Halted Sun's Memory: Difference between revisions
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*'''Teleport:''' Solace can blink across the map at will. | *'''Teleport:''' Solace can blink across the map at will. | ||
*'''Heal:''' Solace will heal a certain amount of HP after a certain intervals, this will cost him one of his power gauges. | *'''Heal:''' Solace will heal a certain amount of HP after a certain intervals, this will cost him one of his power gauges. | ||
*'''Counter Slash:''' Solace counters after being flinched and moves forward through the player while being completely immune. The immunity lasts until Solace moves again after the slash. | *'''Counter Slash:''' Solace counters after being flinched and moves forward through the player while being completely immune, will leave behind an explosion. The immunity lasts until Solace moves again after the slash. | ||
*'''Slash Combo:''' Perform several consecutive circle slashes finishing by using Rising Wave which launches targets. | *'''Slash Combo:''' Perform several consecutive circle slashes finishing by using Rising Wave which launches targets. | ||
*'''Sword Fall:''' Summon multiple swords which will strike the ground at a diagonal angle. He will follow up with a series of slashes launching players into the air then sending a barrage of homing swords at players. | *'''Sword Fall:''' Summon multiple swords which will strike the ground at a diagonal angle. He will follow up with a series of slashes launching players into the air then sending a barrage of homing swords at players. | ||
*'''Solar | *'''Solar Eruption:''' Solace will cause a single eruption from under a player. | ||
*'''Solar Flares:''' Solace will surround himself with a fire shield that pushes players away which many eruptions of fire burst out all over the stage. | |||
*'''Solar Beam:''' Teleport to either the right of left side of the arena pushing players with a powerful wind before firing a massive beam or fire. Use the teleporter pads on either side of the stage to avoid the attack and get behind Solace. | *'''Solar Beam:''' Teleport to either the right of left side of the arena pushing players with a powerful wind before firing a massive beam or fire. Use the teleporter pads on either side of the stage to avoid the attack and get behind Solace. | ||
*'''Flash of Death:''' Using three bars of his power gauge, Solace teleports to the center of the stage and creates a blinding flash of light. This light will deals a large number of hits and cannot be mana broken. | *'''Flash of Death:''' Using three bars of his power gauge, Solace teleports to the center of the stage and creates a blinding flash of light. This light will deals a large number of hits and cannot be mana broken. |
Revision as of 02:34, 6 January 2017
Halted Sun's Memory
“ | Halted Sun's Memory. Halted Sun's Memory. At the final battle of Elysion, the truth about the past is revealed.
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Description
In the middle of the battle with Solace, Elsword had entered an unknown space.
Recommended Level
87-90
Dungeon Layout
Mobs
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Monster Image | Monster Description | Monster Moves |
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Soldier of Solace's Family - A knight working under the Solace Clan, stopping him from taking the El Lady back. |
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Magician of Solace's Family - A magician working under the Solace Clan, stopping him from taking the El Lady back. |
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Spearman of Solace's Family - A spearman working under the Solace Clan, stopping him from taking the El Lady back. |
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Knight of Solace's Family - A powerful knight working under the Solace Clan, stopping him from taking the El Lady back. |
Note:
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El's Guard Envoy - A magician working to protect the El Lady ceremony. |
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El's Guard Spearman - A spearman working to protect the El Lady ceremony. |
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El's Guard Knight - A powerful knight working to protect the El Lady ceremony. |
Note:
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Mini Boss
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Monster Image | Boss Description | Boss Moves |
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Specter of Memory - Shadow copies of Solace. They fight identical to Solace in 10-6. Fight a single specter, then fight four of them at once. |
Note:
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Obstacles
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Boss
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Monster Image | Boss Description | Boss Moves |
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Halted Sun's Memory - Solace himself, in his own mind. The final encounter and the final choice. |
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Dialogue
- Elsword: (What happened to the others...?)
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Image | Name | Boss | Character | Stats | Set Effects |
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Accessory (Top Piece): Physical Attack +100 Magical Attack +100 Maximize +1% |
3 Pieces:
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Gallery