User:Ritsu: Difference between revisions

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*[[Tempest Dance]]: press the skill key again to jump.
*[[Tempest Dance]]: press the skill key again to jump.
==== Devi ====
==== Devi ====
Important changes:
*11/19/2020 KR Patch changes reverted ([[Chi Release]] back to 20% Special Active Skill Damage and Special Active Skill Cooldown Acceleration effect removed). Secret Art buffs always apply, even if didn't hit any enemy. Allies also gain the benefits.
*11/19/2020 KR Patch changes reverted ([[Chi Release]] back to 20% Special Active Skill Damage and Special Active Skill Cooldown Acceleration effect removed). Secret Art buffs always apply, even if didn't hit any enemy. Allies also gain the benefits.
*[[Absorption Nova]] replaced with [[Force Spear]]. Invincible in dungeons upon cast.
*[[Absorption Nova]] replaced with [[Force Spear]]. Invincible in dungeons upon cast.
*Can start [[Killing Howl]] with [[Force Spear]] instead of {{CDR}} {{CZ}} / {{CZ}} {{CZ}} {{CZ}}.
*Can start [[Killing Howl]] with [[Force Spear]] instead of {{CDR}} {{CZ}} / {{CZ}} {{CZ}} {{CZ}}.
*Invincibility status on [[Rakshasa Stance 1: Soul Reaping]] and [[Wolf Stance 3: Wolf Claw]].
*Invincibility status on [[Rakshasa Stance 1: Soul Reaping]] and [[Wolf Stance 3: Wolf Claw]].
*[[Energy Wave]] follows curved paths. Casting speed increased.
*[[Life Swap]]'s cooldown in dungeons lowered to 5s and 12s in PvP. Super Armor comes within the skill. Traits changed to Persistent and Powerful.
*[[Life Swap]]'s cooldown in dungeons lowered to 5s and 12s in PvP. Super Armor comes within the skill. Traits changed to Persistent and Powerful.
**Same treatment to [[High Speed]], except its cooldown would be 3s in dungeons and 7s in PvP.
**Same treatment to [[High Speed]], except its cooldown would be 3s in dungeons and 7s in PvP.
***''Acceleration!'' buff removed.
***''Acceleration!'' buff removed.
*[[Energy Enhancement]] gains a new effect that increases 15% Attack Speed in dungeons.
*[[Ignition Spear]]'s damage decreased to 270% per hit at '''[Enhanced]''' level in PvP.
*[[Energy Enhancement]] gains a new effect that increases 15% Action Speed in dungeons.
Extra changes:
*[[Energy Wave]] follows curved paths. Casting speed increased.
*[[Suppression: Energy]]'s and [[Infernal Circle]]'s casting speed increased.
*[[Suppression: Energy]]'s and [[Infernal Circle]]'s casting speed increased.
*[[Ignition Spear]]'s damage decreased to 270% per hit at '''[Enhanced]''' level in PvP.
*[[Repel]]'s buff duration increased in dungeons to 20 seconds. Also applies to allies.
*[[Repel]]'s buff duration increased in dungeons to 20 seconds. Also applies to allies.
*[[Vortex Energy]]'s features changed.
*[[Vortex Energy]]'s features changed.
*[[Sage Spirit]]'s old feature of increasing [[Force Spear]]'s range added back. Additionally, [[Falling Dragon]] could be used with the consumption of 150 MP and 5 Spirit Orbs.
*[[Sage Spirit]]'s old feature of increasing [[Force Spear]]'s range added back. Additionally, [[Falling Dragon]] could be used with the consumption of 150 MP and 5 Spirit Orbs.
==== Minerva ====
==== Minerva ====
*W.I.P.
Important changes:
*[[G-18C Freezing Grenade]], [[G-18C Freezing Grenade/ModA|[Mod] G-18C Freezing Grenade]], [[G-96 Pressure Grenade]] and [[G-35L Flash Grenade]] grant invincibility or Super Armor when used/additional grenades are used in dungeons.
*[[Neil Sniping]] features changed.
*[[Arsenal Reinforcement]]'s Grenade Reload Amount Decrease when used in midair removed.
*[[Servo Nitro]] can be activated in midair. Super Armor added.
*[[Photon Bomb]] changed to an [[Aging]] alike clearing skill.
*[[Key of Proof]]'s Damage Increase in midair reverted (08/01/2019 KR Patch) back to 40%. Added 20% Damage Increase on the ground.
*Once [[Einherjar]] is used, removed all negative [[Status Effects]].
*[[Musket Master]] has a new feature: decrease Special Active Skill Cooldown by 2s once a Special Active skill is used. Skills and commands fire additional projectiles that recover MP.
**With this change, [[Enhanced Grenades]]'s Cooldown Reduction changed to Total rather than Remaining and decreased to 20%.
*[[EMP Storm/ModA|[Mod] EMP Storm]]'s damage increased to 7500% in dungeons.
*[[Neil Sniping/ModA|[Mod] Neil Sniping]]'s mechanics changed. Hits are generated per enemy. Each enemy within range will receive 5 hits. Range decreased but can hit enemies behind Rose.
*[[Enhance Equipment]] features changed to be the following:
**[[G-35L Flash Grenade]] Count: 4
**[[Photon Bomb]]: MP Burn per hit -5
**[[Photon Bomb/ModA|[Mod] Photon Bomb]]: MP Burn per hit -10
**[[G-96 Pressure Grenade/ModA|[Mod] G-96 Pressure Grenade]]: Invicibility frames increased
**[G-61 Gravity Grenade]: Range Increase +50%
**[[Barbecue!]]: Weapon changed to Muskets. Can be activated in mid-air.
**[[Neil Sniping]], [[Neil Sniping/ModA|[Mod] Neil Sniping]], [[M-3 Flamethrower]]: Can be activated in mid-air.
**[[Penetrating Bullet]]: Critical Rate +50%, Damage +40%
**[[EMP Storm/ModA|[Mod] EMP Storm]]: Critical Rate +20%
Extra changes:
*[[Checkmate/Stage 4|Checkmate]] can also be activated in midair.
*[[Freezing Bullet]], [[Blazing Bullet]] and [[Rising Shot]] merged at a new skill, Elemental Bullet.
**New supplementary skills added:
***[Active] [[Spiral Shot]]
***[Tenacity] G-61 Gravity Grenade
**Located in [[Arsenal Reinforcement]].
**Can use an additional type of bullets, Poisonous Bullets.
*[[EMP Storm]]'s hitbox changed to be spread. Damage dependent on size and position of the enemy.
*[[C4 Remote Control]] features changed. Mark a target with a C4 Explosive. Press the skill again to rush to the enemy (goes through platforms). If the skill key is not pressed again after 10 seconds, C4 explodes by itself.
*Rose will jump automatically if [[Penetrating Bullet]] is used on the ground.
*[[Awakened Will: Freyja]]'s Throwing all Grenades while ignoring Reactivation Cooldown 1.5x Cooldown Increase penalty removed.
**Magical Attack buff changed to apply per grenade spent. Changed to 5 stacks 3% Magical Attack each.
*[[G-96 Pressure Grenade/ModA|[Mod] G-96 Pressure Grenade]] damage in dungeons changed to 800%. Grenades detonate instantly upon impact.
*[[C4 Remote Control/ModA|[Mod] C4 Remote Control]] removed.
**New [Mod] skill added: [Mod] Crossmore. Shoot 3 large waves of exploding grenades that will follow curved paths.
*[[Phantom Shot/ModA|[Mod] Phantom Shot]]: Super Armor added.
*[[Photon Bomb/ModA|[Mod] Photon Bomb]]'s damage increased to 3800% in dungeons.
*[[G-18C Freezing Grenade/ModA|[Mod] G-18C Freezing Grenade]] Max. Count changed to 3. [[Status Effects|Freeze]] duration: 2s per Grenade.
*[[Musket Master]]: [[Blazing Bullet]] added to [Musket Skills].

Revision as of 18:01, 11 January 2021

Introduction

  • Comes from Elsword EU.
  • Edits pages, corrects spelling in older articles, sometimes helps with updates as well.
  • Likes to test and question things.
  • Tips and Details is the best section.
  • Not an English native, feel free to correct him.
  • Buff Rose pls.

Elsword Wishlist

General


Interface

  • Make the game actually scale with resolution and use vector graphics for the UI, not images. Also, make UI elements always keep the same aspect ratio.
  • Visual revamp of character/inventory/dungeon UI, Item Mall, pop-up windows, Sparring Lobby, NPC interface, channel UI, skill window (Force, skill tree, combos), buttons, etc..
  • Revert mini-map change so I can see all 3 Troshes again.
  • Make small font not blurry (mainly seen on skill tooltips).
  • Ruben~Lanox NPC and Elsword~Elesis 1st/2nd job artwork redraw.

Item

  • Ruben~Elysion gear should no longer ask for confirmation of discarding/reselling/dismantling.
  • Add mass discard option.
  • Remove or increase the limit of 30 items while dismantling.
  • Merge Ruben~Elysion dropping consumables.
  • Remove Cyan Magic Stones from drop list.
  • Change Heroic Magic Stones to offer the same maximum values as Sage Stones.
  • Gear should not break at lower than enhancement than +11.
  • Enhancement rate doubled for +9~+11. +1~+6 success should be guaranteed, +7 should not reset, and +8 success rate should be 66%.

Dungeon

  • Drabaki, Perkisas and Eltrion (random phase) would appear in weekly random rotation. Rewards, monster stats and patterns adjusted to the current endgame content.
    • Come with separate titles, achievements and force passives/abilities.
    • Raids parties changed to consist of a maximum of 5 people.
  • Aurora Operation Tickets required amount for entering in 15-3 and 15-4 would be decreased to 1.
  • 15-4 duration adjusted. Minimum party members changed to 3.
  • Some stages in 13-2 and 15-2 removed.

Systems


Combat/Defensive Power
  • Awakening Duration/Time, Max MP and MP Cost Reduction stats would not affected Combat Power.
  • Buffs applied in Dungeons would display in the character UI (affect Combat/Defensive Power and stat window values).

Customization

  • Could change Awakening voice to Transcendence version.
  • Able to change dungeon end screen image to any class of your job path.
  • Possible to change character portrait in top left corner to cut-ins and Master Class.
  • Lips customization added.
  • Can access any path's and class's outfit through the Magic Wardrobe on the character and apply its look to any corresponding piece (for example, Devi could wear Apsara's hair, as well as Base Ara's top, Yama Raja's bottom and Little Specter's Spear).

Inventory

  • Additional pages and rows possible to unlock with ED. Same goes to Bank.
    • 200m for unlocking the Shared Bank. More rows would cost: 8m, then 16m, then 32m, then 64m, etc.
      • Row unlock cost would be the same for Personal Bank.
    • 15m for unlocking inventory rows.
  • El Resonance (400m) and Skill Tree (50m) pages available in ED shop.

Dungeon End Screen

  • Remove Combo and MP Cost.
  • Technique would compare damage dealt with average damage potential with your current gear.
  • Hit Damage would not display more HP than the dungeon has by capping maximum damage dealt to current monster's HP value.

Party

  • Improve invitation system. When sending an invitation, it is valid for 30 minutes. You may cancel the invitation in Community window.

Quest

  • 1 Epic Quest per dungeon (Elsword~Ain).
  • EXP gain from Epic Quests adjusted so when all of them are completed, you get Lv. 99.
  • Gear Cubes replaced with New Character Support cubes that contain potions, weapon/armor that scale with your character's level and timed accessories.
  • Individual/Adam's Story Quests provide ED and ERP EXP.

Mentor Pupil System

  • Mentor Quest per account instead of per character. Everyone with El Resonance unlocked can become a mentor, and every character without 3rd Job can become a pupil.
    • Daily quests for the mentor and the pupil.
    • Rewards changed to consumables, elixirs and Sage Stones.

Item Mall

  • 3rd Job and Master Class Advancement Tickets added to ED shop (100m and 140m ED, respectively).
  • 3rd Job and Master Class Job Change Ticket cost lowered to 1200 and 1800 KC, respectively.

Balance

Ara

Devi

Important changes:

  • 11/19/2020 KR Patch changes reverted (Chi Release back to 20% Special Active Skill Damage and Special Active Skill Cooldown Acceleration effect removed). Secret Art buffs always apply, even if didn't hit any enemy. Allies also gain the benefits.
  • Absorption Nova replaced with Force Spear. Invincible in dungeons upon cast.
  • Can start Killing Howl with Force Spear instead of / .
  • Invincibility status on Rakshasa Stance 1: Soul Reaping and Wolf Stance 3: Wolf Claw.
  • Life Swap's cooldown in dungeons lowered to 5s and 12s in PvP. Super Armor comes within the skill. Traits changed to Persistent and Powerful.
    • Same treatment to High Speed, except its cooldown would be 3s in dungeons and 7s in PvP.
      • Acceleration! buff removed.
  • Ignition Spear's damage decreased to 270% per hit at [Enhanced] level in PvP.
  • Energy Enhancement gains a new effect that increases 15% Action Speed in dungeons.

Extra changes:

Minerva

Important changes:

Extra changes: