Linear Divider: Difference between revisions

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__NOTOC__{{Languages|Linear Divider}}
__NOTOC__{{Languages|Linear Divider}}
<div style="float: right;">{{#ev:youtube|-qN2my1LgSA|300}}</div>
{{#ev:youtube|ulS2TD5_Syw|400|right}}
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
|-
|-
| [[Image:Linear Divider.png]]
| [[File:CodeBattleSeraphSkill2.png]]
| {{SkillType|SA|B}} Create a large force field and fire a pair of connected beams. If the beam passes through the pentagon shaped force field, it deals twice the damage and increases in its width.  
| {{SkillType|SA|B}} Create a large force field and fire a pair of connected beams. If the beam passes through the pentagon shaped force field, it deals twice the damage and increases in its width.  
|-
|-
|
|
| {{SkillText|MultiForceField}}
| {{SkillText|MultiForceField}}
{{SkillText|CoreActivation}}
|-
|
| {{SkillText|CoreActivation}}
|-
|-
|
|
Line 16: Line 18:


== Requirements ==
== Requirements ==
{{#Widget:AdsenseSkill}}
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Eve"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|-
|- style="background:{{ColorSel|CharLight|Eve}}"
! Class !! Level Required
! Class !! Level Required
|-
|-
Line 26: Line 27:


== Skill Information ==
== Skill Information ==
=== {{PvE}} ===
{| class="colortable-Eve" cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|-
|- style="background:{{ColorSel|CharLight|Eve}}"
! rowspan="3" | Mode !! colspan="10" | Beam (Magical) !! colspan="5" | Max Hits !! rowspan="3" | MP Usage !! rowspan="3" | Cooldown
! rowspan="3" | Level Required !! colspan="4" | Beam (Magical) !! colspan="5" | Max Hits !! rowspan="3" | MP Usage !! rowspan="3" | Cooldown
|- style="background:{{ColorSel|CharLight|Eve}}"
! colspan=2 | Normal !! colspan=2 | Awakening !! rowspan=2 | Normal !! rowspan=2 | Amplify !! rowspan=2 | Spectrum !! rowspan=2 | Reactive !! rowspan=2 | Fusion
|- style="background:{{ColorSel|CharLight|Eve}}"
! Behind Field !! After Field !! Behind Field !! After Field
|-
|-
| align="left" | 35 || 97% || 194% || 131% || 262% || rowspan=2 colspan="2" | 26 || rowspan=2 | 78 || rowspan=2 | 44 || rowspan=2 | 132 || rowspan=2 | 300 MP || rowspan=2 | 25 Seconds
! colspan="5" | Normal !! colspan="5" | Awakening !! rowspan="2" | Normal !! rowspan="2" | Amplify !! rowspan="2" | Spectrum !! rowspan="2" | Reactive !! rowspan="2" | Fusion
|-
|-
| align="left" | [Enhanced] || 116% || 232% || 157% || 314%
! Normal !! Amplify
|}
!Spectrum
 
!Reactive
=== {{PvE}} (08/14/2019 KR Patch) ===
!Fusion!! Normal !! Amplify  
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
!Spectrum
|- style="background:{{ColorSel|CharLight|Eve}}"
!Reactive
! rowspan="3" | Level Required !! colspan="4" | Beam (Magical) !! colspan="5" | Max Hits !! rowspan="3" | MP Usage !! rowspan="3" | Cooldown
!Fusion
|- style="background:{{ColorSel|CharLight|Eve}}"
|-  
! colspan=2 | Normal !! colspan=2 | Awakening !! rowspan=2 | Normal !! rowspan=2 | Amplify !! rowspan=2 | Spectrum !! rowspan=2 | Reactive !! rowspan=2 | Fusion
| colspan="18" | '''Normal'''
|- style="background:{{ColorSel|CharLight|Eve}}"
! Behind Field !! After Field !! Behind Field !! After Field
|-
|-
| align="left" | 35 || 97% || 194% || 131% || 262% || rowspan=2 colspan="2" | 26 || rowspan=2 | 78 || rowspan=2 | 44 || rowspan=2 | 132 || rowspan=2 | 300 MP || rowspan=2 | 22 Seconds
| {{PvE}} || 287% || 347%
|128%
|152%
|69%|| 389% || 469%  
|173%
|206%
|93%|| colspan="2" rowspan="2" | 24 || rowspan="2" | 72 || rowspan="2" | 48 || rowspan="2" | 132 || rowspan="2" | 300 MP || rowspan="2" | 22 Seconds
|-
|-
| align="left" | [Enhanced] || 116% || 232% || 157% || 314%
| {{PvP}} || 92% || 111%
|}
|41%
 
|48%
=== {{PvP}} ===
|22%|| 126% || 151%
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|56%
|- style="background:{{ColorSel|CharLight|Eve}}"
|66%
! rowspan="3" | Level Required !! colspan="4" | Beam (Magical)
|30%
|- style="background:{{ColorSel|CharLight|Eve}}"
|-  
! colspan=2 | Normal !! colspan=2 | Awakening
| colspan="18" | '''[Enhanced]'''
|- style="background:{{ColorSel|CharLight|Eve}}"
! Behind Field !! After Field !! Behind Field !! After Field
|-
|-
| align="left" | 35 || 31.5% || 63% || 42% || 84%
| {{PvE}} || 345% || 416%
|154%
|183%
|82%|| 467% || 564%  
|208%
|248%
|111%|| colspan="2" rowspan="2" | 24 || rowspan="2" | 72 || rowspan="2" | 48 || rowspan="2" | 132 || rowspan="2" | 300 MP || rowspan="2" | 22 Seconds
|-
|-
| align="left" | [Enhanced] || 38% || 76% || 50.5% || 101%
| {{PvP}} || 112% || 135%  
|50%
|59%
|26%|| 150% || 182%
|67%
|80%
|35%
|}
|}
<br>
<br>


== [[Skill Traits]] ==
== [[Skill Traits]] ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{{Traits|Eve|Linear Divider|Light, Heavy|mp=300|cd=22}}
|- style="background:{{ColorSel|CharLight|Eve}}"
! colspan=2 | Light Linear Divider !! colspan=2 | Heavy Linear Divider
|- style="background:{{ColorSel|CharLight|Eve}}"
! Attribute Effect !! MP Usage !! Attribute Effect !! Cooldown
|-
| {{SkillText|Light|80}} || 240 MP || {{SkillText|Heavy|144|120}} || 30 Seconds
|}
<br>
<br>


== Total Damage ==
== Extra Information ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
=== Total Damage ===
|- style="background:{{ColorSel|CharLight|Eve}}"
{{SkillText|FreeTraining}}
! rowspan=4 | Mode !! colspan=20 | Regular
{{Columns|
|- style="background:{{ColorSel|CharLight|Eve}}"
<div>
! colspan=10 | Normal !! colspan=10 | Heavy
=== Normal ===
|- style="background:{{ColorSel|CharLight|Eve}}"
{{Damage|true|Eve
! colspan=5 | Normal !! colspan=5 | Awakened !! colspan=5 | Normal !! colspan=5 | Awakened
|dmg=345
|- style="background:{{ColorSel|CharLight|Eve}}"
|awk_dmg=476
! Normal !! Amplify !! Spectrum !! Reactive !! Fusion !! Normal !! Amplify !! Spectrum !! Reactive !! Fusion !! Normal !! Amplify !! Spectrum !! Reactive !! Fusion !! Normal !! Amplify !! Spectrum !! Reactive !! Fusion
|pvp_dmg=112
|-
|pvp_awk_dmg=150
! {{PvE}}
|hits=24
| {{formatnum:{{#expr: 232*26}}}}% || {{formatnum:{{#expr: 232*26*1.2}}}}% || {{formatnum:{{#expr: 232*78*0.45}}}}% || {{formatnum:{{#expr: 232*44*0.55}}}}% || {{formatnum:{{#expr: 232*132*0.25}}}}%
|heavy=true
| {{formatnum:{{#expr: 314*26}}}}% || {{formatnum:{{#expr: 314*26*1.2}}}}% || {{formatnum:{{#expr: 314*78*0.45}}}}% || {{formatnum:{{#expr: 314*44*0.55}}}}% || {{formatnum:{{#expr: 314*132*0.25}}}}%
}}
| {{formatnum:{{#expr: 232*26*1.44 round2}}}}% || {{formatnum:{{#expr: 232*26*1.2*1.44 round2}}}}% || {{formatnum:{{#expr: 232*78*0.45*1.44 round2}}}}% || {{formatnum:{{#expr: 232*44*0.55*1.44 round2}}}}% || {{formatnum:{{#expr: 232*132*0.25*1.44 round2}}}}%
</div>
| {{formatnum:{{#expr: 436*26*1.44 round2}}}}% || {{formatnum:{{#expr: 436*26*1.2*1.44 round2}}}}% || {{formatnum:{{#expr: 436*78*0.45*1.44 round2}}}}% || {{formatnum:{{#expr: 436*44*0.55*1.44 round2}}}}% || {{formatnum:{{#expr: 436*132*0.25*1.44 round2}}}}%
 
|-
<div>
! {{PvP}}
=== Amplify ===
| {{formatnum:{{#expr: 76*26}}}}% || {{formatnum:{{#expr: 76*26*1.2}}}}% || {{formatnum:{{#expr: 76*78*0.45}}}}% || {{formatnum:{{#expr: 76*44*0.55}}}}% || {{formatnum:{{#expr: 76*132*0.25}}}}%
{{Damage|true|Eve
| {{formatnum:{{#expr: 101*26}}}}% || {{formatnum:{{#expr: 101*26*1.2}}}}% || {{formatnum:{{#expr: 101*78*0.45}}}}% || {{formatnum:{{#expr: 101*44*0.55}}}}% || {{formatnum:{{#expr: 101*132*0.25}}}}%
|dmg=416
| {{formatnum:{{#expr: 104*26*1.44 round2}}}}% || {{formatnum:{{#expr: 76*26*1.2*1.44 round2}}}}% || {{formatnum:{{#expr: 76*78*0.45*1.44 round2}}}}% || {{formatnum:{{#expr: 76*44*0.55*1.44 round2}}}}% || {{formatnum:{{#expr: 76*132*0.25*1.44 round2}}}}%
|awk_dmg=564
| {{formatnum:{{#expr: 101*26*1.44 round2}}}}% || {{formatnum:{{#expr: 101*26*1.2*1.44 round2}}}}% || {{formatnum:{{#expr: 101*78*0.45*1.44 round2}}}}% || {{formatnum:{{#expr: 101*44*0.55*1.44 round2}}}}% || {{formatnum:{{#expr: 101*132*0.25*1.44 round2}}}}%
|pvp_dmg=135
|pvp_awk_dmg=182
|hits=24
|heavy=true
}}
</div>
 
<div>
=== Spectrum ===
{{Damage|true|Eve
|dmg=154
|awk_dmg=208
|pvp_dmg=50
|pvp_awk_dmg=67
|hits=72
|heavy=true
}}
</div>
 
<div>
=== Reactive ===
{{Damage|true|Eve
|dmg=183
|awk_dmg=248
|pvp_dmg=59
|pvp_awk_dmg=80
|hits=48
|heavy=true
}}
</div>
 
<div>
=== Fusion ===
{{Damage|true|Eve
|dmg=82
|awk_dmg=111
|pvp_dmg=26
|pvp_awk_dmg=53
|hits=132
|heavy=true
}}
</div>
}}
 
=== Miscellaneous ===
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Eve"
|-
! Affected By Action Speed
|-
| {{Check|Y}}
|}
|}
<br>
<br>


== Related Skills ==
== Related Skills ==
{| style="border-collapse: collapse;" border="1" cellpadding="1"
{{SkillTable
|-
|
| width="40" | [[Image:SpectroElCrystal.png]]
CodeElectraSkill1.png; El Crystal Spectrum;
| align="center" width="150" | [[El Crystal Spectrum]]
CodeSarielPassive1.png; Overload
| width="40" | [[File:CSPassive.png]]
}}
| align="center" width="150" |  [[Overload]]
|}
<br>
<br>


== Tips and Details ==
== Tips and Details ==
*Each beam deals damage separately, so an enemy must be hit by both to take the maximum amount of hits.
*Each beam deals damage separately, so an enemy must be hit by both to take the maximum amount of hits.
*Non-super armor enemies are pushed significantly by this skill, which may cause a loss of hits, especially in the case of '''Spectrum''' mode.
*Non-super armor enemies are slightly pushed by this skill, which may cause a loss of hits, especially in the case of {{color|blue|Spectrum Mode}}.
*The skill's final hit will launch enemies, though in '''Reactive''' and '''Fusion''' mode the homing hits have a chance of catching the enemy again by themselves.
*When holding up or down keys, the beams will come out slightly tilted towards the correspondent direction, although they can't be precisely aimed.
*As this skill generates its own force field, you can change the trajectory of the beam with the up and down keys without [[El Crystal Spectrum]].
*The beams will be installed on the battlefield upon pressing the skill key. You will be free to walk out of the skill anytime after the initial delay.
**The force field counts for [[Ultra Optical Investigation]]'s Critical Rate and Maximize bonuses (and they will apply even to the beam prior to the field), but not for [[Code: Recovery - Breaker]].
*The beams are about 40 degrees apart before moving inward. By comparison, {{color|blue|Spectrum Mode}} [[Giga Stream]]'s top and bottom beams are about 20 degrees apart.
**The force field will have no effect on any other skills such as [[Energy Needles]].
*This skill can be used for both clearing and bossing with [[Code: Recovery - Breaker]] along with force fields like [[El Crystal Spectrum]] or [[Energetic Heart]] respectively.
*Since force fields from [[El Crystal Spectrum]] appear between you and the large force field from the skill itself, it is possible for you to deal field-enhanced damage with the beam prior to it passing the large field. Ensure you are standing far enough away to deal the most damage.
<br>
*When using '''Reactive''' or '''Fusion''' mode, if an enemy is between the large field and you, they will typically take 4 additional pre-field damage hits, and rarely one or more of these 4 additional hits will cause more homing projectiles to show up, raising the max hit count to 48 / 136 respectively. Using the skill point blank during these modes is thus entirely beneficial.
 
**For some reason, in either of these modes, standing with your back to an enemy causes the pre-field beam to deal damage to the enemy directly behind you as if it's already passed through the Reactive/Fusion field, dealing 22/66 additional hits. These hits are relatively weak, as they do not gain the large field's bonus from the skill itself. The most damage this skill can do using this trick is {{formatnum:{{#expr: ((157*0.25*66) + (314*0.25*132))*1.44}}}}% ({{formatnum:{{#expr: ((50.5*0.25*66) + (101*0.25*132))*1.44}}}}% in PvP) Magical Damage while Awakened, with the '''Heavy''' trait and in '''Fusion''' mode, making it significantly better than '''Spectrum''' mode for single targets.
== Old Version ==
*The beams are about 40 degrees apart before moving inward. By comparison, Spectrum mode [[Giga Stream]]'s top and bottom beams are about 20 degrees apart.
{| cellspacing="0" cellpadding="5" border="1" width="100%" style="border-collapse: collapse;" class="wikitable"
*This skill can be used for both clearing and bossing with Code: Battle Seraph's [[Code: Recovery - Breaker]] along with force fields like [[El Crystal Spectrum]] or [[Energetic Heart]] respectively.
|-
! width="300px" | Video
! Description
|-
|{{#ev:youtube|-qN2my1LgSA|300}}
|Between its initial release and the 03/30/2023 KR Patch, [[Linear Divider]] traveled through force fields before being modified.
|}
<br>
<br>


== Updates ==
==Updates==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Eve updates-table"
|- style="background:{{ColorSel|CharLight|Eve}}"
|-
! colspan=2 | Date !! colspan=2 | Changes
! colspan=2 | Date !! colspan=2 | Changes
|- style="background:{{ColorSel|CharLight|Eve}}"
|-
! KR !! NA !! PvE !! PvP
! KR !! NA !! PvE !! PvP
|-
|-
| 07/04/2013 || - || colspan=2 align="left" |  
| 06/27/2013 || 11/06/2013 || colspan=2 align="left" |  
{{buff|Range increased greatly.}}
*'''Linear Divider''' added.
|-
|-
| 11/07/2013 || - || colspan=2 align="left" |  
| 07/04/2013 || 07/04/2013 || colspan=2 align="left" |
{{buff|Damage of beam is increased. (Linear Divider is adjusted to cause damage more than Giga Stream for enemies in close range.)}}
*{{buff|Range increased greatly.}}
|-
| 11/07/2013 || 02/12/2014 || colspan=2 align="left" |  
*{{buff|Damage of beam is increased. (Linear Divider is adjusted to cause damage more than Giga Stream for enemies in close range.)}}
|-
|-
| 04/20/2015 || - || colspan=2 align="left" |  
| 04/20/2015 || - || colspan=2 align="left" |  
{{nerf|Skill's hitbox changes to follow the visual effect, so the hitbox becomes smaller.}}
*{{nerf|Skill's hitbox changes to follow the visual effect, so the hitbox becomes smaller.}}
|-
|-
| 08/20/2015 || - || colspan=2 align="left" |  
| 08/20/2015 || 01/27/2016 || colspan=2 align="left" |  
*Move from [[Code: Electra]] to [[Code: Battle Seraph]].
*Move from [[Code: Electra]] to [[Code: Battle Seraph]].
|-
|-
| 10/29/2015 || 03/16/2016 || colspan=2 align="left" |  
| 10/29/2015 || 03/16/2016 || colspan=2 align="left" |  
{{buff|"Regenerating (1)" attribute effect increased.}}
*{{buff|"Regenerating (1)" attribute effect increased.}}
*"Ruthless" attribute changed to "Light".
*'''Ruthless''' trait changed to '''Light'''.
|-
|-
| 06/30/2016 || - || colspan=2 align="left" |  
| 06/30/2016 || 07/13/2016 || colspan=2 align="left" |  
*'''Regenerating (1)''' attribute changed to be '''Heavy'''.
*'''Regenerating (1)''' trait changed to '''Heavy'''.
*Change location of '''Heavy''' and '''Light'''.
*Change location of '''Heavy''' and '''Light'''.
|-
|-
| 01/25/2017 || - || colspan=2 align="left" |  
| 01/25/2017 || 02/08/2017 || colspan=2 align="left" |  
{{buff|Damage increased.}}
*{{buff|'''Damage''' increased.}}
|-
|-
| 04/27/2017 || - || align="left" |  
| 04/27/2017 || 05/10/2017 || align="left" |  
{{buff|Damage increased.}}
*{{buff|'''Damage''' increased.}}
| align="left" |  
| align="left" |  
{{nerf|Damage decreased.}}
*{{nerf|'''Damage''' decreased.}}
|-
|-
| 08/24/2017 || 09/13/2017 || colspan=2 align="left" |  
| 08/24/2017 || 09/13/2017 || colspan=2 align="left" |  
{{nerf|Damage decreased.}}
*{{nerf|'''Damage''' decreased.}}
|-
|-
| 02/22/2018 || - || align="left" |  
| 02/22/2018 || rowspan=2 | 04/18/2018 || align="left" |  
{{buff|Awakening damage increased.}}
*{{buff|Awakening damage increased.}}
| align="left" |  
| align="left" |  
{{nerf|Damage decreased.}}
*{{nerf|'''Damage''' decreased.}}
|-
|-
| 04/05/2018 || 04/18/2018 || colspan=2 align="left" |  
| 04/05/2018 || colspan=2 align="left" |  
{{buff|Damage increased.}}
*{{buff|'''Damage''' increased.}}
|-
|-
| 01/17/2019 || 02/20/2019 || colspan=2 align="left" |  
| 01/17/2019 || 02/20/2019 || colspan=2 align="left" |  
*Reactive, Fusion Mode homing AI adjusted.
*Reactive, Fusion Mode homing AI adjusted.
|-
|-
| 08/14/2019 || - || colspan=2 align="left" |
| 08/14/2019 || 08/28/2019 || colspan=2 align="left" |
{{buff|Cooldown decreased.}}
*{{buff|Cooldown decreased.}}
|-
| 03/12/2020 || 04/08/2020 || colspan=2 align="left" |
*{{buff|Cancel out of animation faster.}}
*{{buff|'''Damage''' increased.}}
|-
| 03/27/2021 || - || colspan=2 align="left" |
*{{buff|Skill cast speed increased by 30%.}}
|-
| 07/21/2022 || 08/17/2022 || colspan=2 align="left" |
*{{buff|Reduced '''Beam''''s knockback distance.}}
*{{buff|The second half of the hits is changed to not launch enemies away.}}
|-
| 03/30/2023 || 04/26/2023 || colspan=2 align="left" |
*Skill features changed.
*The way the skill reacts to Force Fields is changed.
*{{buff|Improved to be affected by Action Speed.}}
|}
|}
<br>
<br>
Line 197: Line 272:
}}
}}
<br>
<br>
 
{{SkillNav - Code: Battle Seraph}}
{{CBSSkills}}

Latest revision as of 00:45, 2 April 2024

[Special Active: Bravery]
Create a large force field and fire a pair of connected beams. If the beam passes through the pentagon shaped force field, it deals twice the damage and increases in its width.
Multi-Force Field Skill
  • Skill reacts to multiple Force Fields.
Core Activation Skill
  • Successful attack made during Awakening will activate the Core Attack.
Final Enhanced Skill
  • Damage is increased by 1.2 times.


Requirements

Class Level Required
Code: Battle Seraph 35


Skill Information

Mode Beam (Magical) Max Hits MP Usage Cooldown
Normal Awakening Normal Amplify Spectrum Reactive Fusion
Normal Amplify Spectrum Reactive Fusion Normal Amplify Spectrum Reactive Fusion
Normal
PvE 287% 347% 128% 152% 69% 389% 469% 173% 206% 93% 24 72 48 132 300 MP 22 Seconds
PvP 92% 111% 41% 48% 22% 126% 151% 56% 66% 30%
[Enhanced]
PvE 345% 416% 154% 183% 82% 467% 564% 208% 248% 111% 24 72 48 132 300 MP 22 Seconds
PvP 112% 135% 50% 59% 26% 150% 182% 67% 80% 35%


Skill Traits

Light Linear DividerHeavy Linear Divider
Attribute EffectMP UsageAttribute EffectCooldown
MP Usage decreased to 80%240 MPDamage increased to 144%
Cooldown increased to 120%
26.4 Seconds


Extra Information

Total Damage

 : Damage values may not be reflected in Free Training.

Normal

ModeBase
RegularAwakening Mode
NormalHeavyNormalHeavy
PvE8,280%11,923.2%11,424%16,450.56%
PvP2,688%3,870.72%3,600%5,184%

Amplify

ModeBase
RegularAwakening Mode
NormalHeavyNormalHeavy
PvE9,984%14,376.96%13,536%19,491.84%
PvP3,240%4,665.6%4,368%6,289.92%

Spectrum

ModeBase
RegularAwakening Mode
NormalHeavyNormalHeavy
PvE11,088%15,966.72%14,976%21,565.44%
PvP3,600%5,184%4,824%6,946.56%

Reactive

ModeBase
RegularAwakening Mode
NormalHeavyNormalHeavy
PvE8,784%12,648.96%11,904%17,141.76%
PvP2,832%4,078.08%3,840%5,529.6%

Fusion

ModeBase
RegularAwakening Mode
NormalHeavyNormalHeavy
PvE10,824%15,586.56%14,652%21,098.88%
PvP3,432%4,942.08%6,996%10,074.24%

Miscellaneous

Affected By Action Speed


Related Skills


Tips and Details

  • Each beam deals damage separately, so an enemy must be hit by both to take the maximum amount of hits.
  • Non-super armor enemies are slightly pushed by this skill, which may cause a loss of hits, especially in the case of Spectrum Mode.
  • When holding up or down keys, the beams will come out slightly tilted towards the correspondent direction, although they can't be precisely aimed.
  • The beams will be installed on the battlefield upon pressing the skill key. You will be free to walk out of the skill anytime after the initial delay.
  • The beams are about 40 degrees apart before moving inward. By comparison, Spectrum Mode Giga Stream's top and bottom beams are about 20 degrees apart.
  • This skill can be used for both clearing and bossing with Code: Recovery - Breaker along with force fields like El Crystal Spectrum or Energetic Heart respectively.


Old Version

Video Description
Between its initial release and the 03/30/2023 KR Patch, Linear Divider traveled through force fields before being modified.


Updates

Date Changes
KR NA PvE PvP
06/27/2013 11/06/2013
  • Linear Divider added.
07/04/2013 07/04/2013
  • Range increased greatly.
11/07/2013 02/12/2014
  • Damage of beam is increased. (Linear Divider is adjusted to cause damage more than Giga Stream for enemies in close range.)
04/20/2015 -
  • Skill's hitbox changes to follow the visual effect, so the hitbox becomes smaller.
08/20/2015 01/27/2016
10/29/2015 03/16/2016
  • "Regenerating (1)" attribute effect increased.
  • Ruthless trait changed to Light.
06/30/2016 07/13/2016
  • Regenerating (1) trait changed to Heavy.
  • Change location of Heavy and Light.
01/25/2017 02/08/2017
  • Damage increased.
04/27/2017 05/10/2017
  • Damage increased.
  • Damage decreased.
08/24/2017 09/13/2017
  • Damage decreased.
02/22/2018 04/18/2018
  • Awakening damage increased.
  • Damage decreased.
04/05/2018
  • Damage increased.
01/17/2019 02/20/2019
  • Reactive, Fusion Mode homing AI adjusted.
08/14/2019 08/28/2019
  • Cooldown decreased.
03/12/2020 04/08/2020
  • Cancel out of animation faster.
  • Damage increased.
03/27/2021 -
  • Skill cast speed increased by 30%.
07/21/2022 08/17/2022
  • Reduced Beam's knockback distance.
  • The second half of the hits is changed to not launch enemies away.
03/30/2023 04/26/2023
  • Skill features changed.
  • The way the skill reacts to Force Fields is changed.
  • Improved to be affected by Action Speed.


Alternative Names

Server Name Translation
South Korea 리니어 디바이더 Linear Divider
Japan リニアディバイダー Linear Divider
China (Simplified Chinese) 线性分割 Linear Divider
Germany Bandschneide Linear Cutter
Spain Corte linear Linear Cutting
France Découpe linéaire Linear Cutting
Italy Lama a Nastro Bandsaw Blade
Poland Rozpłatacz Divider
Brazil Divisor Linear Linear Divider