Soul Collector: Difference between revisions

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| [[File:Royalguard3.png]]
| [[File:Royalguard3.png]]
| '''[Passive]''' Strengthens Ciel's Magic Bullet Commands. Commands/Actives will grant a '''Gathered Soul''' buff.
| {{SkillType|P}} Enhances Ciel's Magic Bullet Commands. Commands/Actives will apply the {{se|248|Gathered Soul}} buff.<br>All skills' physical damage will be converted to magical damage.
|-
|-
|
|
| <font color="#CC99FF">'''Soul Collection'''</font>
| {{color|#d4b5ff|Soul Collection|b=1}}
*Gather a soul every 5 hits
*Gathers a soul after every hit. (5 hits in PvP)
*Cooldown of 1 second, up to 5 stacks
*Cooldown of 1 second for a max of 5 stacks.
*The collected souls can be used for 'Trigger'-type skills.
*Gathered souls can be used for certain skills. (Shown in respective skills' tooltips)
**Skills do not use Gathered Souls in stage 3 [[Awakening Mode|Awakening]].
|}
<br>
 
== Requirements ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Lu/Ciel"
|-
! Class !! Level Required
|-
| [[Royal Guard]] || 15
|}
|}
<br>
<br>


== Skill Information  ==
== Skill Information  ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Lu/Ciel"
|- style="background:{{ColorSel|CharLight|Lu/Ciel}}"
! rowspan="2" | Skill Level !! rowspan="2" | Level Required !! colspan=3 | Magic Bullet Strengthening
|- style="background:{{ColorSel|CharLight|Lu/Ciel}}"
! Damage Increase !! Range Increase !! Penetration Increase
|-
|-
| align="left" | 1 || rowspan="2" | 15 || 10% || +5 || rowspan =10 | +0
! rowspan="2" | Skill Level !! rowspan="2" | Level Required !! colspan=3 | Magic Bullet Strengthening !! colspan=4 | {{se|248|Gathered Soul}}
|-
|-
| align="left" | 2 || 11.5% || +6
! Damage Increase !! Range Increase !! Number of Penetrations<br>Increase !! Soul Gain !! Max Stacks !! Duration !! Reactivation<br>Cooldown
|-
|-
| align="left" | 3 || 16 || 13% || +7
| colspan="9" | {{PvE}}
|-
|-
| align="left" | 4 || 19 || 14.5% || +8
| align="left" | 1 || 15 || 10% || 5% || 0 || rowspan=4 | 1 per Command Hit || rowspan=4 | 5 || rowspan=4 | 20 Seconds || rowspan=4 | 1 Second
|-
|-
| align="left" | 5 || 22 || 16% || +9
| align="left" | 2 || 31 || 15% || 16% || 1
|-
|-
| align="left" | 6 || 25 || 17.5% || +10
| align="left" | 3 || 37 || 20% || 28% || rowspan=2 | 2
|-
|-
| align="left" | 7 || 28 || 19% || +11
| align="left" | 4 || 83 || 25% || 35%
|-
|-
| align="left" | 8 || 31 || 20.5% || +12
| colspan="9" | {{PvP}}
|-
|-
| align="left" | 9 || 34 || 22% || +13
| align="left" | 1 || 15 || 10% || 5% || 0 || rowspan=4 | 1 per 5 Command Hits || rowspan=4 | 5 || rowspan=4 | 20 Seconds || rowspan=4 | 1 Second
|-
|-
| align="left" | 10 || 37 || 23.5% || +14
| align="left" | 2 || 31 || 15% || 16% || 1
|-
|-
| align="left" | 11 || 40 || 25% || +15 || rowspan=10 | +1
| align="left" | 3 || 37 || 20% || 28% || rowspan=2 | 2
|-
|-
| align="left" | 12 || 43 || 26.5% || +16
| align="left" | 4 || 83 || 25% || 35%
|-
|}
| align="left" | 13 || 46 || 28% || +17
<br>
 
=== Affected Commands ===
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Lu/Ciel"
|-
|-
| align="left" | 14 || 49 || 29.5% || +18
! [[Lu/Ciel]] !! colspan=2 | [[Royal Guard]] !! colspan=2 | [[Noblesse]]
|-
|-
| align="left" | 15 || 52 || 31% || +19
! '''Ciel''' !! '''Lu''' !! '''Ciel''' !! '''Lu''' !! '''Ciel'''
|-
|-
| align="left" | 16 || 55 || 32.5% || +20
| {{CZ}}{{CZ}}{{CZ}}{{CIO|Z}} || [Sniper Mode] {{CIO|ConZ|Con}}<br>(Damage only) || [Sniper Mode]<br>{{CIO|ConZ|Con}} || colspan=2 | [Sniper Mode] {{CU}}{{CIO|X}} or {{CD}}{{CIO|X}}<br>(Damage only)
|-
|-
| align="left" | 17 || 58 || 34% || +21
| {{CIO|X}}{{CIO|X}}{{CIO|X}}{{CIO|HoldZ|Hold}} || colspan=2 | [Sniper Mode] {{CIO|X}}<br>(Damage only) || colspan=2 |  
|-
|-
| align="left" | 18 || 61 || 35.5% || +22
| {{CU}}{{CIO|X}} || {{CDRU}}{{CX}}{{CZ}}{{CIO|ConZ|Con}} || {{CDRU}}{{CX}}{{CIO|ConZ|Con}} || colspan=2 |  
|-
|-
| align="left" | 19 || 64 || 37% || +23
| {{CDR}}{{CIO|X}} || colspan=4 |  
|-
|-
| align="left" | 20 (M) || 67 || 38.5% || +24
| {{CDRU}}{{CX}}{{CIO|X}}{{CIO|X}}{{CIO|X}} || colspan=4 |  
|}
|}
<br>
== Related Skills ==
{{SkillTable
|Royalguard9.png; Trigger - Soul Eruption;
Royalguard1.png; Death Sentence of Marbas;
Royalguard5.png; Soul Extortion;
Royalguard2.png; Fantasy Impromptu - 1st Movement Locked-Intermediate;
Royalguard6.png; Eschaton;
Noblesse04.png; Spiritual Enhancement;
Noblesse12.png; Swift Smash;
Noblesse11.png; Spectral Spear;
Noblesse02.png; Tribute;
Noblesse01.png; Nobility Locked-Expert;
NBTrans2.png; Soul Spread;
InnoPassive2.png; Communication - Duet;
Royalguard6.png; Eschaton/Mod;
Noblesse12.png; Swift Smash/Mod;
}}
<br>
<br>


== Tips and Details ==
== Tips and Details ==
*'''Souls''' specifically strengthen [[Trigger - Soul Eruption]], [[Trigger - Soul Surge]], [[Spectral Spear]], and [[Swift Smash]] and will be consumed when casting any of these skills.
*The '''Penetration Increase''' effect also applies to [[Fantasy Impromptu - 1st Movement]]'s Accelerando and [[Death Sentence of Marbas]]'s {{CZ}} Gatling.
**[[Trigger - Soul Surge]] will not consume souls if it is used with the Skill Note.
*Strangely, '''Lu''''s Sniper Mode {{CZ}} only gains the damage boost, not the range or piercing, though it can pierce infinitely by default.
**With the Skill Note, [[Eschaton]] will also be able to consume souls.
*'''Souls''' specifically strengthen [[Trigger - Soul Eruption]], [[Eschaton]], [[Swift Smash]], [[Spectral Spear]] and [[Soul Spread]], and will be consumed when casting any of these skills.
*'''Souls''' are required for specific effects of the passives [[Tribute]] and [[Spiritual Enhancement]].
*'''Souls''' are affected by the specific effects of the passives [[Spiritual Enhancement]], [[Tribute]], [[Nobility]] and [[Communication - Duet]].
*The easiest way to gather souls is, naturally, with [[Soul Extortion]], though fast commands such as the sniper mode attacks work very well too.
<br>


== Trivia ==
*Collected souls will appear as floating blue orbs around '''Lu/Ciel'''.
*Prior to a certain patch, only '''Ciel''' gained new commands upon advancing to [[Royal Guard]]. After this patch, '''Lu''' gained access to these commands as well. However, the skill description still specifies "Ciel's Magic Bullets", although this is no longer accurate as it will affect '''Lu''''s "soul" attacks as well.
<br>
<br>
== Trivia ==
*Collected souls will appear as floating blue orbs around Lu/Ciel.


<br>
==Updates==
== Updates ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Lu/Ciel updates-table"
*02/12/2015 KR
|-
**Fixed problem where Ciel's dash jump ZX grenades exploded twice.
! colspan=2 | Date !! colspan=2 | Changes
**Soul collection hit count lowered to 5.  
|-
**Soul collection cooldown lowered to 1 second.
! KR !! NA !! PvE !! PvP
*02/26/2015 KR
|-
**Fixed problem where penetration increase effect wasn't being applied for [[Fantasy Impromptu - 1st Movement]]'s Accelerando.
| 01/05/2015 || 07/15/2015 || colspan=2 align="left" |
*'''Soul Collector''' added.
|-
| 02/12/2015 || 08/12/2015 || colspan=2 align="left" |
*{{buff|Gathering Soul hit count lowered to 5.}}
*{{buff|Gathering Soul Reactivation Cooldown decreased to 1 second.}}
*Fixed problem where Ciel's dash jump ZX grenades exploded twice.
|-
| 02/26/2015 || - || colspan=2 align="left" |
*Fixed problem where penetration increase effect wasn't being applied for [[Fantasy Impromptu - 1st Movement]]'s Accelerando.
|-
| 04/21/2016 || 05/18/2016 || colspan=2 align="left" |
*{{nerf|Magic Bullet Damage Increase decreased.}}
|-
| 05/19/2016 || - || colspan=2 align="left" |
*Fixed issue where the passive not increasing Ciel command bullet range.
|-
| rowspan=2 | 09/20/2018 || rowspan=2 | 10/11/2018 || colspan=2 align="left" |
*{{buff|Added effect so souls are not consumed at 3-bead Awakening.}}
|-
| align="left" |
*{{buff|Gathering Soul hit count lowered to 1.}}
| align="left" |
*None
|-
| 08/01/2019 || 08/28/2019 || colspan=2 align="left" |
*{{buff|Added effect that converts all skills' physical damage to magical damage.}}
*Skill tooltip adjusted.
|}
<br>
<br>


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|Color={{ColorSel|CharLight|Lu/Ciel}}
|Color={{ColorSel|CharLight|Lu/Ciel}}
|KR= 영혼 수집가            |KRName=Soul Collector
|KR= 영혼 수집가            |KRName=Soul Collector
|FR=Collectionneur d'âmes |FRName=Soul Collector
|JP=霊魂収集家 |JPName=Soul Collector
|CN=灵魂收集家 |CNName=Soul Collector
|DE=Seelensammler |DEName=Soul Collector
|DE=Seelensammler |DEName=Soul Collector
|ES=Recolector de almas |ESName=Soul Collector
|ES=Recolector de almas |ESName=Soul Collector
|JP=霊魂収集家 |JPName=Soul Collector
|FR=Collectionneur d'âmes |FRName=Soul Collector
}}
|IT=Collezionista di anime |ITName=Soul Collector
|PL=Kolekcjoner Dusz |PLName=Soul Collector
|BR=Colecionador de Almas |BRName=Soul Collector
}}
<br>
<br>
 
{{SkillNav - Royal Guard}}
{{RGSkills}}

Latest revision as of 04:41, 25 March 2024

[Passive]
Enhances Ciel's Magic Bullet Commands. Commands/Actives will apply the  Self BuffGathered SoulSelf BuffGathered Soul buff.
All skills' physical damage will be converted to magical damage.
Soul Collection
  • Gathers a soul after every hit. (5 hits in PvP)
  • Cooldown of 1 second for a max of 5 stacks.
  • Gathered souls can be used for certain skills. (Shown in respective skills' tooltips)
    • Skills do not use Gathered Souls in stage 3 Awakening.


Requirements

Class Level Required
Royal Guard 15


Skill Information

Skill Level Level Required Magic Bullet Strengthening  Self BuffGathered SoulSelf BuffGathered Soul
Damage Increase Range Increase Number of Penetrations
Increase
Soul Gain Max Stacks Duration Reactivation
Cooldown
PvE
1 15 10% 5% 0 1 per Command Hit 5 20 Seconds 1 Second
2 31 15% 16% 1
3 37 20% 28% 2
4 83 25% 35%
PvP
1 15 10% 5% 0 1 per 5 Command Hits 5 20 Seconds 1 Second
2 31 15% 16% 1
3 37 20% 28% 2
4 83 25% 35%


Affected Commands

Lu/Ciel Royal Guard Noblesse
Ciel Lu Ciel Lu Ciel
[Sniper Mode]
(Damage only)
[Sniper Mode]
[Sniper Mode] or
(Damage only)
[Sniper Mode]
(Damage only)


Related Skills


Tips and Details


Trivia

  • Collected souls will appear as floating blue orbs around Lu/Ciel.
  • Prior to a certain patch, only Ciel gained new commands upon advancing to Royal Guard. After this patch, Lu gained access to these commands as well. However, the skill description still specifies "Ciel's Magic Bullets", although this is no longer accurate as it will affect Lu's "soul" attacks as well.


Updates

Date Changes
KR NA PvE PvP
01/05/2015 07/15/2015
  • Soul Collector added.
02/12/2015 08/12/2015
  • Gathering Soul hit count lowered to 5.
  • Gathering Soul Reactivation Cooldown decreased to 1 second.
  • Fixed problem where Ciel's dash jump ZX grenades exploded twice.
02/26/2015 -
04/21/2016 05/18/2016
  • Magic Bullet Damage Increase decreased.
05/19/2016 -
  • Fixed issue where the passive not increasing Ciel command bullet range.
09/20/2018 10/11/2018
  • Added effect so souls are not consumed at 3-bead Awakening.
  • Gathering Soul hit count lowered to 1.
  • None
08/01/2019 08/28/2019
  • Added effect that converts all skills' physical damage to magical damage.
  • Skill tooltip adjusted.


Alternative Names

Server Name Translation
South Korea 영혼 수집가 Soul Collector
Japan 霊魂収集家 Soul Collector
China (Simplified Chinese) 灵魂收集家 Soul Collector
Germany Seelensammler Soul Collector
Spain Recolector de almas Soul Collector
France Collectionneur d'âmes Soul Collector
Italy Collezionista di anime Soul Collector
Poland Kolekcjoner Dusz Soul Collector
Brazil Colecionador de Almas Soul Collector