Halted Sun's Memory: Difference between revisions

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*'''Fire Missile:''' Summon a fireball that homes onto nearby players.
*'''Fire Missile:''' Summon a fireball that homes onto nearby players.
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|[[File:Dunno.png|60px]]
|[[File:SolaceSpearHead.png|60px]]
|'''Solace Clan Spearman''' - A spearman working under the Solace Clan, stopping him from taking the El Lady back.
|'''Solace Clan Spearman''' - A spearman working under the Solace Clan, stopping him from taking the El Lady back.
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*'''Defense Aura:''' The knight will increase his defense and the defense of surrounding soldiers.
*'''Defense Aura:''' The knight will increase his defense and the defense of surrounding soldiers.
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|[[File:Dunno.png|60px]]
|[[File:ElMagicianHead.png|60px]]
|'''El Royal Guard Magician''' - A magician working to protect the El Lady ceremony.
|'''El Royal Guard Magician''' - A magician working to protect the El Lady ceremony.
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*'''Triple Fire Missile:''' Summon three fireball that home onto nearby players.
*'''Triple Fire Missile:''' Summon three fireball that home onto nearby players.
*'''Fire Burst:''' Cause the area around him to burst in a sphere of fire.
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|[[File:Dunno.png|60px]]
|[[File:Dunno.png|60px]]
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| MiniBoss=<span style="display:none">{{</span>
| MiniBoss=<span style="display:none">{{</span>
|[[File:Dunno.png|60px]]
|[[File:Dunno.png|60px]]
|'''Specter of Memory''' - Shadow copies of [[Solace]]. They fight identical to [[Solace]] in [[10-6]]. Fight a single specter, then fight three of them at once.
|'''Specter of Memory''' - Shadow copies of [[Solace]]. They fight identical to [[Solace]] in [[10-6]]. Fight a single specter, then fight four of them at once.
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*'''Teleport:''' Solace can blink across the map at will.
*'''Teleport:''' Solace can blink across the map at will.
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<span style="display:none">}}</span>
<span style="display:none">}}</span>
| Obstacle=<span style="display:none">{{</span>
| Obstacle=<span style="display:none">{{</span>
|[[File:Dunno.png|60px]]
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|'''El's Tower Defense Magic''' - The El Tower's defense system. Attacks intruders with various elemental attacks.
|'''El's Tower Defense Magic''' - The El Tower's defense system. Attacks intruders with various elemental attacks.
*'''Magic Circle: Flame:''' Summon a meteor strikes the ground which burns players.
*'''Magic Circle: Flame:''' Summon a meteor strikes the ground which burns players.
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<span style="display:none">}}</span>
<span style="display:none">}}</span>
| Boss=<span style="display:none">{{</span>
| Boss=<span style="display:none">{{</span>
|[[File:Dunno.png|60px]]
|[[File:10-7SolaceHead.png|60px]]
|'''[[Solace|El Master of the Sun Solace]]''' - Solace himself, in his own mind. The final encounter and the final choice.
|'''[[Solace|El Master of the Sun Solace]]''' - Solace himself, in his own mind. The final encounter and the final choice.
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|

Revision as of 07:25, 22 November 2016

Information: This article is currently under development. Please be patient while we're adding the finishing touches!

Halted Sun's Memory

Halted Sun's Memory.

Description
-
Recommended Level
87-90
Required Combat Power
Dungeon Layout
Mobs
{{ {{
Monster Image Monster Description Monster Moves
Solace Clan Swordsman - A knight working under the Solace Clan, stopping him from taking the El Lady back.

-

Solace Clan Magician - A magician working under the Solace Clan, stopping him from taking the El Lady back.
  • Fire Missile: Summon a fireball that homes onto nearby players.
Solace Clan Spearman - A spearman working under the Solace Clan, stopping him from taking the El Lady back.
  • Spear Charge: Charges forward with his spear dealing multiple hits.
Solace Clan Knight - A powerful knight working under the Solace Clan, stopping him from taking the El Lady back.
  • Knight Combo: Perform a series of attacks with his sword and shield.
  • Defense Aura: The knight will increase his defense and the defense of surrounding soldiers.
El Royal Guard Magician - A magician working to protect the El Lady ceremony.
  • Triple Fire Missile: Summon three fireball that home onto nearby players.
  • Fire Burst: Cause the area around him to burst in a sphere of fire.
El Royal Guard Spearman - A spearman working to protect the El Lady ceremony.
  • Spear Charge: Charges forward with his spear dealing multiple hits.
El Royal Guard Knight - A powerful knight working to protect the El Lady ceremony.
  • Knight Combo: Perform a series of attacks with his sword and shield.
  • Drastic Charge: Charge forwards slowly doing continuous hits finished by a shield bash.
  • Defense Aura: The knight will increase his defense and the defense of surrounding soldiers.

}}

}}
Mini Boss
{{ {{
Monster Image Boss Description Boss Moves
Specter of Memory - Shadow copies of Solace. They fight identical to Solace in 10-6. Fight a single specter, then fight four of them at once.
  • Teleport: Solace can blink across the map at will.
  • Slash Combo: Perform several consecutive slashes finishing by launching targets.
  • Sword Fall Combo: Summon multiple swords which will strike the ground at a diagonal angle. He will follow up with a series of slashes launching players into the air then sending a barrage of homing swords at players.
  • Rising Slashes: Solace will create a suction vortex dealing multiple hits then cause a blade to pierce out of the ground in front and behind himself. After he may summon six more blades in a circle around himself. He may follow that by sending two large flaming blades outwards across the map.
  • Rising Wave: Summon three swords in front of himself.

}}

}}
Obstacles
{{ {{
Obstacles Image Obstacles Description
El's Tower Defense Magic - The El Tower's defense system. Attacks intruders with various elemental attacks.
  • Magic Circle: Flame: Summon a meteor strikes the ground which burns players.
  • Magic Circle: Freezing: A shower of water will fall from the sky.
  • Magic Circle: Miasma: Create a small spherical explosion of gas which inflicts poison.
  • Magic Circle: Thunder: A shower of lightning falls from the sky which stuns players.
  • Magic Circle: Storm: A small beam of light strikes the ground which petrifies players.
  • Magic Circle: Darkness: Create a whirlwind of darkness which burns MP.
Portal - Portals that allow players to teleport from one side of the boss map to the other.

}}

}}
Boss
{{ {{
Monster Image Boss Description Boss Moves
El Master of the Sun Solace - Solace himself, in his own mind. The final encounter and the final choice.
  • Teleport: Solace can blink across the map at will.
  • Heal: Solace will heal a certain amount of HP after a certain intervals, this will cost him one of his power gauges.
  • Counter Slash: Solace counters after being flinched and moves forward through the player while being completely immune. The immunity lasts until Solace moves again after the slash.
  • Slash Combo: Perform several consecutive circle slashes finishing by launching targets.
  • Sword Fall: Summon multiple swords which will strike the ground at a diagonal angle.
  • Rising Wave: Summon three swords in front of himself.
  • Solar Flare: Solace will surround himself with a fire shield that pushes players away which many eruptions of fire burst out all over the stage.
  • Solar Beam: Teleport to either the right of left side of the arena pushing players with a powerful wind before firing a massive beam or fire. Use the teleporter pads on either side of the stage to avoid the attack and get behind Solace.
  • Flash of Death: Using three bars of his power gauge, Solace teleports to the center of the stage and creates a blinding flash of light. This light will deals a large number of hits and cannot be mana broken.

}}

}}
Dialogue
  • Elsword: (What happened to the others...?)
{{
Image Name Boss Character Stats Set Effects
Sun of Light
Sun of Light
Sun of Light
Halted Sun's Memory
Common

Accessory (Top Piece):

Physical Attack +100

Magical Attack +100


Maximize +1%

Sun Master:

3 Pieces:

  • Critical +3%
  • Maximize +3%
  • Add. Damage +3%
}}
Gallery
Alternative Names
{{
Server Name Translation
South Korea 멈춰버린 태양의 기억 Halted Sun's Memory
}}


  • Region 7~12
  • Region 1~6
  • Region 13~18
  • Region 19~20
  • Laby
  • Noah
  • Lithia
  • Other
  • Miscellaneous