Status Effects: Difference between revisions

From Elwiki
(Blanked the page)
No edit summary
Line 1: Line 1:
{{Languages|Status Effects}}
==Special Status Effects==
Special Status Effects are mainly status effects obtained by special skills or moves. For example, El-enchanted weapons. These status effects are shown by a small image on top of the character.
<br>


== Weapon El-Enchanted Inflictions ==
{| width="100%" cellspacing="0" cellpadding="5" border="1" style="border-collapse: collapse;"
|-
! Status
! Name
! Effect
! How to activate
|-
| [[Image:Status Burning.png|center|Status Burning.png]]
| Burned
|
*Constant drop in HP.
*Possible to die by this Status Effect.
|
*Hit by Fire El Stone Enchanted Weapons.
*Hit by some Burning-enchant related attacks and skills.
*Hit by Fire Orbs.
|-
| [[Image:Status Freeze.png|center|Status Freeze.png]]
| Frozen
|
*Certain percentage of Defense Ignored by attack.
*Reduces victim's Movement and Jump Speed.
|
*Hit by Water El Stone Enchanted Weapons.
*Hit by Freezing-enchant related attacks and skills.
|-
| [[Image:Status Poison.png|center|Status Poison.png]]
| Poisoned
|
*Certain percentage of Attack Speed Reduced.
*Constant drop in HP.
*Possible to die by this Status Effect.
|
*Hit by Nature El Stone Enchanted Weapons.
*Hit by Poisoning-enchant related attacks and skills.
*Hit by Nature Orbs.
|-
| [[Image:Status Stone.png|center|Status Stone.png]]
| Petrified
|
*Victim is encased in stone and cannot move and will not be knocked down for a period of time.
*Victim's Defense will increase by 10% while turned into stone.
|
*Hit by Light El Stone Enchanted Weapons
|}
<br>
== Skills/Combos Infliction ==
{| width="100%" cellspacing="0" cellpadding="5" border="1" style="border-collapse: collapse;"
|-
! Status
! Name
! Effect
! How to activate
|-
| [[Image:Status Armour Break.png|center|Status Armour Break.png|100px]]
| Broken Armour
|
*Decreases Physical Defense by a certain percentage.
|
*Hit by "[[Armor Break]]" Skill.
*Hit by "[[Aura Power Accelerator]]" with "[[Abundance of Energy]]" Passive.
*Hit by Wind Orbs.
|-
| [[Image:Status Weapon Break.png|center|Status Weapon Break.png|100px]]
| Broken Weapon
|
*Decreases Physical and Magical Attack by a certain percentage.
|
*Hit by "[[Weapon Breaker]]" Skill.
*Hit by "[[Aura Shield Accelerator]]" with "[[Abundance of Energy]]" Passive.
|-
| [[Image:Status MagicDef Debuff.png|center|Status MagicDef Debuff.png]]
| Power Chain
|
*Decreases Magical Defense by a certain percentage.
|
*Attacked by a [[Rune Slayer]] with the Passive "[[Power Chain]]".
*Hit by "[[Aura Magic Accelerator]]" with "[[Abundance of Energy]]" Passive.
*Hit by Wind Orbs.
|-
| [[Image:Status Fracture.png|center|Status Fracture.png]]
| Fracture
|
*Lowers Attack and Movement Speed by a certain percentage.
|
*Hit by "[[Middle Kick]]" Skill
*Hit by "[[Binding Circle]]" Skill with [[Skill Note]]
|-
| [[Image:Status Blind.png|center|Status Blind.png]]
| Blind
|
*Decreases victim's Accuracy by a certain percentage.
|
*Hit by "[[Sandstorm]]" Skill.
|-
| [[Image:Status DarkCloud.png|center|Status DarkCloud.png]]
| Dark Cloud Poison
|
*Constant Drop in HP.
|
*Hit by "[[Dark Cloud]]" Skill.
|-
| [[Image:Status Frostbite.png|center|Status Frostbite.png]]
| Frostbite<br>(Ice in NA version)
|
*Decreases Movement, Jump and Attack Speed by a certain percentage.
*Constant drop in HP.
*Possible to die by this Status Effect.
**4/18/2013
***Movement, Jump and Attack Speed percentage has been greatly decreased.
****Now this effect has nearly similar to getting '''Soul Link'''.
|
*Hit by Nasod Ice-related Attacks (E.g, [[4-4|Leviathan]]'s Gun)
*Hit by [[X-6|Berthe]]'s Ice Carve and Final Laser Beam.
*Hit by [[6-2|Coral Sea Serpent]]'s Ice Beam.
*Hit by [[Elemental Master]]'s Frostbite Sphere.
*Hit by bubbles from [[Hamel|Laguz]]
|-
| [[Image:Status Confusion.png|center|Status Confusion.png]]
| Confusion
|
*Movement Controls reversed; In other words, left becomes right, right becomes left.
**Up and down not affected.
|
*Hit by [[4-3|Green Armadillo]].
*Hit by [[3x-3|Wise Dutor]]'s Magic Projectile and Cloud.
*Hit by [[3x-6|Glitter Illusionist]].
|-
| [[Image:Status Senile.png|center|Status Senile.png]]
| Senile
|
*Decreases Movement, Jump and Attack Speed by a certain percentage.
*Constant drop in MP.
|
*Hit by "[[Aging]]" Skill.
*Hit by Dark Orb.
*Hit by Ghost summoned by Feita's Royal Knight set (Blessed or Regular)
|-
| [[Image:Status Targeted.png|center|Status Targeted.png]]
|  Targeted
|
*Increases damage done to the affected individual.
*Decreases Movement Speed by a certain percentage.
|
*Hit by  "[[Stigma Snipe]]" Skill.
|-
| [[Image:Status Stun.png|center|Status Stun.png]]
| Stunned
|
*Affected individual cannot move for a period of time.
*Ailment will disappear if affected individual is hit.
|
*Hit by "[[Double Slash]]" Skill.
*Hit by "[[Heaven's Fist]]" Skill.
*Hit by "[[Earth Breaker]]" Skill with [[Skill Note]].
*Hit by "[[Sharp Fall]]" Skill.
*Hit by "[[Iron Howling]]" Skill.
*Hit by "[[Guillotine Press]]" Skill.
*Hit by "[[Impact Hammer]]" Skill.
*Hit by some lightning-based attacks.
*Hit by [[2-x|Nasod Inspector]]'s Cannon Slam (Not including the blasts, Hell mode only)
*Hit by "[[Taser Pilum]]" Skill.
*Hit by [[Altera|Nasod Scout Type-L]]'s Lightning.
*Hit by [[Peita/Feita(NA)|Thunder Fly]].
*Hit by [[6-2|Deep Sea Fish's]] intial attack.
*Hit by "[[Finger Bullet]]" Skill.
|-
| [[Image:Status Flattened.png|center|Status Flattened.png]]
| Flattened
|
*Victim has flattened.
*Affected individual cannot attack.
*Affected individual cannot be hit by any horizontal attacks.
|
*Hit by [[Peita/Feita(NA)|Glitter Pounder]] or [[Velder|Arc Glitter Dasher]].
*Hit by [[3x-5|Assaulter]] [[3x-6|Crash]].
*Hit by [[Peita/Feita(NA)|Stone Golem's]] Body Slam.
*Hit by [[6-4|Victor's]] Body Slam.
*Hit by [[5-6|Dark Nephilim's]] Double Pound.
*Hit by [[6-2|Coral Sea Serpent's]] Head Smash
|-
| [[Image:LegWound.png|center|LegWound.png]]
| Leg Wound
|
*New icon for the old Bleed (KR) after Veteran Commander was released.
*Affected individual cannot run; is forced to walk.
*Constant drop in HP.
|
*Hit by [[Cut Tendon]] Skill
*Hit by [[Bloody Accel]] Buff
*Hit by [[Hamel|Crabs]].
*Hit by [[Skill Note|Skill Noted]] [[Harsh Chaser]] (50% Chance).
*Hit by [[Rage Cutter]] (8 hits with 4% proc rate at max level, for a total success rate of 1.0 - 0.96<sup>8</sup> = 27.86%).
*Hit by [[Low Kick]] Skill
|-
| [[Image:Puppet.png|center]]
| Puppet Debuff
|
*Attacks can affect teammates for the duration of the debuff ([[Anger of Raven]] may affect teammates even after the debuff is gone).
|
*Hit by [[5-x|Joaquin's]] Hallucination.
|-
| rowspan="2" | [[Image:Pande.png|center]]
| Panic
|
*Causes the effected target to receive an increased critical rate from the one that caused the status and his/her teammates.
*In PvP, this status causes your movement controls to reverse (like Confusion), and switch back to normal. However, this constantly switches controls unlike Confusion.
|
*Hit by [[Pandemonium]](NA)
*Hit by [[Pandemonium - Chaos]](KR)
|-
| Fear
|
*Causes the effected target to receive an increased critical rate from the one that caused the status and his/her teammates.
*In PvP, this status causes skills to be unusable.
|
*Hit by [[Pandemonium - Fear]]
|-
| [[Image:Legshot.png|center]]
| Leg Shot Debuff
|
*Reduces Movement and Jumping speed.
|
*Hit by [[Leg Shot]] Skill
|-
|-
| [[File:DelayfireDebuff.png|center|File:DelayfireDebuff.png]]
| Marked By Delay Fire
|
*Target is marked with Delay Fire Debuff. Getting hit by 'Twig' Shots will increase stack on mark.
|
*Hit by "[[Delayed Fire]]" Skill
|-
| [[File:ShieldDebuff.png|center|File:ShieldDebuff.png]]
| Shield Debuff
|
*Target receives additional damage.
|
*Enemies inside [[Atomic Shield]] receive this debuff
|-
| [[Image:Status Bleeding.png|center|Status Bleeding.png]]
| Bleed
|
*High constant drop in HP.
*Possible to die by this Status Effect.
|
*Hit by "[[Bleeding Slicer]]" Skill
*Hit by Karuso Tribe Assassin
*Hit by Noted "[[Wind Wedge]]" Skill
*Hit by "[[Surface Cutting]]" Skill (After November 7th patch in KR)
*Hit by "[[Heavenly Strike]]" Skill (After November 7th patch in KR)
|-
| [[Image:Bind.png|center]]
| Bind
|
*Evasion reduced.
|
*Hit by [[Barrage Attack]]
|-
| [[Image:Orz.png|center]]
| Helpless
|
*Affected individual cannot move for a period of time.
*Unlike Stunned, ailment will not disappear if affected individual is hit.
*Reduce physical and magical defenses by a certain percentage
|
*Hit by [[Suppression]]
*Hit by [[Suppression : Energy]]
*Hit by [[7-3|Life Drain]]
*Hit by [[7-5|Karis` Jump Attack]]
|-
| [[Image:ArmorCrack.png|center]]
| Armor Crack
|
*Reduce physical and magical defenses by a certain percentage
|
*Hit by Ara's attacks when [[Brutal Piercing]] is learned.
*Hit by [[Power Break]]
|-
| [[Image:DEBUFF STIGMA OF FIRE.png|center]][[File:DEBUFF JUDGEMENT FIRE.png|center]]
| Stigma of Fire Debuff
|
*Targets will receive burst damage and be unable to trigger critical hits.
|
*Getting hit by [[Blazing Heart]] which learned [[Stigma of Fire]] until 5 stacks float around you. Explodes after that can receive debuff.
|}
<br>
==Unique Status Effects==
Unique Status Effects are those higher level status effects only obtainable by exclusive, unique ways.
{| width="100%" cellspacing="0" cellpadding="5" border="1" style="border-collapse: collapse;"
|-
! Status
! Effect
! How to activate
|-
| Super Armour
|
*Character will have a red outline.
*You still receive damage, but cannot stagger.
|
*[[Stoic]].
*Super Armor Buff.
*Knocked down Monsters.
*Certain Character/Monster attacks.
*Coat of Non-Aggressive Arms.
*Unaggresive Aura
|-
| Invulnerability
|
*Visual effect varies over characters and entities.
*You will become intangible.
|
*Most Special Active [[Skills]] and some Active Skills.
*Some monster skills can also grant them momentary invulnerability.
|-
| Heavy Stance
|
*Exclusive to [[Chung]].
*Makes him unable to be knocked down, but cannot attack unless he makes use of a counterattack.
|
*[[Guard]]
*Some attacks in Chung's combo gives him momentary Heavy Stance.
|-
| Agility
|
*Provides 20% Movement and Jump Speed.
*A trail of afterimages appear as you move (similar to when you use skills)
|
*Sprinter's Potion
|-
| Giant
|
*Character becomes bigger and larger by 130%, and consequently range of attacks increase.
*Character becomes more vulnerable to attacks due to the size increase.
*Increases damage by 50%.
|
*Giant's Potion
|-
| Dwarf
|
*Character becomes miniature-sized by 50% and consequently range of attacks decrease.
*Character becomes less vulnerable to attacks due to the size decrease.
*Increased MP Regen.
|
*Dwarf's Potion
|-
| Awakening
|
*Your character will have colours of various shades (varies over character).
*For more information go to [[Awakening Mode]].
|
*Press Ctrl when you have at least 1 Awakening Bead.
*Acquire Awakening potion from box.
|-
| Big Head
|
*Size of head increase
*Movement and jump speed decrease
|
*Random on obtaining dungeon potion.
|-
| Mechanized Agility
|
*You get an blue epic shadow that follows you frame by frame
*Gives 20% more attack speed.
|
*An effect that occurs only in Mechanized Weapons obtained in [[2-x]].
|-
| Phoenix Talon Agility
|
*You get an red epic shadow that follows you frame by frame.
*Provides 20% Movement and Jump Speed.
*Absorbs small magical projectiles and converts them to a certain amount of MP.
|
*[[Phoenix Talon]]
|-
| Dark Elf Agility
|
*Creates a pink epic shadow that follows frame by frame.
|
*Exclusive to [[5-2|Chloe]] and [[6-4|Chloe the Corrupt]].
|-
| Aura of Darkness
|
*Turns the entity into a purple shade.
*Increases the Monster's Defense while decreasing the Character's Defense.
*Increases nearby Monsters' Defense if in range.
|
*Aura emitted by [[Hamel|Shadow Defender]].
|-
| Bubble Stun
|
*Encapsulates players into a bubble.
*You will be unable to move.
|
*Aura emitted by [[Hamel|Laguz]].
|-
| Curse
|
*Your character will become purple.
*You will constantly lose mana.
|
*Hit by [[Phantom Breathing]]
*Hit by Shadow Defender's Spears
*Hit by [[3-2|Berauk]]'s / [[3-x|Dark Berauk]]'s / [[2-1|Kira-Kira]]'s Lightning
*Hit by Glitter Necromancer's / Glitter Illusionist's Darkness Cloud
*Hit by [[X-3|Amethyst]]
*Hit by awakened [[6-7|Ran]]
|-
| Ice
|
*A snowflake-like icon will appear on your character.
*This effect is similar to getting '''Petrified'''
|
*Hit by "[[Freezing Arrow]]"
*Hit by Water Orb
*Frost breath and aura emitted by [[6-2|Iz]]
*Hit by "[[Blizzard Shower]]"
|}
<br>

Revision as of 08:04, 30 November 2013

Special Status Effects

Special Status Effects are mainly status effects obtained by special skills or moves. For example, El-enchanted weapons. These status effects are shown by a small image on top of the character.

Weapon El-Enchanted Inflictions

Status Name Effect How to activate
Status Burning.png
Status Burning.png
Burned
  • Constant drop in HP.
  • Possible to die by this Status Effect.
  • Hit by Fire El Stone Enchanted Weapons.
  • Hit by some Burning-enchant related attacks and skills.
  • Hit by Fire Orbs.
Status Freeze.png
Status Freeze.png
Frozen
  • Certain percentage of Defense Ignored by attack.
  • Reduces victim's Movement and Jump Speed.
  • Hit by Water El Stone Enchanted Weapons.
  • Hit by Freezing-enchant related attacks and skills.
Status Poison.png
Status Poison.png
Poisoned
  • Certain percentage of Attack Speed Reduced.
  • Constant drop in HP.
  • Possible to die by this Status Effect.
  • Hit by Nature El Stone Enchanted Weapons.
  • Hit by Poisoning-enchant related attacks and skills.
  • Hit by Nature Orbs.
Status Stone.png
Status Stone.png
Petrified
  • Victim is encased in stone and cannot move and will not be knocked down for a period of time.
  • Victim's Defense will increase by 10% while turned into stone.
  • Hit by Light El Stone Enchanted Weapons


Skills/Combos Infliction

Status Name Effect How to activate
Status Armour Break.png
Status Armour Break.png
Broken Armour
  • Decreases Physical Defense by a certain percentage.
Status Weapon Break.png
Status Weapon Break.png
Broken Weapon
  • Decreases Physical and Magical Attack by a certain percentage.
Status MagicDef Debuff.png
Status MagicDef Debuff.png
Power Chain
  • Decreases Magical Defense by a certain percentage.
Status Fracture.png
Status Fracture.png
Fracture
  • Lowers Attack and Movement Speed by a certain percentage.
Status Blind.png
Status Blind.png
Blind
  • Decreases victim's Accuracy by a certain percentage.
Status DarkCloud.png
Status DarkCloud.png
Dark Cloud Poison
  • Constant Drop in HP.
Status Frostbite.png
Status Frostbite.png
Frostbite
(Ice in NA version)
  • Decreases Movement, Jump and Attack Speed by a certain percentage.
  • Constant drop in HP.
  • Possible to die by this Status Effect.
    • 4/18/2013
      • Movement, Jump and Attack Speed percentage has been greatly decreased.
        • Now this effect has nearly similar to getting Soul Link.
Status Confusion.png
Status Confusion.png
Confusion
  • Movement Controls reversed; In other words, left becomes right, right becomes left.
    • Up and down not affected.
Status Senile.png
Status Senile.png
Senile
  • Decreases Movement, Jump and Attack Speed by a certain percentage.
  • Constant drop in MP.
  • Hit by "Aging" Skill.
  • Hit by Dark Orb.
  • Hit by Ghost summoned by Feita's Royal Knight set (Blessed or Regular)
Status Targeted.png
Status Targeted.png
Targeted
  • Increases damage done to the affected individual.
  • Decreases Movement Speed by a certain percentage.
Status Stun.png
Status Stun.png
Stunned
  • Affected individual cannot move for a period of time.
  • Ailment will disappear if affected individual is hit.
Status Flattened.png
Status Flattened.png
Flattened
  • Victim has flattened.
  • Affected individual cannot attack.
  • Affected individual cannot be hit by any horizontal attacks.
LegWound.png
LegWound.png
Leg Wound
  • New icon for the old Bleed (KR) after Veteran Commander was released.
  • Affected individual cannot run; is forced to walk.
  • Constant drop in HP.
Puppet Debuff
  • Attacks can affect teammates for the duration of the debuff (Anger of Raven may affect teammates even after the debuff is gone).
Panic
  • Causes the effected target to receive an increased critical rate from the one that caused the status and his/her teammates.
  • In PvP, this status causes your movement controls to reverse (like Confusion), and switch back to normal. However, this constantly switches controls unlike Confusion.
Fear
  • Causes the effected target to receive an increased critical rate from the one that caused the status and his/her teammates.
  • In PvP, this status causes skills to be unusable.
Leg Shot Debuff
  • Reduces Movement and Jumping speed.
File:DelayfireDebuff.png
File:DelayfireDebuff.png
Marked By Delay Fire
  • Target is marked with Delay Fire Debuff. Getting hit by 'Twig' Shots will increase stack on mark.
File:ShieldDebuff.png
File:ShieldDebuff.png
Shield Debuff
  • Target receives additional damage.
Status Bleeding.png
Status Bleeding.png
Bleed
  • High constant drop in HP.
  • Possible to die by this Status Effect.
Bind
  • Evasion reduced.
Helpless
  • Affected individual cannot move for a period of time.
  • Unlike Stunned, ailment will not disappear if affected individual is hit.
  • Reduce physical and magical defenses by a certain percentage
Armor Crack
  • Reduce physical and magical defenses by a certain percentage
Stigma of Fire Debuff
  • Targets will receive burst damage and be unable to trigger critical hits.


Unique Status Effects

Unique Status Effects are those higher level status effects only obtainable by exclusive, unique ways.

Status Effect How to activate
Super Armour
  • Character will have a red outline.
  • You still receive damage, but cannot stagger.
  • Stoic.
  • Super Armor Buff.
  • Knocked down Monsters.
  • Certain Character/Monster attacks.
  • Coat of Non-Aggressive Arms.
  • Unaggresive Aura
Invulnerability
  • Visual effect varies over characters and entities.
  • You will become intangible.
  • Most Special Active Skills and some Active Skills.
  • Some monster skills can also grant them momentary invulnerability.
Heavy Stance
  • Exclusive to Chung.
  • Makes him unable to be knocked down, but cannot attack unless he makes use of a counterattack.
  • Guard
  • Some attacks in Chung's combo gives him momentary Heavy Stance.
Agility
  • Provides 20% Movement and Jump Speed.
  • A trail of afterimages appear as you move (similar to when you use skills)
  • Sprinter's Potion
Giant
  • Character becomes bigger and larger by 130%, and consequently range of attacks increase.
  • Character becomes more vulnerable to attacks due to the size increase.
  • Increases damage by 50%.
  • Giant's Potion
Dwarf
  • Character becomes miniature-sized by 50% and consequently range of attacks decrease.
  • Character becomes less vulnerable to attacks due to the size decrease.
  • Increased MP Regen.
  • Dwarf's Potion
Awakening
  • Your character will have colours of various shades (varies over character).
  • For more information go to Awakening Mode.
  • Press Ctrl when you have at least 1 Awakening Bead.
  • Acquire Awakening potion from box.
Big Head
  • Size of head increase
  • Movement and jump speed decrease
  • Random on obtaining dungeon potion.
Mechanized Agility
  • You get an blue epic shadow that follows you frame by frame
  • Gives 20% more attack speed.
  • An effect that occurs only in Mechanized Weapons obtained in 2-x.
Phoenix Talon Agility
  • You get an red epic shadow that follows you frame by frame.
  • Provides 20% Movement and Jump Speed.
  • Absorbs small magical projectiles and converts them to a certain amount of MP.
Dark Elf Agility
  • Creates a pink epic shadow that follows frame by frame.
Aura of Darkness
  • Turns the entity into a purple shade.
  • Increases the Monster's Defense while decreasing the Character's Defense.
  • Increases nearby Monsters' Defense if in range.
Bubble Stun
  • Encapsulates players into a bubble.
  • You will be unable to move.
Curse
  • Your character will become purple.
  • You will constantly lose mana.
Ice
  • A snowflake-like icon will appear on your character.
  • This effect is similar to getting Petrified