemy has 3 '''El Dain stacks''', the final {{CAinUX}} will cause an additional wind blast that inflicts Bleed (Cannot overlap with itself or other elemental effects) and will launch enemies.
|
|
{{CX}} 286% de dégâts mag.<br>
{{CX}} 286% Mag. Damage<br>{{CX}} 286% Mag. Damage<br>{{CX}} 377% Mag. Damage<br>{{CAinUX}} 423% Mag. Damage<br>
{{CX}} 286% de dégâts mag.<br>
*<font color={{ColorSel|Element|Wind}}>Nature El Dain</font> : 109% Mag. Damage x6
{{CX}} 377% de dégâts mag.<br>
{{CAinUX}} 423% de dégâts mag.<br>
*<font color={{ColorSel|Element|Wind}}>Explosion de vent</font> : 109% de dégâts mag. x6
|-
|-
| '''{{CX}}{{CX}}{{CX}}{{CAinLX}}'''
| '''{{CX}}{{CX}}{{CX}}{{CAinLX}}'''
| Ain utilise la magie circulaire pour tirer 2 balles d''''Eldain''' avant de créer une petite explosion et de tirer une balle élémentaire de feu. Chaque balle donne un cumul d''''Eldain''' à l'adversaire.
| Use circular magic to fire 2 '''El Dain''' bullets before causing a small explosion, fires an fire-elemental bullet. Each bullet will place an '''El Dain stack''' on the enemy.  
----
----
Lorsque l'adversaire a 3 cumuls d''''Eldain''', le dernier {{CRoX}} provoquera une explosion de feu qui inflige une Brûlure (impossible à cumuler avec ce même effet ou d'autres élémentaires).
When the enemy has 3 '''El Dain stacks''', the final {{CAinLX}} will cause an additional fire blast that inflicts Burn (Cannot overlap with itself or other elemental effects) and pushes enemies towards you.
|
|
{{CX}} 286% de dégâts mag.<br>
{{CX}} 286% Mag. Damage<br>{{CX}} 286% Mag. Damage<br>{{CX}} 377% Mag. Damage<br>{{CAinLX}} 423% Mag. Damage<br>
{{CX}} 286% de dégâts mag.<br>
*<font color={{ColorSel|Element|Fire}}>Fire El Dain</font> : 500% Mag. Damage
{{CX}} 377% de dégâts mag.<br>
{{CAinLX}} 423% de dégâts mag.<br>
*<font color={{ColorSel|Element|Fire}}>Explosion de feu</font> : 500% de dégâts mag.
|-
|-
| '''{{CX}}{{CX}}{{CX}}{{CAinDX}}'''
| '''{{CX}}{{CX}}{{CX}}{{CAinDX}}'''
| Ain utilise la magie circulaire pour tirer 2 balles d''''Eldain''' avant de créer une petite explosion et de tirer une balle élémentaire de glace. Chaque balle donne un cumul d''''Eldain''' à l'adversaire.
| Use circular magic to fire 2 '''El Dain''' bullets before causing a small explosion, fires an ice-elemental bullet. Each bullet will place an '''El Dain stack''' on the enemy.  
----
----
Lorsque l'adversaire a 3 cumuls d''''Eldain''', le dernier {{CRoX}} provoquera une explosion de glace qui inflige un Gel (impossible à cumuler avec ce même effet ou d'autres élémentaires).
When the enemy has 3 '''El Dain stacks''', the final {{CAinDX}} will cause an additional ice blast that inflicts Frozen (Cannot overlap with itself or other elemental effects) and knocks enemies down.
|
|
{{CX}} 286% de dégâts mag.<br>
{{CX}} 286% Mag. Damage<br>{{CX}} 286% Mag. Damage<br>{{CX}} 377% Mag. Damage<br>{{CAinDX}} 423% Mag. Damage<br>
{{CX}} 286% de dégâts mag.<br>
*<font color={{ColorSel|Element|Water}}>Water El Dain</font> : 609% Mag. Damage
{{CX}} 377% de dégâts mag.<br>
{{CAinDX}} 423% de dégâts mag.<br>
*<font color={{ColorSel|Element|Water}}>Explosion de glace</font> : 609% de dégâts mag.
|-
|-
| '''{{CDR}}{{CW}}{{CW}}{{CW}}'''
| '''{{CDR}}{{CZ}}{{CZ}}{{CZ}}'''
| Ain sprinte vers l'adversaire avec une projection d'épée, le transperce puis frappe le sol pour projeter l'adversaire dans l'air.
| Dash at an enemy with a projected sword, slash through them, then slam the ground to launch them into the air.
|
|
{{CDR}} <br>
{{CDR}} <br>
{{CW}} 179% de dégâts phy.<br>
{{CZ}} 179% Phy. Damage<br>
{{CW}} 205% de dégâts phy.<br>
{{CZ}} 205% Phy. Damage<br>
{{CW}} 253% de dégâts phy. + 276% phy.<br>
{{CZ}} 253% Phy. Damage + 276% Phy. Damage<br>
|-
|-
| '''{{CDR}}{{CX}}'''
| '''{{CDR}}{{CX}}'''
| Ain sprinte derrière l'adversaire et tire une lance dans le dos de celui-ci ce qui le met K.O.
| Dash behind enemies and fire a spear at their back, knocking enemies down.
|
|
{{CDR}}<br>
{{CDR}}<br>
{{CX}} 340% de dégâts phy.
{{CX}} 340% Phy. Damage
|-
|-
| '''{{CU}}{{CW}}'''
| '''{{CU}}{{CZ}}'''
| Ain descend rapidement vers le bas en écrasant le sol.
| Stomp downwards.
|
|
{{CU}}<br>
{{CU}}<br>
{{CW}} 80% de dégâts phy.<br>
{{CZ}} 80% Phy. Damage<br>
165% de dégâts phy.
165% Phy. Damage
|-
|-
| '''{{CU}}{{CHoldX}}'''
| '''{{CU}}{{CHoldX}}'''
| Ain utilise la magie circulaire pour tirer une balle d''''Eldain''' chargée vers l'adversaire. Chaque balle donne un cumul d''''Eldain''' à l'adversaire.
| Use circular magic to fire a charged '''El Dain''' bullet at enemies. Each bullet will place an '''El Dain stack''' on the enemy.  
|
|
{{CU}}<br>
{{CU}}<br>
{{CHoldX}} 314%~717% de dégâts mag.<br>
{{CHoldX}} 314%~717% Mag. Damage<br>
|-
|-
| '''{{CDRU}}{{CW}}{{CW}}{{CW}}'''
| '''{{CDRU}}{{CZ}}{{CZ}}{{CZ}}'''
| Ain attaque 3 fois avec une projection d'épée dans les airs. La première frappe projette l'adversaire en l'air, les deux autres le rattrapent.
| Attack 3 times with a projected sword while in mid-air. First slash launches targets into the air, the next two slashes will hitstun targets.
|
|
{{CDRU}}<br>
{{CDRU}}<br>
{{CW}} 202% de dégâts phy.<br>
{{CZ}} 202% Phy. Damage<br>
{{CW}} 232% de dégâts phy.<br>
{{CZ}} 232% Phy. Damage<br>
{{CW}} 330% de dégâts phy.
{{CZ}} 330% Phy. Damage
|-
|-
| '''{{CDRU}}{{CX}}{{CX}}{{CX}}'''
| '''{{CDRU}}{{CX}}{{CX}}{{CX}}'''
| Ain tire des projections de lances 3 fois dans l'air.
| Throw projected spears 3 times while in mid-air.
|
|
{{CDRU}}<br>
{{CDRU}}<br>
{{CX}} 322% de dégâts phy.<br>
{{CX}} 322% Phy. Damage<br>
{{CX}} 361% de dégâts phy.<br>
{{CX}} 361% Phy. Damage<br>
{{CX}} 400% de dégâts phy.
{{CX}} 400% Phy. Damage
|-
|-
| '''Dans l'air, {{CU}}'''
| '''While in mid-air, {{CU}}'''
| Ain est capable de léviter en maintenant la touche {{CU}}. Vous pouvez bouger en lévitant.
| Ain is able to levitate by holding the {{CU}} key. You can move while levitating.
|
|
Aucun dégât
No Damage
|-
|-
| '''En lévitant, {{CDR}}'''
| '''While levitating, {{CDR}}'''
| Ain s'élance en avant avec un saut en flottant dans l'air.
| Launch yourself forward with a jump while floating in midair.
|
|
Léviter<br>
Levitate<br>
{{CDR}} 220% de dégâts phy.
{{CDR}} 220% Phy. Damage
|-
|-
| Se relever {{CW}}/{{CX}}
| Recovery {{CZ}}/{{CX}}
| Ain frappe les jambes de l'adversaire avec une projection d'épée.
| Strikes enemies feet with a projected sword.
|
|
{{CW}}/{{CX}} 277% de dégâts phy.
{{CZ}}/{{CX}} 277% Phy. Damage
|}
=== Updates ===
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Ain"
|-
! colspan=2 | Date !! rowspan=2 | Changes
|-
! KR !! NA
|-
| 12/29/2016 || 01/11/2017 || align="left" |
*{{buff|Movement delay after {{CZ}} and {{CZ}}{{CZ}} reduced.}}
*Fixed Recovery {{CZ}}/{{CX}} not working.
|-
| 04/27/2017 || 05/10/2017 || align="left" |
*{{nerf|Duration of {{CX}}{{CX}}{{CX}}{{CAinX}}'s Circular Magic Blast reduced.}}
*{{buff|Hit speed of {{CX}}{{CX}}{{CX}}{{CAinX}}'s Circular Magic Blast increased.}}
|-
| 07/27/2017 || 08/09/2017 || align="left" |
*{{buff|Recovery {{CZ}}/{{CX}} no longer knocks down.}}
|-
| 06/28/2018 || 07/11/2018 || align="left" |
*{{nerf|{{CX}}{{CX}} size decreased by 20%.}}
|}
|}
<br>
<br>


== Compétences ==
== Skills ==
{{:Ain/Skills/fr}}
{{:Ain/Skills}}
<br>
<br>


== Galerie ==
== Videos ==
:''Galerie complète : [[Ain/Gallery/fr|Ain/Galerie]]''
*[https://www.youtube.com/watch?v=VWdtfXVO7OU '''Elsword Anime: Ain Trailer''']
=== Illustration ===
*[https://www.youtube.com/watch?v=so72Wa8yh8k '''NA trailer by 'KOG Games'''']
<gallery widths=150px heights=150px>
<br>
File:Portrait - Ain NoFX.png|Portrait d'Ain.
File:Portrait - Ain.png|Portrait d'Ain avec effets.
File:Portrait - Ain Spiritualism Mode.png|Portrait d'Ain en Spiritisme.
File:Skill Cutin - Ain.png|Démo de compétence.
File:Skill Cutin - Ain Spiritualism Mode.png|Démo de compétence en Spiritisme.
File:AinStartingAdventurer.png|Démo de compétence de l'Elromarché.
File:AinStory.png|Portrait dans l'histoire.
File:AinStoryCreation.png|Portrait en Spiritisme dans l'histoire.
File:AinChibi.png|Portrait SD.
File:AinChibiCreation.png|Portrait SD en Spiritisme.
File:Ain Head Portrait.png|Illustration de la tête d'Ain.
File:Portrait - Ain (10th Anniversary).png|Démo de compétence promotionnelle pour les 8 ans d'Elsword en Europe.
</Gallery>


=== Divers ===
== Gallery ==
<gallery widths=150px heights=150px>
:''Full Gallery: [[Ain/Gallery]]
File:Promotional Model - Ain.png|Pose et avatars promotionnels.
{{:Ain/Artwork}}
File:Ready Animation - Ain.gif|Animation de préparation.
{{:Ain/Misc}}
File:AinAwaken3Stg.png|Les 3 niveaux du booster.
File:AinCashCutin.gif|Démo de compétence de l'Elromarché animée.
</Gallery>
<br>
<br>


== Détails et astuces ==
== Tips and Details ==
*Même si le combo '''{{CDRU}}{{CX}}{{CX}}{{CX}}''' et ses autres variations envoient des projectiles, ceux-ci ne peuvent être ni absorbés, ni réfléchis puisque les javelots infligent des dégâts physiques.
*Despite being projectiles, '''{{CDRU}}{{CX}}{{CX}}{{CX}}''' and its class specific variations cannot be absorbed/reflected since they deal Physical damage.
*Ain par défaut a un saut plus haut et plus suspensif par rapport aux autres personnages.
*Ain by default has a higher and more suspending jump compared to other characters.
*Si [[Ring Of Fury/fr|l'Anneau de Fureur]] est équipé, Ain entrera automatiquement dans l'Etape d'Eveil 3 au premier réveil. Ceci s'applique également à la fièvre.
*If the [[Ring of Fury]] is equipped, Ain will automatically enter Awakening: Phase 3 upon the first awakening. This also applies to [[Fever]].
**If you start a dungeon already Awakened (by awakening previously in a [[Hunting Fields|Field]], for example) and your awakening buff ends before you are able to re-awaken while it's active, the blinking that will indicate Phase 3 Awakening will disappear. However, this is merely a visual glitch, as you will still enter Phase 3 upon Awakening again.
<br>
<br>


== Anecdotes ==
== Trivia ==
*'''Ain''' rejoint le groupe d'Elsword au début de leur aventure, même avant qu'[[Elsword/fr|Elsword]], [[Aisha/fr|Aisha]] et [[Rena/fr|Rena]] ne forment leur groupe. En revanche, les autres personnages sont incapables de se souvenir de lui.
*'''Ain''''s job path in Lore/Story would be the [[Bluhen]] path.
*Après être tombé dans la faille spatio-temporelle créée par l'explosion de l'Eldrit, Ain s'est fait corrompre par ce qui semble être de l'énergie d'Henir. On le voit dans sa forme Spiritisme où il a une marque sombre au-dessus et dans son œil gauche.
*'''Ain''''s official theme song is ''[[Destiny]]''.
*Bien que l'arme principale d''''Ain''' soit son pendule, il ne l'utilise que pour créer des projections d'épées.
*'''Ain''' actually joins the main cast at the beginning of their adventure, even before [[Elsword]], [[Aisha]], and [[Rena]] officially embark as the El Search Party. However, the other characters are unable to retain their memories of '''Ain'''.
**En booster, '''Ain''' n'a plus besoin de son pendule.
**It is shown in the Elysion Clear video that Ain has lost his physical form once again, only to be briefly mentioned by [[Rena]] in the story quest [[Story/Chapter 27|The End and the Beginning]].
***'''Ain''' doit briser son pendule pour combattre et avoir accès à ses pouvoirs, voilà pourquoi il casse son pendule pour chacune de ses poses de début de donjon.
**'''Ain''' makes his true permanent formal introduction in the [[Hall of El]] story quest [[Story/Chapter 27|Together, Once More]]. After his permanent introduction, '''Ain''' now maintains his existence through the Goddess [[Elria]]{{tt|*|with the exception of [[Herrscher]]}}.
****Sinon '''Ain''' doit attendre que son pendule se répare avant de pouvoir se reposer.
*'''Ain''' joins the El Search Party under the guise of being an El Priest, and keeps up this ruse even until today, with the exception of two playable characters who know he's more than he lets on:
*'''Ain''' a du mal à reconnaître les membres de l'équipe d'[[Elsword/fr|Elsword]] à l'exception de ce dernier. Il préfère les appeler par leur spécialité ou leur origine comme « Magicienne » pour [[Aisha/fr|Aisha]], « Elfe » pour [[Rena/fr|Rena]], « Demi-Nasod » pour [[Raven/fr|Raven]], « Reine » pour [[Eve/fr|Ève]], « Protecteur » pour [[Chung/fr|Chung]], « Renard » pour [[Ara/fr|Ara]], « Meneuse » pour [[Elesis/fr|Elesis]], « Vénérable ancien » pour [[Add/fr|Add]], « Démon » pour [[Lu/Ciel/fr|Lu]] et « Demi-démon » pour [[Lu/Ciel/fr|Ciel]].
**[[Add]] joined when '''Ain''' had lost his physical form and could not exert any powers - as such, when he finally rematerialized during the [[Magmanta's Cave]] story quest [[Story/Chapter 12|Rod Ross Runs Away]], the memories of Ain that everyone else in the ESP gained back didn't exist for Add, who questions him for his sudden appearance that no one else seemed bothered by. As '''Ain''' can tell Add is not from this timeline, they both don't bring it up with the rest to keep their own secret safe.
**De plus, [[Banthus/fr|Benders]] est parfois appelé « M. le bandit » par '''Ain''' dans l'un de ses dialogues de fin de donjon.
**Upon joining the El Search Party in [[Story/Chapter 17|Save The Blacksmith!]], [[Lu/Ciel|Lu]] can sense his creation powers, but simultaneously senses the corruption of Henir which throw her off as it makes him appear similar to a human. Her suspicions are later confirmed when she accidentally absorbed some of his creation powers into a Seed of Life while purifying him of Henir energy during the [[Debrian Laboratory]] story quest [[Story/Chapter 30|A Little Step]], but she still does not go deeper into the matter.
*Sur d'autres serveurs, les noms des compétences d''''Ain''' sont en allemand.
**Naturally, as far as NPCs are concerned, the [[El Lady]] is well aware he is an angel, especially after the events of the [[Master Road]] story quest [[Story/Ain Chapter 42-1|Hernia's Memory]].
**Ceci dit, la plupart d'entre eux sont incorrects grammaticalement et sont traduits avec le mauvais synonyme.
*Each of '''Ain''''s job paths align themselves with one of the known Gods/Goddesses of the game's world:
*En portant une [[Character_Customization_System/fr#Visage|personnalisation pour visage]], les yeux d'Ain en Spiritisme ne changeront pas.
**[[Richter]] is aligned with [[Ishmael]], following his original mission as closely as possible.
*Les premières spécialisations d'Ain n'ont pas de portrait ou de modèle en Spiritisme. À la place, leur apparence et le portrait en haut à gauche montreront ceux de sans spécialisation.
**[[Bluhen]] is aligned with [[Elria]], after growing more emotions and regaining his body as a result of it as well as choosing his own mission moving forward.
*Une fois que '''Ain''' atteint sa première spécialisation, ses [[Quick_Voice/fr|voix des raccourcis]] changeront pour s'accorder à sa personnalité.
**[[Herrscher]] is aligned with [[Henir]], after the corruption he gained after the El Explosion spreading further across his body until he fully accepts it and abandons his mission.
**Les répliques du '''Exactor''' montrent une personnalité plus agressive, tandis que celles du '''Aptare''' révèlent une personnalité plus joyeuse, enfin celles du '''Viator''' indiquent son impassibilité.  
**[[Opferung]] is aligned with [[Ishmael]], but is partially corrupted by demonic energy, which in turn caused his Henir corruption to spread.  This prevents him from properly fulfilling his mission, which, along with being unable to contact Ishmael, causes him to begin destroying the world to get her attention.
*Lors de la mise à jour de la [[Master Class/fr|Classe de maître]], Ain s'entraîne sous la Dame El, [[Hernia/fr|Hernia]], car elle est le réceptacle actuel de la déesse Ismaël, son créateur.
*In his Spiritualism form, there is a dark spot above and in his left eye. This is due to the influence of Henir induced from his time spent in the realm after the El Explosion.
*Although '''Ain''''s main weapon is his Pendulum, he never uses it for fighting, either using Projection weapons or Cycle magic instead.
**'''Ain''' has to break the Pendulum to start interventions and unlock his full power which is why most if not all of his start poses begins with his Pendulum breaking.
**[[Fessel Heilig]], [[Autosuggestion]], [[Erst der Letzt]], and [[Ende der Welt]] are the only instances of the Pendulum being used during combat.
**All of '''Ain''''s Spiritualism portraits lack the Pendulum.
*'''Ain''' rarely if ever refers to people other than [[Elsword]] by their name. He would instead use a nickname based on their race or background, with [[Aisha]] being "Ms. Wizard", [[Rena]] being "Ms. Elf", [[Raven]] being "Mr. Half-Nasod", [[Eve]] being "Ms. Queen", [[Chung]] being "Mr. Guardian", [[Ara]] being "Ms. Fox", [[Elesis]] being "Ms. Knight Captain", [[Add]] being "Mr. Ancient", [[Lu/Ciel|Lu and Ciel]] being "Demons", [[Laby]] being "Ms. Mirror Friend" and [[Noah]] being "Mr. Shadow".
**After being saved from Henir corruption by [[Lu/Ciel|Lu]], he starts calling her "Ms. Demon" in a much more affectionate manner and refers to Ciel as "Mr. Half-Demon".
**Additionally, he also does so with some [[NPCs]] such as [[Banthus]] being "Mr. Bandit", [[Winster]] being "Mr. Dog", [[Haivan]] being "Mr. Kid", and [[Nichel]] being "Ms. Dog".
*Many of '''Ain''''s skill names are in German and the runic alphabet used in his teasers are used to translate his backstory to German.
**In the North American English dub, he is given a German accent to match this theme.
**In the European servers, his backstory and his skill names are in Latin.
**Despite the skill names being German, a majority of them are grammatically incorrect or translated with the wrong synonym.
*When awakened, '''Ain''''s voice will sound louder and echoes more.
*Wearing a [[Character_Customization_System#Faces|custom face]] will not change Spiritualism eyes.
*'''Ain''' is the first character to be released in other servers within the same month of his release in KR, being released in all servers except TW, CN, and EU the following week after KR.
*The word 'lofty' in Ain's first job names means extremely proud or high in stature.
*Ain's first jobs do not have a Spiritualism portrait or model. When they awaken, their appearance and top left portrait will remain as his base class.
*Ain is the first character to receive new [[Quick Voice]] lines in each path outside of [[3rd Jobs]]. The other characters gained new Quick Voice lines later on.
*'''Ain''''s Spiritualism portrait has a script associated with Ishmael surrounding him. The translation of this is "''Ainchase Ishmael - Disparate Force - Power of God''".
**His appearance in Cycle Magic has a ring in this same script, reading "''Ainchase Ishmael''", with the larger characters being ''I'', ''M'', and ''L''.
**The magic circle used in many places uses one repeating line, reading a presumably filler nonsense string of random letters. His Creation Magic appearance does the same, with a different string.
*When translated to Arabic, '''Ain''' means 'eye'. This could be referencing him being an observer for Ishmael or becoming Henir's eye in the 3rd path.
*Ain's hair color consists of 2 colors, the light blue highlights reflecting his goddess' power and the grey reflecting his humanity. As he progress in his job paths, the colors will change according to the power he uses or changes to his humanity{{tt|*|Check individual class page for more details}}.
<br>
<br>


== Noms alternatifs ==
== {{tt|Generic Clear Lines|[[Phantasmal Geyser]] only}} ==
{{AlternateLanguagesFR
*'''Ain''': ''(We must get the El back... There's no time.)''
*'''Ain''': ''(El... and my mission... We must hurry.)''
*'''Ain''': ''It seems things are somewhat settled here. Let's move to the next location.''
<br>
 
== Alternative Names ==
{{AlternateLanguages
|Color={{ColorSel|CharLight|Ain}}
|Color={{ColorSel|CharLight|Ain}}
|KR=아인<br>아인체이스 이스마엘      |KRName=Ain<br>Ainchase Ishmael
|KR=아인<br>아인체이스 이스마엘      |KRName=Ain<br>Ainchase Ishmael
Line 263: Line 313:
<br>
<br>


{{Personnages}}
 
{{Characters}}

Revision as of 17:22, 23 June 2023

Ain
  • Normal
  • Spiritualism

Full Name
Ainchase "Ain" Ishmael
Class
Ain
Weapon
Pendulum, Projection Weapons, Cycle Magic
Age
Unknown (Appears 21 years old)
Race
Angel
Height
182 cm (6 ft)
Weight
73 kg/0 kg (Spiritualism) (161 lb/0 lb)
Class Tree
{{

}}
Voice Actors
South Korea 김승준 (Kim Seung-jun)
North America & International Unknown
Japan 武内 駿輔 (Takeuchi Shunsuke)
Germany Oliver Wronka
Spain Masumi Matsada
France Slimane Yefsah
Italy Omar Maestroni
Poland Kamil Pruban
England Jay Britton
Release Date
South Korea 15 December 2016
North America & International 21 December 2016
Japan 21 December 2016
China 11 January 2017
Thailand 21 December 2016
Taiwan 12 January 2017
Europe 13 June 2017
Statistics
Speed
Average
Range
Medium
Difficulty
Normal
Magical
My will is God's desire, and my existence is God's will.


Ain

[The Emissary of the Goddess Missioned to Restore the El]

Special Ability

Main Article: Power System

Uses [Spiritualism] awakening system, where Ain has only one awakening bead and his awakening has 3 stages, changing appearance at each stage and gain additional benefits per stage.

He also has a gauge system which is filled by attacking or getting attacked. Once the gauge is filled he will enter Create afterimages and various projection weapon using the power of God. Each attack consumes the power gauge.

Commands and Actives will have additional projection attacks. Special actives has additional homing attacks.
Creation Mode
or Gain a power of El buff while Cycle mode is active. Power gauge is consumed over time.

Decrease cooldown time and MP consumption. Additional stats increase.
Cycle Mode
. Each mode can be switched by pressing the default key 'V'.

Background

Main Article: Ruben Forest (Ain)
  • In-game Version
  • Nexon Version

A mysterious man who appeared before the El Search Party.

He claims he is a priest serving a goddess, and offers to help them find the stolen El Shard.

However, everything about him still remains a mystery.


First Class Advancement

Ain is required to be Lv.15 to begin his first class advancement. You can decide between the following:

Lofty: Executor
A job class specializing in creation mode, using enhanced projection magic to allow quick, efficient, yet flashy fighting style.

Lofty: Executor

Lofty: Anpassen
A job class that specializes in cycle mode and Eid, leading unconventional fighting style based on different tactics.

Lofty: Anpassen

Lofty: Wanderer
A job class that enables an even more destructive play style utilizing the growth stages of the Seed of Chaos, using awakening enhancements and special skill effects.

Lofty: Wanderer

Lofty: Schreier
A class that utilizes the El energy in a new form, Art, to activate additional effects and battle more efficiently.

Lofty: Schreier


Skill Tree

Skills Passives
[Create a bond and use the new skills!]
Changes to if Married.
Changes to if Partnered.

Level 1
Level 5
Level 10
Level 15

Level 20
  • Skill Traits unlocked at Level 20.
  • Final Enhanced Skill unlocked upon advancing to 1st job class.


Commands

Combo Description Damage
Attacks 3 times with a projected sword and finishes with a multihit blast.

160% Phy. Damage
197% Phy. Damage
245% Phy. Damage
54% Phy. Damage x5
320% Phy. Damage

Attacks 2 times with a projected sword before stabbing the enemy, shattering the projected sword to infict more damage.

160% Phy. Damage
197% Phy. Damage
374% Phy. Damage
100% Phy. Damage x5

Attacks 3 times with a projected sword and finishes by firing multiple daggers at enemies while in super armor.

160% Phy. Damage
197% Phy. Damage
245% Phy. Damage
100% Phy. Damage
+ 43% Phy. Damage x3~24

A successful hit on the target inflicted with 3 stacks of [El Dain] will activate a special attack.

[Enhanced El Dain]
- Inflict a small Black Hole effect and continuous hits.
Use circular magic to fire 2 El Dain bullets which cause a small explosion upon contact and firing a non-elemental bullet. Each bullet will place an El Dain stack on the enemy.
When the enemy has 3 El Dain stacks, the final
A successful hit on the target inflicted with 3 stacks of [El Dain] will activate a special attack.

[Enhanced El Dain]
- Inflict a small Black Hole effect and continuous hits.
will cause a special attack that pulls nearby enemies in and must hit the enemy to activate. (Cannot overlap with itself or other elemental effects)
  • If the enemy doesn't have 3 El Dain stacks, it will be blasted away.
286% Mag. Damage
286% Mag. Damage
377% Mag. Damage
A successful hit on the target inflicted with 3 stacks of [El Dain] will activate a special attack.

[Enhanced El Dain]
- Inflict a small Black Hole effect and continuous hits.
470% Mag. Damage
  • Enhanced El Dain : 37% Mag. Damage x10
A successful hit on the target inflicted with 3 stacks of [El Dain] will activate a special attack.

[Nature El Dain]
- Launch the enemy and apply a [Bleed] effect.
Use circular magic to fire 2 El Dain bullets before causing a small explosion, fires an wind-elemental bullet. Each bullet will place an El Dain stack on the enemy.
When the enemy has 3 El Dain stacks, the final
A successful hit on the target inflicted with 3 stacks of [El Dain] will activate a special attack.

[Nature El Dain]
- Launch the enemy and apply a [Bleed] effect.
will cause an additional wind blast that inflicts Bleed (Cannot overlap with itself or other elemental effects) and will launch enemies.
286% Mag. Damage
286% Mag. Damage
377% Mag. Damage
A successful hit on the target inflicted with 3 stacks of [El Dain] will activate a special attack.

[Nature El Dain]
- Launch the enemy and apply a [Bleed] effect.
423% Mag. Damage
  • Nature El Dain : 109% Mag. Damage x6
A successful hit on the target inflicted with 3 stacks of [El Dain] will activate a special attack.

[Fire El Dain]
- Pull in the enemy and apply a [Burn] effect.
Use circular magic to fire 2 El Dain bullets before causing a small explosion, fires an fire-elemental bullet. Each bullet will place an El Dain stack on the enemy.
When the enemy has 3 El Dain stacks, the final
A successful hit on the target inflicted with 3 stacks of [El Dain] will activate a special attack.

[Fire El Dain]
- Pull in the enemy and apply a [Burn] effect.
will cause an additional fire blast that inflicts Burn (Cannot overlap with itself or other elemental effects) and pushes enemies towards you.
286% Mag. Damage
286% Mag. Damage
377% Mag. Damage
A successful hit on the target inflicted with 3 stacks of [El Dain] will activate a special attack.

[Fire El Dain]
- Pull in the enemy and apply a [Burn] effect.
423% Mag. Damage
  • Fire El Dain : 500% Mag. Damage
A successful hit on the target inflicted with 3 stacks of [El Dain] will activate a special attack.

[Water El Dain]
- Knockdown the enemy and apply a [Freeze] effect.
Use circular magic to fire 2 El Dain bullets before causing a small explosion, fires an ice-elemental bullet. Each bullet will place an El Dain stack on the enemy.
When the enemy has 3 El Dain stacks, the final
A successful hit on the target inflicted with 3 stacks of [El Dain] will activate a special attack.

[Water El Dain]
- Knockdown the enemy and apply a [Freeze] effect.
will cause an additional ice blast that inflicts Frozen (Cannot overlap with itself or other elemental effects) and knocks enemies down.
286% Mag. Damage
286% Mag. Damage
377% Mag. Damage
A successful hit on the target inflicted with 3 stacks of [El Dain] will activate a special attack.

[Water El Dain]
- Knockdown the enemy and apply a [Freeze] effect.
423% Mag. Damage
  • Water El Dain : 609% Mag. Damage
Dash at an enemy with a projected sword, slash through them, then slam the ground to launch them into the air.


179% Phy. Damage
205% Phy. Damage
253% Phy. Damage + 276% Phy. Damage

Dash behind enemies and fire a spear at their back, knocking enemies down.


340% Phy. Damage

Stomp downwards.


80% Phy. Damage
165% Phy. Damage

Use circular magic to fire a charged El Dain bullet at enemies. Each bullet will place an El Dain stack on the enemy.


314%~717% Mag. Damage

Attack 3 times with a projected sword while in mid-air. First slash launches targets into the air, the next two slashes will hitstun targets.


202% Phy. Damage
232% Phy. Damage
330% Phy. Damage

Throw projected spears 3 times while in mid-air.


322% Phy. Damage
361% Phy. Damage
400% Phy. Damage

While in mid-air, Ain is able to levitate by holding the key. You can move while levitating.

No Damage

While levitating, Launch yourself forward with a jump while floating in midair.

Levitate
220% Phy. Damage

Recovery / Strikes enemies feet with a projected sword.

/ 277% Phy. Damage

Updates

Date Changes
KR NA
12/29/2016 01/11/2017
  • Movement delay after and reduced.
  • Fixed Recovery / not working.
04/27/2017 05/10/2017
  • Duration of
    A successful hit on the target inflicted with 3 stacks of [El Dain] will activate a special attack.

    [Enhanced El Dain]
    - Inflict a small Black Hole effect and continuous hits.
    's Circular Magic Blast reduced.
  • Hit speed of
    A successful hit on the target inflicted with 3 stacks of [El Dain] will activate a special attack.

    [Enhanced El Dain]
    - Inflict a small Black Hole effect and continuous hits.
    's Circular Magic Blast increased.
07/27/2017 08/09/2017
  • Recovery / no longer knocks down.
06/28/2018 07/11/2018
  • size decreased by 20%.


Skills

Special Active

Bonding Skill


Videos


Gallery

Full Gallery: Ain/Gallery

Artwork

Miscellaneous


Tips and Details

  • Despite being projectiles, and its class specific variations cannot be absorbed/reflected since they deal Physical damage.
  • Ain by default has a higher and more suspending jump compared to other characters.
  • If the Ring of Fury is equipped, Ain will automatically enter Awakening: Phase 3 upon the first awakening. This also applies to Fever.
    • If you start a dungeon already Awakened (by awakening previously in a Field, for example) and your awakening buff ends before you are able to re-awaken while it's active, the blinking that will indicate Phase 3 Awakening will disappear. However, this is merely a visual glitch, as you will still enter Phase 3 upon Awakening again.


Trivia

  • Ain's job path in Lore/Story would be the Bluhen path.
  • Ain's official theme song is Destiny.
  • Ain actually joins the main cast at the beginning of their adventure, even before Elsword, Aisha, and Rena officially embark as the El Search Party. However, the other characters are unable to retain their memories of Ain.
    • It is shown in the Elysion Clear video that Ain has lost his physical form once again, only to be briefly mentioned by Rena in the story quest The End and the Beginning.
    • Ain makes his true permanent formal introduction in the Hall of El story quest Together, Once More. After his permanent introduction, Ain now maintains his existence through the Goddess Elria
      with the exception of Herrscher
      *
      .
  • Ain joins the El Search Party under the guise of being an El Priest, and keeps up this ruse even until today, with the exception of two playable characters who know he's more than he lets on:
    • Add joined when Ain had lost his physical form and could not exert any powers - as such, when he finally rematerialized during the Magmanta's Cave story quest Rod Ross Runs Away, the memories of Ain that everyone else in the ESP gained back didn't exist for Add, who questions him for his sudden appearance that no one else seemed bothered by. As Ain can tell Add is not from this timeline, they both don't bring it up with the rest to keep their own secret safe.
    • Upon joining the El Search Party in Save The Blacksmith!, Lu can sense his creation powers, but simultaneously senses the corruption of Henir which throw her off as it makes him appear similar to a human. Her suspicions are later confirmed when she accidentally absorbed some of his creation powers into a Seed of Life while purifying him of Henir energy during the Debrian Laboratory story quest A Little Step, but she still does not go deeper into the matter.
    • Naturally, as far as NPCs are concerned, the El Lady is well aware he is an angel, especially after the events of the Master Road story quest Hernia's Memory.
  • Each of Ain's job paths align themselves with one of the known Gods/Goddesses of the game's world:
    • Richter is aligned with Ishmael, following his original mission as closely as possible.
    • Bluhen is aligned with Elria, after growing more emotions and regaining his body as a result of it as well as choosing his own mission moving forward.
    • Herrscher is aligned with Henir, after the corruption he gained after the El Explosion spreading further across his body until he fully accepts it and abandons his mission.
    • Opferung is aligned with Ishmael, but is partially corrupted by demonic energy, which in turn caused his Henir corruption to spread. This prevents him from properly fulfilling his mission, which, along with being unable to contact Ishmael, causes him to begin destroying the world to get her attention.
  • In his Spiritualism form, there is a dark spot above and in his left eye. This is due to the influence of Henir induced from his time spent in the realm after the El Explosion.
  • Although Ain's main weapon is his Pendulum, he never uses it for fighting, either using Projection weapons or Cycle magic instead.
    • Ain has to break the Pendulum to start interventions and unlock his full power which is why most if not all of his start poses begins with his Pendulum breaking.
    • Fessel Heilig, Autosuggestion, Erst der Letzt, and Ende der Welt are the only instances of the Pendulum being used during combat.
    • All of Ain's Spiritualism portraits lack the Pendulum.
  • Ain rarely if ever refers to people other than Elsword by their name. He would instead use a nickname based on their race or background, with Aisha being "Ms. Wizard", Rena being "Ms. Elf", Raven being "Mr. Half-Nasod", Eve being "Ms. Queen", Chung being "Mr. Guardian", Ara being "Ms. Fox", Elesis being "Ms. Knight Captain", Add being "Mr. Ancient", Lu and Ciel being "Demons", Laby being "Ms. Mirror Friend" and Noah being "Mr. Shadow".
    • After being saved from Henir corruption by Lu, he starts calling her "Ms. Demon" in a much more affectionate manner and refers to Ciel as "Mr. Half-Demon".
    • Additionally, he also does so with some NPCs such as Banthus being "Mr. Bandit", Winster being "Mr. Dog", Haivan being "Mr. Kid", and Nichel being "Ms. Dog".
  • Many of Ain's skill names are in German and the runic alphabet used in his teasers are used to translate his backstory to German.
    • In the North American English dub, he is given a German accent to match this theme.
    • In the European servers, his backstory and his skill names are in Latin.
    • Despite the skill names being German, a majority of them are grammatically incorrect or translated with the wrong synonym.
  • When awakened, Ain's voice will sound louder and echoes more.
  • Wearing a custom face will not change Spiritualism eyes.
  • Ain is the first character to be released in other servers within the same month of his release in KR, being released in all servers except TW, CN, and EU the following week after KR.
  • The word 'lofty' in Ain's first job names means extremely proud or high in stature.
  • Ain's first jobs do not have a Spiritualism portrait or model. When they awaken, their appearance and top left portrait will remain as his base class.
  • Ain is the first character to receive new Quick Voice lines in each path outside of 3rd Jobs. The other characters gained new Quick Voice lines later on.
  • Ain's Spiritualism portrait has a script associated with Ishmael surrounding him. The translation of this is "Ainchase Ishmael - Disparate Force - Power of God".
    • His appearance in Cycle Magic has a ring in this same script, reading "Ainchase Ishmael", with the larger characters being I, M, and L.
    • The magic circle used in many places uses one repeating line, reading a presumably filler nonsense string of random letters. His Creation Magic appearance does the same, with a different string.
  • When translated to Arabic, Ain means 'eye'. This could be referencing him being an observer for Ishmael or becoming Henir's eye in the 3rd path.
  • Ain's hair color consists of 2 colors, the light blue highlights reflecting his goddess' power and the grey reflecting his humanity. As he progress in his job paths, the colors will change according to the power he uses or changes to his humanity
    Check individual class page for more details
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Generic Clear Lines

  • Ain: (We must get the El back... There's no time.)
  • Ain: (El... and my mission... We must hurry.)
  • Ain: It seems things are somewhat settled here. Let's move to the next location.


Alternative Names

Server Name Translation
South Korea 아인
아인체이스 이스마엘
Ain
Ainchase Ishmael
Japan アイン
アインチェイス・イスマエル
Ain
Ainchase Ishmael
Taiwan (Traditional Chinese) 亞殷
亞殷傑司‧伊斯麥爾
Ain
Ainchase Ishmael
China (Simplified Chinese) 艾因
艾因蔡斯・以赛玛利
Ain
Ainchase Ishmael



Characters