Fatal Phantom: Difference between revisions

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|image=
|image=
{{Tabber
{{Tabber
|Normal=[[File:FPPortrait.png|415px]]
|Normal=[[File:Portrait - Fatal Phantom.png|415px]]
|Berserk=[[File:Fatal Phantom Berserk Mode.png|415px]]
|Berserk=[[File:Portrait - Fatal Phantom Berserk Mode.png|415px]]
}}
}}
|class=[[File:Mini Icon - Fatal Phantom.png]] Fatal Phantom
|class=[[File:Mini Icon - Fatal Phantom.png]] Fatal Phantom
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|race=Human
|race=Human
|ESP=Awakening Duration Increase
|ESP=Awakening Duration Increase
|tree=<span style="display:none">{{</span>
|tree=<dfn>{{</dfn>
{{Class Tree|
{{Class Tree|
| 2-0=[[Image:Icon - Chung.png|40px|link=Chung]]
| 2-0=[[File:Icon - Chung.png|40px|link=Chung]]
| 2-1=[[Image:Icon - Shooting Guardian.png|40px|link=Shooting Guardian]]
| 2-1=[[File:Icon - Shooting Guardian.png|40px|link=Shooting Guardian]]
| 2-2=[[Image:Icon - Deadly Chaser.png|40px|link=Deadly Chaser]]
| 2-2=[[File:Icon - Deadly Chaser.png|40px|link=Deadly Chaser]]
| 2-3=[[Image:Icon - Fatal Phantom.png|40px|link=Fatal Phantom]]
| 2-3=[[File:Icon - Fatal Phantom.png|40px|link=Fatal Phantom]]
}}
}}
<span style="display:none">}}</span>
<dfn>}}</dfn>
|RD=[[File:Korean Flag.png|20px]] 28 December 2017<br>[[File:Japanese Flag.png|20px]] 7 February 2018<br>[[File:Chinese Flag.png|20px]] 7 February 2018<br>[[File:American Flag.png|20px]] 7 February 2018<br>[[File:Bresil Flag.png|20px]] 7 February 2018<br>[[File:Taiwanese Flag.png|20px]] 8 February 2018<br>[[File:European Union Flag.png|20px]] 25 July 2018
|RD=[[File:Korean Flag.png|20px]] 28 December 2017<br>[[File:Japanese Flag.png|20px]] 7 February 2018<br>[[File:Chinese Flag.png|20px]] 7 February 2018<br>[[File:American Flag.png|20px]] 7 February 2018<br>[[File:Brazil Flag.png|20px]] 7 February 2018<br>[[File:Taiwanese Flag.png|20px]] 8 February 2018<br>[[File:European Union Flag.png|20px]] 25 July 2018
|MRD=[[File:Korean_Flag.png|20px]] 30 January 2020<br>[[File:American Flag.png|20px]] 26 February 2020<br>[[File:European Union Flag.png|20px]] 26 August 2020
|MRD=[[File:Korean_Flag.png|20px]] 30 January 2020<br>[[File:American Flag.png|20px]] 26 February 2020<br>[[File:European Union Flag.png|20px]] 26 August 2020
|video={{#ev:youtube|3tle29rhUJs||center||||autoresize}}
|stat=
|stat=
{{CharStats
{{CharStats
| Color={{ColorSel|CharStats|Chung}}
| Speed=3
| Speed=3
| Range=3
| Range=3
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}}
}}
}}
}}
<center>{{quotation|It's time for a hunt.}}</center>
<center>{{quotation|There’s no right or wrong path. The only thing important is the will of the person walking that path.}}</center>
<br>
<br>


= [[File:Icon - Fatal Phantom.png]] Fatal Phantom =
= [[File:Icon - Fatal Phantom.png]] Fatal Phantom =
{{ADSquare}}
{{TooltipColor|D|[A marksman who silently eliminates his enemies]}}<br>
With training and experience, Chung uses both Phantom Shooter and Destroyer effectively.<br>
Chung eliminates all threats, leave no trace behind, and all his enemies tremble with fear.<br>
{{Specialty|3rd Job
|[[File:SI_SHOOTINGSTAR.png|link=Shooting Star/ModA]]|Shooting Star|'''Shoot 1 wide range missile. Can attack multiple enemies concentrated in one area.'''
|[[File:FPAzure_Finale.png|link=Azure Finale]]|Azure Finale|'''Fire a rain of bullets. The magic bullets show various properties when hit.'''
|[[File:FPPhantom_Shooter.png|link=Phantom Shooter]]|Phantom Shooter|'''Fatal Phantom leaves a mark on his enemies. There are various effects depending on the mark.'''
|[[File:FPImagination_of_Death.png|link=Death Wish]]|Death Wish|'''Berserk Mode is stronger. Relentlessly attack enemies with marks.'''
}}
<br>


'''[A marksman who silently eliminates his enemies]'''
=== Background  ===
=== Background  ===
{{Background
{{Background
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<br>
<br>


{{clearfix}}
== Skill Tree ==
== Skill Tree ==
{{:Skill Tree: Fatal Phantom}}
{{:Skill Tree: Fatal Phantom}}
<br>
<br>


== Additional Combos  ==
{{clearfix}}
== Additional Commands ==
 
  {{SkillText|Combo|Remodel Rifle}}
  {{SkillText|Combo|Remodel Rifle}}
  {{SkillText|Combo|3}}
  {{SkillText|Combo|3}}
{| cellspacing="0" cellpadding="5" border="1" width="100%" style="border-collapse: collapse;"
 
{| class="wikitable" cellpadding="5" border="1" width="100%" style="border-collapse: collapse;"
|-
|-
! width="30%" |Image  
! width="30%" |Image  
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! width="25%" |Damage
! width="25%" |Damage
|-
|-
|  [[File:FPCombo1.png]]
|  [[File:Combo - Fatal Phantom 1.png|520px]]
|
|
After doing {{CX}}{{CZ}}, rush forward and launch enemies while in [[Freiturnier#Heavy Stance|Heavy Stance]] during the launch.
After doing the standard {{CX}}{{CZ}} combo, rush forward and launch enemies while in [[Freiturnier#Heavy Stance|Heavy Stance]] during the launch.
*Be sure to not initiate the rush while '''on''' a steep incline, as it will instantly halt the motion or on a thin floor, drop you through it.
*Be sure to not initiate the rush while '''on''' a steep incline, as it will instantly halt the motion or on a thin floor, drop you through it.
|  
|  
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{{CViX}} 531% Phy. Damage
{{CViX}} 531% Phy. Damage
|-
|-
| [[File:FPCombo2.png]]
| [[File:Combo - Fatal Phantom 2.png|520px]]
|
|
After doing {{CDRU}}{{CX}}{{CConX}}, during any of the shots, dive directly downwards and fire close ranged shots at the group upon landing while in [[Freiturnier#Heavy Stance|Heavy Stance]].
After doing the standard {{CDRU}}{{CX}}{{CConX}} combo, during any of the shots, dive directly downwards and fire close ranged shots at the group upon landing while in [[Freiturnier#Heavy Stance|Heavy Stance]].
*While falling, Chung has a slight influence on where he falls, being able to nudge himself to the left or right.
*While falling, Chung has a slight influence on where he falls, being able to nudge himself to the left or right.
|  
|  
{{CDRU}} <br>
{{CDRU}} <br>
{{CX}} 444% Mag. Damage <br>
{{CX}} 443% Mag. Damage <br>
{{CConX}} 347% Mag. Damage x2~10<br>
{{CConX}} 347% Mag. Damage x2~10<br>
{{CViZ}} 223% Mag. Damage
{{CViZ}} 223% Mag. Damage
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== Trivia ==
== Trivia ==
*Similar to [[Deadly Chaser]], the Freitunier is further adjusted by removing more strong armor plates and replacing them with black under-armor plates to create the Phantom Shooters.
*From the official Elsword artbook vol.2, it is shown that '''Fatal Phantom''''s Freitunier has changed to a full-black metallic body suit, accompanied with white gauntlets and coat.
**The use of black armor is similar to old concept designs for [[Deadly Chaser]].
**The use of black armor is similar to old concept designs for [[Deadly Chaser]].
*Upon advancing, all Silver Shooters combos will now show Chung using his new Phantom Shooters.
*Upon advancing, all Silver Shooters combos will now show Chung using his new Phantom Shooters.
**Oddly, the {{CDR}}{{CZ}}{{CConX}}'''({{CZ}})''' command will still utilize a Silver Shooter.
**Dungeon, Victory, Defeat poses and skills that are made prior to '''Fatal Phantom''' still retain the Silver Shooters model.  
**Dungeon, Victory, Defeat poses and skills that are made prior to '''Fatal Phantom''' still retain the Silver Shooters model.  
*'''Fatal Phantom''''s Destroyer further resembles a large rifle instead of a cannon, with a more profound trigger, stock, and iron sight as well as a handgrip.
*'''Fatal Phantom''''s Destroyer further resembles a large rifle instead of a cannon, with a more profound trigger, stock, and iron sight as well as a handgrip.
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*As '''Fatal Phantom''', Chung inexplicably gains more dark tips to his hair.  
*As '''Fatal Phantom''', Chung inexplicably gains more dark tips to his hair.  
*Unlike Chung's other job paths, '''Fatal Phantom''''s voice is changed to resemble a "silent emotionless assassin", being more soft and menacing.
*Unlike Chung's other job paths, '''Fatal Phantom''''s voice is changed to resemble a "silent emotionless assassin", being more soft and menacing.
*After the 01/11/2018 Korean patch, '''Fatal Phantom's''' portrait had a slight change. The Phantom Shooter in his right hand was changed to be the same as the one in his left hand and the visual effects from the Phantom Shooter being fired became less pronounced.
*After the 01/11/2018 Korean patch, '''Fatal Phantom's''' [https://elwiki.net/w/File:FPPortraitOld.png portrait] had a slight change. The Phantom Shooter in his right hand was changed to be the same as the one in his left hand and the visual effects from the Phantom Shooter being fired became less pronounced.
*Upon advancing to '''Fatal Phantom''', Chung's eyes become slightly furrowed to give him a more serious expression.
*Upon advancing to '''Fatal Phantom''', Chung's eyes become slightly furrowed to give him a more serious expression.
**His "/laugh" facial expression also changes.
**This is not retained when using customized eyes.
**This is not retained when using customized eyes.
<br>
<br>



Revision as of 18:28, 23 March 2024

Fatal Phantom
  • Normal
  • Berserk

Full Name
Prince Seiker (Chung)
Class
Fatal Phantom
Weapon
Destroyer
Cannon
, Phantom Shooters
Age
18
Race
Human
Awakening Duration Increase
Class Tree
{{

}}
Release Date
28 December 2017
7 February 2018
7 February 2018
7 February 2018
7 February 2018
8 February 2018
25 July 2018
Master Class Release Date
30 January 2020
26 February 2020
26 August 2020
Job Path Story Movie
Statistics
Speed
Fast
Range
Long
Difficulty
Normal
Magical
There’s no right or wrong path. The only thing important is the will of the person walking that path.


Fatal Phantom

[A marksman who silently eliminates his enemies]

Background

  • In-game Version
  • Nexon Version

A marksman whose barrage of magic bullets takes down enemies in a swift but efficient manner.

Using the power of El and his knowledge from his travels, Chung succeeds in developing 'Phantom Shooters', guns with double barrels.

His training and experience has prepared both his mind and body to handle this volatile weapon.

He is befitting of the name 'Fatal Phantom', leaving no traces behind, instilling fear among his enemies.


Third Class Advancement

Completing the following advancement quest or using the Item Mall item: Fatal Phantom's Conviction will change your job to Fatal Phantom.

Fatal Phantom
Fatal Phantom 1/5
{{
Quest Acceptance Prerequisites Objectives
Description

The fierce battle with Hennon destroyed parts of Elrianode, revealing the hidden sanctum.
One of 'Elriabrunnr' that attracts El energy, this sanctum used to be a training ground for ancient Elrians.
There's something strangely compelling about this site.
To become stronger let's visit the Elrian Sanctum.

Rewards
Currency/Experience Common Rewards Selective Rewards
EXP 0 N/A N/A
ED 0 N/A N/A
EP 0 N/A N/A
AP 0
}}
Fatal Phantom 2/5
{{
Quest Acceptance Prerequisites Objectives
  • Complete Fatal Phantom 1/5
Description

Due to Elrianode not being fully restored, the Elrian sanctum also seemed influenced by chaos. There's also voices... However, the voices led straight back to the entrance. Let's ask Denif about this phenomena and about these Trace of Primordial Chaos.

Rewards
Currency/Experience Common Rewards Selective Rewards
EXP 0 N/A N/A
ED 0 N/A N/A
EP 0 N/A N/A
AP 0
}}
Fatal Phantom 3/5
{{
Quest Acceptance Prerequisites Objectives
  • Complete Fatal Phantom 2/5
  • Collect Grand Compass Pieces (Skin Splitter, Elrianode) 0/20
Description

According to Denif, the sanctum reflects one's "determination." Everyone's experience in the sanctum will be slightly different.
But since the sanctum seems to be influenced by Henir, he will make something that will help with exploring the sanctum as long as he has the right ingredients.

Rewards
Currency/Experience Common Rewards Selective Rewards
EXP 0 N/A N/A
ED 0 N/A N/A
EP 0 N/A N/A
AP 0
}}
Fatal Phantom 4/5
{{
Quest Acceptance Prerequisites Objectives
  • Complete Fatal Phantom 3/5
Description

Denif was able to make a compass that works even in midst of Henir energy.
But something is missing...
Maybe the voices you heard is the key. It's time to find the answers. Let's start pondering while defeating more Henir Mutated Monsters.

Rewards
Currency/Experience Common Rewards Selective Rewards
EXP 0 N/A N/A
ED 0 N/A N/A
EP 0 N/A N/A
AP 0
}}
Fatal Phantom 5/5
{{
Quest Acceptance Prerequisites Objectives
  • Complete Fatal Phantom 4/5
Description

"You think you have what it takes?"
Chung believed he needed to find another method to become stronger, and the Silver Shooters in his hand was that method. However, he slowly began to realize that this was not enough. His Silver Shooters were not strong enough to pierce through enemies that just kept getting stronger.
To overcome his limit, Chung attempted to modify his Silver Shooters and was able to complete the modified versions. But he still hesitated.
This was a method that he found, diverged from age-old family traditions using only the Destroyer. Maybe he was wrong to do so? Then shouldn't he go back?
"Show me your determination."
Father always told him to follow his beliefs no matter what, and Silver Shooters were proof of his conviction.
Chung pulled out his new Silver Shooters called, "Phantom Shooters." There's no right or wrong answer. Only determination and strength of he one pursuing his path.
Chung headed towards the sanctum. "He" was waiting for his answer at the heart of the sanctum.

Rewards
Currency/Experience Common Rewards Selective Rewards
EXP 0 3rd Job Change Promotion Cube x1 N/A
ED 71,600 [Cobo] 3rd Job Useful Items Cube x1 N/A
EP 0 New Power: Force x1 N/A
AP 0
}}

Upon advancing to third job, you will receive a [New Power: Force] cube which contains:

You can advance into Master Class upon reaching Rigomor.



Skill Tree

Skills Passives

Level 99
Master Class

Mod Skills
Obtainable from New Power: Force by completing the 3rd Job advancement quest.
Obtainable from New Power: Force by completing the 3rd Job advancement quest.
Obtainable from New Power: Force by completing the 3rd Job advancement quest.
Obtainable from [Mod] Force (A) Cube by completing Camilla's Force Skill Training Quest.
Able to only choose 1 out of 2 Force Mod Skills.
Obtainable from [Mod] Force (A) Cube by completing Camilla's Force Skill Training Quest.
Able to only choose 1 out of 2 Force Mod Skills.



Additional Commands

 : Bullet damage is calculated before Remodel Rifle.
 : All damage values for new and preexisting commands receive a 1.15x multiplier during 3rd job.
Image Description Damage

After doing the standard combo, rush forward and launch enemies while in Heavy Stance during the launch.

  • Be sure to not initiate the rush while on a steep incline, as it will instantly halt the motion or on a thin floor, drop you through it.

347% Mag. Damage
347% Mag. Damage x3

  • Extra melee damage - 50% Phy. Damage

531% Phy. Damage

After doing the standard combo, during any of the shots, dive directly downwards and fire close ranged shots at the group upon landing while in Heavy Stance.

  • While falling, Chung has a slight influence on where he falls, being able to nudge himself to the left or right.


443% Mag. Damage
347% Mag. Damage x2~10
223% Mag. Damage


Skills

Fatal Phantom/Skills

Master Class

Master Class Advancement

Complete the following advancement quest or using the Item Mall item: Mark of Awakening (Fatal Phantom) to advance to Master Class.

  1. Clear any Rigomor dungeon 5 times.
  2. Collect 20 Apparitions of Will from any Boss in Rigomor region dungeons.
  3. Clear any Master Road dungeon (Normal/Hell) once.
  4. Collect 10 Origin Artifacts from any Master Road dungeon (Normal/Hell).
  5. Clear any Master Road dungeon (Normal/Hell) 5 times.

Artifact System will be unlocked after achieving Master Class.



Skills

Fatal Phantom/Master Skills

Gallery

Full Gallery: Chung/Gallery

Artwork

Miscellaneous


Trivia

  • From the official Elsword artbook vol.2, it is shown that Fatal Phantom's Freitunier has changed to a full-black metallic body suit, accompanied with white gauntlets and coat.
    • The use of black armor is similar to old concept designs for Deadly Chaser.
  • Upon advancing, all Silver Shooters combos will now show Chung using his new Phantom Shooters.
    • Dungeon, Victory, Defeat poses and skills that are made prior to Fatal Phantom still retain the Silver Shooters model.
  • Fatal Phantom's Destroyer further resembles a large rifle instead of a cannon, with a more profound trigger, stock, and iron sight as well as a handgrip.
  • While in Berserk Mode, Fatal Phantom's mask does not appear to have any visible eyes and his scarves change into fiery blue energy. The same energy is also seen emanating from his helmet.
    • The lack of visible eyes in Fatal Phantom's Berserk Mode may be a reference to how assassins can eliminate their targets without looking.
  • Fatal Phantom is the first class to prominently wield their physical sub-weapon in their idle pose.
  • As Fatal Phantom, Chung inexplicably gains more dark tips to his hair.
  • Unlike Chung's other job paths, Fatal Phantom's voice is changed to resemble a "silent emotionless assassin", being more soft and menacing.
  • After the 01/11/2018 Korean patch, Fatal Phantom's portrait had a slight change. The Phantom Shooter in his right hand was changed to be the same as the one in his left hand and the visual effects from the Phantom Shooter being fired became less pronounced.
  • Upon advancing to Fatal Phantom, Chung's eyes become slightly furrowed to give him a more serious expression.
    • His "/laugh" facial expression also changes.
    • This is not retained when using customized eyes.


Alternative Names

Server Name Translation
South Korea 페이탈 팬텀 Fatal Phantom
Japan フェイタルファントム Fatal Phantom
Taiwan (Traditional Chinese) 烈滅幻影者 Ruin Phantomer
China (Simplified Chinese) 幻影终结者 Phantom Terminator
Germany Todesphantom Death Phantom
Spain Fantasma letal Death Phantom
France Fantôme fatal Fatal Phantom
Italy Fantasma della morte Death Phantom
Poland Fantom Śmierci Death Phantom
Brazil Caçador Fantasma Phantom Chaser


Characters