Halted Sun's Memory: Difference between revisions
From Elwiki
Gameboy224 (talk | contribs) No edit summary |
Gameboy224 (talk | contribs) No edit summary |
||
Line 93: | Line 93: | ||
*'''Slash Combo:''' Perform several consecutive circle slashes finishing by using Rising Wave which launches targets. | *'''Slash Combo:''' Perform several consecutive circle slashes finishing by using Rising Wave which launches targets. | ||
*'''Sword Fall:''' Summon multiple swords which will strike the ground at a diagonal angle. He will follow up with a series of slashes launching players into the air then sending a barrage of homing swords at players. | *'''Sword Fall:''' Summon multiple swords which will strike the ground at a diagonal angle. He will follow up with a series of slashes launching players into the air then sending a barrage of homing swords at players. | ||
*'''Solar Eruption:''' Solace will cause a single eruption from under a player. | *'''Solar Eruption:''' Solace will cause a single eruption from under a player, which does massive damage. This will [[Status Effects|stun]] the player. | ||
*'''Solar Flares:''' Solace will surround himself with a fire shield that pushes players away which many eruptions of fire burst out all over the stage. | *'''Solar Flares:''' Solace will surround himself with a fire shield that pushes players away which many eruptions of fire burst out all over the stage. | ||
**During this time, Solace will take reduced damage, except from attacks that ignore guard. | **During this time, Solace will take reduced damage, except from attacks that ignore guard. | ||
*'''Solar Beam:''' Teleport to either the right of left side of the arena pushing players with a powerful wind before firing a massive beam or fire. Use the teleporter pads on either side of the stage to avoid the attack and get behind Solace. | *'''Solar Beam:''' Teleport to either the right of left side of the arena pushing players with a powerful wind before firing a massive beam or fire. Use the teleporter pads on either side of the stage to avoid the attack and get behind Solace. | ||
*'''Flash of Death:''' Using three bars of his power gauge, Solace teleports to the center of the stage and creates a blinding flash of light. This light will deals a large number of hits and cannot be mana broken. | *'''Flash of Death:''' Using three bars of his power gauge, Solace teleports to the center of the stage and creates a blinding flash of light. This light will deals a large number of hits and cannot be mana broken. | ||
**Solace can sometimes dodge out of the attack, effectively canceling the move. | |||
'''Note:''' | '''Note:''' | ||
*Immune to debuffs. | *Immune to debuffs. |
Revision as of 07:01, 7 January 2017
Halted Sun's Memory
“ | Halted Sun's Memory. Halted Sun's Memory. At the final battle of Elysion, the truth about the past is revealed.
|
” |
Description
In the middle of the battle with Solace, Elsword had entered an unknown space.
Recommended Level
87-90
Dungeon Layout
Mobs
{{
}}
Monster Image | Monster Description | Monster Moves |
---|---|---|
Soldier of Solace's Family - A knight working under the Solace Clan, stopping him from taking the El Lady back. |
| |
Magician of Solace's Family - A magician working under the Solace Clan, stopping him from taking the El Lady back. |
| |
Spearman of Solace's Family - A spearman working under the Solace Clan, stopping him from taking the El Lady back. |
| |
Knight of Solace's Family - A powerful knight working under the Solace Clan, stopping him from taking the El Lady back. |
Note:
| |
El's Guard Envoy - A magician working to protect the El Lady ceremony. |
| |
El's Guard Spearman - A spearman working to protect the El Lady ceremony. |
| |
El's Guard Knight - A powerful knight working to protect the El Lady ceremony. |
Note:
|
Mini Boss
{{
}}
Monster Image | Boss Description | Boss Moves |
---|---|---|
Specter of Memory - Shadow copies of Solace. They fight identical to Solace in 10-6. Fight a single specter, then fight four of them at once. |
Note:
|
Obstacles
{{
Boss
{{
}}
Monster Image | Boss Description | Boss Moves |
---|---|---|
Halted Sun's Memory - Solace himself, in his own mind. The final encounter and the final choice. |
Note:
|
Dialogue
- Elsword: (What happened to the others...?)
{{
}}
Image | Name | Boss | Character | Stats | Set Effects |
---|---|---|---|---|---|
Accessory (Top Piece): Physical Attack +100 Magical Attack +100 Maximize +1% |
3 Pieces:
|
Gallery