Fantasy Impromptu - 2nd Movement: Difference between revisions

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__NOTOC__{{Languages|Fantasy Impromptu - 2nd Movement}}
__NOTOC__{{Languages|Fantasy Impromptu - 2nd Movement}}
<div style="float: right;">{{#ev:youtube|QOkGyiJswUs|300}}</div>
{{#ev:youtube|Abw-CTVWzFQ|400|right}}
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{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
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| [[File:Royalguard4.png]]
| [[File:Royalguard4.png]]
| {{SkillType|SA|B}} Harness the gun and open fire in all directions.
| {{SkillType|SA|B}} Take the gun on a rampage and shoot in all directions.<br>Skill Damage increase depending on the Combination Gauge used.
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| {{SkillText|Combination|Fantasy Impromptu}}
| {{SkillText|Combination}}
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== Requirements ==
== Requirements ==
{{#Widget:AdsenseSkill}}
 
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Lu/Ciel"
|- style="background:{{ColorSel|CharLight|Lu/Ciel}}"
|-
! Class           !! Level Required !! Skill Requirement
! Class !! Level Required !! Skill Requirement
|-
|-
| [[Noblesse]] || 45 || {{SkillText|SkillQuest|3}}
| [[Noblesse]] || 45 || {{SkillText|SkillQuest|3}}
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== Skill Information ==
== Skill Information ==
=== {{PvE}} ===
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Lu/Ciel"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|-
|- style="background:{{ColorSel|CharLight|Lu/Ciel}}"
! Mode !! Furioso (Rampage)<br>(Magical) !! Damage Increase<br>(Per Combination Gauge) !! Max Hits !! Combination Gauge Usage !! MP Usage !! Cooldown
! rowspan=2 | Level Required !! rowspan=2 | Furioso (Rampage)<br>(Magical) !! rowspan=2 | Max Hits !! colspan=2 | CP Usage !! rowspan=2 | MP Usage !! rowspan=2 | Cooldown
|-
|- style="background:{{ColorSel|CharLight|Lu/Ciel}}"
| colspan=7 | '''Normal'''
! Normal !! If Chained
|-
|-
| align="left" | 45 || 610% || rowspan=2 | 13 || rowspan=2 | 10 CP || rowspan=2 | 8 CP || rowspan=2 | 0 MP || rowspan=2 | 20 seconds
| {{PvE}} || 610% || 2% (Max: 20%) || rowspan=2 | 13 || rowspan=2 | 0~10 || rowspan=2 | 300 MP || rowspan=2 | 20 seconds
|-
|-
| align="left" | [Enhanced] || 732%
| {{PvP}} || 164% || 1% (Max: 10%)
|}
|-
 
| colspan=7 | '''[Enhanced]'''
=== {{PvP}} ===
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Lu/Ciel}}"
! Level Required !! Furioso (Rampage)<br>(Magical)
|-
|-
| align="left" | 45 || 164%
| {{PvE}} || 732% || 2% (Max: 20%) || rowspan=2 | 13 || rowspan=2 | 0~10 || rowspan=2 | 300 MP || rowspan=2 | 20 seconds
|-
|-
| align="left" | [Enhanced] || 196%
| {{PvP}} || 196% || 1% (Max: 10%)
|}
|}
<br>
<br>


== [[Skill Traits]] ==
== [[Skill Traits]] ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{{Traits|LuCiel|Fantasy Impromptu - 2nd Movement|Useful, Empowered|hits=25}}
|- style="background:{{ColorSel|CharLight|Lu/Ciel}}"
<br>
! colspan=2 | Useful Fantasy Impromptu - 2nd Movement !! Empowered Fantasy Impromptu - 2nd Movement
 
|- style="background:{{ColorSel|CharLight|Lu/Ciel}}"
== Extra Information ==
! Attribute Effect !! Max Hits !! Attribute Effect
=== Total Damage ===
{{Damage|true|LuCiel
|dmg=732
|pvp_dmg=196
|hits=13
|hits_useful=25
|useful_penalty=0.8
|empowered=true
|range_max=1.02, 1.01
|range_max_count=10
|passive1=Communication - Restoration
}}
*Damage ranges from 0~10 Combination Gauge consumed.
 
=== Miscellaneous ===
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Lu/Ciel"
|-
! Affected By Action Speed
|-
|-
| {{SkillText|Useful|80}} || 25 || {{SkillText|Empowered|120}}
| {{Check|Y}}
|}
|}
<br>
<br>


== Related Skills ==
== Related Skills ==
{| style="border-collapse: collapse;" border="1" cellpadding="1"
{{SkillTable
|-
|
| width="40" | [[Image:Royalguard2.png]]
Royalguard2.png; Fantasy Impromptu - 1st Movement;
| align="center" width="150" | [[Fantasy Impromptu - 1st Movement]]
Royalguard8.png; Communication - Restoration;
| width="40" | [[Image:Royalguard8.png]]
Noblesse01.png; Nobility Locked-Expert;
| align="center" width="150" | [[Communication - Restoration]]
InnoPassive1.png; Innocent Duet;
| width="40" | [[Image:Noblesse01.png]]
}}
| width="150" align="center" | [[Nobility]] {{Locked Skill|Expert}}
| width="40" | [[Image:InnoPassive1.png]] 
| align="center"  width="150" | [[Innocent Duet]]
|}
<br>
<br>


== Tips and Details ==
== Tips and Details ==
*While decreasing the CP cost by chaining from [[Fantasy Impromptu - 1st Movement]] may sound like a good thing, later passives actually make this detrimental as you want to consume all your CP for their benefits.
<!--Delete after KR 11/09 patch.-->*While decreasing the Combination Gauge cost by chaining from [[Fantasy Impromptu - 1st Movement]] may sound like a good thing, later passives actually makes this detrimental as you want to consume your entire gauge for their benefits.
*This skill can benefit from being in a [[Transcendence|Transcendent Skill Slot]] when chained into from [[Fantasy Impromptu - 1st Movement]], gaining the damage increase without consuming the buff.
**Due to [[Fantasy Impromptu - 1st Movement]]'s long casting time, while you can boost '''Fantasy Impromptu - 2nd Movement''' this way, you will not have enough time to use your other Transcendent Slot skill if you start the skill rotation after the buff has already activated. You must predict when the buff will trigger so you are already in the middle of casting '''Fantasy Impromptu - 1st Movement''', before chaining into '''Fantasy Impromptu - 2nd Movement''' to have enough time left.
*The hit range of this skill is a circular dome around you. Enemies within the dome will be shot back and forth and pushed away on the last hit.
*The hit range of this skill is a circular dome around you. Enemies within the dome will be shot back and forth and pushed away on the last hit.
**Some targets, notably [[Transporting Tunnel: Contaminated Area|Alterasia Type-H]] and other players, will be quickly pushed out of the skill, especially with the '''Useful''' trait. It is advised to use it when they are near a wall, but far enough away so they won't simply get pushed the opposite way instead.
**Some targets, notably [[Transporting Tunnel: Contaminated Area|Alterasia Type-H]] and other players, will be quickly pushed out of the skill, especially with the '''Useful''' trait. It is advised to use it when they are near a wall, but far enough away so they won't simply get pushed the opposite way instead.
*Taking [[Communication - Restoration]] at level 4 into account, '''[Enhanced] Fantasy Impromptu - 2nd Movement''' can deal up to {{formatnum:{{#expr: (732*13)*1.12}}}}% ({{formatnum:{{#expr: (196*13)*1.12}}}}% in PvP) Magical Damage.
*If you are pushed away through certain enemy attacks, the skill will follow you while continuing to deal damage.
**With the '''Useful''' trait, this skill can deal up to {{formatnum:{{#expr: (732*25*.8)*1.12}}}}% ({{formatnum:{{#expr: (196*25*.8)*1.12}}}}% in PvP) Magical Damage.
**However, if the skill is cancelled in any way, the visual attack may sometimes still occur and follow your character around, though it will deal no damage.
**With the '''Empowered''' trait, this skill can deal up to {{formatnum:{{#expr: (732*13*1.2)*1.12}}}}% ({{formatnum:{{#expr: (196*13*1.2)*1.12}}}}% in PvP) Magical Damage.
<br>
<br>


== Trivia ==
== Trivia ==
*[[Fantasy Impromptu - 1st Movement]] and the '''2nd Movement''' are "movements", a term typically used to refer to segments of symphonies.
*[[Fantasy Impromptu - 1st Movement]] and the '''2nd Movement''' are "movements", a term typically used to refer to segments of symphonies.
**The segments of these skills are also musical terms, such as "cantabile," a musical term indicating that a piece is to be played as if it were being sung.
**The segments of these skills are also musical terms. For example, "cantabile" is a musical term indicating that a piece is to be played as if it were being sung.
*Fantasy Impromptu ([[Wikipedia:en:Fantaisie-Impromptu|Fantaisie-Impromptu]]) is a piece written by Frédéric Chopin.
*Fantasy Impromptu ([[Wikipedia:en:Fantaisie-Impromptu|Fantaisie-Impromptu]]) is a piece written by Frédéric Chopin.
*Lu and Ciel are able to summon two of Ciel's cross-shaped blaster and sixteen rifles.
*'''Lu''' and '''Ciel''' are able to summon two of '''Ciel''''s cross-shaped blaster and sixteen rifles.
*This is the only purely Ciel-based Combination skill (discounting the '''Madness''' forms from [[Diangelion]]), focusing entirely on his gunblades and blaster with next to no aid from '''Lu'''.
<br>
<br>


== Updates ==
==Updates==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Lu/Ciel updates-table"
|- style="background:{{ColorSel|CharLight|Lu/Ciel}}"
|-
! colspan=2 | Date !! colspan=2 | Changes
! colspan=2 | Date !! colspan=2 | Changes
|- style="background:{{ColorSel|CharLight|Lu/Ciel}}"
|-
! KR !! NA !! PvE !! PvP
! KR !! NA !! PvE !! PvP
|-
|-
| 09/24/2015 || - || colspan=2 align="left" |  
| 01/05/2015 || 07/15/2015 || colspan=2 align="left" |
{{buff|CP cost decreased if chained from [[Fantasy Impromptu - 1st Movement|1st Movement]].}}
*'''Fantasy Impromptu - 2nd Movement''' added.
{{buff|Revamped attack method so it can do full hit damage.}}
|-
| 09/24/2015 || 03/03/2016 || colspan=2 align="left" |  
*{{buff|CP cost decreased if chained from [[Fantasy Impromptu - 1st Movement|1st Movement]].}}
*{{buff|Revamped attack method so it can do full hit damage.}}
*Moved from [[Royal Guard]] to [[Noblesse]].
*Moved from [[Royal Guard]] to [[Noblesse]].
|-
|-
| 04/21/2016 || 05/18/2016 || colspan=2 align="left" |  
| 04/21/2016 || 05/18/2016 || colspan=2 align="left" |  
{{buff|"'''Useful'''" attribute effect increased.}}
*{{buff|"'''Useful'''" attribute effect increased.}}
{{nerf|Cooldown increased.}}
*{{nerf|Cooldown increased.}}
*"'''Critical'''" attribute changed to "'''Empowered'''".
*'''Critical''' trait changed to '''Empowered'''.
|-
|-
| 01/25/2017 || - || colspan=2 align="left" |  
| 01/25/2017 || 02/08/2017 || colspan=2 align="left" |  
{{nerf|Damage decreased.}}
*{{nerf|'''Damage''' decreased.}}
|-
|-
| 04/27/2017 || - || align="left" |  
| 04/27/2017 || 05/10/2017 || align="left" |  
{{buff|Damage increased.}}
*{{buff|'''Damage''' increased.}}
| align="left" |  
| align="left" |  
*None
*None
|-
|-
| 02/22/2018 || - || colspan=2 align="left" |  
| 02/22/2018 || rowspan=2 | 04/18/2018 || colspan=2 align="left" |  
{{buff|Damage increased.}}
*{{buff|'''Damage''' increased.}}
|-
|-
| 04/05/2018 || 04/18/2018 || align="left" |  
| 04/05/2018 || align="left" |  
{{buff|Damage increased.}}
*{{buff|'''Damage''' increased.}}
| align="left" |  
| align="left" |  
{{nerf|Damage decreased.}}
*{{nerf|'''Damage''' decreased.}}
|-
| 11/24/2022 || 12/21/2022 || colspan=2 align="left" |
*{{buff|Casting speed increased by 15%.}}
*{{buff|Improved to be affected by Action Speed.}}
|-
| 11/09/2023 || 12/06/2023 || colspan=2 align="left" |
*{{nerf|Skill use condition is changed to 300 MP usage.}}
*{{nerf|'''Combination Gauge Usage Decrease when chained from [[Fantasy Impromptu - 1st Movement|1st Movement]]''' removed.}}
*{{buff|'''Damage Increase per Combination Gauge''' added.}}
|}
|}
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{{SkillNav - Noblesse}}
{{NBSkills}}

Latest revision as of 19:35, 23 March 2024

[Special Active: Bravery]
Take the gun on a rampage and shoot in all directions.
Skill Damage increase depending on the Combination Gauge used.
Combination Skill
Final Enhanced Skill
  • Damage is increased by 1.2 times.


Requirements

Class Level Required Skill Requirement
Noblesse 45 Advanced Training Skill Quest


Skill Information

Mode Furioso (Rampage)
(Magical)
Damage Increase
(Per Combination Gauge)
Max Hits Combination Gauge Usage MP Usage Cooldown
Normal
PvE 610% 2% (Max: 20%) 13 0~10 300 MP 20 seconds
PvP 164% 1% (Max: 10%)
[Enhanced]
PvE 732% 2% (Max: 20%) 13 0~10 300 MP 20 seconds
PvP 196% 1% (Max: 10%)


Skill Traits

Useful Fantasy Impromptu - 2nd MovementEmpowered Fantasy Impromptu - 2nd Movement
Attribute EffectMax HitsAttribute Effect
Max Hits increased
Damage decreased to 80%
25 Damage increased to 120%


Extra Information

Total Damage

ModeBaseCommunication - Restoration
NormalEmpoweredUsefulNormalEmpoweredUseful
PvE9,516% ~ 11,419.2%11,419.2% ~ 13,703.04%14,640% ~ 17,568%10,467.6% ~ 12,561.12%12,561.12% ~ 15,073.34%16,104% ~ 19,324.8%
PvP2,548% ~ 2,802.8%3,057.6% ~ 3,363.36%3,920% ~ 4,312%2,802.8% ~ 3,083.08%3,363.36% ~ 3,699.7%4,312% ~ 4,743.2%
  • Damage ranges from 0~10 Combination Gauge consumed.

Miscellaneous

Affected By Action Speed


Related Skills


Tips and Details

  • While decreasing the Combination Gauge cost by chaining from Fantasy Impromptu - 1st Movement may sound like a good thing, later passives actually makes this detrimental as you want to consume your entire gauge for their benefits.
  • The hit range of this skill is a circular dome around you. Enemies within the dome will be shot back and forth and pushed away on the last hit.
    • Some targets, notably Alterasia Type-H and other players, will be quickly pushed out of the skill, especially with the Useful trait. It is advised to use it when they are near a wall, but far enough away so they won't simply get pushed the opposite way instead.
  • If you are pushed away through certain enemy attacks, the skill will follow you while continuing to deal damage.
    • However, if the skill is cancelled in any way, the visual attack may sometimes still occur and follow your character around, though it will deal no damage.


Trivia

  • Fantasy Impromptu - 1st Movement and the 2nd Movement are "movements", a term typically used to refer to segments of symphonies.
    • The segments of these skills are also musical terms. For example, "cantabile" is a musical term indicating that a piece is to be played as if it were being sung.
  • Fantasy Impromptu (Fantaisie-Impromptu) is a piece written by Frédéric Chopin.
  • Lu and Ciel are able to summon two of Ciel's cross-shaped blaster and sixteen rifles.
  • This is the only purely Ciel-based Combination skill (discounting the Madness forms from Diangelion), focusing entirely on his gunblades and blaster with next to no aid from Lu.


Updates

Date Changes
KR NA PvE PvP
01/05/2015 07/15/2015
  • Fantasy Impromptu - 2nd Movement added.
09/24/2015 03/03/2016
  • Revamped attack method so it can do full hit damage.
04/21/2016 05/18/2016
  • "Useful" attribute effect increased.
  • Cooldown increased.
  • Critical trait changed to Empowered.
01/25/2017 02/08/2017
  • Damage decreased.
04/27/2017 05/10/2017
  • Damage increased.
  • None
02/22/2018 04/18/2018
  • Damage increased.
04/05/2018
  • Damage increased.
  • Damage decreased.
11/24/2022 12/21/2022
  • Casting speed increased by 15%.
  • Improved to be affected by Action Speed.
11/09/2023 12/06/2023
  • Skill use condition is changed to 300 MP usage.
  • Combination Gauge Usage Decrease when chained from 1st Movement removed.
  • Damage Increase per Combination Gauge added.


Alternative Names

Server Name Translation
South Korea 판타지 임프람투 - 제2 악장 Fantasy Impromptu - 2nd Movement
Japan ファンタジーアンプロンプチュ - 第二楽章 Fantasy Impromptu - 2nd Movement
China (Simplified Chinese) 幻想即兴曲 - 第2乐章 Fantasy Impromptu - 2nd Movement
Germany Fantaisie-Impromptu - B Fantasy Impromptu - B
Spain Impromptu Fantástico - B Fantasy Impromptu -B
France Fantaisie-Impromptu - B Fantasy Impromptu - B
Italy Fantasia-Impromptu - B Fantasy Impromptu - B
Poland Fantazja Impromptu - B Fantasy Impromptu - B
Brazil Fantaisie Impromptu: 2º Ato Fantasy Impromptu: 2nd Act