Carpet Bombing/ModA: Difference between revisions

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__NOTOC__{{DISPLAYTITLE:Carpet Bombing}}{{Languages|Carpet Bombing/ModA}}
__NOTOC__{{DISPLAYTITLE:[Mod] Carpet Bombing}}{{Languages|Carpet Bombing/ModA}}
{{ForceSkillTabs
{{ForceSkillTabs
|Character=Chung
|Character=Chung
|Skill=Carpet Bombing
|Skill=Carpet Bombing
}}
}}
<div style="float: right;">{{#ev:youtube|3bLsaSSvaNM|400}}</div>
<div style="float: right;">{{#ev:youtube|Vzl95y1CU0E|400}}</div>
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
|-
|-
| {{Force|CarpetBombing.png}}
| {{Force|CarpetBombing.png}}
| {{SkillType|SA|B}}<br>{{SkillType|M}} Install a portal to receive support from Hamel's Artillery Bombardment Unit.
| {{SkillType|SA|B|M}} Install a portal to receive support from Hamel's Artillery Bombardment Unit.
|-
|-
|
|
Line 16: Line 16:


== Requirements ==
== Requirements ==
{{#Widget:AdsenseSkill}}


{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Chung"
|- style="background:{{ColorSel|CharLight|Chung}}"
! Class          !! Level Required !! Base Skill
|-
|-
| [[Centurion]] || 99 || [[Carpet Bombing]]
! Class !! Level Required !! Skill Requirement
|-
| [[Centurion]] || 99 || [[Camilla#Others|[Force] Carpet Bombing (A)]]
|}
|}
<br>
<br>


== Skill Information ==
== Skill Information ==
=== {{PvE}} ===
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Chung"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Chung}}"
! rowspan=2 | Level Required !! colspan=2 | Damage (Magical) || colspan=2 | Max Hits || colspan=2 | Ammo Usage || rowspan=2 | MP Usage || rowspan=2 | Cooldown
|- style="background:{{ColorSel|CharLight|Chung}}"
! Cannon Strike !! Submissile Explosion !! Cannon Strike !! Submissile Explosion || Default !! Extra
|-
|-
| align="left" | 99 || 205% || 690% || 1 || 84 ~ 140 || 0 || 3 ~ 6 || 300 MP || 22 Seconds
! rowspan="5" | Mode !! colspan=3 | Damage (Magical) !! colspan="7" | Max Hits !! colspan=2 | Cannonball Consumption !! rowspan="5" | MP Usage !! rowspan="5" | Cooldown
|}
|-
 
! rowspan="4" | Cannon Blow !! rowspan="4" | Portal Strike !! rowspan="4" | Submissile Explosion !! rowspan="4" | Cannon Blow !! rowspan="4" | Portal Strike
=== {{PvP}} ===
! colspan="4" |Submissile Explosion
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
! rowspan="4" |Wave Count!! rowspan="4" | Initial !! rowspan="4" | Additional
|- style="background:{{ColorSel|CharLight|Chung}}"
|-
! rowspan=2 | Level Required !! colspan=3 | Damage (Magical)
! rowspan="3" |Hits per Submissile
|- style="background:{{ColorSel|CharLight|Chung}}"
! colspan="3" | Submissile Count Per Wave
! Cannon Strike !! Submissile Explosion
|-
! rowspan="2" | Normal !! colspan="2" | Additional
|-
!3 Cannonballs Consumed
!6 Cannonballs Consumed
|-
| {{PvE}} || 205% || 1822% || 238% || rowspan="2" | 1 || rowspan="2" | 20
| rowspan="2" |2|| rowspan="2" | 6 || rowspan="2" | 2
| rowspan="2" |4
| rowspan="2" |10|| rowspan="2" | 0 || rowspan="2" | 3 ~ 6 || rowspan="2" | 300 MP || rowspan="2" | 22 Seconds
|-
|-
| align="left" | 99 || 69% || 235%
| {{PvP}} || 69% || 623% || 80%
|}
|}
<br>
<br>


== [[Skill Traits]] ==
== [[Skill Traits]] ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Chung"
|- style="background:{{ColorSel|CharLight|Chung}}"
! colspan=2 | Light Carpet Bombing !! colspan=2 | Heavy Carpet Bombing
|- style="background:{{ColorSel|CharLight|Chung}}"
! rowspan=2 | Attribute Effect  !! Details !! rowspan=2 | Attribute Effect !! Details
|- style="background:{{ColorSel|CharLight|Chung}}"
! MP Usage !! Cooldown
|-
|-
| {{SkillText|Light|80}} || 240 MP || {{SkillText|Heavy|144|120}} || 26.4 Seconds
! Critical Carpet Bombing !! colspan=2 | Heavy Carpet Bombing
|-
! Attribute Effect !! Attribute Effect !! Cooldown
|-
| {{SkillText|Critical|120}} || {{SkillText|Heavy|144|120}} || 26.4 Seconds
|}
|}
<br>
<br>


== Total Damage ==
== Total Damage ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{{ {{:Modified Warhead}}{{:Mobile Shelling}}
|- style="background:{{ColorSel|CharLight|Chung}}"
 
! rowspan=3 | Mode !! colspan=4 | Regular !! colspan=4 | [[Modified Warhead]]/[[Mobile Shelling]] 6 Enhanced Cannonballs
{{#vardefine: cannon_damage    |205}}
|- style="background:{{ColorSel|CharLight|Chung}}"
{{#vardefine: cannon_damage_pvp|69}}
{{#vardefine: portal_damage    |1822}}
{{#vardefine: portal_damage_pvp|623}}
{{#vardefine: submissile_damage    |238}}
{{#vardefine: submissile_damage_pvp|80}}
 
{{#vardefine: average_portal_hits    |  4}}
{{#vardefine: portal_hits            |  20}}
{{#vardefine: average_submissile_hits |  10}}
{{#vardefine: submissile_hits        |  200}}
 
<!--Base damage-->
{{#vardefine: average_damage    |{{#expr: ({{#var:portal_damage}} * {{#var:average_portal_hits}}) + ({{#var:submissile_damage}} * {{#var:average_submissile_hits}}) }} }}
{{#vardefine: average_damage_pvp|{{#expr: ({{#var:portal_damage_pvp}} * {{#var:average_portal_hits}}) + ({{#var:submissile_damage_pvp}} * {{#var:average_submissile_hits}}) }} }}
{{#vardefine: total_damage      |{{#expr: {{#var:cannon_damage}} + ({{#var:portal_damage}} * {{#var:portal_hits}}) + ({{#var:submissile_damage}} * {{#var:submissile_hits}}) }} }}
{{#vardefine: total_damage_pvp  |{{#expr: {{#var:cannon_damage_pvp}} + ({{#var:portal_damage_pvp}} * {{#var:portal_hits}}) + ({{#var:submissile_damage_pvp}} * {{#var:submissile_hits}}) }} }}
 
{{#vardefine: average_damage_heavy    |{{#expr: {{#var:average_damage    }} * 1.44 }} }}
{{#vardefine: average_damage_heavy_pvp|{{#expr: {{#var:average_damage_pvp}} * 1.44 }} }}
{{#vardefine: total_damage_heavy      |{{#expr: {{#var:total_damage    }} * 1.44 }} }}
{{#vardefine: total_damage_heavy_pvp  |{{#expr: {{#var:total_damage_pvp}} * 1.44 }} }}
 
<!--Modified damage-->
{{#vardefine: average_damage_modified_low    |{{#expr: (({{#var:portal_damage}} * {{#var:average_portal_hits}}) + ({{#var:submissile_damage}} * {{#var:average_submissile_hits}})) * {{#arrayindex:Modified Warhead|0}} }} }}
{{#vardefine: average_damage_modified_low_pvp|{{#expr: (({{#var:portal_damage_pvp}} * {{#var:average_portal_hits}}) + ({{#var:submissile_damage_pvp}} * {{#var:average_submissile_hits}})) * {{#arrayindex:Modified Warhead|1}} }} }}
{{#vardefine: total_damage_modified_low      |{{#expr: {{#var:cannon_damage}} + ((({{#var:portal_damage}} * {{#var:portal_hits}}) + ({{#var:submissile_damage}} * {{#var:submissile_hits}})) * {{#arrayindex:Modified Warhead|0}}) }} }}
{{#vardefine: total_damage_modified_low_pvp  |{{#expr: {{#var:cannon_damage_pvp}} + ((({{#var:portal_damage_pvp}} * {{#var:portal_hits}}) + ({{#var:submissile_damage_pvp}} * {{#var:submissile_hits}})) * {{#arrayindex:Modified Warhead|1}}) }} }}
 
{{#vardefine: average_damage_modified_high    |{{#expr: (({{#var:portal_damage}} * {{#var:average_portal_hits}}) + ({{#var:submissile_damage}} * {{#var:average_submissile_hits}})) * {{#arrayindex:Modified Warhead|0}} * (1+({{#arrayindex:Mobile Shelling|1}}*6)) }} }}
{{#vardefine: average_damage_modified_high_pvp|{{#expr: (({{#var:portal_damage_pvp}} * {{#var:average_portal_hits}}) + ({{#var:submissile_damage_pvp}} * {{#var:average_submissile_hits}})) * {{#arrayindex:Modified Warhead|1}} * (1+({{#arrayindex:Mobile Shelling|1}}*6)) }} }}
{{#vardefine: total_damage_modified_high      |{{#expr: {{#var:cannon_damage}} + ((({{#var:portal_damage}} * {{#var:portal_hits}}) + ({{#var:submissile_damage}} * {{#var:submissile_hits}})) * {{#arrayindex:Modified Warhead|0}} * (1+({{#arrayindex:Mobile Shelling|1}}*6))) round2}} }}
{{#vardefine: total_damage_modified_high_pvp  |{{#expr: {{#var:cannon_damage_pvp}} + ((({{#var:portal_damage_pvp}} * {{#var:portal_hits}}) + ({{#var:submissile_damage_pvp}} * {{#var:submissile_hits}})) * {{#arrayindex:Modified Warhead|1}} * (1+({{#arrayindex:Mobile Shelling|1}}*6))) round2}} }}
 
{{#vardefine: average_damage_modified_low_heavy    |{{#expr: {{#var:average_damage_modified_low}} * 1.44 round2}} }}
{{#vardefine: average_damage_modified_low_heavy_pvp|{{#expr: {{#var:average_damage_modified_low_pvp}} * 1.44 round2}} }}
{{#vardefine: total_damage_modified_low_heavy      |{{#expr: {{#var:total_damage_modified_low}} * 1.44 round2}} }}
{{#vardefine: total_damage_modified_low_heavy_pvp  |{{#expr: {{#var:total_damage_modified_low_pvp}} * 1.44 round2}} }}
 
{{#vardefine: average_damage_modified_high_heavy    |{{#expr: {{#var:average_damage_modified_high}} * 1.44 round2}} }}
{{#vardefine: average_damage_modified_high_heavy_pvp|{{#expr: {{#var:average_damage_modified_high_pvp}} * 1.44 round2}} }}
{{#vardefine: total_damage_modified_high_heavy      |{{#expr: {{#var:total_damage_modified_high}} * 1.44 round2}} }}
{{#vardefine: total_damage_modified_high_heavy_pvp  |{{#expr: {{#var:total_damage_modified_high_pvp}} * 1.44 round2}} }}
trim2}}
 
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Chung"
|-
! rowspan=3 | Mode !! colspan=4 | Base !! colspan=4 | [[Modified Warhead]]/[[Mobile Shelling]]
|-
! colspan=2 | Normal !! colspan=2 | Heavy !! colspan=2 | Normal !! colspan=2 | Heavy
! colspan=2 | Normal !! colspan=2 | Heavy !! colspan=2 | Normal !! colspan=2 | Heavy
|- style="background:{{ColorSel|CharLight|Chung}}"
|-
! Average !! Max !! Average !! Max !! Average !! Max !! Average !! Max
! Average !! Max !! Average !! Max !! Average !! Max !! Average !! Max
|-  
|-  
! {{PvE}}  
| {{PvE}}  
| {{formatnum:{{#expr: 690*16}}}}% || {{formatnum:{{#expr: 690*140}}}}% || {{formatnum:{{#expr: 690*16*1.44}}}}% || {{formatnum:{{#expr: 690*140*1.44}}}}%
| {{formatnum:{{#var: average_damage}}}}% || {{formatnum:{{#var: total_damage}}}}%
| {{formatnum:{{#expr: 690*16*1.2*1.3}}}}% || {{formatnum:{{#expr: 690*140*1.2*1.3}}}}% || {{formatnum:{{#expr: 690*16*1.44*1.2*1.3}}}}% || {{formatnum:{{#expr: 690*140*1.44*1.2*1.3}}}}%
| {{formatnum:{{#var: average_damage_heavy}}}}% || {{formatnum:{{#var: total_damage_heavy}}}}%
| {{formatnum:{{#var: average_damage_modified_low}}}}% ~ {{formatnum:{{#var: average_damage_modified_high}}}}% || {{formatnum:{{#var: total_damage_modified_low}}}}% ~ {{formatnum:{{#var: total_damage_modified_high}}}}%
| {{formatnum:{{#var: average_damage_modified_low_heavy}}}}% ~ {{formatnum:{{#var: average_damage_modified_high_heavy}}}}% || {{formatnum:{{#var: total_damage_modified_low_heavy}}}}% ~ {{formatnum:{{#var: total_damage_modified_high_heavy}}}}%
|-  
|-  
! {{PvP}}  
| {{PvP}}  
| {{formatnum:{{#expr: 235*16}}}}% || {{formatnum:{{#expr: 235*140}}}}% || {{formatnum:{{#expr: 235*16*1.44}}}}% || {{formatnum:{{#expr: 235*140*1.44}}}}%
| {{formatnum:{{#var: average_damage_pvp}}}}% || {{formatnum:{{#var: total_damage_pvp}}}}%
| {{formatnum:{{#expr: 235*16*1.2*1.3}}}}% || {{formatnum:{{#expr: 235*140*1.2*1.3}}}}% || {{formatnum:{{#expr: 235*16*1.44*1.2*1.3}}}}% || {{formatnum:{{#expr: 235*140*1.44*1.2*1.3}}}}%
| {{formatnum:{{#var: average_damage_heavy_pvp}}}}% || {{formatnum:{{#var: total_damage_heavy_pvp}}}}%
| {{formatnum:{{#var: average_damage_modified_low_pvp}}}}% ~ {{formatnum:{{#var: average_damage_modified_high_pvp}}}}% || {{formatnum:{{#var: total_damage_modified_low_pvp}}}}% ~ {{formatnum:{{#var: total_damage_modified_high_pvp}}}}%
| {{formatnum:{{#var: average_damage_modified_low_heavy_pvp}}}}% ~ {{formatnum:{{#var: average_damage_modified_high_heavy_pvp}}}}% || {{formatnum:{{#var: total_damage_modified_low_heavy_pvp}}}}% ~ {{formatnum:{{#var: total_damage_modified_high_heavy_pvp}}}}%
|}
|}
*With 6 Cannonballs.
*Average assumes 4 '''Portal Strike''' and 10 '''Submissile''' hits.
*Average hits is 16 hits on a stationary target.
**Average does not account for '''Cannon Blow'''.
*Cannon Strike damage omitted.
*Assumes 6 cannonballs are consumed to add 4 submissiles per wave.
*Modified damage ranges from 0 to 6 enhanced cannonballs used.
<br>
<br>


== Related Skills ==
== Related Skills ==
{| style="border-collapse: collapse;" border="1" cellpadding="1"
{| class="related-skills" style="border-collapse: collapse;" border="1" cellpadding="1"
|-
|-
| width="40" | [[Image:ConvertedWarhead.png]]  
| width="40" | [[File:ConvertedWarhead.png]]  
| align="center" width="150" | [[Modified Warhead]]
| align="center" width="150" | [[Modified Warhead]]
| width="40" | [[Image:Reload.png]]  
| width="40" | [[File:Reload.png]]  
| align="center" width="150" | [[Reload Mastery]]
| align="center" width="150" | [[Reload Mastery]]
| width="40" | [[File:MAM.png]]  
| width="40" | [[File:MAM.png]]  
Line 95: Line 148:
<br>
<br>


== Tips and Details ==  
== Tips and Details ==
*The portal spits out fourteen waves of 3 to 5 submissiles per side based on ammo usage. With no ammo, it will produce 3 to the left and 3 to the right per wave. With 6 ammo, it produces 5 to the left and 5 to the right per wave.
*The submissiles are affected by gravity, making it ineffective against airborne targets. Using this skill from a high platform is advised.
*The Training Monkey can receive 15-20 hits, depending on its initial distance, averaging 16 hits. Using skill at point-blank is not advised since it takes 0.3 seconds before the first submissile wave spawns, resulting in fewer hits (9 hits).
*The portal will follow paths.
*The portal will follow paths.
*The submissiles will be thrown out of the top of the portal in an arc around it, with 6 to 10 submissiles being spawned per wave based on cannonball usage, for a total of 10 waves.
*Naturally, due to the travel distance and wide arc the submissiles are scattered in, only exceptionally wide enemies can be hit fully by this skill.
**Rarely, the portal may get stuck on corners or walls. Even a smaller enemy may take full damage when in such a place.
**On average, the portal deals 3~4 hits as it passes by enemies, with around 6~17 submissiles landing on them after.
*Enemies directly above the portal can be hit by every submissile of a wave, since they all spawn from the same spot. As they arc out considerably afterwards as they fall back down, it is actually optimal to be below enemies when firing the skill, rather than in front of them, as the portal does still hit slightly above platforms as well.
*Each submissile will not disappear after hitting for the first time, and will explode once more at the end of its range. Since the distance is not affected by platforms existing or not, this skill may benefit from the additional explosion only when dealing with very tall enemies of 4-5 platform height and when fired from the topmost platform.
<br>
<br>


== Updates ==
== Old Versions ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellspacing="0" cellpadding="5" border="1" width="100%" style="border-collapse: collapse;"
|- style="background:{{ColorSel|CharLight|Chung}}"
|-
! width="300px" | Video
! Description
|-
|{{#ev:youtube|py4R_QbVYlE|300}}
|Between its initial release and the 08/01/2019 KR Patch, the portal had a hitbox which would push targets along with the skill.
|}
<br>
 
==Updates==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Chung updates-table"
|-
! colspan=2 | Date !! colspan=2 | Changes
! colspan=2 | Date !! colspan=2 | Changes
|- style="background:{{ColorSel|CharLight|Chung}}"
|-
! KR !! NA !! PvE !! PvP
! KR !! NA !! PvE !! PvP
|-
| 05/17/2018 || 06/14/2018 || colspan=2 align="left" |
*'''[Mod] Carpet Bombing''' added.
|-
|-
| 06/28/2018 || 07/11/2018 || colspan=2 align="left" |  
| 06/28/2018 || 07/11/2018 || colspan=2 align="left" |  
*{{buff|Damage increased.}}
*{{buff|'''Damage''' increased.}}
|-
|-
| 08/01/2019 || 08/28/2019 || colspan=2 align="left" |
| 08/01/2019 || 08/28/2019 || colspan=2 align="left" |
*{{buff|Projectile speed increased.}}
*{{buff|Projectile speed increased.}}
*{{buff|Damage increased.}}
*{{buff|'''Damage''' increased.}}
*{{nerf|Portal Strike hits removed.}}
*{{nerf|Portal Strike hits removed.}}
|-
|-
| 08/14/2019 || 08/28/2019 || colspan=2 align="left" |
| 08/14/2019 || 08/28/2019 || colspan=2 align="left" |
*{{nerf|Submissile Explosion damage decreased.}}
*{{nerf|Submissile Explosion damage decreased.}}
|-
| 03/17/2022 || 04/13/2022 || colspan=2 align="left" |
*{{buff|Casting speed increased by 48%.}}
*'''Cannonball''' hitbox and spawn point adjusted.
*'''Portal''' spawn point adjusted.
*{{buff|'''Portal''' damage added.}}
*{{nerf|Travel range decreased.}}
*{{nerf|Damage per hit decreased.}}
**Hitbox was adjusted, so total damage might not be decreased.
|-
| 04/28/2022 || 05/25/2022 || colspan=2 align="left" |
*{{nerf|'''Submissile Explosion''' damage decreased.}}
|-
| 10/13/2022 || 11/09/2022 || colspan=2 align="left" |
*{{buff|'''Cannon Blow''' impact delay removed.}}
*{{nerf|'''Portal Strike''' damage decreased.}}
*{{nerf|'''Submissile Explosion''' damage decreased.}}
|}
|}
<br>
<br>
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|PL=Nalot Dywanowy |PLName=Carpet Raid
|PL=Nalot Dywanowy |PLName=Carpet Raid
}}
}}
<br>
<br>
{{CenSkills}}
{{SkillNav - Centurion}}

Latest revision as of 18:31, 23 March 2024

  • English
[Special Active: Bravery] [Mod]
Install a portal to receive support from Hamel's Artillery Bombardment Unit.
Cannonball Consumption
  • 2 additional submissiles per 3 cannonballs (Max 4)


Requirements

Class Level Required Skill Requirement
Centurion 99 [Force] Carpet Bombing (A)


Skill Information

Mode Damage (Magical) Max Hits Cannonball Consumption MP Usage Cooldown
Cannon Blow Portal Strike Submissile Explosion Cannon Blow Portal Strike Submissile Explosion Wave Count Initial Additional
Hits per Submissile Submissile Count Per Wave
Normal Additional
3 Cannonballs Consumed 6 Cannonballs Consumed
PvE 205% 1822% 238% 1 20 2 6 2 4 10 0 3 ~ 6 300 MP 22 Seconds
PvP 69% 623% 80%


Skill Traits

Critical Carpet Bombing Heavy Carpet Bombing
Attribute Effect Attribute Effect Cooldown
MP Usage increased to 120%
Skill will ignore 50% defense (25% defense in PvP)
Damage increased to 144%
Cooldown increased to 120%
26.4 Seconds


Total Damage

Mode Base Modified Warhead/Mobile Shelling
Normal Heavy Normal Heavy
Average Max Average Max Average Max Average Max
PvE 9,668% 84,245% 13,921.92% 121,312.8% 11,891.64% ~ 15,459.132% 103,574.2% ~ 134,584.96% 17,123.96% ~ 22,261.15% 149,146.85% ~ 193,802.34%
PvP 3,292% 28,529% 4,740.48% 41,081.76% 3,670.58% ~ 4,771.754% 31,801.9% ~ 41,321.77% 5,285.64% ~ 6,871.33% 45,794.74% ~ 59,503.35%
  • Average assumes 4 Portal Strike and 10 Submissile hits.
    • Average does not account for Cannon Blow.
  • Assumes 6 cannonballs are consumed to add 4 submissiles per wave.
  • Modified damage ranges from 0 to 6 enhanced cannonballs used.


Related Skills


Tips and Details

  • The portal will follow paths.
  • The submissiles will be thrown out of the top of the portal in an arc around it, with 6 to 10 submissiles being spawned per wave based on cannonball usage, for a total of 10 waves.
  • Naturally, due to the travel distance and wide arc the submissiles are scattered in, only exceptionally wide enemies can be hit fully by this skill.
    • Rarely, the portal may get stuck on corners or walls. Even a smaller enemy may take full damage when in such a place.
    • On average, the portal deals 3~4 hits as it passes by enemies, with around 6~17 submissiles landing on them after.
  • Enemies directly above the portal can be hit by every submissile of a wave, since they all spawn from the same spot. As they arc out considerably afterwards as they fall back down, it is actually optimal to be below enemies when firing the skill, rather than in front of them, as the portal does still hit slightly above platforms as well.
  • Each submissile will not disappear after hitting for the first time, and will explode once more at the end of its range. Since the distance is not affected by platforms existing or not, this skill may benefit from the additional explosion only when dealing with very tall enemies of 4-5 platform height and when fired from the topmost platform.


Old Versions

Video Description
Between its initial release and the 08/01/2019 KR Patch, the portal had a hitbox which would push targets along with the skill.


Updates

Date Changes
KR NA PvE PvP
05/17/2018 06/14/2018
  • [Mod] Carpet Bombing added.
06/28/2018 07/11/2018
  • Damage increased.
08/01/2019 08/28/2019
  • Projectile speed increased.
  • Damage increased.
  • Portal Strike hits removed.
08/14/2019 08/28/2019
  • Submissile Explosion damage decreased.
03/17/2022 04/13/2022
  • Casting speed increased by 48%.
  • Cannonball hitbox and spawn point adjusted.
  • Portal spawn point adjusted.
  • Portal damage added.
  • Travel range decreased.
  • Damage per hit decreased.
    • Hitbox was adjusted, so total damage might not be decreased.
04/28/2022 05/25/2022
  • Submissile Explosion damage decreased.
10/13/2022 11/09/2022
  • Cannon Blow impact delay removed.
  • Portal Strike damage decreased.
  • Submissile Explosion damage decreased.


Alternative Names

Server Name Translation
South Korea 카펫 바밍 Carpet Bombing
Japan カーペットボミング Carpet Bombing
China (Simplified Chinese) 地毯式轰炸 Carpet Bombing
Germany Flächenbombardement Surface Bombing
Spain Bombardeo Intenso Intense Bombing
France Tapis de bombes Bomb Carpet
Italy Bombardamento a Tappeto Carpet Bombing
Poland Nalot Dywanowy Carpet Raid
Brazil Bombardeio Aéreo Aerial Bombing