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__NOTOC__{{DISPLAYTITLE: Magdonic Cannon}}{{Languages|Magdonic Cannon (Force)}}
__NOTOC__{{DISPLAYTITLE:[Mod] Magdonic Cannon}}{{Languages|Magdonic Cannon/ModA}}
<div style="float: right;">{{#ev:youtube|tM-uxAyj9Dk|300}}</div>
{{ForceSkillTabs
|Character=Lu/Ciel
}}
{{#ev:youtube|f_7ATUC0pfY|400|right}}
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
|-
|-
| {{Force|NBTrans3.png}}
| {{Force|NBTrans3.png}}
| {{SkillType|SA|S}}<br>{{SkillType|Mod}} Fires giant cannonball filled with soul forwards. Launches souls outwards upon exploding at the enemy equal to amount of souls gathered in the cannonball. The souls will track enemies. (Can be used in midair)
| {{SkillType|SA|S|M}} Fire a large soul imbued bullet. When the bullet explodes, enemies are attacked by the released souls. The souls are homing and will burn 2 MP per hit. (Can also be activated midair)
|-
|-
|
|
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== Requirements ==
== Requirements ==
{{#Widget:AdsenseSkill}}
{{ADSquareSkill}}
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Lu/Ciel"
|- style="background:{{ColorSel|CharLight|Lu/Ciel}}"
|-
! Class             !! Level Required !! Base Skill
! Class !! Level Required !! Skill Requirement
|-
|-
| [[Innocent]] || 99 || [[Magdonic Cannon]]
| [[Innocent]] || 99 || {{mr|Magdonic Cannon}}
|}
|}
<br>
<br>


== Skill Information ==
== Skill Information ==
=== {{PvE}} ===
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Lu/Ciel"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|-
|- style="background:{{ColorSel|CharLight|Lu/Ciel}}"
! rowspan=3 | Mode !! colspan=3 | Damage (Magical) !! rowspan=3 | MP Burn Per<br>Unleash Soul Hit !! colspan=4 | Max Hits !! rowspan=3 | Combination Gauge Gain !! rowspan=3 | MP Usage !! rowspan=3 | Cooldown
! rowspan=2 | Level Required !! colspan=2 | Damage (Magical) !! colspan=2 | Max Hits !! rowspan=2 | CP Gain !! rowspan=2 | MP Usage !! rowspan=2 | Cooldown
|- style="background:{{ColorSel|CharLight|Lu/Ciel}}"
! Explosion !! Unleash Soul !! Explosion !! Unleash Soul
|-
|-
| align="left" | 99 || 504% || 104% || 4 || N/A || 4 CP || 200 MP || 16 Seconds
! rowspan=2 | Shell !! rowspan=2 | Explosion !! rowspan=2 | Unleash Soul !! rowspan=2 | Shell !! rowspan=2 | Explosion !! colspan=2 | Unleash Soul
|-
! Per Soul !! Soul Count
|-
| {{PvE}} || 100% || 389% || 52% || rowspan=2 | 2 MP || rowspan=2 | 5 || rowspan=2 | 4 || rowspan=2 | 5 (Est.) || rowspan=2 | 20 || rowspan=2 | 4 || rowspan=2 | 200 MP || rowspan=2 | 16 Seconds
|-
| {{PvP}} || 38% || 147% || 21%
|}
|}
<br>


=== {{PvP}} ===
== [[Skill Traits]] ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{{Traits|LuCiel|Magdonic Cannon|Light, Empowered|mp=200}}
|- style="background:{{ColorSel|CharLight|Lu/Ciel}}"
! rowspan="2" | Level Required !!  colspan=2 | Damage (Magical)
|- style="background:{{ColorSel|CharLight|Lu/Ciel}}"
! Explosion !! Unleash Soul
|-
| align="left" | 99 || 141% || 26%
|}
<br>
<br>


== Skill Information (KR) ==
== Extra Information ==
=== {{PvE}} ===
=== Total Damage ===
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{{Damage|true|LuCiel
|- style="background:{{ColorSel|CharLight|Lu/Ciel}}"
|dmg=100, 389, 52
! rowspan=2 | Level Required !!  colspan=2 | Damage (Magical) !! colspan=2 | Max Hits !! rowspan=2 | CP Gain !! rowspan=2 | MP Usage !! rowspan=2 | Cooldown
|pvp_dmg=38, 147, 21
|- style="background:{{ColorSel|CharLight|Lu/Ciel}}"
|hits=5, 4, 5*20
! Explosion !! Unleash Soul !! Explosion !! Unleash Soul
|avg_hits=5, 4, 90
|empowered=true
}}
*Average assumes 90 '''Unleash Soul''' hits.
 
=== Miscellaneous ===
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Lu/Ciel"
|-
|-
| align="left" | 99 || 389% || 44% || 4 || N/A || 4 CP || 200 MP || 16 Seconds
! Affected By Action Speed
|}
 
=== {{PvP}} ===
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Lu/Ciel}}"
! rowspan="2" | Level Required !!  colspan=2 | Damage (Magical)
|- style="background:{{ColorSel|CharLight|Lu/Ciel}}"
! Explosion !! Unleash Soul
|-
|-
| align="left" | 99 || 147% || 20%
| {{Check|N}}
|}
|}
<br>
<br>


== [[Skill Traits]] ==
== Related Skills ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{{SkillTable|
|- style="background:{{ColorSel|CharLight|Lu/Ciel}}"
Noblesse01.png; Nobility Locked-Expert;
! colspan=2 | Light Magdonic Cannon !! Empowered Magdonic Cannon
NBTrans5.png; Noblesse Oblige Locked-Trans2;
|- style="background:{{ColorSel|CharLight|Lu/Ciel}}"
InnoPassive1.png; Innocent Duet;
! Attribute Effect !! MP Usage !! Attribute Effect
}}
|-
| {{SkillText|Light|80}} || 160 MP || {{SkillText|Empowered|120}}
|}
<br>
<br>


== Tips and Details ==
== Tips and Details ==
*The souls from '''Unleash Soul''' can pierce any number of times and will continue to deal damage until their duration expires.
*The souls from '''Unleash Soul''' can pierce any number of times and will continue to deal damage until their duration expires.
**Because of the dynamic pathing AI, the amount of hits a single soul can do to a single enemy before it expires can vary even when cast under the exact same circumstances, though it will usually be between 75 and 85 hits.
**Because of the dynamic pathing AI, the number of hits a single soul can do to a single enemy before it expires can vary even when cast under the exact same circumstances, though it will usually be between 85 and 95 hits.
***When fired at an enemy that gets grabbed along the entire skill (or is near a wall) at point blank range, and with the souls hitting said enemy roughly 75 to 85 times, the skill can do a total average of 10,316%~11,356% (2,764%~3,024% in PvP) Magical Damage, or 12,379.2%~13,627.2% (3,316.8%~3,628.8% in PvP) Magical Damage with the '''Empowered''' skill trait.
**Similarly to [[Flick Shot]], the souls will prioritize new targets while re-targeting the same enemy if nothing else is in range. Likewise, this means the skill will do the most damage on a single enemy but is otherwise very effective for gathering CP (especially with the '''Light''' trait) as at least one soul projectile will almost always hit something.
**They prioritize new targets upon hitting an enemy, but have no issues retargetting the same enemy if nothing else is in range, allowing it to do a very high amount of damage on a single target.
**The projectiles will not home in on a new target until they reach their current target, but will still do damage when they pass through other enemies; as such, there's no damage loss no matter how many enemies are being hit if all enemies are close to each other.
***Due to their seemingly infinite range, however, this is a bit of a penalty to the skill in large spread out rooms. It is best used when everything in the room is in one place, or on single targets.
*The MP burn effect mostly serves to counteract the massive amount of hits from feeding an enemy too much MP in PvP and should still be used with caution against opponents nearing 100 MP to Mana Break with.
**The projectiles will not home in on a new target until they reach their current target, but will still do damage when they pass through other enemies; as such, there's no damage loss no matter how many enemies are being hit if all enemies are close to each other (which is likely going to be the case due the skill's own grab effect).
*The shell retains the same properties from the regular version, gathering enemies up, passing through super armor, following the path, lifting, and so on.
*While not listed by the skill, the '''Unleash Soul''' part will burn 2 MP per hit. This mostly serves to counteract the massive amount of hits from feeding an enemy too much MP in PvP and should still be used with caution against opponents nearing 100 MP to Mana Break with.
*The cannonball retains the same properties from the regular version, gathers enemies up, passing through super armor, stopping at walls, lifting, and so on. Even the hit count for the cannonball and explosions is identical.
**The dragging does 5 unlisted hits.
<br>
<br>


== Updates ==
==Updates==
*02/22/2018 KR
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Lu/Ciel updates-table"
**Explosion damage decreased.
|-
**Unleash Soul damage increased.
! colspan=2 | Date !! colspan=2 | Changes
**Tracking distance reduced.
|-
*04/05/2018 KR
! KR !! NA !! PvE !! PvP
**Explosion damage increased.
|-
**Unleash Soul damage decreased.
| 12/28/2017 || 02/07/2018 || colspan=2 align="left" |
*'''[Mod] Magdonic Cannon''' added.
|-
| 02/22/2018 || 04/18/2018 || colspan=2 align="left" |
*{{buff|Unleash Soul damage increased.}}
*{{nerf|Explosion damage decreased.}}
*{{nerf|Tracking distance reduced.}}
|-
| 04/05/2018 || 04/18/2018 || colspan=2 align="left" |
*{{buff|Explosion damage increased.}}
*{{nerf|Unleash Soul damage decreased.}}
|-
| 06/14/2018 || 06/27/2018 || colspan=2 align="left" |
*{{buff|Unleash Soul damage increased.}}
|-
| 08/28/2019 || - || colspan=2 align="left" |
*Added missing MP Burn effect to tooltip.
|-
| 11/21/2019 || - || colspan=2 align="left" |
*Added missing shell damage to tooltip.
|}
<br>
<br>


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}}
}}
<br>
<br>
 
{{SkillNav - Innocent}}
{{InnoSkills}}

Latest revision as of 02:59, 2 September 2023

[Special Active: Strength] [Mod]
Fire a large soul imbued bullet. When the bullet explodes, enemies are attacked by the released souls. The souls are homing and will burn 2 MP per hit. (Can also be activated midair)
Switching Skill (Ciel)
  • Lu will switch to Ciel when skill is used.
  • Gain 4 Combination Points after hitting the target when switching.


Requirements

Class Level Required Skill Requirement
Innocent 99 [Force] Magdonic Cannon (A)


Skill Information

Mode Damage (Magical) MP Burn Per
Unleash Soul Hit
Max Hits Combination Gauge Gain MP Usage Cooldown
Shell Explosion Unleash Soul Shell Explosion Unleash Soul
Per Soul Soul Count
PvE 100% 389% 52% 2 MP 5 4 5 (Est.) 20 4 200 MP 16 Seconds
PvP 38% 147% 21%


Skill Traits

Light Magdonic CannonEmpowered Magdonic Cannon
Attribute EffectMP UsageAttribute Effect
MP Usage decreased to 80%160 MPDamage increased to 120%


Extra Information

Total Damage

ModeBase
NormalEmpowered
AverageMaxAverageMax
PvE6,736%7,256%8,083.2%8,707.2%
PvP2,668%2,878%3,201.6%3,453.6%
  • Average assumes 90 Unleash Soul hits.

Miscellaneous

Affected By Action Speed


Related Skills


Tips and Details

  • The souls from Unleash Soul can pierce any number of times and will continue to deal damage until their duration expires.
    • Because of the dynamic pathing AI, the number of hits a single soul can do to a single enemy before it expires can vary even when cast under the exact same circumstances, though it will usually be between 85 and 95 hits.
    • Similarly to Flick Shot, the souls will prioritize new targets while re-targeting the same enemy if nothing else is in range. Likewise, this means the skill will do the most damage on a single enemy but is otherwise very effective for gathering CP (especially with the Light trait) as at least one soul projectile will almost always hit something.
    • The projectiles will not home in on a new target until they reach their current target, but will still do damage when they pass through other enemies; as such, there's no damage loss no matter how many enemies are being hit if all enemies are close to each other.
  • The MP burn effect mostly serves to counteract the massive amount of hits from feeding an enemy too much MP in PvP and should still be used with caution against opponents nearing 100 MP to Mana Break with.
  • The shell retains the same properties from the regular version, gathering enemies up, passing through super armor, following the path, lifting, and so on.


Updates

Date Changes
KR NA PvE PvP
12/28/2017 02/07/2018
  • [Mod] Magdonic Cannon added.
02/22/2018 04/18/2018
  • Unleash Soul damage increased.
  • Explosion damage decreased.
  • Tracking distance reduced.
04/05/2018 04/18/2018
  • Explosion damage increased.
  • Unleash Soul damage decreased.
06/14/2018 06/27/2018
  • Unleash Soul damage increased.
08/28/2019 -
  • Added missing MP Burn effect to tooltip.
11/21/2019 -
  • Added missing shell damage to tooltip.


Alternative Names

Server Name Translation
South Korea 마그도닉 캐논 Magdonic Cannon
China (Simplified Chinese) 玛格多尼克巨炮 Magdonic Cannon
Germany Magdonische Kanone Magdonic Cannon
Spain Cañón maguedónico Magdonic Cannon
France Bazooka magdonien Magdonic Cannon
Italy Bazooka magdonico Magdonic Cannon
Poland Magdoniczne Działo Magdonic Cannon