Dimensional time and space where a genius magician is serving an eternal punishment.
This dungeon mode allows you to fight the major bosses in Elsword in a boss rush style.
Through this mode, you can collect Pieces of Time and Space, which you can exchange Glave for special items and/or equipment.
Henir's Spacetime may be attempted as much as the player wishes, but they can only receive items for 3 runs per day.
If the stage fails to load or you disconnect while loading, it will still consume one of your rewarded runs for the day. The map will still show the counter (e.g 3/2/1) as if it did not take up a run but rest assured it did.
After all rewarded runs are consumed for the day, you will no longer be able to get Time Space Fragments, items, or ED drops from the run. You will still be able to complete the daily quest though
All bosses have 30% defense. (needs confirmation)
Normal Mode Rules
{{
Consumable(s) : Usable
Resurrection(s) : Allowed
Mounts: Usable
Death of party/solo : Fail
Dead party members will be revived upon party entering Rest Area stage.
Boss Level : Average level of the highest and lowest leveled players that are within 5 levels of the highest leveled character in party rounded down to the nearest whole level.
}}
Challenge Mode Rules
{{
Consumable(s) : Disabled
Resurrection(s) : Not Allowed
Mounts: Disabled
Death of party/solo : Fail
Dead party members will be revived upon party entering Rest Area stage.
Boss Level : Average level of the highest and lowest leveled players that are within 5 levels of the highest leveled character in party rounded down to the nearest whole level.
}}
Story
{{
A phenomenon called Henir's Time and Space lies in a temple called Seven Tower, where sages were known to dwell. The land it stands on was discovered in the olden days. This discovery brought about the emergence of magical skills, and led to the temple being built. Legend has it that the god Henir endured Ragnarok, and afterwards created a place where there is no limitation of time and space. Here, he is able to see the rise and fall of the world. Should you reach this place, by Henir's force, you are bound to face the enemies you have met in the past and those you are destined to meet in the future.
It has been said that a person overcoming this test can meet Henir and acquire an immense power. However, as the power of El began to decrease, the entrance of Henir's Time and Space has suddenly appeared in several places. Elsword and the rest of the gang decide to enter this mysterious dungeon in attempts of gaining the legendary power and using it to take back the missing El.
}}
Map Layout
{{
Consists of 24 consecutive stages with rest areas at stage 15 and 24. Bosses are now selected randomly in any order each week.
Stage
Boss Group
Stage
Boss Group
Stage
Boss Group
Stage
Boss Group
Stage 1
1st Random Group
Stage 7
Special Group
Stage 13
4th Random Group
Stage 19
6th Random Group
Stage 2
Stage 8
3rd Random Group
Stage 14
Special Group
Stage 20
Stage 3
Stage 9
Stage 15
Rest Area
Stage 21
Stage 4
2nd Random Group
Stage 10
Stage 16
5th Random Group
Stage 22
Special Group
Stage 5
Stage 11
4th Random Group
Stage 17
Stage 23
Special Group
Stage 6
Stage 12
Stage 18
Stage 24
Rest Area
}}
Boss Set List
Random Groups
{{
Group
1st Stage
2nd Stage
3rd Stage
Group 1
Durahan Knight (x1) Teach the Tyrant (x1)
Proxy the Nimble (x1) Wise Dutor (x1) Assaulter Crash (x1)
Berauk (x1) Dark Berauk (x1) Kayak the Shaman (x1)
Rest Areas will restore a fixed percentage of HP and MP. Each rest area after the first will restore a bit less HP\MP than the previous one.
Rest Areas will also have a chance of giving every player a special buff at random as follows:
Note
Light Buff is mislabeled in this image, it is an Attack Power boost.
In the image it doesn't give a duration for Dark Buff as that is instantaneous.
}}
Guide for Players
{{
Basics
Be equipped to your best ability.
Expand
Bring at least +6 weapons, have least 18% attack speed, bring lots of mana potions, craftable potions and/or 30% HP potions from Camilla, and most importantly, high DPS skills.
In Henir there are multiples of most enemies. Generally as a first priority, you would want to group the enemies if conveniently possible.
Expand
By grouping enemies together, you can effectively multiply your damage output.
A grouped enemy is usually much easier to defend against since you will only need to focus your attention on a single area.
Be considerate of your party mates.
Expand
Do not purposely knock down bosses that have high knockdown damage reductions. (This includes everything past Feita Set)
Do not use Bravery skills at Berthe.
Magmanta will escape after 60 hits when it is not super armored, do not use weak multi-hit skills that will cause it to escape like awakened Plasma Cutter, or Cyclone.
Some skills like Gungnir and Shooting Star have a long skill delay which is needed to hit enemies, do not interrupt it with a short skill delay if it will interfere with the skill.
Have an understanding of how each boss fights before challenging Henir's Time and Space.
Expand
There is information on every boss you can encounter in this wiki. If you are unfamiliar with any, you can read up on their skills and attacks as well as their weaknesses.
However there are some bosses that operate differently in Henir. These include:
No boss will have any displayed text warnings when they use a special attack.
This can make Joaquin's Hallucination skill much harder to spot, especially if he is in dwarf mode.
Uno Hound's regeneration is a fixed rate not dependent on its maximum HP. In Challenge mode, it will regenerate extremely fast.
Chloe's summoning of Dark Elves is time based in here. They will all do it at the same time if the fight is prolonged.
}}
Rewards
{{
After completing a run, you will receive Time and Space Crystals. These will be used for crafting Henir equipment or exchanging for other rewards at Glave.
In addition, certain titles can be obtained from completing Henir on Challenge mode. When you play in Challenge mode and quit the dungeon at the rest areas, you and your playtime will be placed on the leaderboards. Titles will only be awarded to Ranks 1 through 100 with the exception of Monthly Ranking, which will only be rewarded to Ranks 1 through 10.
This is a list of possible bugs/glitches that might be encountered inside Henir's Time and Space:
Berthe roars at all special actives more than 200 MP, not just 250+ MP skills (except Hyper actives).
Players can be teleported onto Ran's platform before he teleports to the main platform due to loading problems. It's rare but possible that a player can become stuck on the side platform until the end of the fight.
Both Ran's might revive after defeating both of them, basically restarting the fight.