Impact Detonation/ModA: Difference between revisions
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== Skill Information == | == Skill Information == | ||
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! rowspan=2 | Mode !! colspan=2 | Damage !! colspan=2 | Max Hits !! rowspan=2 | Cannonball Consumption !! rowspan=2 | MP Usage !! rowspan=2 | Cooldown | ! rowspan=2 | Mode !! colspan=2 | Damage !! colspan=2 | Max Hits !! rowspan=2 | Cannonball Consumption !! rowspan=2 | MP Usage !! rowspan=2 | Cooldown | ||
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== [[Skill Traits]] == | == [[Skill Traits]] == | ||
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! colspan=2 | Heavy Impact Detonation !! colspan=2 | Light Impact Detonation | ! colspan=2 | Heavy Impact Detonation !! colspan=2 | Light Impact Detonation | ||
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== Extra Information == | == Extra Information == | ||
=== Total Damage === | === Total Damage === | ||
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! rowspan=2 | Mode !! colspan=2 | Base !! colspan=2 | [[Modified Warhead]]/[[Mobile Shelling]] 1~3 Enhanced Cannonballs | ! rowspan=2 | Mode !! colspan=2 | Base !! colspan=2 | [[Modified Warhead]]/[[Mobile Shelling]] 1~3 Enhanced Cannonballs | ||
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== Updates == | == Updates == | ||
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Revision as of 14:15, 29 August 2022
- English
[Special Active: Tenacity] [Mod] Shoot a portal that deals continuous damage forward. | |
Cannonball Consumption
|
Requirements
Class | Level Required | Skill Requirement |
---|---|---|
Centurion | 99 | [Force] Impact Detonation (A) |
Skill Information
Mode | Damage | Max Hits | Cannonball Consumption | MP Usage | Cooldown | ||
---|---|---|---|---|---|---|---|
Cannon Strike (Physical) | Portal Strike (Magical) | Cannon Strike | Portal Strike | ||||
PvE | 151% | 291% | 1 | 13 | 1 ~ 3 | 100 MP | 9 Seconds |
PvP | 59% | 116% |
Skill Traits
Heavy Impact Detonation | Light Impact Detonation | ||
---|---|---|---|
Attribute Effect | Details | Attribute Effect | Details |
Cooldown | MP Usage | ||
Damage increased to 144% Cooldown increased to 120% |
10.8 Seconds | MP Usage decreased to 70% | 70 MP |
Extra Information
Total Damage
Mode | Base | Modified Warhead/Mobile Shelling 1~3 Enhanced Cannonballs | ||
---|---|---|---|---|
Normal | Heavy | Normal | Heavy | |
PvE | 3,934% | 5,664.96% | 4,815.22% | 6,933.91% |
PvP | 1,567% | 2,256.48% | 1,918.01% | 2,761.93% |
Related Skills
Modified Warhead | Reload Mastery | Mobile Shelling |
Tips and Details
- The portals will always hit 13 times, regardless of the number of cannonballs used. Instead of a decreased number of hits, having less ammo will produce fewer portals, with 1 ammo producing a single portal right in front of you that hits 13 times.
- The hitbox between each portal is unified. Firing more than one portal on a large boss will still only deal 13 hits.
- When used on sloped surfaces, the portals generated will be parallel to the sloped surface you're standing on.
- [Mod] Impact Detonation's large hitbox is capable of hitting opponents suspended in the air with Kinetic Bombardment if they were lifted off of the ground.
- Unlike normal Impact Detonation, [Mod] Impact Detonation does not slow down or pause the opponent's Mana Break charge.
- The portals produced by this skill inflict hitstun until they disappear. This along with the larger hitbox and lingering hitbox make this skill an excellent catching tool.
- This skill can refund a large chunk of its cost with Commander's Mark and Pulse Shield active if you manage to get a lot of hits. However, be aware that in PvP, this skill feeds about 70 MP, which is about 2.5 times as much MP as normal Impact Detonation.
- While consuming Enhanced Cannonballs, [Mod] Impact Detonation will only receive a 2% increase in power regardless of the number of Enhanced Cannonballs consumed.
Updates
Date | Changes | ||
---|---|---|---|
KR | NA | PvE | PvP |
05/17/2018 | 06/14/2018 |
|
Alternative Names
Centurion - Skills
Hyper Active
Force Mod
Passive
Master Skill
- Hydro Cannon
- Hydro Cannon
Force Active
Force Passive
Force Active
Force Passive