Fatal Phantom: Difference between revisions
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|image= | |image= | ||
{{Tabber | {{Tabber | ||
|Normal=[[File: | |Normal=[[File:Portrait - Fatal Phantom.png|415px]] | ||
|Berserk=[[File:Fatal Phantom Berserk Mode.png|415px]] | |Berserk=[[File:Portrait - Fatal Phantom Berserk Mode.png|415px]] | ||
}} | }} | ||
|class=[[File:Mini Icon - Fatal Phantom.png]] Fatal Phantom | |class=[[File:Mini Icon - Fatal Phantom.png]] Fatal Phantom | ||
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|race=Human | |race=Human | ||
|ESP=Awakening Duration Increase | |ESP=Awakening Duration Increase | ||
|tree=< | |tree=<dfn>{{</dfn> | ||
{{Class Tree| | {{Class Tree| | ||
| 2-0=[[ | | 2-0=[[File:Icon - Chung.png|40px|link=Chung]] | ||
| 2-1=[[ | | 2-1=[[File:Icon - Shooting Guardian.png|40px|link=Shooting Guardian]] | ||
| 2-2=[[ | | 2-2=[[File:Icon - Deadly Chaser.png|40px|link=Deadly Chaser]] | ||
| 2-3=[[ | | 2-3=[[File:Icon - Fatal Phantom.png|40px|link=Fatal Phantom]] | ||
}} | }} | ||
< | <dfn>}}</dfn> | ||
|RD=[[File:Korean Flag.png|20px]] 28 December 2017<br>[[File:Japanese Flag.png|20px]] 7 February 2018<br>[[File:Chinese Flag.png|20px]] 7 February 2018<br>[[File:American Flag.png|20px]] 7 February 2018<br>[[File: | |RD=[[File:Korean Flag.png|20px]] 28 December 2017<br>[[File:Japanese Flag.png|20px]] 7 February 2018<br>[[File:Chinese Flag.png|20px]] 7 February 2018<br>[[File:American Flag.png|20px]] 7 February 2018<br>[[File:Brazil Flag.png|20px]] 7 February 2018<br>[[File:Taiwanese Flag.png|20px]] 8 February 2018<br>[[File:European Union Flag.png|20px]] 25 July 2018 | ||
|MRD=[[File:Korean_Flag.png|20px]] 30 January 2020<br>[[File:American Flag.png|20px]] 26 February 2020<br>[[File:European Union Flag.png|20px]] 26 August 2020 | |MRD=[[File:Korean_Flag.png|20px]] 30 January 2020<br>[[File:American Flag.png|20px]] 26 February 2020<br>[[File:European Union Flag.png|20px]] 26 August 2020 | ||
|video={{#ev:youtube|3tle29rhUJs||center||||autoresize}} | |||
|stat= | |stat= | ||
{{CharStats | {{CharStats | ||
| Speed=3 | | Speed=3 | ||
| Range=3 | | Range=3 | ||
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<center>{{quotation| | <center>{{quotation|There’s no right or wrong path. The only thing important is the will of the person walking that path.}}</center> | ||
<br> | <br> | ||
= [[File:Icon - Fatal Phantom.png]] Fatal Phantom = | = [[File:Icon - Fatal Phantom.png]] Fatal Phantom = | ||
'''[A marksman who silently eliminates his enemies]''' | |||
=== Background === | === Background === | ||
{{Background | {{Background | ||
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<br> | <br> | ||
{{clearfix}} | |||
== Skill Tree == | == Skill Tree == | ||
{{:Skill Tree: Fatal Phantom}} | {{:Skill Tree: Fatal Phantom}} | ||
<br> | <br> | ||
== Additional | {{clearfix}} | ||
== Additional Commands == | |||
{{SkillText|Combo|Remodel Rifle}} | {{SkillText|Combo|Remodel Rifle}} | ||
{{SkillText|Combo|3}} | {{SkillText|Combo|3}} | ||
{| | |||
{| class="wikitable" cellpadding="5" border="1" width="100%" style="border-collapse: collapse;" | |||
|- | |- | ||
! width="30%" |Image | ! width="30%" |Image | ||
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! width="25%" |Damage | ! width="25%" |Damage | ||
|- | |- | ||
| [[File: | | [[File:Combo - Fatal Phantom 1.png|520px]] | ||
| | | | ||
After doing {{CX}}{{CZ}}, rush forward and launch enemies while in [[Freiturnier#Heavy Stance|Heavy Stance]] during the launch. | After doing the standard {{CX}}{{CZ}} combo, rush forward and launch enemies while in [[Freiturnier#Heavy Stance|Heavy Stance]] during the launch. | ||
*Be sure to not initiate the rush while '''on''' a steep incline, as it will instantly halt the motion or on a thin floor, drop you through it. | *Be sure to not initiate the rush while '''on''' a steep incline, as it will instantly halt the motion or on a thin floor, drop you through it. | ||
| | | | ||
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{{CViX}} 531% Phy. Damage | {{CViX}} 531% Phy. Damage | ||
|- | |- | ||
| [[File: | | [[File:Combo - Fatal Phantom 2.png|520px]] | ||
| | | | ||
After doing {{CDRU}}{{CX}}{{CConX}}, during any of the shots, dive directly downwards and fire close ranged shots at the group upon landing while in [[Freiturnier#Heavy Stance|Heavy Stance]]. | After doing the standard {{CDRU}}{{CX}}{{CConX}} combo, during any of the shots, dive directly downwards and fire close ranged shots at the group upon landing while in [[Freiturnier#Heavy Stance|Heavy Stance]]. | ||
*While falling, Chung has a slight influence on where he falls, being able to nudge himself to the left or right. | *While falling, Chung has a slight influence on where he falls, being able to nudge himself to the left or right. | ||
| | | | ||
{{CDRU}} <br> | {{CDRU}} <br> | ||
{{CX}} | {{CX}} 443% Mag. Damage <br> | ||
{{CConX}} 347% Mag. Damage x2~10<br> | {{CConX}} 347% Mag. Damage x2~10<br> | ||
{{CViZ}} 223% Mag. Damage | {{CViZ}} 223% Mag. Damage | ||
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== Trivia == | == Trivia == | ||
* | *From the official Elsword artbook vol.2, it is shown that '''Fatal Phantom''''s Freitunier has changed to a full-black metallic body suit, accompanied with white gauntlets and coat. | ||
**The use of black armor is similar to old concept designs for [[Deadly Chaser]]. | **The use of black armor is similar to old concept designs for [[Deadly Chaser]]. | ||
*Upon advancing, all Silver Shooters combos will now show Chung using his new Phantom Shooters. | *Upon advancing, all Silver Shooters combos will now show Chung using his new Phantom Shooters. | ||
**Dungeon, Victory, Defeat poses and skills that are made prior to '''Fatal Phantom''' still retain the Silver Shooters model. | **Dungeon, Victory, Defeat poses and skills that are made prior to '''Fatal Phantom''' still retain the Silver Shooters model. | ||
*'''Fatal Phantom''''s Destroyer further resembles a large rifle instead of a cannon, with a more profound trigger, stock, and iron sight as well as a handgrip. | *'''Fatal Phantom''''s Destroyer further resembles a large rifle instead of a cannon, with a more profound trigger, stock, and iron sight as well as a handgrip. | ||
Line 169: | Line 162: | ||
*As '''Fatal Phantom''', Chung inexplicably gains more dark tips to his hair. | *As '''Fatal Phantom''', Chung inexplicably gains more dark tips to his hair. | ||
*Unlike Chung's other job paths, '''Fatal Phantom''''s voice is changed to resemble a "silent emotionless assassin", being more soft and menacing. | *Unlike Chung's other job paths, '''Fatal Phantom''''s voice is changed to resemble a "silent emotionless assassin", being more soft and menacing. | ||
*After the 01/11/2018 Korean patch, '''Fatal Phantom's''' portrait had a slight change. The Phantom Shooter in his right hand was changed to be the same as the one in his left hand and the visual effects from the Phantom Shooter being fired became less pronounced. | *After the 01/11/2018 Korean patch, '''Fatal Phantom's''' [https://elwiki.net/w/File:FPPortraitOld.png portrait] had a slight change. The Phantom Shooter in his right hand was changed to be the same as the one in his left hand and the visual effects from the Phantom Shooter being fired became less pronounced. | ||
*Upon advancing to '''Fatal Phantom''', Chung's eyes become slightly furrowed to give him a more serious expression. | *Upon advancing to '''Fatal Phantom''', Chung's eyes become slightly furrowed to give him a more serious expression. | ||
**His "/laugh" facial expression also changes. | |||
**This is not retained when using customized eyes. | **This is not retained when using customized eyes. | ||
<br> | <br> | ||
Revision as of 18:28, 23 March 2024
“ | There’s no right or wrong path. The only thing important is the will of the person walking that path.
|
” |
Fatal Phantom
[A marksman who silently eliminates his enemies]
Background
- In-game Version
- Nexon Version
A marksman whose barrage of magic bullets takes down enemies in a swift but efficient manner.
Using the power of El and his knowledge from his travels, Chung succeeds in developing 'Phantom Shooters', guns with double barrels.
His training and experience has prepared both his mind and body to handle this volatile weapon.
He is befitting of the name 'Fatal Phantom', leaving no traces behind, instilling fear among his enemies.
Third Class Advancement
Completing the following advancement quest or using the Item Mall item: Fatal Phantom's Conviction will change your job to Fatal Phantom.
Upon advancing to third job, you will receive a [New Power: Force] cube which contains:
- Force Passive: Illipia's Aura
- Force Active: Hyper Acceleration • Haunting Spirit
- Force[Mod]: Head Shot • Sharpshooter Syndrome • Shooting Star
You can advance into Master Class upon reaching Rigomor.
Skill Tree
Skills | Passives | ||||
---|---|---|---|---|---|
Level 99 | |||||
Master Class | |||||
Mod Skills | |||||
Obtainable from New Power: Force by completing the 3rd Job advancement quest. |
Obtainable from New Power: Force by completing the 3rd Job advancement quest. |
Obtainable from New Power: Force by completing the 3rd Job advancement quest. |
Obtainable from [Mod] Force (A) Cube by completing Camilla's Force Skill Training Quest. Able to only choose 1 out of 2 Force Mod Skills. |
Obtainable from [Mod] Force (A) Cube by completing Camilla's Force Skill Training Quest. Able to only choose 1 out of 2 Force Mod Skills. | |
Additional Commands
: Bullet damage is calculated before Remodel Rifle.
: All damage values for new and preexisting commands receive a 1.15x multiplier during 3rd job.
Image | Description | Damage |
---|---|---|
After doing the standard combo, rush forward and launch enemies while in Heavy Stance during the launch.
|
347% Mag. Damage
| |
After doing the standard combo, during any of the shots, dive directly downwards and fire close ranged shots at the group upon landing while in Heavy Stance.
|
Skills
Master Class
Master Class Advancement
Complete the following advancement quest or using the Item Mall item: Mark of Awakening (Fatal Phantom) to advance to Master Class.
- Clear any Rigomor dungeon 5 times.
- Collect 20 Apparitions of Will from any Boss in Rigomor region dungeons.
- Clear any Master Road dungeon (Normal/Hell) once.
- Collect 10 Origin Artifacts from any Master Road dungeon (Normal/Hell).
- Clear any Master Road dungeon (Normal/Hell) 5 times.
Artifact System will be unlocked after achieving Master Class.
Skills
Gallery
- Full Gallery: Chung/Gallery
Artwork
-
Fatal Phantom's Portrait.
-
Fatal Phantom's Berserker Mode Portrait.
-
Fatal Phantom's Master Class Skill Cut-in.
-
Fatal Phantom's Chibi Artwork.
Miscellaneous
-
Idle pose and Promo avatar.
-
Promo Accessory : Top Piece Slot.
-
Ready Animation.
-
Berserk Mode.
Trivia
- From the official Elsword artbook vol.2, it is shown that Fatal Phantom's Freitunier has changed to a full-black metallic body suit, accompanied with white gauntlets and coat.
- The use of black armor is similar to old concept designs for Deadly Chaser.
- Upon advancing, all Silver Shooters combos will now show Chung using his new Phantom Shooters.
- Dungeon, Victory, Defeat poses and skills that are made prior to Fatal Phantom still retain the Silver Shooters model.
- Fatal Phantom's Destroyer further resembles a large rifle instead of a cannon, with a more profound trigger, stock, and iron sight as well as a handgrip.
- While in Berserk Mode, Fatal Phantom's mask does not appear to have any visible eyes and his scarves change into fiery blue energy. The same energy is also seen emanating from his helmet.
- The lack of visible eyes in Fatal Phantom's Berserk Mode may be a reference to how assassins can eliminate their targets without looking.
- Fatal Phantom is the first class to prominently wield their physical sub-weapon in their idle pose.
- As Fatal Phantom, Chung inexplicably gains more dark tips to his hair.
- Unlike Chung's other job paths, Fatal Phantom's voice is changed to resemble a "silent emotionless assassin", being more soft and menacing.
- After the 01/11/2018 Korean patch, Fatal Phantom's portrait had a slight change. The Phantom Shooter in his right hand was changed to be the same as the one in his left hand and the visual effects from the Phantom Shooter being fired became less pronounced.
- Upon advancing to Fatal Phantom, Chung's eyes become slightly furrowed to give him a more serious expression.
- His "/laugh" facial expression also changes.
- This is not retained when using customized eyes.
Alternative Names
Physical Sword Knight |
Magical Magic Knight |
Physical Sheath Knight |
Magical Root Knight |
Lord Knight |
Rune Slayer |
Infinity Sword |
Sacred Templar |
Knight Emperor |
Rune Master |
Immortal |
Genesis |
Magical High Magician |
Magical Dark Magician |
Physical Battle Magician |
Physical Wiz Magician |
Elemental Master |
Void Princess |
Dimension Witch |
Mystic Alchemist |
Aether Sage |
Oz Sorcerer |
Metamorphy |
Lord Azoth |
Physical Combat Ranger |
Magical Sniping Ranger |
Physical Trapping Ranger |
Magical Poetic Ranger |
Wind Sneaker |
Grand Archer |
Night Watcher |
Tale Spinner |
Anemos |
Daybreaker |
Twilight |
Prophetess |
Physical Sword Taker |
Magical Over Taker |
Magical Weapon Taker |
Physical Venom Taker |
Blade Master |
Reckless Fist |
Veteran Commander |
Mutant Reaper |
Furious Blade |
Rage Hearts |
Nova Imperator |
Revenant |
Physical Fury Guardian |
Magical Shooting Guardian |
Magical Shelling Guardian |
Physical Cor Guardian |
Iron Paladin |
Deadly Chaser |
Tactical Trooper |
Divine Phanes |
Comet Crusader |
Fatal Phantom |
Centurion |
Dius Aer |
Physical Little Hsien |
Magical Little Devil |
Physical Little Specter |
Magical Little Helper |
Sakra Devanam |
Yama Raja |
Asura |
Marici |
Apsara |
Devi |
Shakti |
Surya |
Physical Saber Knight |
Magical Pyro Knight |
Physical Dark Knight |
Magical Soar Knight |
Grand Master |
Blazing Heart |
Crimson Avenger |
Patrona |
Empire Sword |
Flame Lord |
Bloody Queen |
Adrestia |
Magical Psychic Tracer |
Physical Arc Tracer |
Magical Time Tracer |
Physical Affect Tracer |
Lunatic Psyker |
Mastermind |
Diabolic Esper |
Dissembler |
Doom Bringer |
Dominator |
Mad Paradox |
Overmind |
Physical Chiliarch |
Magical Royal Guard |
Physical Diabla |
Magical Emptiness |
Dreadlord |
Noblesse |
Demonio |
Turbids |
Catastrophe |
Innocent |
Diangelion |
Demersio |
Physical Heavy Barrel |
Physical Bloodia |
Magical Valkyrie |
Magical Metal Heart |
Storm Trooper |
Crimson Rose |
Freyja |
Optimus |
Tempest Burster |
Black Massacre |
Minerva |
Prime Operator |
Physical Lofty: Executor |
Magical Lofty: Anpassen |
Magical Lofty: Wanderer |
Physical Lofty: Schreier |
Arme Thaumaturgy |
Erbluhen Emotion |
Apostasia |
Schatz Reprise |
Richter |
Bluhen |
Herrscher |
Opferung |
Physical Sparky Child |
Magical Twinkle Child |
Physical Rusty Child |
Magical Rough Child |
Rumble Pumn |
Shining Romantica |
Daydreamer |
Punky Poppet |
Eternity Winner |
Radiant Soul |
Nisha Labyrinth |
Twins Picaro |
Physical Second Revenger |
Magical Second Selection |
Physical Second Grief |
Magical Second Dejection |
Silent Shadow |
Stellar Caster |
Pale Pilgrim |
Hazy Delusion |
Liberator |
Celestia |
Nyx Pieta |
Morpheus |
Physical Poten Finder |
Physical Fortune Finder |
Magical Path Finder |
Magical Trick Finder |
Mighty Miner |
Greedy Wonder |
Rima Clavis |
Cynical Sneer |
Gembliss |
Avarice |
Achlys |
Mischief |