Carpet Bombing/ModA: Difference between revisions

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|-
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| {{Force|CarpetBombing.png}}
| {{Force|CarpetBombing.png}}
| {{SkillType|SA|B}}<br>{{SkillType|M}} Install a portal to receive support from Hamel's Artillery Bombardment Unit.
| {{SkillType|SA|B|M}} Install a portal to receive support from Hamel's Artillery Bombardment Unit.
|-
|-
|
|
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== Requirements ==
== Requirements ==
{{ADSquareSkill}}


{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Chung"
|- style="background:{{ColorSel|CharLight|Chung}}"
|-
! Class !! Level Required !! Skill Requirement
! Class !! Level Required !! Skill Requirement
|-
|-
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== Skill Information ==
== Skill Information ==
{{Tabber
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Chung"
|NA=<dfn>{{</dfn>
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Chung}}"
! rowspan=4 | Mode !! colspan=3 | Damage (Magical) !! colspan=5 | Max Hits !! colspan=2 | Cannonball Consumption !! rowspan=4 | MP Usage !! rowspan=4 | Cooldown
|- style="background:{{ColorSel|CharLight|Chung}}"
! rowspan=3 | Cannon Blow !! rowspan=3 | Portal Strike !! rowspan=3 | Submissile Explosion !! rowspan=3 | Cannon Blow !! rowspan=3 | Portal Strike !! colspan=3 | Submissile Explosion !! rowspan=3 | Initial !! rowspan=3 | Additional
|- style="background:{{ColorSel|CharLight|Chung}}"
! colspan=2 | Submissile Count Per Wave !! rowspan=2 | Wave Count
|- style="background:{{ColorSel|CharLight|Chung}}"
! Normal !! Additional
|-
|-
| '''{{PvE}}''' || 205% || 427% || 2071% || rowspan=2 | 1 || rowspan=2 | 19 || rowspan=2 | 6 || rowspan=2 | 2 x [Additional Cannonballs Consumed / 3] || rowspan=2 | 10 || rowspan=2 | 0 || rowspan=2 | 3 ~ 6 || rowspan=2 | 300 MP || rowspan=2 | 22 Seconds
! rowspan="5" | Mode !! colspan=3 | Damage (Magical) !! colspan="7" | Max Hits !! colspan=2 | Cannonball Consumption !! rowspan="5" | MP Usage !! rowspan="5" | Cooldown
|-
|-
| '''{{PvP}}''' || 69% || 146% || 708%
! rowspan="4" | Cannon Blow !! rowspan="4" | Portal Strike !! rowspan="4" | Submissile Explosion !! rowspan="4" | Cannon Blow !! rowspan="4" | Portal Strike  
|}
! colspan="4" |Submissile Explosion
<dfn>}}</dfn>
! rowspan="4" |Wave Count!! rowspan="4" | Initial !! rowspan="4" | Additional
|KR (04/28/2022)=<dfn>{{</dfn>
|-
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
! rowspan="3" |Hits per Submissile
|- style="background:{{ColorSel|CharLight|Chung}}"
! colspan="3" | Submissile Count Per Wave  
! rowspan=4 | Mode !! colspan=3 | Damage (Magical) !! colspan=5 | Max Hits !! colspan=2 | Cannonball Consumption !! rowspan=4 | MP Usage !! rowspan=4 | Cooldown
|-
|- style="background:{{ColorSel|CharLight|Chung}}"
! rowspan="2" | Normal !! colspan="2" | Additional
! rowspan=3 | Cannon Blow !! rowspan=3 | Portal Strike !! rowspan=3 | Submissile Explosion !! rowspan=3 | Cannon Blow !! rowspan=3 | Portal Strike !! colspan=3 | Submissile Explosion !! rowspan=3 | Initial !! rowspan=3 | Additional
|-
|- style="background:{{ColorSel|CharLight|Chung}}"
!3 Cannonballs Consumed
! colspan=2 | Submissile Count Per Wave !! rowspan=2 | Wave Count
!6 Cannonballs Consumed
|- style="background:{{ColorSel|CharLight|Chung}}"
! Normal !! Additional
|-
|-
| '''{{PvE}}''' || 205% || 356% || 2071% || rowspan=2 | 1 || rowspan=2 | 19 || rowspan=2 | 6 || rowspan=2 | 2 x [Additional Cannonballs Consumed / 3] || rowspan=2 | 10 || rowspan=2 | 0 || rowspan=2 | 3 ~ 6 || rowspan=2 | 300 MP || rowspan=2 | 22 Seconds
| {{PvE}} || 205% || 1822% || 238% || rowspan="2" | 1 || rowspan="2" | 20
| rowspan="2" |2|| rowspan="2" | 6 || rowspan="2" | 2  
| rowspan="2" |4
| rowspan="2" |10|| rowspan="2" | 0 || rowspan="2" | 3 ~ 6 || rowspan="2" | 300 MP || rowspan="2" | 22 Seconds
|-
|-
| '''{{PvP}}''' || 69% || 122% || 708%
| {{PvP}} || 69% || 623% || 80%
|}
|}
<dfn>}}</dfn>
}}
<br>
<br>


== [[Skill Traits]] ==
== [[Skill Traits]] ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Chung"
|- style="background:{{ColorSel|CharLight|Chung}}"
|-
! Critical Carpet Bombing !! colspan=2 | Heavy Carpet Bombing
! Critical Carpet Bombing !! colspan=2 | Heavy Carpet Bombing
|- style="background:{{ColorSel|CharLight|Chung}}"
|-
! rowspan=2 | Attribute Effect !! rowspan=2 | Attribute Effect !! Details
! Attribute Effect !! Attribute Effect !! Cooldown
|- style="background:{{ColorSel|CharLight|Chung}}"
! Cooldown
|-
|-
| {{SkillText|Critical|120}} || {{SkillText|Heavy|144|120}} || 26.4 Seconds
| {{SkillText|Critical|120}} || {{SkillText|Heavy|144|120}} || 26.4 Seconds
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== Total Damage ==
== Total Damage ==
{{:Modified Warhead}}
{{ {{:Modified Warhead}}{{:Mobile Shelling}}
{{:Mobile Shelling}}


{{#vardefine: cannon_damage    |205}}
{{#vardefine: cannon_damage    |205}}
{{#vardefine: cannon_damage_pvp|69}}
{{#vardefine: cannon_damage_pvp|69}}
{{#vardefine: portal_damage    |2071}}
{{#vardefine: portal_damage    |1822}}
{{#vardefine: portal_damage_pvp|708}}
{{#vardefine: portal_damage_pvp|623}}
{{#vardefine: submissile_damage    |427}}
{{#vardefine: submissile_damage    |238}}
{{#vardefine: submissile_damage_pvp|146}}
{{#vardefine: submissile_damage_pvp|80}}
<!--{{#vardefine: submissile_damage    |356}}-->
<!--{{#vardefine: submissile_damage_pvp|122}}-->


{{#vardefine: average_portal_hits    |  4}}
{{#vardefine: average_portal_hits    |  4}}
{{#vardefine: portal_hits            |  19}}
{{#vardefine: portal_hits            |  20}}
{{#vardefine: average_submissile_hits |  10}}
{{#vardefine: average_submissile_hits |  10}}
{{#vardefine: submissile_hits        |  100}}
{{#vardefine: submissile_hits        |  200}}


<!--Base damage-->
<!--Base damage-->
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{{#vardefine: total_damage_modified_high_heavy      |{{#expr: {{#var:total_damage_modified_high}} * 1.44 round2}} }}
{{#vardefine: total_damage_modified_high_heavy      |{{#expr: {{#var:total_damage_modified_high}} * 1.44 round2}} }}
{{#vardefine: total_damage_modified_high_heavy_pvp  |{{#expr: {{#var:total_damage_modified_high_pvp}} * 1.44 round2}} }}
{{#vardefine: total_damage_modified_high_heavy_pvp  |{{#expr: {{#var:total_damage_modified_high_pvp}} * 1.44 round2}} }}
{{Tabber
trim2}}
|NA=<dfn>{{</dfn>
 
<div class="long-table">
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Chung"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|-
|- style="background:{{ColorSel|CharLight|Chung}}"
! rowspan=3 | Mode !! colspan=4 | Base !! colspan=4 | [[Modified Warhead]]/[[Mobile Shelling]]
! rowspan=3 | Mode !! colspan=4 | Base !! colspan=4 | [[Modified Warhead]]/[[Mobile Shelling]]
|- style="background:{{ColorSel|CharLight|Chung}}"
|-
! colspan=2 | Normal !! colspan=2 | Heavy !! colspan=2 | Normal !! colspan=2 | Heavy
! colspan=2 | Normal !! colspan=2 | Heavy !! colspan=2 | Normal !! colspan=2 | Heavy
|- style="background:{{ColorSel|CharLight|Chung}}"
|-
! Average !! Max !! Average !! Max !! Average !! Max !! Average !! Max
|-
! {{PvE}}
| {{formatnum:{{#var: average_damage}}}}% || {{formatnum:{{#var: total_damage}}}}%
| {{formatnum:{{#var: average_damage_heavy}}}}% || {{formatnum:{{#var: total_damage_heavy}}}}%
| {{formatnum:{{#var: average_damage_modified_low}}}}% ~ {{formatnum:{{#var: average_damage_modified_high}}}}% || {{formatnum:{{#var: total_damage_modified_low}}}}% ~ {{formatnum:{{#var: total_damage_modified_high}}}}%
| {{formatnum:{{#var: average_damage_modified_low_heavy}}}}% ~ {{formatnum:{{#var: average_damage_modified_high_heavy}}}}% || {{formatnum:{{#var: total_damage_modified_low_heavy}}}}% ~ {{formatnum:{{#var: total_damage_modified_high_heavy}}}}%
|-
! {{PvP}}
| {{formatnum:{{#var: average_damage_pvp}}}}% || {{formatnum:{{#var: total_damage_pvp}}}}%
| {{formatnum:{{#var: average_damage_heavy_pvp}}}}% || {{formatnum:{{#var: total_damage_heavy_pvp}}}}%
| {{formatnum:{{#var: average_damage_modified_low_pvp}}}}% ~ {{formatnum:{{#var: average_damage_modified_high_pvp}}}}% || {{formatnum:{{#var: total_damage_modified_low_pvp}}}}% ~ {{formatnum:{{#var: total_damage_modified_high_pvp}}}}%
| {{formatnum:{{#var: average_damage_modified_low_heavy_pvp}}}}% ~ {{formatnum:{{#var: average_damage_modified_high_heavy_pvp}}}}% || {{formatnum:{{#var: total_damage_modified_low_heavy_pvp}}}}% ~ {{formatnum:{{#var: total_damage_modified_high_heavy_pvp}}}}%
|}
</div>
*Average assumes 4 '''Portal Strike''' and 10 '''Submissile''' hits.
**Average does not account for '''Cannon Blow'''.
*Assumes 6 cannonballs are consumed to add 4 submissiles per wave.
*Modified damage ranges from 0 to 6 enhanced cannonballs used.
<dfn>}}</dfn>
|KR (04/28/2022)=<dfn>{{</dfn>
<div class="long-table">
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Chung}}"
! rowspan=3 | Mode !! colspan=4 | Base !! colspan=4 | [[Modified Warhead]]/[[Mobile Shelling]]
|- style="background:{{ColorSel|CharLight|Chung}}"
! colspan=2 | Normal !! colspan=2 | Heavy !! colspan=2 | Normal !! colspan=2 | Heavy
|- style="background:{{ColorSel|CharLight|Chung}}"
! Average !! Max !! Average !! Max !! Average !! Max !! Average !! Max
! Average !! Max !! Average !! Max !! Average !! Max !! Average !! Max
|-  
|-  
! {{PvE}}  
| {{PvE}}  
| {{formatnum:{{#var: average_damage}}}}% || {{formatnum:{{#var: total_damage}}}}%
| {{formatnum:{{#var: average_damage}}}}% || {{formatnum:{{#var: total_damage}}}}%
| {{formatnum:{{#var: average_damage_heavy}}}}% || {{formatnum:{{#var: total_damage_heavy}}}}%
| {{formatnum:{{#var: average_damage_heavy}}}}% || {{formatnum:{{#var: total_damage_heavy}}}}%
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| {{formatnum:{{#var: average_damage_modified_low_heavy}}}}% ~ {{formatnum:{{#var: average_damage_modified_high_heavy}}}}% || {{formatnum:{{#var: total_damage_modified_low_heavy}}}}% ~ {{formatnum:{{#var: total_damage_modified_high_heavy}}}}%
| {{formatnum:{{#var: average_damage_modified_low_heavy}}}}% ~ {{formatnum:{{#var: average_damage_modified_high_heavy}}}}% || {{formatnum:{{#var: total_damage_modified_low_heavy}}}}% ~ {{formatnum:{{#var: total_damage_modified_high_heavy}}}}%
|-  
|-  
! {{PvP}}  
| {{PvP}}  
| {{formatnum:{{#var: average_damage_pvp}}}}% || {{formatnum:{{#var: total_damage_pvp}}}}%
| {{formatnum:{{#var: average_damage_pvp}}}}% || {{formatnum:{{#var: total_damage_pvp}}}}%
| {{formatnum:{{#var: average_damage_heavy_pvp}}}}% || {{formatnum:{{#var: total_damage_heavy_pvp}}}}%
| {{formatnum:{{#var: average_damage_heavy_pvp}}}}% || {{formatnum:{{#var: total_damage_heavy_pvp}}}}%
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| {{formatnum:{{#var: average_damage_modified_low_heavy_pvp}}}}% ~ {{formatnum:{{#var: average_damage_modified_high_heavy_pvp}}}}% || {{formatnum:{{#var: total_damage_modified_low_heavy_pvp}}}}% ~ {{formatnum:{{#var: total_damage_modified_high_heavy_pvp}}}}%
| {{formatnum:{{#var: average_damage_modified_low_heavy_pvp}}}}% ~ {{formatnum:{{#var: average_damage_modified_high_heavy_pvp}}}}% || {{formatnum:{{#var: total_damage_modified_low_heavy_pvp}}}}% ~ {{formatnum:{{#var: total_damage_modified_high_heavy_pvp}}}}%
|}
|}
</div>
*Average assumes 4 '''Portal Strike''' and 10 '''Submissile''' hits.
*Average assumes 4 '''Portal Strike''' and 10 '''Submissile''' hits.
**Average does not account for '''Cannon Blow'''.
**Average does not account for '''Cannon Blow'''.
*Assumes 6 cannonballs are consumed to add 4 submissiles per wave.
*Assumes 6 cannonballs are consumed to add 4 submissiles per wave.
*Modified damage ranges from 0 to 6 enhanced cannonballs used.
*Modified damage ranges from 0 to 6 enhanced cannonballs used.
<dfn>}}</dfn>
}}
<br>
<br>


== Related Skills ==
== Related Skills ==
{| style="border-collapse: collapse;" border="1" cellpadding="1"
{| class="related-skills" style="border-collapse: collapse;" border="1" cellpadding="1"
|-
|-
| width="40" | [[File:ConvertedWarhead.png]]  
| width="40" | [[File:ConvertedWarhead.png]]  
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**On average, the portal deals 3~4 hits as it passes by enemies, with around 6~17 submissiles landing on them after.
**On average, the portal deals 3~4 hits as it passes by enemies, with around 6~17 submissiles landing on them after.
*Enemies directly above the portal can be hit by every submissile of a wave, since they all spawn from the same spot. As they arc out considerably afterwards as they fall back down, it is actually optimal to be below enemies when firing the skill, rather than in front of them, as the portal does still hit slightly above platforms as well.
*Enemies directly above the portal can be hit by every submissile of a wave, since they all spawn from the same spot. As they arc out considerably afterwards as they fall back down, it is actually optimal to be below enemies when firing the skill, rather than in front of them, as the portal does still hit slightly above platforms as well.
*Each submissile will not disappear after hitting for the first time, and will explode once more at the end of its range. Since the distance is not affected by platforms existing or not, this skill may benefit from the additional explosion only when dealing with very tall enemies of 4-5 platform height and when fired from the topmost platform.
<br>
<br>


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<br>
<br>


== Updates ==
==Updates==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Chung updates-table"
|- style="background:{{ColorSel|CharLight|Chung}}"
|-
! colspan=2 | Date !! colspan=2 | Changes
! colspan=2 | Date !! colspan=2 | Changes
|- style="background:{{ColorSel|CharLight|Chung}}"
|-
! KR !! NA !! PvE !! PvP
! KR !! NA !! PvE !! PvP
|-
|-
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|-
|-
| 06/28/2018 || 07/11/2018 || colspan=2 align="left" |  
| 06/28/2018 || 07/11/2018 || colspan=2 align="left" |  
*{{buff|Damage increased.}}
*{{buff|'''Damage''' increased.}}
|-
|-
| 08/01/2019 || 08/28/2019 || colspan=2 align="left" |
| 08/01/2019 || 08/28/2019 || colspan=2 align="left" |
*{{buff|Projectile speed increased.}}
*{{buff|Projectile speed increased.}}
*{{buff|Damage increased.}}
*{{buff|'''Damage''' increased.}}
*{{nerf|Portal Strike hits removed.}}
*{{nerf|Portal Strike hits removed.}}
|-
|-
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**Hitbox was adjusted, so total damage might not be decreased.
**Hitbox was adjusted, so total damage might not be decreased.
|-
|-
| 04/28/2022 || - || colspan=2 align="left" |
| 04/28/2022 || 05/25/2022 || colspan=2 align="left" |
*{{nerf|'''Submissile Explosion''' damage decreased.}}
|-
| 10/13/2022 || 11/09/2022 || colspan=2 align="left" |  
*{{buff|'''Cannon Blow''' impact delay removed.}}
*{{nerf|'''Portal Strike''' damage decreased.}}
*{{nerf|'''Submissile Explosion''' damage decreased.}}
*{{nerf|'''Submissile Explosion''' damage decreased.}}
|}
|}
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|PL=Nalot Dywanowy |PLName=Carpet Raid
|PL=Nalot Dywanowy |PLName=Carpet Raid
}}
}}
<br>
<br>
{{SkillNav - Centurion}}
{{SkillNav - Centurion}}

Latest revision as of 19:31, 23 March 2024

  • English
[Special Active: Bravery] [Mod]
Install a portal to receive support from Hamel's Artillery Bombardment Unit.
Cannonball Consumption
  • 2 additional submissiles per 3 cannonballs (Max 4)


Requirements

Class Level Required Skill Requirement
Centurion 99 [Force] Carpet Bombing (A)


Skill Information

Mode Damage (Magical) Max Hits Cannonball Consumption MP Usage Cooldown
Cannon Blow Portal Strike Submissile Explosion Cannon Blow Portal Strike Submissile Explosion Wave Count Initial Additional
Hits per Submissile Submissile Count Per Wave
Normal Additional
3 Cannonballs Consumed 6 Cannonballs Consumed
PvE 205% 1822% 238% 1 20 2 6 2 4 10 0 3 ~ 6 300 MP 22 Seconds
PvP 69% 623% 80%


Skill Traits

Critical Carpet Bombing Heavy Carpet Bombing
Attribute Effect Attribute Effect Cooldown
MP Usage increased to 120%
Skill will ignore 50% defense (25% defense in PvP)
Damage increased to 144%
Cooldown increased to 120%
26.4 Seconds


Total Damage

Mode Base Modified Warhead/Mobile Shelling
Normal Heavy Normal Heavy
Average Max Average Max Average Max Average Max
PvE 9,668% 84,245% 13,921.92% 121,312.8% 11,891.64% ~ 15,459.132% 103,574.2% ~ 134,584.96% 17,123.96% ~ 22,261.15% 149,146.85% ~ 193,802.34%
PvP 3,292% 28,529% 4,740.48% 41,081.76% 3,670.58% ~ 4,771.754% 31,801.9% ~ 41,321.77% 5,285.64% ~ 6,871.33% 45,794.74% ~ 59,503.35%
  • Average assumes 4 Portal Strike and 10 Submissile hits.
    • Average does not account for Cannon Blow.
  • Assumes 6 cannonballs are consumed to add 4 submissiles per wave.
  • Modified damage ranges from 0 to 6 enhanced cannonballs used.


Related Skills


Tips and Details

  • The portal will follow paths.
  • The submissiles will be thrown out of the top of the portal in an arc around it, with 6 to 10 submissiles being spawned per wave based on cannonball usage, for a total of 10 waves.
  • Naturally, due to the travel distance and wide arc the submissiles are scattered in, only exceptionally wide enemies can be hit fully by this skill.
    • Rarely, the portal may get stuck on corners or walls. Even a smaller enemy may take full damage when in such a place.
    • On average, the portal deals 3~4 hits as it passes by enemies, with around 6~17 submissiles landing on them after.
  • Enemies directly above the portal can be hit by every submissile of a wave, since they all spawn from the same spot. As they arc out considerably afterwards as they fall back down, it is actually optimal to be below enemies when firing the skill, rather than in front of them, as the portal does still hit slightly above platforms as well.
  • Each submissile will not disappear after hitting for the first time, and will explode once more at the end of its range. Since the distance is not affected by platforms existing or not, this skill may benefit from the additional explosion only when dealing with very tall enemies of 4-5 platform height and when fired from the topmost platform.


Old Versions

Video Description
Between its initial release and the 08/01/2019 KR Patch, the portal had a hitbox which would push targets along with the skill.


Updates

Date Changes
KR NA PvE PvP
05/17/2018 06/14/2018
  • [Mod] Carpet Bombing added.
06/28/2018 07/11/2018
  • Damage increased.
08/01/2019 08/28/2019
  • Projectile speed increased.
  • Damage increased.
  • Portal Strike hits removed.
08/14/2019 08/28/2019
  • Submissile Explosion damage decreased.
03/17/2022 04/13/2022
  • Casting speed increased by 48%.
  • Cannonball hitbox and spawn point adjusted.
  • Portal spawn point adjusted.
  • Portal damage added.
  • Travel range decreased.
  • Damage per hit decreased.
    • Hitbox was adjusted, so total damage might not be decreased.
04/28/2022 05/25/2022
  • Submissile Explosion damage decreased.
10/13/2022 11/09/2022
  • Cannon Blow impact delay removed.
  • Portal Strike damage decreased.
  • Submissile Explosion damage decreased.


Alternative Names

Server Name Translation
South Korea 카펫 바밍 Carpet Bombing
Japan カーペットボミング Carpet Bombing
China (Simplified Chinese) 地毯式轰炸 Carpet Bombing
Germany Flächenbombardement Surface Bombing
Spain Bombardeo Intenso Intense Bombing
France Tapis de bombes Bomb Carpet
Italy Bombardamento a Tappeto Carpet Bombing
Poland Nalot Dywanowy Carpet Raid
Brazil Bombardeio Aéreo Aerial Bombing