Shooting Star/ModA: Difference between revisions
From Elwiki
Gameboy224 (talk | contribs) No edit summary |
|||
Line 42: | Line 42: | ||
== [[Skill Traits]] == | == [[Skill Traits]] == | ||
{{tabs | |||
|name=Trait | |||
|divclass=forceland | |||
|tab1=NA | |||
|contents1=<span style="display:none">{{</span> | |||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | ||
|- style="background:{{ColorSel|CharLight|Chung}}" | |- style="background:{{ColorSel|CharLight|Chung}}" | ||
Line 52: | Line 57: | ||
| {{SkillText|Evil|2}} || {{SkillText|Heavy|144|120}} || 26.4 Seconds | | {{SkillText|Evil|2}} || {{SkillText|Heavy|144|120}} || 26.4 Seconds | ||
|} | |} | ||
<span style="display:none">}}</span> | |||
|tab2=KR (03/17/22) | |||
|contents2=<span style="display:none">{{</span> | |||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | |||
|- style="background:{{ColorSel|CharLight|Chung}}" | |||
! colspan=2 | Critical Shooting Star !! colspan=2 | Heavy Shooting Star | |||
|- style="background:{{ColorSel|CharLight|Chung}}" | |||
! rowspan=2 | Attribute Effect !! Details !! rowspan=2 | Attribute Effect !! Details | |||
|- style="background:{{ColorSel|CharLight|Chung}}" | |||
! MP Usage !! Cooldown | |||
|- | |||
| {{SkillText|Critical|120}} || 360 MP || {{SkillText|Heavy|144|120}} || 26.4 Seconds | |||
|} | |||
<span style="display:none">}}</span> | |||
}} | |||
<br> | <br> | ||
Line 125: | Line 145: | ||
| 06/14/2018 || 06/27/2018 || colspan=2 align="left" | | | 06/14/2018 || 06/27/2018 || colspan=2 align="left" | | ||
*{{buff|Damage increased.}} | *{{buff|Damage increased.}} | ||
|- | |||
| 03/17/2022 || - || colspan=2 align="left" | | |||
*'''Evil''' trait changed to '''Critical'''. | |||
|} | |} | ||
<br> | <br> |
Revision as of 17:14, 12 March 2022
[Special Active: Bravery] [Mod] Shoot 1 missile which tracks down enemies. Install a magnetic field where the missile explodes. | |
Not affected by Endless Chase passive. | |
Cannonball Consumption
|
Requirements
Class | Level Required | Base Skill |
---|---|---|
Fatal Phantom | 99 | Shooting Star |
Skill Information
Mode | Damage | Max Hits | Ammo Usage | MP Usage | Cooldown | ||||
---|---|---|---|---|---|---|---|---|---|
Homing Bullet Attack (Physical) | Magnetic Field (Magical) | Magnetic Field Explosion (Magical) | Homing Bullet Attack | Magnetic Field | Magnetic Field Explosion | ||||
PvE | 638% | 319% | 1258% | 1 | 13 | 1 | 3 | 300 MP | 22 Seconds |
PvP | 209% | 104% | 415% |
Skill Traits
Evil Shooting Star | Heavy Shooting Star | |
---|---|---|
Attribute Effect | Attribute Effect | Details |
Cooldown | ||
Skill will burn 2 MP per hit | Damage increased to 144% Cooldown increased to 120% |
26.4 Seconds |
Total Damage
Mode | Regular | |
---|---|---|
Normal | Heavy | |
PvE | 6,043% | 8,701.92% |
PvP | 1,976% | 2,845.44% |
Related Skills
Intense Showtime | Gas Piston System Camilla's Secret Manual (Expert) is needed to unlock this skill, available through the Expert Training Skill Quest or Item Mall. |
Phantom Shooter |
Tips and Details
- [Mod] Shooting Star can track enemies for up to 7 seconds and has infinite homing range in PvE.
- Unlike its regular variant, it will also actively search for targets even after the initial casting.
- This version of the skill unfortunately does not benefit from Endless Chase.
- This skill also has a black hole effect added to it.
- On targets that can't be hitstunned, each hit will instead cause the target to stutter, drastically slowing down their movements.
- The homing bullet's initial hit will cancel Mana Break.
Updates
Date | Changes | ||
---|---|---|---|
KR | NA | PvE | PvP |
12/28/2017 | 02/07/2018 |
| |
01/04/2018 | - |
| |
|
| ||
02/22/2018 | 04/18/2018 |
| |
04/05/2018 | 04/18/2018 |
|
|
04/19/2018 | 05/16/2018 |
| |
06/14/2018 | 06/27/2018 |
| |
03/17/2022 | - |
|
Alternative Names
Fatal Phantom - Skills
Hyper Active
Force Mod
Passive
Master Skill
- Wolven Bullet
- Wolven Bullet
Force Active
Force Passive
Force Active
Force Passive